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A series of snowboarding games by made by ElectronicArts under the EA Sports BIG banner[[note]]expect for the new ''SSX'' from 2012, which was a ContinuityReboot[[/note]]. It shares some similarities in style and mentality with the ''Tony Hawk's Pro Skater'' games, but places the action on snowboards (and on one occasion skis) and takes even more liberties in realistically portraying the actual sport in favor of a more arcade, over-the-top experience.

to:

A series of snowboarding games by made by ElectronicArts Creator/ElectronicArts under the EA Sports BIG banner[[note]]expect for the new ''SSX'' from 2012, which was a ContinuityReboot[[/note]]. It shares some similarities in style and mentality with the ''Tony Hawk's Pro Skater'' games, but places the action on snowboards (and on one occasion skis) and takes even more liberties in realistically portraying the actual sport in favor of a more arcade, over-the-top experience.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ssxtrickyps2_004-large_1052.jpg]]
[[caption-width-right:350: [[ComicallyMissingThePoint How is he not freezing to death?!]]]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ssxtrickyps2_004-large_1052.jpg]]
[[caption-width-right:350: [[ComicallyMissingThePoint How is he not freezing to death?!]]]]
org/pmwiki/pub/images/img_1428_6.JPG]]
[[caption-width-right:350:Sweet flips bro.]]
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* ''SSX 3'' (2003): Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.

to:

* ''SSX 3'' (2003): Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing.notch. However, some fans consider it to be the best game in the series.



* ''SSX Blur'' (2007): A UsefulNotes/{{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* ''SSX'' (2012): Originally called ''SSX: Deadly Descents'', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the UsefulNotes/XboxLiveArcade Marketplace from December 16-31, 2014.

to:

* ''SSX Blur'' (2007): A UsefulNotes/{{Wii}}-exclusive title, the title. The general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky ''Tricky'' and SSX 3 ''3'' due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* ''SSX'' (2012): Originally called ''SSX: Deadly Descents'', an Descents''. An "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''.''Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the UsefulNotes/XboxLiveArcade Marketplace from December 16-31, 2014.
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** Tane sings a bit of "Wind Beneath My Wings" by Bette Midler.

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** Tane sings a bit of "Wind Beneath My Wings" by Bette Midler.Music/BetteMidler.
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* ''SSX Blur'' (2007): A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].

to:

* ''SSX Blur'' (2007): A {{Wii}}-exclusive UsefulNotes/{{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
Is there an issue? Send a MessageReason:
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* ''SSX'' (2012): Originally called ''SSX: Deadly Descents'', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.

to:

* ''SSX'' (2012): Originally called ''SSX: Deadly Descents'', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive UsefulNotes/XboxLiveArcade Marketplace from December 16-31, 2014.

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Spoiler tagged trope names


* [[spoiler:FinalExamBoss]]: [[spoiler:Death Zone]] in SSX (2012)

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* [[spoiler:FinalExamBoss]]: FinalExamBoss: [[spoiler:Death Zone]] in SSX (2012)''2012''.



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How To Create A Works Page explicitly says "No bolding is used for work titles."


* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX Tricky'' (2001):''' The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX 3'' (2003):''' Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX On Tour'' (2005):''' Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX Blur'' (2007):''' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.

to:

* '''''SSX'' (2000):''' ''SSX'' (2000): The first game in the series, and one of the launch games for the UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX ''SSX Tricky'' (2001):''' (2001): The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX ''SSX 3'' (2003):''' (2003): Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX ''SSX On Tour'' (2005):''' (2005): Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX ''SSX Blur'' (2007):''' (2007): A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* '''''SSX''''' '''(2012):''' ''SSX'' (2012): Originally called '''''SSX: ''SSX: Deadly Descents''''', Descents'', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.
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Added DiffLines:

* MarathonLevel: A selling point of ''SSX 3''. Some of the events chain many races together into one large run down the mountain.
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* ItsTheBestWhatEverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever... while jumping off a hundred foot vertical drop and performing gravity defying stunts.

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* ItsTheBestWhatEverEver: ItsTheBestWhateverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever... while jumping off a hundred foot vertical drop and performing gravity defying stunts.
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* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo PlayStation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.

to:

* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo PlayStation 2]], UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
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** Try detaching yourself while snowboarding. Probably...not easy. BUT WHO CARES?! KICKFLIP YOUR SNOWBOARD!

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** Try detaching yourself while snowboarding. In midair. Then reattaching before you land. Probably...not easy. BUT WHO CARES?! KICKFLIP YOUR SNOWBOARD!
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* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present in the World Tour Deadly Descents, with the track changing depending on the status of the Tricky Meter.

to:

* VariableMix: The 2012 game contains presents this in two fashions: an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present ), and with the original music in the World Tour Deadly Descents, with the track Descents changing depending on the status of the Tricky Meter.
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None


* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.).

to:

* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present in the World Tour Deadly Descents, with the track changing depending on the status of the Tricky Meter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BGMOverride: A literal case with the 2012 game, as you can use whatever album/artist/playlist you have on your hard drive as music for the different event types as well as the menus.


Added DiffLines:

* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.).

Changed: 879

Removed: 95

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* {{Stripperiffic}}: Some of the outfits for the female characters are, shall we say, ''not'' suited for cold weather.
** The ''female'' riders? Pssh. The male riders get the worst of it. Moby has costumes in ''SSX 3'' that feature him ''shirtless'' or wearing ''metal armor'' in the frozen tundra of Alaska. Psymon has several sleeveless shirts and tank tops, too.
** In ''Tour'', your character can go out in nothing but their ''underwear''.
** [=SSX3=] has one female option where, if it wasn't for a tattoo-thing, is otherwise topless.

to:

* {{Stripperiffic}}: Some of the outfits for the female characters are, shall we say, ''not'' suited for cold weather.
**
weather. The ''female'' riders? Pssh. The male developers were equal-opportunity in this regard -- the female riders get often bare their [[BareYourMidriff midriffs]] and [[ShesGotLegs legs]], whereas for the worst of it. male riders, Moby has costumes in ''SSX 3'' that feature him ''shirtless'' or wearing ''metal armor'' in the frozen tundra of Alaska. armor'', while Psymon also has several sleeveless shirts and tank tops, too.
tops. It's toned-down in ''Blur'', which went for a more cartoonish art style, and the 2012 reboot, which had more realistic winter gear for the characters.
** In ''Tour'', ''On Tour'', your character can go out in nothing but their ''underwear''.
** [=SSX3=] ''[=SSX3=]'' has one female option where, if it wasn't for a tattoo-thing, is otherwise topless.
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* ShoutOut: One of the legendary boards avalible...[[Franchise/MassEffect an N7 design done up in red and black.]]
** There's a MirrorsEdge board, too.

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* ShoutOut: One of the legendary boards avalible...available...[[Franchise/MassEffect an N7 design done up in red and black.]]
** There's a MirrorsEdge ''VideoGame/MirrorsEdge'' board, too.
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* '''''SSX Blur'' (2007):''' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is worse than its predecessors due to rehashed tracks and somewhat inaccurate motion controls.

to:

* '''''SSX Blur'' (2007):''' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is worse weaker than its predecessors SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls.controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
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** In ''Tricky''
*** The speedometer tops out at 74 MPH (120 KPH)
*** Normally, your stunts are printed out in detail after performing them. However, performing more than five full spins (1,800 degrees) or more than three flips (in any direction for both cases) will result in the stunt labeled as "???".

to:

** In ''Tricky''
***
The speedometer in ''Tricky'' and ''3'' tops out at 74 MPH (120 KPH)
*** ** Normally, your stunts are printed out in detail after performing them. However, performing more than five full spins (1,800 degrees) or more than three flips (in any direction for both cases) will result in the stunt labeled as "???". "???" in the first two games. From ''3'' onwards, this is raised to 2.700 degrees and five flips, respectively.
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A series of snowboarding games by made by ElectronicArts under the EA Sports BIG banner[[note]]expect for the new ''SSX'' from 2012, which was a ContinuityReboot[[/note]]. It shares some similarities in style and mentality with the ''Tony Hawk's Pro Skater'' games, but places the action and snowboards (and later skis) and takes even more liberties in realistically portraying the actual sport in favor of a more arcade, over-the-top experience.

to:

A series of snowboarding games by made by ElectronicArts under the EA Sports BIG banner[[note]]expect for the new ''SSX'' from 2012, which was a ContinuityReboot[[/note]]. It shares some similarities in style and mentality with the ''Tony Hawk's Pro Skater'' games, but places the action and on snowboards (and later on one occasion skis) and takes even more liberties in realistically portraying the actual sport in favor of a more arcade, over-the-top experience.



* '''''SSX 3'' (2003):''' Took the basic gameplay features of ''Tricky'' and set all racing events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.

to:

* '''''SSX 3'' (2003):''' Took the basic gameplay features of ''Tricky'' and set all racing events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.



* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition to the new Deadly Decent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.

to:

* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition addition to the new Deadly Decent Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.



* BigfootSasquatchAndYeti: Bigfoot and the Yeti are ''both'' playable in ''3'' as "NW Legend" and "NE Legend", respectively.
* BilingualBonus: JP speaks French, Kaori speaks Japanese, and Marisol speaks Spanish.
* BreakingTheFourthWall: Rahzel Brown's commentary in ''Tricky''.

to:

* BigfootSasquatchAndYeti: Bigfoot and the Yeti are ''both'' playable in ''3'' as "NW Legend" and "NE Legend", "Far East Myth", respectively.
* BilingualBonus: JP speaks French, Kaori speaks and Hiro speak Japanese, Jurgen speaks German, and Marisol speaks Spanish.
* BreakingTheFourthWall: Rahzel Brown's commentary in ''Tricky''.the first two games'.

Added: 45

Changed: 1

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* LampshadeHanging: In ''SSX (2012)'' characters will audibly wonder how snow got so deep in the games many tunnels.

to:

* LampshadeHanging: In ''SSX (2012)'' characters will audibly wonder how snow got so deep in the games game's many tunnels.tunnels.
* LargeHamAnnouncer: DJ Rahzel in ''Tricky''.
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[[caption-width-right:350: [[NoOneCouldSurviveThat How is he not freezing to death?!]]]]

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[[caption-width-right:350: [[NoOneCouldSurviveThat [[ComicallyMissingThePoint How is he not freezing to death?!]]]]

Added: 398

Changed: 2

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* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo Playstation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.

to:

* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo Playstation PlayStation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.


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* EarlyInstallmentWeirdness: The first SSX game had no Uber tricks, only eight characters, none of whom were as in-your-face or full of personality as they would later become, controlled more stiffly, and was a lot more racing-oriented than later titles.


Added DiffLines:

** ''Blur'' is also an oddball, with a style that's far more cartoony than any game before or after it and Uber tricks based on motion controls.
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Added DiffLines:

* MsFanservice: [[http://www.youtube.com/watch?v=LNxYc7WxVF0 Just look at Elise's character video!]]
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* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition to the new Deadly Decent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the EA Sports BIG banner.

to:

* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition to the new Deadly Decent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the EA Sports BIG banner.
banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.
Is there an issue? Send a MessageReason:
More minor edits.


* '''''SSX''' (2000):'' The first game in the series, and one of the launch games for the [[PlayStationTwo Playstation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX Tricky''' (2001):'' The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX 3''' (2003):'' Took the basic gameplay features of ''Tricky'' and set all racing events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX On Tour''' (2005):'' Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX Blur''' (2007):'' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is worse than its predecessors due to rehashed tracks and somewhat inaccurate motion controls.
* '''''SSX''''' ''(2012):'' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to SSX Tricky. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition to the new Deadly Decent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the EA Sports BIG banner.

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* '''''SSX''' (2000):'' '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo Playstation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX Tricky''' (2001):'' Tricky'' (2001):''' The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX 3''' (2003):'' 3'' (2003):''' Took the basic gameplay features of ''Tricky'' and set all racing events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX On Tour''' (2005):'' Tour'' (2005):''' Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX Blur''' (2007):'' Blur'' (2007):''' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is worse than its predecessors due to rehashed tracks and somewhat inaccurate motion controls.
* '''''SSX''''' ''(2012):'' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to SSX Tricky.''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In adddition to the new Deadly Decent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the EA Sports BIG banner.



* IntercontinuityCrossover: DJ Atomika would eventually show up in ''VideoGame/BurnoutParadise. Unfortunately, he did so with 80% less entertaining dialog.

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* IntercontinuityCrossover: DJ Atomika would eventually show up in ''VideoGame/BurnoutParadise.''VideoGame/BurnoutParadise''. Unfortunately, he did so with 80% less entertaining dialog.
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Minor edits.


* IntercontinuityCrossover: DJ Atomika would eventually show up in [[BurnOut Burnout Paradise]]. Unfortunately, he did so with 80% less entertaining dialog.
** Even before that, Burnout 3's DJ Stryker will mention Atomika and the third SSX competition in between songs
* ItsTheBestWhatEverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever...while jumping off a hundred foot vertical drop and performing gravity defying stunts.

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* IntercontinuityCrossover: DJ Atomika would eventually show up in [[BurnOut Burnout Paradise]].''VideoGame/BurnoutParadise. Unfortunately, he did so with 80% less entertaining dialog.
** Even before that, Burnout 3's ''Burnout 3''[='=]s DJ Stryker will mention Atomika and the third SSX competition in between songs
songs.
* ItsTheBestWhatEverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever... while jumping off a hundred foot vertical drop and performing gravity defying stunts.
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Added DiffLines:

* SpiritualSuccessor: SSX 2012 is very clearly inspired by the film [[http://en.wikipedia.org/wiki/The_Art_of_Flight Art Of Flight]] with an emphasis on the film's dangerous backcountry riding and heliboarding along with sharing a few songs in the soundtrack. There's even an ad for the film in the game case.
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* {{Badbutt}}: Since Tricky is E-rated, some of the characters have that "[[GoshDangItToHeck Can't swear, but REALLY WANT TO]]" issue; Elise in particular (she seems to think that [[LargeHam SHOUTING EVERYTHING MAKES HER AWESOME]]). Kaori ''does'' use some [[BilingualBonus Japanese phrases]] that are [[ForiegnSwearWord often translated as swears]], but which do not have the same stigma in Japanese as they do in English and are not considered family-unfriendly in the same way.

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* {{Badbutt}}: Since Tricky is E-rated, some of the characters have that "[[GoshDangItToHeck Can't swear, but REALLY WANT TO]]" issue; Elise in particular (she seems to think that [[LargeHam SHOUTING EVERYTHING MAKES HER AWESOME]]). Kaori ''does'' use some [[BilingualBonus Japanese phrases]] that are [[ForiegnSwearWord [[ForeignCussWord often translated as swears]], but which do not have the same stigma in Japanese as they do in English and are not considered family-unfriendly in the same way.

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