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* TheAtoner: Subverted. [[spoiler: Selene ultimately decides that atonement is impossible, and settles for "acceptance" instead, noting that Atropos is where she belongs.]]

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* TheAtoner: Subverted. [[spoiler: Selene ultimately decides that atonement is impossible, and settles for "acceptance" instead, noting that Atropos is where she belongs. Subverted further, in that it seems the only thing she feels guilty for is a complete accident she had no way of controlling, being teleported in front of her own mother's car - one of the scenes before the GoldenEnding is her rejecting an image of her mother, seemingly indicating that her mother becoming an AbusiveParent after the accident is something she's accepted she has no responsibility for.]]
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* HopeSpot: Selene is [[spoiler:rescued after reaching the White Shadow]] which triggers a long sequence where she is safe [[spoiler:on Earth]]... only for her to die [[spoiler:sixty years later of old age]] and return to the crash site yet again.
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* RestingRecovery: Once per cycle, Selene can use the bed in the Helios or Reclaimers found around Atropos to restore her health.
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* AmbiguousSituation: Given that the game's narrative merges hard sci-fi with deeply subjective psychological ideas, these are understandably rampant. [[spoiler: Is Atropos real? Did Selene actually travel back in time (as the Astronaut) to cause the car crash? In fact, it's not even entirely clear which character in the car crash ending is Selene - the driver, or the child?]]


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* TheAtoner: Subverted. [[spoiler: Selene ultimately decides that atonement is impossible, and settles for "acceptance" instead, noting that Atropos is where she belongs.]]


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* DeadGuyJunior: In reverse! [[spoiler: Selene is implied to have named her ship, Helios, after her dead son.]]


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* OffingTheOffspring: Fitting for a game so beholden to Greek myth. [[spoiler: The Theia-thing in the second ending attacks Selene, possibly with killing intent. And that's to say nothing of the implications that Selene hoped, consciously or not, for the second car crash, which is heavily suggested to have killed her son, Helios.]]
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* ShoutOut: One of the game's twists evokes a... certain movie. [[spoiler: A character trapped in a purgatorial existence that constantly torments them, getting closure... and then finding that they ''never left said purgatory?'' [[Film/FourteenOhEight That sounds familiar]].]]
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* HumanoidAliens: The Sentients who inhabit Atropos. Judging from the Reconstructors and Severed, they are generally bipedal beings with [[RedRightHand long tentacles in place of one hand]] and large horns that tower over most humans[[note]]Selene only fills up a single leg when she enters a Reconstructor[[/note]].


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* HiveMind: A characteristic that the Sentients pride themselves on, to the point where one act of punishment is to sever an individuals connection to the group.
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* YourPrincessIsInAnotherCastle: Once Selene makes her way across Atropos [[spoiler:reaches the White Shadow signal, and uses it to call for rescue it seems like the game is over. We even see an AgeCut of Selene living out her life on earth peacefully. But just because Selene dies away from Atropos, doesn't mean the loop is over. Cue her waking up on an overgrown Atropos all over again, starting the second part of the game.]]

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* YourPrincessIsInAnotherCastle: Once Selene makes her way across Atropos Atropos, [[spoiler:reaches the White Shadow signal, and uses it to call for rescue it seems like the game is over. We even see an AgeCut of Selene living out her life on earth peacefully. But just because Selene dies away from Atropos, doesn't mean the loop is over. Cue her waking up on an overgrown Atropos all over again, starting the second part of the game.]]
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* VideoGameDashing: Utilizing a JumpJetPack and provides Selene with invincibility during the dash.

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* VideoGameDashing: Utilizing a JumpJetPack and provides Selene with invincibility during the dash.dash.
* YourPrincessIsInAnotherCastle: Once Selene makes her way across Atropos [[spoiler:reaches the White Shadow signal, and uses it to call for rescue it seems like the game is over. We even see an AgeCut of Selene living out her life on earth peacefully. But just because Selene dies away from Atropos, doesn't mean the loop is over. Cue her waking up on an overgrown Atropos all over again, starting the second part of the game.]]
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* ShortRangeShotgun: Spitmaw Blasters are the typical shotgun-type weapon, specializing in close range combat and dealing high Stagger damage.
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* StationaryBoss: At the start of its boss fight, Hyperion is tethered to a pipe organ and cannot move. It starts breaking its tethers from the second phase onward, becoming more mobile as the fight progresses.
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* MultipleLifeBars: Every boss has three health bars, which are represented by small pips above the main health bar. They change up their tactics and become more aggressive each time a health bar is emptied.
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* ReligiousAndMythologicalThemeNaming: The boss monsters, and the planet Atropos itself, are all named after figures from Myth/ClassicalMythology.

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* ReligiousAndMythologicalThemeNaming: The Selene, her mother, the boss monsters, and the planet Atropos itself, are all named after figures from Myth/ClassicalMythology.
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* ReligiousAndMythologicalThemeNaming: The boss monsters, and the planet Atropos itself, are all named after figures from Myth/ClassicalMythology.
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* EldrtichLocation: Atropos, a shapeshifting planet home to TrickedOutTime and the ruins of a hyperadvanced civilization.

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* EldrtichLocation: EldritchLocation: Atropos, a shapeshifting planet home to TrickedOutTime and the ruins of a hyperadvanced civilization.

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* CosmicHorrorStory: Played with. Selene is capable of fighting back proficiently; but on the planet her death is cyclical, [[spoiler:even though time isn’t]], and is inhabited by countless eldritch horrors.

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* CosmicHorrorStory: Played with. Downplayed. Selene is capable of fighting back proficiently; but proficiently on her own, and [[spoiler:the true ending involves her finally breaking the loop.]] It is clear, however, that Atropos does ''not'' play by any rules humans would regard as sane, as she repeatedly returns from death, finds her own dead bodies, and tries to navigate the ruins of a truly alien civilization, as she suffers SanitySlippage from being stuck with only her ship for company for who-knows-how-long and the planet exploring the traumatic memories of her death is cyclical, [[spoiler:even though time isn’t]], and is inhabited by countless eldritch horrors.childhood.



* EldrtichLocation: Atropos, a shapeshifting planet home to TrickedOutTime and the ruins of a hyperadvanced civilization.



* MismatchedEyes: Selene has these due to trauma enduced heterochromia.

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* MaybeMagicMaybeMundane: [[spoiler:The true ending implies the game may be a nearly DyingDream as Selene regains consciousness before nearly drowning - but that sure as hell doesn't explain how her mother's car nearly crashed into ''herself.'']]
* MismatchedEyes: Selene has these due to trauma enduced induced heterochromia.
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Cleaned up grammar


* CosmicHorrorStory: Played with. Selene is capable of fighting back proficiently; but the planet where her death is cyclical, [[spoiler:even though time isn’t]], and is inhabited by countless eldritch horrors.

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* CosmicHorrorStory: Played with. Selene is capable of fighting back proficiently; but on the planet where her death is cyclical, [[spoiler:even though time isn’t]], and is inhabited by countless eldritch horrors. horrors.
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* CosmicHorrorStory: Played with. Selene is capable of fighting back proficiently; but the planet where her death is cyclical, [[spoiler:even though time isn’t]], and is inhabited by countless eldritch horrors.

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* GrapplingHookPistol: Selene obtains the Icarian Grapnel after defeating the boss of the Crimson Wastes, allowing her to launch herself towards specific grapple targets.



* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate a single Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money, and you're not guaranteed to pay the "price".

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* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate a single Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money, and you're not guaranteed to pay the "price".


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* TheMusketeer: Selene's main combat options are the [[LaserBlade Atropian Blade]] and whatever [[RayGun laser gun]] she can get her hands on.
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* MismatchedEyes: Selene has these due to trauma enduced heterochromia.
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[[PlayerCharacter Selene Vassos]] is a Greek-American space pilot who crashes into an alien planet called [[MeaningfulName Atropos]], after trying to locate a mysterious signal she dubs "White Shadow". With her ship, Helios, sustaining critical damage, Selene is forced to explore the hostile environment of Atropos, using whatever equipment or weaponry she can find. Soon enough, however, she realizes that escaping Atropos won't be an easy task, and [[GroundhogDayLoop every death brings her back to the moment she crash-lands into the planet]].

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[[PlayerCharacter Selene Vassos]] ([[VideoGame/Hitman2016 Jane Perry]]) is a Greek-American space pilot who crashes into an alien planet called [[MeaningfulName Atropos]], after trying to locate a mysterious signal she dubs "White Shadow". With her ship, Helios, sustaining critical damage, Selene is forced to explore the hostile environment of Atropos, using whatever equipment or weaponry she can find. Soon enough, however, she realizes that escaping Atropos won't be an easy task, and [[GroundhogDayLoop every death brings her back to the moment she crash-lands into the planet]].
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''Returnal'' is a {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and published by Creator/SonyInteractiveEntertainment for the UsefulNotes/PlayStation5. It was released on April 30th, 2021. It is most notably Housemarque's first [=AAA=] production.

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''Returnal'' is a {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and published by Creator/SonyInteractiveEntertainment for the UsefulNotes/PlayStation5.as a UsefulNotes/PlayStation5 exclusive. It was released on April 30th, 2021. It is most notably Housemarque's first [=AAA=] production.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/48d21370_99e4_4db4_b8c6_69a05e0408bf_8.jpeg]]
[[caption-width-right:350:Every death defines you.]]

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''Returnal'' is a UsefulNotes/PlayStation5 exclusive {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and released April 30th, 2021. In it, the player takes control of space pilot Selene during her attempts to locate a signal she dubs the "White Shadow" coming from the planet Atropos. However, Atropos is meant to be off-limits, and for good reason. Shortly after entering the planet's atmosphere, her ship, the Helios, takes critical damage and crash lands on the planet's surface. Selene is forced to explore the planet's surface on foot, using whatever equipment she can find, alien or otherwise, to fight off the hostile wildlife and escape the planet. There's also the little matter of Selene finding her own corpses all over the place and recordings of herself that she doesn't remember making, [[SarcasmMode but we're sure that doesn't mean anything]].

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''Returnal'' is a UsefulNotes/PlayStation5 exclusive {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and published by Creator/SonyInteractiveEntertainment for the UsefulNotes/PlayStation5. It was released on April 30th, 2021. In it, the player takes control of It is most notably Housemarque's first [=AAA=] production.

[[PlayerCharacter Selene Vassos]] is a Greek-American
space pilot Selene during her attempts who crashes into an alien planet called [[MeaningfulName Atropos]], after trying to locate a mysterious signal she dubs the "White Shadow" coming from the planet Atropos. However, Atropos is meant to be off-limits, and for good reason. Shortly after entering the planet's atmosphere, Shadow". With her ship, the Helios, takes sustaining critical damage and crash lands on the planet's surface. damage, Selene is forced to explore the planet's surface on foot, hostile environment of Atropos, using whatever equipment or weaponry she can find, alien or otherwise, find. Soon enough, however, she realizes that escaping Atropos won't be an easy task, and [[GroundhogDayLoop every death brings her back to fight off the hostile wildlife moment she crash-lands into the planet]].

Gameplay focuses on fast-paced combat
and escape the planet. There's also the little matter of evading multiple enemies with frequency for BulletHell as Selene finding her own corpses all over has to conquer the place various biomes of Atropos. ''Returnal'' largely plays as a third-person version to Housemarque's previous titles such as ''Resogun'' and recordings ''Nex Machina'', while also placing increased emphasis on narrative and WorldBuilding. Another aspect of herself that she doesn't remember making, [[SarcasmMode but we're sure that doesn't mean anything]].the game as a roguelike title is its [[NintendoHard high difficulty level]].
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* BreakMeter: In addition to regular damage, some weapons and artifacts add Stagger Power to your weapon. Stagger builds up as a meter on enemies, and filling it all the way stuns them for a bit, letting Selene really bring the pain.
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''Returnal'' is a UsefulNotes/PlayStation5 exclusive {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and released April 30th, 2021. In it, the player takes control of space pilot Selene during her attempts to locate a "White Shadow" signal coming from the planet Atropos. However, Atropos is meant to be off-limits, and for good reason. Shortly after entering the planet's atmosphere, her ship, the Helios, takes critical damage and crash lands on the planet's surface. Selene is forced to explore the planet's surface on foot, using whatever equipment she can find, alien or otherwise, to fight off the hostile wildlife and escape the planet. There's also the little matter of Selene finding her own corpses all over the place and recordings of herself that she doesn't remember making, [[SarcasmMode but we're sure that doesn't mean anything]].

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''Returnal'' is a UsefulNotes/PlayStation5 exclusive {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and released April 30th, 2021. In it, the player takes control of space pilot Selene during her attempts to locate a signal she dubs the "White Shadow" signal coming from the planet Atropos. However, Atropos is meant to be off-limits, and for good reason. Shortly after entering the planet's atmosphere, her ship, the Helios, takes critical damage and crash lands on the planet's surface. Selene is forced to explore the planet's surface on foot, using whatever equipment she can find, alien or otherwise, to fight off the hostile wildlife and escape the planet. There's also the little matter of Selene finding her own corpses all over the place and recordings of herself that she doesn't remember making, [[SarcasmMode but we're sure that doesn't mean anything]].
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* ApocalypticLog: The Scout Logs Selene can find are recordings of herself containing her thoughts about various things she comes across on Atropos. Considering you usually find them next to corpses, that version of Selene didn't exactly make it out.

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* ApocalypticLog: The Scout Logs Selene can find are recordings of herself containing her thoughts about various things she comes across on Atropos. Considering you usually find them next to corpses, it's safe to say that version of Selene didn't exactly make it out.
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* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach themselves to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate the Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money, and you're not guaranteed to pay the "price".

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* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach themselves to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate the a single Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money, and you're not guaranteed to pay the "price".

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* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach themselves to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate the Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money.

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* OneUp: There are a few ways for Selene to keep herself in the current loop a little longer when her health reaches 0, such as the Astronaut Figurine or Reconstructors, which bring back Selene after a fatal blow on the spot/at the reconstructor's location, respectively.
* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach themselves to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate the Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money.money, and you're not guaranteed to pay the "price".
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* HeartContainer: During Selene's travels, she can come across a material she calls Resin, which she can use to upgrade her suit's survivability. By default, 3 pieces of Resin is an increase to her health bar, but upgrades can reduce this.


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* PowerAtAPrice: Creatures native to Atropos are docile parasites that Selene can choose to have attach themselves to her suit, providing a powerful benefit but also a considerable downside (for example, one parasite can negate the Malfuction from a [[CursedItem Malignant item]], but deals considerable damage to Selene when it does so). Malignancy itself [[ZigZaggedTrope zigzags]] this, depending on whether the infected item is a chest containing a weapon or infected [[HeartContainer Resin]] or simply some money.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Returnal'' is a UsefulNotes/PlayStation5 exclusive {{Roguelike}} ThirdPersonShooter with BulletHell elements developed by Creator/{{Housemarque}} and released April 30th, 2021. In it, the player takes control of space pilot Selene during her attempts to locate a "White Shadow" signal coming from the planet Atropos. However, Atropos is meant to be off-limits, and for good reason. Shortly after entering the planet's atmosphere, her ship, the Helios, takes critical damage and crash lands on the planet's surface. Selene is forced to explore the planet's surface on foot, using whatever equipment she can find, alien or otherwise, to fight off the hostile wildlife and escape the planet. There's also the little matter of Selene finding her own corpses all over the place and recordings of herself that she doesn't remember making, [[SarcasmMode but we're sure that doesn't mean anything]].
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!!''Returnal'' contains examples of:
* ApocalypticLog: The Scout Logs Selene can find are recordings of herself containing her thoughts about various things she comes across on Atropos. Considering you usually find them next to corpses, that version of Selene didn't exactly make it out.
* CursedItem: A common sight on Atropos are items and chests infected with Malignancy, which has a chance to cause Malfunctions, which temporarily weaken or disable certain abilities until you complete a mini-quest associated with that Malfuction. If an unlucky player gets careless and continues picking up Malignant items when they have two Malfuctions, there's a chance of a Critical Malfunction, which will destroy one of your items. If you really want that item but don't want to risk the Malfunction, you can use Ether to cleanse it.
* DiscoveringYourOwnDeadBody: During the first crash the player goes through, Selene notices a corpse on the ground and goes to identify it, only to see her own name written on the helmet. The [[ApocalypticLog Scout Logs]] containing recordings of herself are also found next to similar dead bodies, implying these are other versions of Selene that died on Atropos.
* GroundhogDayLoop: Selene is doomed to loop back to the crash after each and every death. [[spoiler: Even after she gets off Atropos, although the true ending implies Selene was able to break the loop.]]
* InterchangeableAntimatterKeys: For some reason, the inhabitants of Atropos programmed their keys to destroy themselves after unlocking a door.
* KillingYourAlternateSelf: One of the [[ApocalypticLog Scout Logs]] contains a record of Selene talking about her unintentionally shooting an alternate version of herself.
* StableTimeLoop: Appears twice: [[spoiler: Selene somehow causes the crash that strands her on Atropos by shooting down the Helios with an alien cannon]] and [[spoiler: the car accident that plunged her and her mother into a lake, crippling the latter after her older self got teleported in front of the car]].
* VideoGameDashing: Utilizing a JumpJetPack and provides Selene with invincibility during the dash.

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