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[=RoBeats=] is a VideoGame/{{Roblox}} 4-key {{rhythm game}}, like osu!mania and Friday Night Funkin', but in [=3D.=] It was made by spotco, releasing it under the name [=RobeatsDev=]. It can be accessed at [[http://robeats.net robeats.net]].

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[=RoBeats=] is a VideoGame/{{Roblox}} Platform/{{Roblox}} 4-key {{rhythm game}}, like osu!mania and Friday Night Funkin', but in [=3D.=] It was made by spotco, releasing it under the name [=RobeatsDev=]. It can be accessed at [[http://robeats.net robeats.net]].
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* StupidStatementDanceMix: "I Caught A Hacker" is just the youtuber Thinknoodles edited onto a song.
Tabs MOD

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dewicking cut trope


* ExcitedShowTitle: The logo stylizes the title as [="roBeats!". Everywhere else it's either "RoBeats" or "Robeats."=]
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* StupidStatementDanceMix: "I Caught A Hacker" is just the youtuber Thinknoodles edited onto a song.
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* BilingualBonus: The hard version of Maboroshi references the Japanese numbers being said before the drop with long notes.
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There are two types of notes: regular and long notes (also called LNs or hold notes). When you play, starting on top, going clockwise, there are bars that keep track of mission progress, rank, combo, fever, and a leaderboard-style tracker that tells you what place you're in currently. The combo count increases every time you hit a note. If you miss, it gets cut in half. Tied to it is the combo multiplier, which maxes out when you reach 100 notes hit consecutively. The fever bar is a bar near the bottom of the screen that fills up every time you hit a note. When it's full, your score gets multiplied for the duration of the fever draining.

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There are two types of notes: regular and long notes (also called LNs [=LNs=] or hold notes). When you play, starting on top, going clockwise, there are bars that keep track of mission progress, rank, combo, fever, and a leaderboard-style tracker that tells you what place you're in currently. The combo count increases every time you hit a note. If you miss, it gets cut in half. Tied to it is the combo multiplier, which maxes out when you reach 100 notes hit consecutively. The fever bar is a bar near the bottom of the screen that fills up every time you hit a note. When it's full, your score gets multiplied for the duration of the fever draining.



* GimmickLevel: There was once a map [[note]]Angelic Jelly[[/note]]which abused short LNs (the kind you have to tap instead of hold), and they were used all over the map, making you hit many in quick succession while also dealing with holding other long notes.

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* GimmickLevel: There was once a map [[note]]Angelic Jelly[[/note]]which abused short LNs [=LNs=] (the kind you have to tap instead of hold), and they were used all over the map, making you hit many in quick succession while also dealing with holding other long notes.
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When you play, starting on top, going clockwise, there are bars that keep track of mission progress, rank, combo, fever, and a leaderboard-style tracker that tells you what place you're in currently. The combo count increases every time you hit a note. If you miss, it gets cut in half. Tied to it is the combo multiplier, which maxes out when you reach 100 notes hit consecutively. The fever bar is a bar near the bottom of the screen that fills up every time you hit a note. When it's full, your score gets multiplied for the duration of the fever draining.

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There are two types of notes: regular and long notes (also called LNs or hold notes). When you play, starting on top, going clockwise, there are bars that keep track of mission progress, rank, combo, fever, and a leaderboard-style tracker that tells you what place you're in currently. The combo count increases every time you hit a note. If you miss, it gets cut in half. Tied to it is the combo multiplier, which maxes out when you reach 100 notes hit consecutively. The fever bar is a bar near the bottom of the screen that fills up every time you hit a note. When it's full, your score gets multiplied for the duration of the fever draining.



* FailureIsTheOnlyOption: That is, if you choose Compete mode and someone has more gear than you (and they're actually good).

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* FailureIsTheOnlyOption: That is, if you choose Compete mode and someone who has more gear than you (and they're is actually good).good.



* FlawlessVictory: APing (getting all perfects) is arguably the most impressive accomplishment you can achieve in this game. You have to hit every note within 60 ms[[note]] which is 20 ms early, 40 ms late; in 60 fps this is 3.6 frames[[/note]]. APing with accuracy gear makes it less impressive, though.

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* FlawlessVictory: APing (getting all perfects) is arguably the most impressive accomplishment you can achieve in this game. You have to hit every note within 60 ms[[note]] which the timing window is 20 ms early, 40 ms late; in 60 fps this is it's 3.6 frames[[/note]]. APing with accuracy gear makes it less impressive, though.



* GimmickLevel: In Angelic Jelly (Hard) (which has since been removed from the game), there were lots of short long-notes (the kind you have to tap instead of hold), and they were being used in all sorts of places in the map, with some particularly tricky sections making you hit many in quick succession while dealing with holding other long notes.
* GoldSilverCopperStandard: The tokens can come in brass, silver, or gold, which somewhat makes sense because the brass is considered the worst token to get during a weekly mission; however, silver tokens have more value because they're a part of the best legendary gear set.
* GuideDangIt: You can hit keys and miss before the song starts and it won't count as a miss. Most people don't realize until they watched someone do it.
** The technical explanation is that if you have 0 combo, misses don't count. This is the same reason why you can get an all 'okay' run by auto-hitting the 4 keys.
* HeKnowsAboutTimedHits: During the tutorial, Starlet teaches you how to play by pausing the game and telling you what keys to press.
* ImprobablyFemaleCast: The only male characters in this game are the aliens.

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* GimmickLevel: In Angelic Jelly (Hard) (which has since been removed from the game), there were lots of There was once a map [[note]]Angelic Jelly[[/note]]which abused short long-notes LNs (the kind you have to tap instead of hold), and they were being used in all sorts of places in over the map, with some particularly tricky sections making you hit many in quick succession while also dealing with holding other long notes.
* GoldSilverCopperStandard: The tokens can come in brass, most useful token is silver, or second is gold, which somewhat makes sense because the brass and last is considered the worst token to get during a weekly mission; however, silver tokens have more value because they're a part of the best legendary gear set.
* GuideDangIt:
brass.
%%
You can hit keys and miss before the song starts and it won't count as a miss. Most people don't realize until they watched someone do it.
it. not guide dang it because it isn't required
%%
** The technical explanation is that if you have 0 combo, misses don't count. This is the same reason why you can get an all 'okay' run by auto-hitting the 4 keys.
* HeKnowsAboutTimedHits: During the tutorial, Starlet (the person responsible for missions) teaches you how to play by pausing the game and telling you what keys to press.
* ImprobablyFemaleCast: The only male characters in this game are the aliens.aliens, and male Minis.
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This game was made in the Roblox era where copyrighted songs used to roam freely. In the middle of 2018, Roblox no longer allowed those songs to exist on the platform, threatening the existence of early [=RoBeats=]. In response, spotco changed all the songs they had into {{CoverVersion}}s, in which the updated was dubbed [="REMIXbeats."=]

Three years later, spotco started the Licensing Phase, replacing every song that wasn't licensed or otherwise not legally allowed to use in a for-profit game with songs from artists spotco licensed.


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This game was made in the Roblox era where copyrighted songs used to roam freely. In the middle of 2018, Roblox no longer allowed those songs to exist on the platform, threatening the existence of early [=RoBeats=]. In response, spotco changed all the songs they had into {{CoverVersion}}s, [[CoverVersion Cover Versions]], in which the updated was dubbed [="REMIXbeats."=]

Three years later, spotco started the Licensing Phase, replacing every song that wasn't licensed or otherwise not legally allowed to use in a for-profit game with songs from artists spotco licensed.

he licensed.



* FailureIsTheOnlyOption: That is, if everyone has more gear power than you and they're good at the game.
* FanGame: There are many fan-made [=RoBeats=] songs out there in the form of community servers. You can make one of your own by downloading the base Roblox project file off of the official uncopylocked community server, making changes to it with Roblox Studio, and putting your own osu!mania map in your community server after converting it with [[https://spotco.github.io/RobeatsWebConvert2/ spotco's web converter.]]
* FlawlessVictory: Getting all perfects is one of the most impressive accomplishments you can do in this game, and for good reason. You have to hit every note within 60 ms[[note]] 20 ms early, 40 ms late; which is 3.6 frames, or 6/100th of a second[[/note]], and some songs have thousands of notes.

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* FailureIsTheOnlyOption: That is, if everyone you choose Compete mode and someone has more gear power than you and (and they're good at the game.
actually good).
* FanGame: There are many Community servers, which host fan-made [=RoBeats=] songs out there in the form of community servers. maps for various songs. You can make one of your own by downloading the base Roblox project file off of the official uncopylocked community server, making changes to it with Roblox Studio, and putting your own osu!mania map in your community server after converting it with [[https://spotco.github.io/RobeatsWebConvert2/ spotco's web converter.[[https://www.roblox.com/games/964613823 here.]]
* FlawlessVictory: Getting APing (getting all perfects perfects) is one of arguably the most impressive accomplishments accomplishment you can do achieve in this game, and for good reason. game. You have to hit every note within 60 ms[[note]] which is 20 ms early, 40 ms late; which in 60 fps this is 3.6 frames, or 6/100th of a second[[/note]], and some songs have thousands of notes.frames[[/note]]. APing with accuracy gear makes it less impressive, though.

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* CurbStompBattle: Someone with enough gear can win by so much that they are millions ahead of the other players.



* DigitalPiracyIsEvil: The [=RoBeats=] community is not okay with maps being stolen and reuploaded elsewhere, especially the VIP and [=RoBeats=]-exclusive ones; this is presumably so the game doesn't lose VIP sales due to them being on other rhythm games like [=osu!mania.=] If people get caught distributing these songs, the mods will ban them from playing [=RoBeats=] permanently.
* EarlyInstallmentWeirdness: The older maps have more inconsistencies with the mapping and have a different feel to them than newer maps.
* ExcitedShowTitle: The [=RoBeats=] logo stylizes the title as '[=roBeats!=]'. However, everywhere else the title is mentioned in the game, such as the title of the [=RoBeats=] mashups, it doesn't have an exclamation mark.

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* DigitalPiracyIsEvil: The [=RoBeats=] This game's community is not okay with against maps of songs currently in-game being stolen and reuploaded elsewhere, especially the VIP and [=RoBeats=]-exclusive ones; this elsewhere. This is presumably so the game doesn't lose VIP sales due to them because of exclusive songs not being on other rhythm games like [=osu!mania.=] If people exclusive anymore. When they are caught, they get caught distributing these songs, the mods will ban them from playing [=RoBeats=] permanently.
permanently banned.
* EarlyInstallmentWeirdness: The older maps (e.g. Insight, Roblox Anthem, Wither) have more inconsistencies with the mapping and have a different feel to them than newer maps.
%% put the mapper sheets here instead of listing songs
* ExcitedShowTitle: The [=RoBeats=] logo stylizes the title as '[=roBeats!=]'. However, everywhere [="roBeats!". Everywhere else the title is mentioned in the game, such as the title of the [=RoBeats=] mashups, it doesn't have an exclamation mark.it's either "RoBeats" or "Robeats."=]

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to:

\n%% robeats history

This game was made in the Roblox era where copyrighted songs used to roam freely. In the middle of 2018, Roblox no longer allowed those songs to exist on the platform, threatening the existence of early [=RoBeats=]. In response, spotco changed all the songs they had into {{CoverVersion}}s, in which the updated was dubbed [="REMIXbeats."=]

Three years later, spotco started the Licensing Phase, replacing every song that wasn't licensed or otherwise not legally allowed to use in a for-profit game with songs from artists spotco licensed.




* AllTheWorldsAreAStage: What the mashups boil down to. They combine various songs into one giant mashup that's several minutes long.

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* AllTheWorldsAreAStage: What the mashups boil down to. They combine are various songs combined into one giant mashup that's several minutes long.




* ColourCodedForYourConvenience: You can change your notes' colors in the settings menu, but requires small notes.
* CoverVersion: In 2018, an update called [="REMIXbeats"=] replaced songs with remixes. This was to prevent songs getting removed due to copyright (and the fact [=RoBeats=] is monetized). This understandably made a lot of people upset because their favorite songs were replaced.

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\n* ColourCodedForYourConvenience: You can change your notes' regular and fever colors in the settings menu, but requires small notes.
menu.
* CoverVersion: In 2018, an update called [="REMIXbeats"=] replaced songs with remixes. This was to prevent songs getting removed due to copyright (and the fact [=RoBeats=] is monetized). This understandably When [=REMIXbeats=] took place, it (understandably) made a lot of people upset because many of their favorite songs were replaced.getting replaced.
%% add koneko's video about remixbeats

* CurbStompBattle: Before the Compete and Casual update, a person with enough gear can be so overpowered that it's unfair.
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** However, if there's so many notes that you can't make what's going on at all, then you can get away with fewer misses.
** Pros can use this strategy to get through patterns they otherwise wouldn't understand. In the rhythm game community this is called 'manip'.

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** However, if there's so many notes that you can't make what's going on at all, then you can get away with fewer misses.
** Pros can use this strategy
"manip" to attempt to get through patterns they otherwise wouldn't understand. In the rhythm game community this is called 'manip'.pattern using only mashing.
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[[caption-width-right:350:Click the [=(3D)=] circles, to the beat.]]

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[[caption-width-right:350:Click the [=(3D)=] circles, circles... to the beat.]]
beat!]]
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[[caption-width-right:350:Welcome to [=RoBeats!=]]]

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[[caption-width-right:350:Welcome [[caption-width-right:350:Click the [=(3D)=] circles, to [=RoBeats!=]]]
the beat.]]

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* BookEnds: Both versions of the Cametek Mashup start and end with the quad pattern.
* BoringButPractical: Playing easy songs for your skill level. Since the patterns are easy to learn, this is a way to hone your accuracy skills, which is useful for warming up at the beginning of your day.
** This goes double if you're in a team. Sure, the points you get may be small, but they add up fast.
* ButtonMashing: If you press a key but there's no notes, then you will miss, making this trope's strategy useless.

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\n\n\n* BookEnds: Both versions The Best of the Cametek Mashup start starts and end ends with the a quad pattern.
in both difficulties.
* BoringButPractical: Playing easy songs for Doing ALL your skill level. Since the patterns are easy to learn, this is a way to hone your accuracy skills, which is useful for warming up at the beginning of your day.
** This goes double if you're in a team. Sure, the points you get may be small, but they
missions. The missions with little rewards add up fast.
over time, and makes team contribution requirements easier.

* ButtonMashing: If you press a key but You will miss if there's no notes, then you will miss, notes in range, making this trope's strategy useless.

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