History VideoGame / SSX

6th Dec '16 4:20:17 PM Xtifr
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* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX Tricky'' (2001):''' The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX 3'' (2003):''' Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX On Tour'' (2005):''' Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX Blur'' (2007):''' A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* '''''SSX''''' '''(2012):''' Originally called '''''SSX: Deadly Descents''''', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.

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* '''''SSX'' (2000):''' ''SSX'' (2000): The first game in the series, and one of the launch games for the UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
* '''''SSX ''SSX Tricky'' (2001):''' (2001): The second game, ''Tricky'' was arguably the high point for the series. It took its still somewhat modest predecessor and turned the craziness {{up to eleven}} by [[{{Flanderization}} Flanderizing]] the entire cast and including so-called Übertricks, in which boarders pull their board off their feet and use them in suicidal acrobatic maneuvers, ranging from breakdancing to faking an execution.
* '''''SSX ''SSX 3'' (2003):''' (2003): Took the basic gameplay features of ''Tricky'' and set all events on the creatively-named Big Mountain, thereby introducing a WideOpenSandbox mechanic. As a result, the track diversity suffered somewhat and the general quirkiness of ''Tricky'' was played down a notch, and its remix of the Music/RedHotChiliPeppers' "[[Music/StevieWonder Higher Ground]]" cover is pretty disappointing. However, some fans consider it to be the best game in the series.
* '''''SSX ''SSX On Tour'' (2005):''' (2005): Reduced most of the crazy cast to simple cameos and instead included a pretty restrictive Create-a-Boarder mode. Plus, the game added skiers(!) of all things, changing one of the basic concepts of the series. Also, due to an agreement with Nintendo, you can play as [[Franchise/SuperMarioBros Mario, Luigi, or Peach]]. The fanbase was not all that pleased, and it is remembered as the BlackSheep of the series.
* '''''SSX ''SSX Blur'' (2007):''' (2007): A {{Wii}}-exclusive title, the general consensus is that this game, while not bad (it still received very positive reviews), is weaker than SSX Tricky and SSX 3 due to rehashed tracks and somewhat inaccurate motion controls[[note]]which, to be fair, can be adjusted for better functionality[[/note]].
* '''''SSX''''' '''(2012):''' ''SSX'' (2012): Originally called '''''SSX: ''SSX: Deadly Descents''''', Descents'', an "[[DarkerAndEdgier extreme]]" ContinuityReboot of the franchise for next-gen consoles, the game plays more like a SpiritualSuccessor to ''SSX Tricky''. The World Tour mode focuses around rival teams of snowboarders competing to be the first to board on the world's most inhospitable places such as the Himalayas and Antarctica. In addition to the new Deadly Descent peaks, the game features traditional Trick and Race modes with online leaderboards and events. This was also the first ''SSX'' game not made on the (now defunct) EA Sports BIG banner. This version also became free to download on the XboxLive Marketplace from December 16-31, 2014.
12th Sep '16 6:43:47 AM case
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Added DiffLines:

* MarathonLevel: A selling point of ''SSX 3''. Some of the events chain many races together into one large run down the mountain.
16th Jun '16 10:52:53 AM bt8257
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* ItsTheBestWhatEverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever... while jumping off a hundred foot vertical drop and performing gravity defying stunts.

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* ItsTheBestWhatEverEver: ItsTheBestWhateverEver: Zoe Payne defines the creation, management and running of SSX as the best job ever... while jumping off a hundred foot vertical drop and performing gravity defying stunts.
9th Feb '16 4:15:07 AM GrammarNavi
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* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo PlayStation 2]], being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.

to:

* '''''SSX'' (2000):''' The first game in the series, and one of the launch games for the [[PlayStationTwo PlayStation 2]], UsefulNotes/PlayStation2, being hailed by many critics and gamers alike as the best in the bunch. It started the series tradition of earning boost by doing tricks, thereby requiring a balanced play-style (in the races a least) and included some of the craziest track concepts ever seen in a snowboarding game, like a melting iceberg that's been towed to the Hawaiian coast, or a Tokyo course resembling a pinball machine.
1st Feb '16 5:38:08 AM Gitman
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** Try detaching yourself while snowboarding. Probably...not easy. BUT WHO CARES?! KICKFLIP YOUR SNOWBOARD!

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** Try detaching yourself while snowboarding. In midair. Then reattaching before you land. Probably...not easy. BUT WHO CARES?! KICKFLIP YOUR SNOWBOARD!
15th Sep '15 10:04:08 AM DankyCroodle
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* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present in the World Tour Deadly Descents, with the track changing depending on the status of the Tricky Meter.

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* VariableMix: The 2012 game contains presents this in two fashions: an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present ), and with the original music in the World Tour Deadly Descents, with the track Descents changing depending on the status of the Tricky Meter.
15th Sep '15 10:02:35 AM DankyCroodle
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* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.).

to:

* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.). Also present in the World Tour Deadly Descents, with the track changing depending on the status of the Tricky Meter.
13th Sep '15 6:03:31 PM DankyCroodle
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Added DiffLines:

* BGMOverride: A literal case with the 2012 game, as you can use whatever album/artist/playlist you have on your hard drive as music for the different event types as well as the menus.


Added DiffLines:

* VariableMix: The 2012 game contains an optional "Remix" system which puts the BGM through various filters depending on the situation (high pass when airborne, loops when tricking on rails, off-pitch when you're about to freeze or run out of air, etc.).
20th Aug '15 7:17:02 AM TheRedRedKroovy
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* {{Stripperiffic}}: Some of the outfits for the female characters are, shall we say, ''not'' suited for cold weather.
** The ''female'' riders? Pssh. The male riders get the worst of it. Moby has costumes in ''SSX 3'' that feature him ''shirtless'' or wearing ''metal armor'' in the frozen tundra of Alaska. Psymon has several sleeveless shirts and tank tops, too.
** In ''Tour'', your character can go out in nothing but their ''underwear''.
** [=SSX3=] has one female option where, if it wasn't for a tattoo-thing, is otherwise topless.

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* {{Stripperiffic}}: Some of the outfits for the female characters are, shall we say, ''not'' suited for cold weather.
**
weather. The ''female'' riders? Pssh. The male developers were equal-opportunity in this regard -- the female riders get often bare their [[BareYourMidriff midriffs]] and [[ShesGotLegs legs]], whereas for the worst of it. male riders, Moby has costumes in ''SSX 3'' that feature him ''shirtless'' or wearing ''metal armor'' in the frozen tundra of Alaska. armor'', while Psymon also has several sleeveless shirts and tank tops, too.
tops. It's toned-down in ''Blur'', which went for a more cartoonish art style, and the 2012 reboot, which had more realistic winter gear for the characters.
** In ''Tour'', ''On Tour'', your character can go out in nothing but their ''underwear''.
** [=SSX3=] ''[=SSX3=]'' has one female option where, if it wasn't for a tattoo-thing, is otherwise topless.
26th Jul '15 6:21:03 PM nombretomado
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* ShoutOut: One of the legendary boards avalible...[[Franchise/MassEffect an N7 design done up in red and black.]]
** There's a MirrorsEdge board, too.

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* ShoutOut: One of the legendary boards avalible...available...[[Franchise/MassEffect an N7 design done up in red and black.]]
** There's a MirrorsEdge ''VideoGame/MirrorsEdge'' board, too.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SSX