History VideoGame / Rollerball

12th Mar '16 5:42:58 PM MarchVee
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* FlipScreenScrolling

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* %%* FlipScreenScrolling



* NoPlotNoProblem

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* %%* NoPlotNoProblem



* TopDownView

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* %%* TopDownView
15th Feb '16 4:20:18 PM eroock
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'''Roller Ball''' is a DigitalPinballTable created by HAL Laboratory, Inc. It was released in 1984 for the {{MSX}}, then subsequently ported to the NintendoEntertainmentSystem in 1988.

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'''Roller Ball''' ''Roller Ball'' is a DigitalPinballTable created by HAL Laboratory, Inc. It was released in 1984 for the {{MSX}}, then subsequently ported to the NintendoEntertainmentSystem in 1988.
2nd May '15 11:40:22 AM Patachou
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* BigApplesauce[=/=]EiffelTowerEffect: The NES version is set among a New York City skyscraper, and the StatueOfLiberty is visible in the foreground.

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* BigApplesauce[=/=]EiffelTowerEffect: The NES version is set among a New York City skyscraper, and the StatueOfLiberty UsefulNotes/StatueOfLiberty is visible in the foreground.
15th Mar '14 11:21:39 PM rjung
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* ChronicBackstabbingDisorder[=/=]PlayerVersusPlayer: "Match Game", where two players compete on a single symmetrical playfield. Hitting targets would transfer points from one player to another; the game end when one player's score is completely eliminated.

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* ChronicBackstabbingDisorder[=/=]PlayerVersusPlayer: "Match Game", where two players compete on a single symmetrical playfield. Hitting targets would transfer points from one player to another; the game end ends when one player's score is completely eliminated.
15th Mar '14 11:19:44 PM rjung
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As with many other pinball video games of the time, there is no theme or objective beyond [[ScoringPoints achieving a high score.]] The playfield is several screens tall, with FlipScreenScrolling to follow the ball when it goes off a screen.

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As with many other pinball video games of the time, there is no theme or objective beyond [[ScoringPoints achieving a high score.]] The playfield is several screens tall, with FlipScreenScrolling to follow the ball when it goes off a screen.
screen. The NES version also features "Match Game", a simultaneous two-player competitive mode played on a single playfield with two sets of flippers.


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* ChronicBackstabbingDisorder[=/=]PlayerVersusPlayer: "Match Game", where two players compete on a single symmetrical playfield. Hitting targets would transfer points from one player to another; the game end when one player's score is completely eliminated.
15th Mar '14 11:09:36 PM rjung
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/roller-ball_5935.jpg]]
[[caption-width-right:350:''Challenge the Skyscraper'']]

'''Roller Ball''' is a DigitalPinballTable created by HAL Laboratory, Inc. It was released in 1984 for the {{MSX}}, then subsequently ported to the NintendoEntertainmentSystem in 1988.

As with many other pinball video games of the time, there is no theme or objective beyond [[ScoringPoints achieving a high score.]] The playfield is several screens tall, with FlipScreenScrolling to follow the ball when it goes off a screen.

The game is notable for its smooth action and (reasonably) realistic ball physics, giving it an authenticity that eluded other pinball video games of the time.

''For the 1975 BloodSport film starring James Caan, [[Film/{{Rollerball}} click here.]]''

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!''Roller Ball'' demonstrates the following tropes:

* BigApplesauce[=/=]EiffelTowerEffect: The NES version is set among a New York City skyscraper, and the StatueOfLiberty is visible in the foreground.
* FlipScreenScrolling
* InNameOnly: Despite sharing the same name and many game rules, the NES version of ''Roller Ball'' is significantly different from the MSX version, with a completely different playfield, a new bonus screen, and a gratuitous New York skyscraper setting.
* NoPlotNoProblem
* RandomDrop: Getting three identical symbols on the slot machine yields a reward.
* SpellingBonus: On the bonus screen of the NES version, the player must spell S-K-Y-H-I-G-H to turn the rollovers into bumpers, then hit them all to either get an extra ball or increase the bonus multiplier.
* TopDownView
This list shows the last 6 events of 6. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Rollerball