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Months after releasing ''VideoGame/ChocoboRacing'', Square released another racing game within the same year.
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* DarkerAndEdgier: To ''Chocobo Racing'', Squaresoft's other racing game.
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* DarkerAndEdgier: To ''Chocobo Racing'', ''VideoGame/ChocoboRacing'', Squaresoft's other racing game.
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IUEO now
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* AwesomeMcCoolName: [[spoiler: The two foreign Drivers,]] John Truth and Forza Rush.
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''Racing Lagoon'' is a night racing game from Japan mixed with RPG elements ("High Speed Driving RPG") created by Squaresoft in 1999. It [[NoExportForYou never got an international release]], and it's one of many awesome games Squaresoft created, with a rather dark story, interesting characters, an exciting racing system and [[DesignItYourselfEquipment fully-customizable cars.]] The game uses a drifting technique as the main cornering technique, and the player has to master drifting to beat the game.
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''Racing Lagoon'' is a night racing game from Japan mixed with RPG elements ("High Speed Driving RPG") created by Squaresoft in 1999. It [[NoExportForYou never got an international release]], and it's one of many awesome games Squaresoft created, with a rather dark story, interesting characters, an exciting racing system and [[DesignItYourselfEquipment fully-customizable cars.]] Rather than simply choosing a car and upgrading its characteristics, cars in ''Racing Lagoon'' are a combination of Engine, Chassis, and Body, all of which are freely swappable with parts from the same type. Winning races will grant these parts EXP and unlock more customization slots. The game uses a drifting technique as the main cornering technique, and the player has can also loot any part they like from defeated racer, provided they have sufficient currency (RP) to master drifting to beat do it, or even have their items looted if they lose the game.
race. The driving physics lean more towards the arcade-y side, with no damage model and an emphasis on drifting, but stats like horsepower, maximum torque, and drivetrain will affect the car's handling much like in a sim racer.
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** Some engines has very high power output, but they have no part socket at all and can't be leveled up. With the correct parts, even the slowest engines can outperform them.
** Bus and truck fits into this too due to huge body size.
** Bus and truck fits into this too due to huge body size.
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** Some engines has have very high power output, but they have no part socket at all and can't be leveled up. With the correct parts, even the slowest engines can outperform them.
** Bus and truck fits into this too due to huge body size.them.
** Bus and truck fits into this too due to huge body size.
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* BlandNameProduct: All cars (and their parts) are renamed ''just'' enough to avoid licensing issues, so instead of Celica you have Celines, [=X1800S=] instead of [=180SX=], and so on.
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* CoolCar: You can access to more than 40 bodies of the obviously licensed cars, modify their body with different body modifier parts, and the car's look also changes when you put a body into different drivetrain chassises. For example, the Aero-Old chassis is a minimal tune-up, the Aero-GT makes the car look like a GT race car, the Aero-C makes the car look like a FREAKING Le Mans Prototype, and the [[ArtifactOfDoom Aero-Diablo]]? Let's '''NOT''' get started on the Aero-Diablo.
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* CoolCar: You can access to more than 40 bodies of the obviously licensed non-licensed cars, modify their body with different body modifier parts, and the car's look also changes when you put a body into different drivetrain chassises. For example, the Aero-Old chassis is a minimal tune-up, the Aero-GT makes the car look like a GT race car, the Aero-C makes the car look like a FREAKING Le Mans Prototype, and the [[ArtifactOfDoom Aero-Diablo]]? Let's '''NOT''' get started on the Aero-Diablo.
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* CrapsaccharineWorld: Street racers consider Yokohama a heaven and the racing itself is officially sponsored, but deaths isn't uncommon [[spoiler: and the sponsor is exploiting street racing for their own purposes.]]
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* CrapsaccharineWorld: Street racers consider Yokohama a heaven and the racing itself is officially sponsored, but deaths isn't uncommon [[spoiler: and the sponsor is exploiting street racing for their own purposes.benefit.]]
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* {{Fauxrrari}}: All the cars are fictional though clearly modelled after real ones.
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* {{Fauxrrari}}: All the cars (and their parts) are fictional though clearly modelled after real ones.ones, but renamed ''just'' enough to avoid licensing issues, so instead of Celica you have Celines, [=X1800S=] instead of [=180SX=], and so on.
* GameOfChicken: The Unofficial Races in Takashima Wharf take the form of this. Two cars race together to the edge of the pier. Whoever stops closest to the edge wins. There is even a No Brake variant for added challenge.
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* PipePain: Pipes seems to be the weapon of choice for many characters. [[spoiler: Keisuke and Gamou confronts Sho in the Diablo Tuneshop wielding pipes, and Sho himself grabs one to defend himself. It's later revealed that he also beat the Diablo drivers to death with a pipe ten years ago.]]
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* PipePain: Pipes seems to be the weapon of choice for many characters. [[spoiler: Keisuke and Gamou confronts confront Sho in the Diablo Tuneshop wielding pipes, and Sho himself grabs one to defend himself. It's later revealed that he also beat the Diablo drivers to death with a pipe ten years ago.]]
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Dewicking an index
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* AndNowForSomethingCompletelyDifferent: The Hokkaido segment is the only part where snow tires are relevant. It also only contain two courses, one of which is restricted to story races, and the whole area cannot be revisited afterwards.
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* UnexpectedGameplayChange: The Hokkaido segment is the only part where snow tires are relevant. It also only contain two courses, one of which is restricted to story races, and the whole area cannot be revisited afterwards.
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* SpiritualSuccessor: Received one early in the Playstation 2 era in form of ''Videogame/DrivingEmotionTypeS''. Unlike ''Racing Lagoon'' however, ''Driving Emotion Type-S'' is more of a conventional racing game in vein of ''Gran Turismo''.
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* SpiritualSuccessor: Received one early in the Playstation 2 era in form of ''Videogame/DrivingEmotionTypeS''.''VideoGame/DrivingEmotionTypeS''. Unlike ''Racing Lagoon'' however, ''Driving Emotion Type-S'' is more of a conventional racing game in vein of ''Gran Turismo''.
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* WideOpenSandbox: When you're not racing, you're free to roam Yokohama in top-down view. One of the first racing games to have this, only beaten by VideoGame/{{Vette}}.
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* WideOpenSandbox: When you're not racing, you're free to roam Yokohama in top-down view. One of the first racing games to have this, only beaten by VideoGame/{{Vette}}.''VideoGame/{{Vette}}''.
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* SpiritualSuccessor: Received one early in the Playstation 2 era in form of ''Videogame/DrivingEmotionTypeS''. Unlike ''Racing Lagoon'' however, ''Driving Emotion Type-S'' is more of a conventional racing game in vein of ''Gran Turismo''.
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* {{Fauxrrari}}: All the cars are fictional though clearly modelled after real ones.
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* BadassDriver: Every named racer qualifies, but Sho especially, being the main protagonist and all. [[spoiler: Even 10 years before the main game, he was beating WON-TEC Drivers in Diablo Zettas with a ''stock'' Zetta. Some of the feats attributed to the "Fastest Legend" was in fact his own doing!]]
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* BadassDriver: Every named racer qualifies, but Sho especially, being the main protagonist and all. [[spoiler: Even 10 years before the main game, he was beating WON-TEC Drivers in Diablo Zettas Zetas with a ''stock'' Zetta.Zeta. Some of the feats attributed to the "Fastest Legend" was in fact his own doing!]]
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* InfinityMinusOneSword: The R26B-TT33 engine can be acquired as early as [=6th=] Night. It provides excellent power when stock, decent weight, good amounts of sockets, and has twin turbos by default, which matters when some [=UORs=] require your engine to have 8 turbos. Other engines beat it in one or two parameters, but the R26B-TT33 is so reliable it can easily become the basis of endgame builds.
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* InfinityMinusOneSword: The R26B-TT33 [=R26B-TT33=] engine can be acquired as early as [=6th=] Night. It provides excellent power when stock, decent weight, good amounts of sockets, and has twin turbos by default, which matters when some [=UORs=] require your engine to have 8 turbos. Other engines beat it in one or two parameters, but the R26B-TT33 [=R26B-TT33=] is so reliable it can easily become the basis of endgame builds.
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* BlandNameProduct: To some extent. All the cars are renamed to prevent licensing costs, such as:
** Sprinter Trueno = 86-Thunder (''Trueno'' is Spanish for Thunder)
** Corolla Levin = 86-Lev
** Celica = Celine
** Porsche 911 = [[spoiler: [[NationsAsPeople Germany]]]]
** Sprinter Trueno = 86-Thunder (''Trueno'' is Spanish for Thunder)
** Corolla Levin = 86-Lev
** Celica = Celine
** Porsche 911 = [[spoiler: [[NationsAsPeople Germany]]]]
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* BlandNameProduct: To some extent. All the cars (and their parts) are renamed ''just'' enough to prevent avoid licensing costs, such as:
** Sprinter Trueno = 86-Thunder (''Trueno'' is Spanish for Thunder)
** Corolla Levin = 86-Lev
**issues, so instead of Celica = Celine
** Porsche 911 = [[spoiler: [[NationsAsPeople Germany]]]]you have Celines, [=X1800S=] instead of [=180SX=], and so on.
** Sprinter Trueno = 86-Thunder (''Trueno'' is Spanish for Thunder)
** Corolla Levin = 86-Lev
**
** Porsche 911 = [[spoiler: [[NationsAsPeople Germany]]]]
* InfinityMinusOneSword: The R26B-TT33 engine can be acquired as early as [=6th=] Night. It provides excellent power when stock, decent weight, good amounts of sockets, and has twin turbos by default, which matters when some [=UORs=] require your engine to have 8 turbos. Other engines beat it in one or two parameters, but the R26B-TT33 is so reliable it can easily become the basis of endgame builds.
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* HearingVoices: After the Yokohama GP, several drivers began to hear a "voice", tempting them to drive and achieve even greater speeds than before, [[spoiler: eventually leading to their death. Kyoji and Ikki are the most notable victims, and even Sho isn't safe. This is later revealed to be the side effect of the "Diablo" drug.]]
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* HearingVoices: After the Yokohama GP, several drivers began to hear a "voice", tempting them to drive and achieve even greater speeds than before, [[spoiler: eventually leading to their death. Kyoji and Ikki are the most notable victims, and even Sho isn't safe. This is later revealed to be the side effect of the "Diablo" drug.drug, though Sho's case is a bit more complicated.]]
* NotCompletelyUseless: Some parts do nothing but add weight or decrease your engine power, which is the exact opposite of what you want them to do. What they ''can'' do is make certain builds qualify for [=UOR=] restrictions. A 300kg Ballast suddenly becomes useful when you have trouble meeting the minimum weight requirements, for example.
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* WhatHappenedToTheMouse: [[spoiler: Keisuke's brother, Shinsuke, disappears halfway through the plot.]]
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* MoodWhiplash: [[spoiler: Right after you win Yokohama GP Qualify, Nanba and Sawaki die. After you win the Yokohama GP Final, you suddenly go mad and then [[NiceJobBreakingItHero you race Fujisawa, leading to his crash]].]]
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* MoodWhiplash: [[spoiler: Right after you win Yokohama GP Qualify, qualifiers, Nanba and Sawaki die. After you win the Yokohama GP Final, you suddenly go mad and then [[NiceJobBreakingItHero you race Fujisawa, leading to his crash]].]]
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** [[spoiler: Sawaki crashes into a corner during Chapter 2's Taiman battle and dies after Yokohama GP's qualify round, around the same time Nanba dies.]]
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** [[spoiler: Sawaki crashes into a corner during Chapter 2's Taiman (one-on-one) battle and dies after Yokohama GP's qualify qualifying round, around the same time Nanba dies.]]