History VideoGame / Quest64

20th Apr '17 11:53:51 AM Angeldeb82
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** The japanese version makes it even better. When you level up a statistic, its related element is shown in an aura that appears.

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** The japanese Japanese version makes it even better. When you level up a statistic, its related element is shown in an aura that appears.



* DownTheDrain: The Blue Cave, the worst and longest dungeon in the game. There's no save points, the enemies hit hard, and there is no shortcuts. You can get a lot of spirits in the cave, except for the fact that they're in very hard to find spots, and the enemy appearance rate is off the chart here. Did I mention there's no save points? It's pretty much the ScrappyLevel, though the dungeons themself altogether may apply too.

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* DownTheDrain: The Blue Cave, the worst and longest dungeon in the game. There's no save points, the enemies hit hard, and there is no shortcuts. You can get a lot of spirits in the cave, except for the fact that they're in very hard to find spots, and the enemy appearance rate is off the chart here. Did I mention there's no save points? It's pretty much the ScrappyLevel, ThatOneLevel, though the dungeons themself themselves altogether may apply too.



* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and acquire the elemental {{macguffin}}s. Typically, he never makes you anything.

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* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc NPC blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and acquire the elemental {{macguffin}}s.{{MacGuffin}}s. Typically, he never makes you anything.



* EventFlag: Even if you were to use a {{gameshark}} to have 4 of the first {{macguffin}}s, until you actually defeat the boss they're associated with, [=NPCs=] won't recognize the deed!

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* EventFlag: Even if you were to use a {{gameshark}} GameShark to have 4 of the first {{macguffin}}s, {{MacGuffin}}s, until you actually defeat the boss they're associated with, [=NPCs=] won't recognize the deed!



* LinearWarriorsQuadraticWizards: Subverted all in one character. While you get an array of increasingly useful spells, your SimpleStaff gets more powerful as well, and rapidly begins to outpace most of your magic. This is only played straight if your disproprtionately favor one or two element over the others, both due to the attack penalty mechanic and due to gaining that element's attack spells earlier.

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* LinearWarriorsQuadraticWizards: Subverted all in one character. While you get an array of increasingly useful spells, your SimpleStaff gets more powerful as well, and rapidly begins to outpace most of your magic. This is only played straight if your disproprtionately disproportionately favor one or two element over the others, both due to the attack penalty mechanic and due to gaining that element's attack spells earlier.



* RandomDrop: Naturally. Note that in the Japanese version enemies can drop up to 3 of an item you already have.



* RandomlyDrops: Naturally. Note that in the Japanese version enemies can drop up to 3 of an item you already have.



* StormOfBlades: The Ice Knife and [[strike:Pen]]Ultimate Wind spells.

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* StormOfBlades: The Ice Knife and [[strike:Pen]]Ultimate Ultimate Wind spells.



* VictoryPose: You, of course, have a kick-ass victory pose and a nice little jingle as you win a battle.



* VictoryPose: You, of course, have a kick-ass victory pose and a nice little jingle as you win a battle.
13th Apr '17 5:42:34 PM Gosicrystal
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* LostForever: If you save in the final area of the game, you can never go back to any other area, thus, you can lose any items or hidden spirits.


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* PermanentlyMissableContent: If you save in the final area of the game, you can never go back to any other area, thus, you can lose any items or hidden spirits.
22nd Mar '17 6:16:51 PM GrammarNavi
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One of the earliest [=RPGs=], if not the first, made for the infamously RPG-dry {{Nintendo 64}}. ''Quest [[SuperTitle64Advance 64]]'' was developed by Imagineer and released in 1998 in western countries and a year later in Japan. It was remade near identically in Japan as ''Eltale Monsters'', which was ported to PAL regions under the name ''Holy Magic Century''. A remake for GameBoyColor, titled ''VideoGame/QuestBriansJourney'', was released in early 2000.

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One of the earliest [=RPGs=], if not the first, made for the infamously RPG-dry {{Nintendo 64}}.UsefulNotes/Nintendo64. ''Quest [[SuperTitle64Advance 64]]'' was developed by Imagineer and released in 1998 in western countries and a year later in Japan. It was remade near identically in Japan as ''Eltale Monsters'', which was ported to PAL regions under the name ''Holy Magic Century''. A remake for GameBoyColor, titled ''VideoGame/QuestBriansJourney'', was released in early 2000.
18th Dec '16 8:42:59 AM Irene
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** Using it also recharges your magic for half the attack damage of the staff. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]

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** Using it your staff also recharges your magic for half the attack damage of the staff.by 1 point. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, Magic Barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]



* CatsAreMean: The WereCat emobidies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.

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* CatsAreMean: The WereCat emobidies embodies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.



* CrystalDragonJesus: The art and architecture of the monastary has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.

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* CrystalDragonJesus: The art and architecture of the monastary monastery has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.



* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and aquire the elemental {{macguffin}}s. Typically, he never makes you anything.

to:

* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and aquire acquire the elemental {{macguffin}}s. Typically, he never makes you anything.
3rd Dec '16 7:12:23 PM Triaxx2
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Added DiffLines:

** Using it also recharges your magic for half the attack damage of the staff. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]
10th Oct '16 2:02:58 PM Eagal
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* PlotLock: See BrokenBridge, LockedDoor, and OpeningTheSandbox above.

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* PlotLock: See BrokenBridge, LockedDoor, and OpeningTheSandbox above.%%* PlotLock
12th Jul '16 3:33:23 PM ProfessorJack
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* SpiritualSuccessor: Succeeded by {{Magicka}}. In that game, it's gone up to four wizards, it's an action game, it has no mana, there are lots of explosions, and... there's guns.
27th Jun '16 5:32:43 PM DelShiftB
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Added DiffLines:

* AreaOfEffect: Spells either use projectiles, or inflict the same amount of damage over an area. Of the area-effect spells, the higher level versions cover a wider area rather than inflict additional damage.
24th May '16 1:37:50 PM valos
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* ArbitraryMinimumRange: The basic earth spells will lob a boulder harmlessly over the target, if you're too close. Several early enemies with these spells also lack a secondary attack for close range, making them harmless once you get near them.



* BrokenBridge: Getting into any new area requires you to beat a boss who holds a key item that just happens to "open" up the next area. There's a literal broken bridge too.

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* BrokenBridge: Getting into any new area requires you to beat a boss who holds a key item that just happens to "open" up the next area. There's a literal broken bridge too. Annoyingly, the literal broken bridge appears perfectly intact. They could've given the excuse of it simply being damaged and unsafe to cross, had they not put the obligatory locked gate on the other end of the bridge.



* CrystalDragonJesus: The art and architecture of the monastary has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.



* EmptyRoomPsych: When you first head downstairs in the monstary, the first room has a character you can talk to, but all other rooms are empty. Other empty rooms are visible.

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* ElementalRockPaperScissors: In this case it's a simple MutualDisadvantage version, where enemies take more damage from their opposing element, and less damage from their own element. The catch is that several enemies use spells unrelated to their actual element, or even their opposite element.
* EmptyRoomPsych: When you first head downstairs in the monstary, monastery, the first room has a character you can talk to, but all other rooms are empty. Other empty rooms are visible.


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* LanternJawOfJustice: Wyverns and their gratuitous chins.


Added DiffLines:

* LinearWarriorsQuadraticWizards: Subverted all in one character. While you get an array of increasingly useful spells, your SimpleStaff gets more powerful as well, and rapidly begins to outpace most of your magic. This is only played straight if your disproprtionately favor one or two element over the others, both due to the attack penalty mechanic and due to gaining that element's attack spells earlier.
12th Dec '15 6:19:54 AM Morgenthaler
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* LetsPlay: There have been several, surprisingly enough, such as [[http://www.youtube.com/user/McGammar#g/c/819AE1B3366ACD0A this completed series]] by [[AwesomeMcCoolname Boltage]] McGammar.
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