History VideoGame / QuestForGloryI

23rd Mar '17 4:20:59 PM TheWanderer
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* TheUnfought: Bruno, who the hero will never face, even though the hero kills his partner Brutus. Perhaps that's just as well for the hero, since regardless of how much level grinding the hero does in the game, making any suspicious moves around Bruno or running into him in the forest after he meets Brutus will result in him instantly killing the hero with his poisoned daggers.


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* TheUnfought: Bruno, who the hero will never face, even if the hero kills his partner Brutus. Perhaps that's just as well for the hero, since regardless of how much level grinding the hero does in the game, making any suspicious moves around Bruno or running into him in the forest after his meeting with Brutus will result in Bruno instantly killing the hero with his poisoned daggers.
20th Feb '17 9:35:13 AM Anorgil
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* Continuity Snarl: A minor one, if you ask Yorick about the "Swordy Lordy". He'll talk about how the Weapon Master refused to train Elsa because she was a girl, and how upset Elsa was about that. "She came to me in tears. After all, she was only nine at the time." The problem is that Elsa went missing when she was eight, and after going out to look for her, Yorick didn't find her again until two years later when she was ten (and by then she had lost all of her memories of her previous life anyway). She couldn't have come to Yorick in tears about how the Weapon Master treated her when she was nine.

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* Continuity Snarl: ContinuitySnarl: A minor one, if you ask Yorick about the "Swordy Lordy". He'll talk about how the Weapon Master refused to train Elsa because she was a girl, and how upset Elsa was about that. "She came to me in tears. After all, she was only nine at the time." The problem is that Elsa went missing when she was eight, and after going out to look for her, Yorick didn't find her again until two years later when she was ten (and by then she had lost all of her memories of her previous life anyway). She couldn't have come to Yorick in tears about how the Weapon Master treated her when she was nine.
20th Feb '17 9:34:42 AM Anorgil
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* Continuity Snarl: A minor one, if you ask Yorick about the "Swordy Lordy". He'll talk about how the Weapon Master refused to train Elsa because she was a girl, and how upset Elsa was about that. "She came to me in tears. After all, she was only nine at the time." The problem is that Elsa went missing when she was eight, and after going out to look for her, Yorick didn't find her again until two years later when she was ten (and by then she had lost all of her memories of her previous life anyway). She couldn't have come to Yorick in tears about how the Weapon Master treated her when she was nine.



* OurOgresAreHungrier: The game has a single ogre guarding a cave. Baba Yaga is also an ogre, but female ogres tend to be much smarter than males, and are usually {{Evil Sorceror}}s rather than {{Smash Mook}}s.

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* OurOgresAreHungrier: The game has a single ogre guarding a cave. Baba Yaga is also an ogre, but female ogres tend to be much smarter than males, and are usually {{Evil Sorceror}}s Sorcerer}}s rather than {{Smash Mook}}s.



* TheStarscream: Bruno and a partner of his are planning to take over control of the brigands.

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* TheStarscream: Bruno and a partner of his named Brutus are planning to take over control of the brigands.



* TheUnfought: Bruno, who the hero will never face, even if the hero kills Bruno's partner. Perhaps that's just as well for the hero, since regardless of how much level grinding the hero does in the game, making any suspicious moves around Bruno or running into him in the forest after he meets his partner will result in him instantly killing the hero with his poisoned daggers.

to:

* TheUnfought: Bruno, who the hero will never face, even if though the hero kills Bruno's partner. his partner Brutus. Perhaps that's just as well for the hero, since regardless of how much level grinding the hero does in the game, making any suspicious moves around Bruno or running into him in the forest after he meets his partner Brutus will result in him instantly killing the hero with his poisoned daggers.
27th Dec '16 2:22:20 AM Silverblade2
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* {{Unwinnable}}: In typical Sierra fashion.
** UnwinnableByDesign:
*** If you eat the magic acorn or do something that will anger the Dryad, you won't be able to make the Dispel Potion.
*** On a related note, if you steal from the healer, she bans you from her store afterwards. If you haven't already gotten the Dispel Potion, there's no other way to craft it.
*** If you confront the Brigand Leader without the Dispel Potion, then you're doomed. You can't leave, and any other action you take is a game over.
*** Though there is actually a bug someone exploited on a [[https://www.youtube.com/watch?v=I_61ggjq34o speed run]] in the VGA version, where you can throw a knife somewhere, regaining the ability to move, and just leave the room to go straight to the ending.
*** There are bonus quests for extra points, money, and the GoldenEnding (saving the Baronet, dealing with Baba Yaga). You can make their completion impossible while still being able to finish the main goal of the game (dispelling the Brigand Leader).
** UnwinnableByMistake: In the VGA version, you can save at any time, but in a couple of instances, restoring the save results in an in-game timer running out far faster than it otherwise would, preventing you from taking a necessary action and usually resulting in a game over.

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* %%* {{Unwinnable}}: In typical Sierra fashion.
** * UnwinnableByDesign:
*** ** If you eat the magic acorn or do something that will anger the Dryad, you won't be able to make the Dispel Potion.
*** ** On a related note, if you steal from the healer, she bans you from her store afterwards. If you haven't already gotten the Dispel Potion, there's no other way to craft it.
*** ** If you confront the Brigand Leader without the Dispel Potion, then you're doomed. You can't leave, and any other action you take is a game over.
*** ** Though there is actually a bug someone exploited on a [[https://www.youtube.com/watch?v=I_61ggjq34o speed run]] in the VGA version, where you can throw a knife somewhere, regaining the ability to move, and just leave the room to go straight to the ending.
*** ** There are bonus quests for extra points, money, and the GoldenEnding (saving the Baronet, dealing with Baba Yaga). You can make their completion impossible while still being able to finish the main goal of the game (dispelling the Brigand Leader).
** * UnwinnableByMistake: In the VGA version, you can save at any time, but in a couple of instances, restoring the save results in an in-game timer running out far faster than it otherwise would, preventing you from taking a necessary action and usually resulting in a game over.



* WhatHappenedToTheMouse: The dragon whose head is mounted on the wall of the Adventurer's Guild in Spielburg was slain by Baron von Spielburg and the guild, but its mate is said to still be alive.

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* WhatHappenedToTheMouse: The dragon whose head is mounted on the wall of the Adventurer's Guild in Spielburg was slain by Baron von Spielburg and the guild, but its mate is said to still be alive.alive.
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16th Oct '16 7:15:49 PM darksoul4242
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* NoExportForYou: Actually averted and inverted. There is a very rare Japanese release of the EGA version for PC98 (that works in [=ScummVM=]!), playable in either english or japanese or with subtitles, and with a fully functional japanese parser!
1st Oct '16 2:49:41 AM Morgenthaler
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* FakeWizardry: A large group of brigands are terrorizing the countryside, aided in part by a strange wizard. Hints are dropped throughout the game, however, that said wizard isn't really using magic, and in the end the "wizard" turns out to be the local baron's [[TheJester old jester]], who has been using a mixture of intelligence, stage magic, blinding powders, and the rudimentary magic that even a non magic user can wield by knowing the right words or ingredients to mix together.
14th Aug '16 11:19:58 PM darksoul4242
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* NoExportForYou: Actually averted and inverted. There is a very rare Japanese release of the EGA version for PC98 (that works in ScummVM!), playable in either english or japanese or with subtitles, and with a fully functional japanese parser!

to:

* NoExportForYou: Actually averted and inverted. There is a very rare Japanese release of the EGA version for PC98 (that works in ScummVM!), [=ScummVM=]!), playable in either english or japanese or with subtitles, and with a fully functional japanese parser!
18th Jul '16 7:49:00 PM darksoul4242
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* NoExportForYou: Actually averted and inverted. There is a very rare Japanese release of the EGA version for PC98 (that works in ScummVM!), playable in either english or japanese or with subtitles, and with a fully functional japanese parser!
28th Jun '16 6:04:52 PM Adept
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* ShoutOut: Quite a few. A sizable part of the game's humor in both the original EGA version and the VGA remake are nods to other {{Sierra}} games, films, books, etc.
** The baron's name is [[StevenSpielberg Stefan von Spielburg]].

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* ShoutOut: Quite a few. A sizable part of the game's humor in both the original EGA version and the VGA remake are nods to other {{Sierra}} Creator/{{Sierra}} games, films, books, etc.
** The baron's name is [[StevenSpielberg Stefan von Spielburg]].Spielburg.
20th Jun '16 6:42:03 AM KD
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* AnnoyingArrows: Downplayed. Should you choose to assault the brigand hideout's front door or make too much noise during the infiltration, you'll have to run through a gauntlet of brigands shooting arrows. Standing still is a great way to get killed, but the hero can survive an arrow or two with moderate hit point loss.
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