History VideoGame / RadiantSilvergun

12th Jul '16 7:44:13 PM contrafanxxx
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Added DiffLines:

* ThirteenIsUnlucky: The events of the game take place on July 13th.
28th Feb '16 9:39:10 AM LucaEarlgrey
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* ApocalypseHow: The gamee ''opens up'' with a ApocalypseHow/{{Class 6}} example by the Stone-like.

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* ApocalypseHow: The gamee ''opens up'' with a ApocalypseHow/{{Class 6}} example by the Stone-like. Four humans manage to survive it. [[spoiler:Until the end of the game.]]
28th Feb '16 9:38:10 AM LucaEarlgrey
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Added DiffLines:

* ApocalypseHow: The gamee ''opens up'' with a ApocalypseHow/{{Class 6}} example by the Stone-like.
4th Dec '15 4:26:43 PM nombretomado
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''Radiant Silvergun'' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade [[RemadeForTheExport internationally]] on September 14, 2011.

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''Radiant Silvergun'' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn UsefulNotes/SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade [[RemadeForTheExport internationally]] on September 14, 2011.
21st Nov '15 8:56:48 AM Prfnoff
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'''''Radiant Silvergun''''' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade [[RemadeForTheExport internationally]] on September 14, 2011.

The gameplay is rather unique, allowing you to use any of ''seven'' weapons at any time, as well as a charged attack. Weapons gain in strength as you score points with them, and destroying a chain of enemies that have the same color gives higher and higher bonuses as the chain continues. Thus, you'll need to use a variety of attack methods to level up evenly, as well as NOT destroying enemies of other colors so as to not break the chain. Failure to do results in a near {{Unwinnable}} scenario against the FinalBoss, as underleveled weapons are ineffective and rendered useless. The game is designed so that there is almost always a 'right' weapon for any situation. Like previous Treasure games, ''Radiant Silvergun'' concentrates heavily on boss battles. The bosses in the game are designed so that they have multiple 'sections' which, if all destroyed before the 'core' of the boss, will award the players with point bonuses. Being able to apply the right weapons on any different boss is key to obtaining these bonuses. The infamous boss warning screen appears about two dozen times and bosses take numerous different forms to try to annihilate the player.

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'''''Radiant Silvergun''''' ''Radiant Silvergun'' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade [[RemadeForTheExport internationally]] on September 14, 2011.

The gameplay is rather unique, allowing you various combinations of three buttons to use fire any of ''seven'' weapons at any time, as well as a charged attack. Weapons gain in strength as you score points with them, and destroying a chain of enemies that have the same color gives higher and higher bonuses as the chain continues. Thus, you'll need to use a variety of attack methods to level up evenly, as well as NOT destroying enemies of other colors so as to not break the chain. Failure to do results in a near {{Unwinnable}} scenario against the FinalBoss, as underleveled weapons are ineffective and rendered useless. The game is designed so that there is almost always a 'right' weapon for any situation. Like previous Treasure games, ''Radiant Silvergun'' concentrates heavily on boss battles. The bosses in the game are designed so that they have multiple 'sections' which, if all destroyed before the 'core' of the boss, will award the players with point bonuses. Being able to apply the right weapons on any different boss is key to obtaining these bonuses. The infamous boss warning screen appears about two dozen times and bosses take numerous different forms to try to annihilate the player.
15th Nov '15 5:13:31 PM nombretomado
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** The Gallop you face off against in Stage 3C is a direct reference to the ''[[RType R-Type]]'' series. The name references ''Armored Police Unit Gallop,'' which is set in the series and takes place around ''R-Type Delta''. Gallop itself has three {{Attack Drone}}s that behave just like the Force Device and Bits (and that includes ''[[RammingAlwaysWorks launching the "Force" at you!]]''), as well as a WaveMotionGun like the R-Type fighters.

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** The Gallop you face off against in Stage 3C is a direct reference to the ''[[RType R-Type]]'' ''VideoGame/RType'' series. The name references ''Armored Police Unit Gallop,'' which is set in the series and takes place around ''R-Type Delta''. Gallop itself has three {{Attack Drone}}s that behave just like the Force Device and Bits (and that includes ''[[RammingAlwaysWorks launching the "Force" at you!]]''), as well as a WaveMotionGun like the R-Type fighters.
18th Aug '15 3:29:31 PM BlueGuy
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* BossSubtitles: Complete with GratuitousEnglish to give nonsensical advice in place of the nonsensical move lists of ''GunstarHeroes''!
** Though considering the Stone-Like's [[SurprisinglyGoodEnglish understandable English]], the {{Engrish}}y advice is likely [[RuleOfFun intentional]].

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* BossOnlyLevel: Stage 6 (in the arcade version) is nothing but a fight against [[spoiler:Xiga]]. Stage 1 (in ''every'' version) is [[spoiler:a [[HoldTheLine "fight"]] against the Stone-like.]]
* BossSubtitles: Complete with GratuitousEnglish to give nonsensical advice in place of the nonsensical move lists of ''GunstarHeroes''!
** Though considering
''VideoGame/GunstarHeroes''! Considering the Stone-Like's [[SurprisinglyGoodEnglish understandable English]], though, the {{Engrish}}y advice is likely [[RuleOfFun intentional]].
17th May '15 5:19:37 PM advent_child
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* DoesThisRemindYouOfAnything: The [[http://silver.emuxhaven.net/Link%20Stage%20Explanation.html Stage 1 and ending]] dialogue and monologue is intentional symbolism for [[spoiler:ExecutiveMeddling between game retailers, developers, and publishers, with hardcore gamers caught in the middle]].

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* DoesThisRemindYouOfAnything: The [[http://silver.[[http://web.archive.org/web/20080419104927/http://www.emuxhaven.net/Link%20Stage%20Explanation.net/~silver/Link%20Stage%20Explanation.html Stage 1 and ending]] 1]] dialogue and monologue is intentional symbolism for [[spoiler:ExecutiveMeddling between game retailers, developers, and publishers, with hardcore gamers caught in the middle]].
6th Feb '15 10:21:34 AM ShadowHog
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* GhostPlanet: Stages 3-6. [[spoiler: [[EverybodysDeadDave EVERYONE except the group on the Tetra dies when the Stone-Like goes berserk]]]].

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* GhostPlanet: Stages 3-6. [[spoiler: [[EverybodysDeadDave EVERYONE except the group on the Tetra dies when the Stone-Like goes berserk]]]].berserk]].
28th Dec '14 12:02:02 AM 4444jdm
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'''''Radiant Silvergun''''' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade on September 14, 2011.

to:

'''''Radiant Silvergun''''' is a vertical scrolling shooter by Creator/{{Treasure}}, [[NoExportForYou released exclusively in Japan]] for the arcades (on the Sega Titan-Video hardware) and on the SegaSaturn in 1998. It was [[UpdatedRerelease ported to]] XboxLiveArcade [[RemadeForTheExport internationally]] on September 14, 2011.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RadiantSilvergun