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* BadassBandolier: Just like in the main game. However, here you have it from the start - and you'll need all the ammo you can carry.
* BadassGrandpa: Landon Ricketts continues in this role from the main game. The town he lives in is designated a permanent safe zone, meaning it's one of only three settlements in the entire game that can never be overrun by the undead. The other two are secure, heavily fortified military installations that can only be accessed by ladder. His settlement, on the other hand, has no walls, no defenses, and no other guards - the doors aren't even locked. He literally keeps the town secure and zombie-free single-handedly - he's ''just that good''.
** GenderFlipped with Mother Superior.
* BagOfSpilling: Even though the game takes place late in the story line of the original one, John Marston doesn't start with all the guns.
** Maybe he sold most of them to help get his farm running again. He's left his old life behind, so wouldn't need quite so many exotic weapons.
* BeCarefulWhatYouWishFor: Meta-example: After completing the main game many fans were upset by the [[AndNowForSomeoneCompletelyDifferent ending]][[spoiler:, with some even forming petitions for a patch or update that returns John to life. In Undead Nightmare, that wish is granted and John rises from the grave... as an unintelligible zombie. Enjoy!]]

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* %%* BadassBandolier: Just like in the main game. However, here you have it from the start - and you'll need all the ammo you can carry.
* BadassGrandpa: Landon Ricketts continues in this role from the main game. The town he lives in is designated a permanent safe zone, meaning it's one of only three settlements in the entire game that can never be overrun by the undead. The other two are secure, heavily fortified military installations that can only be accessed by ladder. His settlement, on the other hand, has no walls, no defenses, and no other guards - the doors aren't even locked. He literally keeps the town secure and zombie-free single-handedly - he's ''just that good''.
** GenderFlipped with Mother Superior.
* BagOfSpilling: Even though the game takes place late in the story line of the original one, John Marston doesn't start with all the guns.
** Maybe
guns he sold most of them to help get his farm running again. He's left his old life behind, so wouldn't need quite so many exotic weapons.
should have at that point in the game.
* BeCarefulWhatYouWishFor: Meta-example: After completing the main game many fans were upset by the [[AndNowForSomeoneCompletelyDifferent ending]][[spoiler:, with some even forming petitions for a patch or update that returns John to life. In Undead Nightmare, ''Undead Nightmare'', that wish is granted and John rises from the grave... as an unintelligible zombie. Enjoy!]]
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* RemovingTheHeadOrDestroyingTheBrain: While it is possible to kill them with body shots, the amount of bullets required to kill just one will leave a massive dent in your ammo supplies. The quickest and most efficient way to put down the Undead terrorising the Wild West is to blow their brains out. Anything else besides [[StuffBlowingUp explosives]]m [[KillItWithFire fire]], [[HolyHandGrenade Holy Water]] or the Blunderbuss will stun them at best.

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* RemovingTheHeadOrDestroyingTheBrain: While it is possible to kill them with body shots, the amount of bullets required to kill just one will leave a massive dent in your ammo supplies. The quickest and most efficient way to put down the Undead terrorising the Wild West is to blow their brains out. Anything else besides [[StuffBlowingUp explosives]]m explosives]], [[KillItWithFire fire]], [[HolyHandGrenade Holy Water]] or the Blunderbuss will stun them at best.

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* FireKeepsItDead: [[KillItWithFire Besides fire being one of the few things that can re-kill a zombie without need for a headshot]], the process of cleansing graveyards requires you to immolate the unburied coffins laying around the area to stop whoever’s in them from rising again.



* RemovingTheHeadOrDestroyingTheBrain: While it is possible to kill them with body shots, the amount of bullets required to kill just one will leave a massive dent in your ammo supplies. The quickest and most efficient way to put down the Undead terrorising the Wild West is to blow their brains out. Anything else besides [[StuffBlowingUp explosives]],[[KillItWithFire fire]], [[HolyHandGrenade Holy Water]] or the Blunderbuss will stun them at best.

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* RemovingTheHeadOrDestroyingTheBrain: While it is possible to kill them with body shots, the amount of bullets required to kill just one will leave a massive dent in your ammo supplies. The quickest and most efficient way to put down the Undead terrorising the Wild West is to blow their brains out. Anything else besides [[StuffBlowingUp explosives]],[[KillItWithFire explosives]]m [[KillItWithFire fire]], [[HolyHandGrenade Holy Water]] or the Blunderbuss will stun them at best.
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* RemovingTheHeadOrDestroyingTheBrain: While it is possible to kill them with body shots, the amount of bullets required to kill just one will leave a massive dent in your ammo supplies. The quickest and most efficient way to put down the Undead terrorising the Wild West is to blow their brains out. Anything else besides [[StuffBlowingUp explosives]],[[KillItWithFire fire]], [[HolyHandGrenade Holy Water]] or the Blunderbuss will stun them at best.
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* LastOfHisKind: [[spoiler:The Sasquatch.]]
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**On a lesser example, the treasure map sidequests can only be started if you rob the chest of the zombie hunter or scientist, both of whom will immediately turn hostile.
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* WhatHappenedToTheMouse: Jack's dog Cain is briefly seen running early into the game, but once you're free to roam he is nowhere to be found.

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* WhatHappenedToTheMouse: Jack's dog Cain is briefly seen running away early into in the game, but once you're free to roam he is nowhere to be found.game. You never see him again.
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* ItsQuietTooQuiet: After the first mission of the game when John leaves his family tied up in his house, your first mission is to head to Blackwater. You'll immediately discover that there is not a soul in sight. The added music gives you the idea that something is very wrong here.
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**Sometimes subverted. Occasionally in some towns you will still see a thief trying to rob a woman. After you kill or restrain him, Marston remarks how it's bad enough with the Undead running around.
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** ->''"Bears aren't the scariest thing in John Marston's west anymore."''

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** ->''"Bears ''"Bears aren't the scariest thing in John Marston's west anymore."''
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** ->''"Bears aren't the scariest thing in John Marston's west anymore."''
-->-- '''Magazine/GameInformer'''
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* WhatHappenedToTheMouse: You can briefly hear Jack's dog Cain in the first stage s of the game, but once you start roaming he is nowhere to be found.

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* WhatHappenedToTheMouse: You can briefly hear Jack's dog Cain in the first stage s of is briefly seen running early into the game, but once you start roaming you're free to roam he is nowhere to be found.
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* WhatHappenedToTheMouse: You can briefly hear Jack's dog Cain in the first stage s of the game, but once you start roaming he is nowhere to be found.
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* TriggerHappy: The Mountain man who starts the Birth Of The Conservation Movement sidequest oddly has a thing for firing his gun at nothing as he boasts about killing a sasquatch.
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* BigBad: [[spoiler: Abraham Reyes, who unleashed the ZombieApocalypse]].
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* WeirdWest: It's a ZombieApocalypse set during the TwilightOfTheOldWest, so [[CaptainObvious yes, it counts.]]

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* WeirdWest: It's a ZombieApocalypse set during the TwilightOfTheOldWest, so [[CaptainObvious yes, it counts.]]
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** The fact that the cause of the apocalypse is [[spoiler:an Aztec mask]] may be a reference to [[spoiler:the Stone Masks]] of ''Manga/JoJosBizarreAdventure''.
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->'''Narrator:''' After months away, John Marston has returned to his loved ones. While trying to rebuild his ranch, and win back the trust of his family, Marston awaits whatever life will throw at him. As he drives home one evening from an errand, he ponders whether a man can ever escape his past. He is a man who is ready for anything!

->...''Almost'' anything. [[EvilLaugh Hmhmhmhahaha!]]

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->'''Narrator:''' After ->''"After months away, John Marston has returned to his loved ones. While trying to rebuild his ranch, and win back the trust of his family, Marston awaits whatever life will throw at him. As he drives home one evening from an errand, he ponders whether a man can ever escape his past. He is a man who is ready for anything!

->...
anything... ''Almost'' anything. [[EvilLaugh Hmhmhmhahaha!]]
Hmhmhmhahaha!]]"''
-->-- '''TheNarrator'''
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How To Write An Example - Don't Write Reviews


* SoProudOfYou: A non-spoken, internal version occurs in the first mission. Jack starts to explain the story he's reading to John, and as the view changes to John, the audio begins to fade and is replaced by light piano notes, implying John lost his concentration in favor of [[CrowningMomentofHeartwarming admiring his son]].

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* SoProudOfYou: A non-spoken, internal version occurs in the first mission. Jack starts to explain the story he's reading to John, and as the view changes to John, the audio begins to fade and is replaced by light piano notes, implying John lost his concentration in favor of [[CrowningMomentofHeartwarming admiring his son]].son.
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->'''Narrator:''' After months away, John Marston has returned to his loved ones. While trying to rebuild his ranch, and win back the trust of his family, Marston awaits whatever life will throw at him. As he drives home one evening from an errand, he ponders whether a man can ever escape his past. He is a man who is ready for anything!

->...''Almost'' anything. [[EvilLaugh Hmhmhmhahaha!]]

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* BlackComedy: Being a parody of 1970s {{BMovie}}s, the game often takes this tone.

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* BlackComedy: BlackComedy:
**
Being a parody of 1970s {{BMovie}}s, the game often takes this tone.tone.
** [[spoiler:Zombie Marston's default posture? The one he had when he was riddled with bullets at the end of ''Redemption''.]]


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** Tomahawks were an okay ranged weapon and a pretty weak melee one in the main game. Here, they become one of the best melee weapons available because their kill animations kill enemies in one hit, and John turns invincible for their duration.


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* UnusuallyUninterestingSight: [[spoiler:No-one, even Zombie hunters, pay any attention to Zombie!Marston being... well, a zombie.]]
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Added an entry for "Lampshade Hanging".

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* LampshadeHanging: "Could you just wait here a moment? I'm just going to wander down that lonely deserted street and get my bag." This game doesn't hang lampshades, it embroiders Christmas lights onto them.
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moved to YMMV subpage as it's a subjective, Just For Fun wick


* XMeetsY: TheWestern meets ZombieApocalypse

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* {{Foreshadowing}}: One of the scrawled signs in Blackwater says "Close The Borders," indicating early on that the zombie plague came from across the Mexican borders. It features prominently in an early mission.

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
One of the scrawled signs in Blackwater says "Close The Borders," indicating early on that the zombie plague came from across the Mexican borders. It features prominently in an early mission.mission.
** For a race that EatsBabies and mauls people those Sasquatches certainly are cowardly. [[spoiler: As it turns out, you have been lied to, and they are completely harmless. And [[NiceJobBreakingItHero facing extinction]].]]
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** And [=McKenna=]'s retort isn't exactly flattering either:
--> '''[=McKenna=]:''' : My kind sir: THE LOWEST COMMON DENOMINATOR!!! My people.
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* TakeThatAudience: After learning that D.S [=McKenna=] intends to make a ZombieApocalypse movie, John snarls about what kind of sick-minded individual would watch and enjoy a film about the undead returning to life and devouring the living. Presumably the same sick-minded individuals would also enjoy playing a video game about the undead returning to life and devouring the living...
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Has nothing to do with familiarity with in-universe fiction.


* GenreSavvy: John, who picks up ''very'' quickly what to do in these situations even in times where he clearly has no idea what's going on. In a very early example, once he sees Abigail bite Jack he immediately figures out that whatever happened to her is about to happen to him. It certainly helps that even in the main game he was loaded up with a lot more common sense than the average man.
** Nigel West Dickens briefly has some of this when he presents the blunderbuss to Marston. Marston sniffs at a weapon that was out of date half a century ago, but West Dickens rightly points out that the weapon completely blows enemies to pieces in a cone of destruction, making it even ''better'' than the shotgun, the zombie-hunter's weapon of choice.

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* MoodWhiplash: The unicorn which emits butterflies when stationary and leaves a rainbow in it's wake when it runs.

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* MoodWhiplash: MoodWhiplash:
**
The unicorn which emits butterflies when stationary and leaves a rainbow in it's wake when it runs.runs.
** The entire DLC is this to the main game, which is more in the vein of moody deconstructionist {{Spaghetti Western}}s with lots of brooding ruminations on redemption, progress and fate. The makers lampshaded this in behind-the-scenes interviews, stating that they approached it as if both games were a 1970s film production and the main game was the serious western that the cast and crew were making during the day, and the DLC was the cheap and goofy BMovie horror flick they made at night.
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So Cool Its Awesome is a fanspeak term that doesn't get wicks.


* ZombieApocalypse: The premise of the game is John Marston against a zombie plague. [[CoolVersusAwesome Fuck]] [[SoCoolItsAwesome yes]].

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* ZombieApocalypse: The premise of the game is John Marston against a zombie plague. [[CoolVersusAwesome Fuck]] [[SoCoolItsAwesome Fuck yes]].

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* LostForever: If all the survivors of a town under attack die, the town is permanently overrun. You can still come back and clear out the zombies for a place to stay, but it wont stay clear for long after you leave.



* NighInvulnerability: Pestilence. It ''can'' be killed, but this is highly unlikely due to its massive endurance. Not even ''cougars'' can fell it easily.
** And then there's Death, which literally ''can't'' be killed unless it falls from a great height or [[SuperDrowningSkills falls into a lake or river]]. And even then, you automatically gain its horse deed once you acquire it, so if it ''does'' die, you can just respawn it.

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* NighInvulnerability: NighInvulnerability:
**
Pestilence. It ''can'' be killed, but this is highly unlikely due to its massive endurance. Not even ''cougars'' can fell it easily.
** And then there's Death, which Death literally ''can't'' be killed unless it falls from a great height or [[SuperDrowningSkills falls into a lake or river]]. And even then, you automatically gain its horse deed once you acquire it, so if it ''does'' die, you can just respawn it.


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* PermanentlyMissableContent: If all the survivors of a town under attack die, the town is permanently overrun. You can still come back and clear out the zombies for a place to stay, but it won't stay clear for long after you leave.

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