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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
2[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/roller-ball_5935.jpg]]
3[[caption-width-right:350:''Challenge the Skyscraper'']]
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5''Roller Ball'' is a DigitalPinballTable created by HAL Laboratory, Inc. It was released in 1984 for the {{Platform/MSX}}, then subsequently ported to the Platform/NintendoEntertainmentSystem in 1988.
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7As with many other pinball video games of the time, there is no theme or objective beyond [[ScoringPoints achieving a high score.]] The playfield is several screens tall, with FlipScreenScrolling to follow the ball when it goes off a screen. The NES version also features "Match Game", a simultaneous two-player competitive mode played on a single playfield with two sets of flippers.
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9The game is notable for its smooth action and (reasonably) realistic ball physics, giving it an authenticity that eluded other pinball video games of the time.
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11''For the 1975 BloodSport film starring James Caan, [[Film/{{Rollerball}} click here.]]''
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13----
14!''Roller Ball'' demonstrates the following tropes:
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16* BigApplesauce[=/=]EiffelTowerEffect: The NES version is set among a New York City skyscraper, and the Art/StatueOfLiberty is visible in the foreground.
17* ChronicBackstabbingDisorder[=/=]PlayerVersusPlayer: "Match Game", where two players compete on a single symmetrical playfield. Hitting targets would transfer points from one player to another; the game ends when one player's score is completely eliminated.
18%%* FlipScreenScrolling
19* InNameOnly: Despite sharing the same name and many game rules, the NES version of ''Roller Ball'' is significantly different from the MSX version, with a completely different playfield, a new bonus screen, and a gratuitous New York skyscraper setting.
20%%* NoPlotNoProblem
21* RandomDrop: Getting three identical symbols on the slot machine yields a reward.
22* SpellingBonus: On the bonus screen of the NES version, the player must spell S-K-Y-H-I-G-H to turn the rollovers into bumpers, then hit them all to either get an extra ball or increase the bonus multiplier.

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