History VideoGame / QuestForGlory

16th Dec '15 8:26:08 PM Anorgil
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* FindTheCure: In the first three games, you have to find the ingredients for a dispel potion. In the fifth, you need to find a cure for the black lotus poison.
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* FindTheCure: In the first three games, you have to find the ingredients for a dispel potion. In the fourth game, you have to find the [[CopyProtection formula]] for a cure for dehydration. In the fifth, you need to find a cure for the black lotus poison.
7th Dec '15 10:20:04 AM Ambaryerno
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* CriticalExistenceFailure: As long as you have one health point remaining, you're fine. In an interesting variation, if you're in battle and run out of stamina, you'll be too exhausted to continue fighting and promptly killed. If you escape from battle and run out of stamina while running, however, you'll be fine (you'll lose health for running without stamina though, and you can run yourself to death).
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* CriticalExistenceFailure: As long as you have one health point remaining, you're fine. In an interesting variation, if you're in battle and run out of stamina, stamina in the VGA remake of ''Quest for Glory I'', you'll be too exhausted to continue fighting and promptly killed. If you escape from battle and run out of stamina while running, however, you'll be fine (you'll lose health for running without stamina though, and you can run yourself to death).
30th Nov '15 7:49:54 AM starofjusticev21
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** At least most of the games have cameos by various comedians. The first had the Three Stooges as part of the Brigands, the second had the Marx brothers (Groucho Marx as a used saurus salesman, Chico Marx as a junk salesman outside the inn, and Harpo Marx as a random encounter in the Shapierian alleyways), the third had SanfordAndSon as the Junk Dealers, and while there wasn't a direct cameo in the fourth game, the VA of one of the Mordavian townspeople is clearly doing a Rodney Dangerfield impression.
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** At least most of the games have cameos by various comedians. The first had the Three Stooges as part of the Brigands, the second had the Marx brothers (Groucho Marx as a used saurus salesman, Chico Marx as a junk salesman outside the inn, and Harpo Marx as a random encounter in the Shapierian alleyways), the third had SanfordAndSon as the Junk Dealers, Dealers and Laurel and Hardy in a rare random encounter in the savannah, and while there wasn't a direct cameo in the fourth game, the VA of one of the Mordavian townspeople is clearly doing a Rodney Dangerfield impression.
3rd Oct '15 12:33:32 AM Anorgil
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* SupernaturalSensitivity: It requires conscious effort and a nominal expenditure of mana, but the Detect Magic spell is pretty much this.
3rd Oct '15 12:23:33 AM Anorgil
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* TookALevelInBadass: The Hero, over the course of the series. In particular, there are two different parts of the first game where you can make a choice that leads to HaveANiceDeath ([[spoiler:drinking Dragon's Breath and fighting Elsa]]), and again in the fifth game you can do both [[spoiler:and survive this time]].
27th Sep '15 8:30:27 AM Nevermore2002
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Move mini-game to QFG 4 and QFG 5 pages
* {{Minigame}}: In [=QFG4=] and [=QFG5=], disarming traps requires you to play a minigame. In the former, you have to set a row of three identical symbols that switch randomly. The higher the difficulty, the faster they'll switch. In the latter, you are shown 8 various dancing poses of a figure. Once the timer starts, the 8 poses are hidden and the lock will randomly display a pose. You have to correctly match the hidden pose with the one displayed. The higher the difficulty, the more poses you have to match, the faster it gets, the harder it becomes to memorize the poses and the less chances you have to fail. In both minigames, failure will cause the trap to fire up.
23rd Sep '15 4:02:19 PM nombretomado
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* NonHumanSidekick: Manu the monkey in the third game, for the Hero. Some NPC wizards also have familiars, most notably Fenrus (the rat familiar of Erasmus). Frequently misspelled as [[NorseMythology Fenris]] in the fifth game.
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* NonHumanSidekick: Manu the monkey in the third game, for the Hero. Some NPC wizards also have familiars, most notably Fenrus (the rat familiar of Erasmus). Frequently misspelled as [[NorseMythology [[Myth/NorseMythology Fenris]] in the fifth game.
15th Jul '15 11:27:52 PM Anorgil
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* EthnicMagician: Aziza, Al Scurva, and Ad Avis in the second game (technically white, but not European) and the Leopardmen in the third game (African).
27th Jun '15 5:32:40 AM PaladinPhoenix
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* CharacterDevelopment: Both internal to the games and part of the series as a whole. In each game, you start off as relatively weak, and then get stronger over the course of the game until the things that challenged you at the beginning are no longer as much of a threat. In the series as a whole, you start the series as a no-name adventurer with no practical experience, and it takes little effort on the part of the world to end you. By the end of the fifth game, you've defeated demons, gods, armies, and at least one EldritchAbomination, and you're powerful enough that it takes a lot of effort to kill you.
5th Jun '15 5:59:00 PM DavidDelony
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* XMeetsY: Adventure game meets RPG.
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