History VideoGame / RadiantHistoria

24th Oct '16 2:07:10 PM AnotherGamer
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* PreexistingEncounters: May be annoyingly difficult to avoid before you gain the skill to turn yourself invisible to them. This saves much time near the end of the game when completing quests in early areas, where all the enemies do nothing more than slow you down.

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* PreexistingEncounters: May be annoyingly difficult to avoid before you gain the skill to turn yourself invisible to them. This them, mainly because they move as fast as you do and whether or not you'll stun them by swinging your sword at them is entirely random: if they're not stunned, they're just knocked back slightly and continue running at you, barely giving you enough time to swing at them again. The invisibility skill saves much time near the end of the game when completing quests in early areas, where all the enemies do nothing more than slow you down.
11th Oct '16 12:53:53 PM ZeroL
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Added DiffLines:

* SoundOfDarkness: The Black Chronicle's heartbeat noise
30th May '16 8:29:02 AM fabikw
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Added DiffLines:

* RealityBleed
10th May '16 2:01:10 AM TheOneWhoTropes
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** "The underground waterways [[ColossalCaveAdventure are a maze of twisted passages, mostly alike.]]"

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** "The underground waterways [[ColossalCaveAdventure [[VideoGame/ColossalCave are a maze of twisted passages, mostly alike.]]"
9th May '16 4:02:54 AM erforce
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** [[TheTerminator "Your clothes. Hand them over."]] (Stocke, before [[DressingAsTheEnemy mugging some soldiers for their uniforms]].)

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** [[TheTerminator [[Film/TheTerminator "Your clothes. Hand them over."]] (Stocke, before [[DressingAsTheEnemy mugging some soldiers for their uniforms]].)
12th Mar '16 11:12:38 AM Aquillion
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* InstantExpert: Stocke. Justified because TimeTravel.

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* InstantExpert: Stocke. Justified in some cases because TimeTravel.of TimeTravel, but he does pick up the Vanish technique after just seeing it used a handful of times.
9th Mar '16 10:39:59 AM Someoneman
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* AwesomeButImpractical: Mana Crystals. The ability to fully heal mid-dungeon seems useful, but it costs a hundred times more than staying at an inn, which has the same effect. Plus, you need a save point to use them, so it might be more efficient to just time-travel to before you entered the dungeon and go rest at an inn there.



* PaperThinDisguise: As a [[LetsPlay LPer]] put it, "[[http://screencappery.livejournal.com/250304.html Congrats, dude. You're the only person in Alistel who can recognize the faces of people wearing hoods.]]"

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* PaperThinDisguise: Stocke, Gafka, and Aht all disguise themselves perfectly by wearing cloaks during chapter 3 of the Alternate History. Note that Gafka is a giant gorilla-man and Aht has large horns that are somehow perfectly concealed under the cloak's hood, but they're all represented by the same human-sized cloaked figure while in disguise. It's surprising, then, that another cloaked figure nicknamed "R" instantly recognizes Stocke despite the cloak shortly after that scene. As a [[LetsPlay LPer]] put it, "[[http://screencappery.livejournal.com/250304.html Congrats, dude. You're the only person in Alistel who can recognize the faces of people wearing hoods.]]"
6th Oct '15 4:52:19 PM dvorak
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* SaveScumming: {{Invoked}} and used as a core mechanic. One major inspiration for the game was how everyone used to read ''Choose Your Own Adventure'' books with their fingers between the pages in case they [[HaveANiceDeath choze poorly.]]

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* SaveScumming: {{Invoked}} and used as a core mechanic. One major inspiration for the game was how everyone used to read ''Choose Your Own Adventure'' ''ChooseYourOwnAdventure'' books with their fingers between the pages in case they [[HaveANiceDeath choze chose poorly.]]
6th Oct '15 4:47:25 PM dvorak
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* SaveScumming: {{Invoked}} and used as a core mechanic.

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* SaveScumming: {{Invoked}} and used as a core mechanic. One major inspiration for the game was how everyone used to read ''Choose Your Own Adventure'' books with their fingers between the pages in case they [[HaveANiceDeath choze poorly.]]
6th Oct '15 4:26:15 PM dvorak
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* AcceptableBreaksFromReality: Stocke keeping his levels and items between timelines is justified by [[SanDimasTime his personal timeline remaining unchanged]]. The same cannot be said of his party members, but they keep their levels and skills regardless. As Magazine/NintendoPower put it: "Just think about how much it would suck if they didn't."

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* AcceptableBreaksFromReality: Stocke keeping his levels and items between timelines is justified by [[SanDimasTime his personal timeline remaining unchanged]]. The same cannot be said of his party members, but they keep their levels and skills regardless. As Magazine/NintendoPower put it: "Just "[[RuleOfFun Just think about how much it would suck if they didn't."]]"
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RadiantHistoria