History VideoGame / Quest64

19th Jan '18 4:30:59 PM xxxplizit
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** In what must be the latest example of the trope ever, King Beigis can be a seriously late-game wake-up boss. If you've been plowing through and using your healing items willy-nilly, you might not have enough healing to keep yourself alive against him... and you're not getting any more healing items after that point... and the final boss is even harder.

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** In what must be the latest example of the trope ever, King Beigis can be a seriously late-game wake-up boss. Unlike all bosses, his close-range attack does less damage, forcing you to pass through the bridge and get close to him to fight. Not that it matters because he does a ton of damage compared to the other bosses you fight. If you've been plowing through and using your healing items willy-nilly, you might not have enough healing to keep yourself alive against him... him unless you go back to the towns and recoup those healing items again. Oh, and you're not getting any more healing items after that point... and the final boss is even harder.point.
17th Jan '18 11:30:33 AM xxxplizit
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* AwesomeButImpractical: The fire element. While the spells look cool, the majority of it are spell attacks that just do damage.
29th Dec '17 12:50:12 PM nombretomado
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* EventFlag: Even if you were to use a GameShark to have 4 of the first {{MacGuffin}}s, until you actually defeat the boss they're associated with, [=NPCs=] won't recognize the deed!

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* EventFlag: Even if you were to use a GameShark VideoGame/GameShark to have 4 of the first {{MacGuffin}}s, until you actually defeat the boss they're associated with, [=NPCs=] won't recognize the deed!
26th Nov '17 10:21:47 AM nombretomado
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One of the earliest [=RPGs=], if not the first, made for the infamously RPG-dry UsefulNotes/Nintendo64. ''Quest [[SuperTitle64Advance 64]]'' was developed by Imagineer and released in 1998 in western countries and a year later in Japan. It was remade near identically in Japan as ''Eltale Monsters'', which was ported to PAL regions under the name ''Holy Magic Century''. A remake for GameBoyColor, titled ''VideoGame/QuestBriansJourney'', was released in early 2000.

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One of the earliest [=RPGs=], if not the first, made for the infamously RPG-dry UsefulNotes/Nintendo64. ''Quest [[SuperTitle64Advance 64]]'' was developed by Imagineer and released in 1998 in western countries and a year later in Japan. It was remade near identically in Japan as ''Eltale Monsters'', which was ported to PAL regions under the name ''Holy Magic Century''. A remake for GameBoyColor, UsefulNotes/GameBoyColor, titled ''VideoGame/QuestBriansJourney'', was released in early 2000.
28th Oct '17 5:28:03 PM WillBGood
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* CatsAreMean: The WereCat embodies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.

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* CatsAreMean: The WereCat werecat embodies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.



** OurWerebeastsAreDifferent: Two enemies are a [[KillerRabbit WereHare]] and a WereCat.

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** OurWerebeastsAreDifferent: Two enemies are a [[KillerRabbit WereHare]] and a WereCat.werecat.
21st Jun '17 3:55:27 PM WillKeaton
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** ThisIsTheFinalBattle: Played with, as they make it seem like [[spoiler: King Beigus]] is the final boss, but he's not.

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** * ThisIsTheFinalBattle: Played with, as they make it seem like [[spoiler: King Beigus]] is the final boss, but he's not.
16th Jun '17 6:54:49 AM Ryan914
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* SelfImposedChallenge: You can do this by not leveling up Water or Earth for a harder game.
11th Jun '17 5:35:18 AM Ryan914
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8th Jun '17 8:16:11 PM Eagal
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* ShockwaveStomp: See GroundPound above.

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* ShockwaveStomp: See GroundPound above.%%* ShockwaveStomp
8th Jun '17 8:10:25 PM Eagal
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* AnAdventurerIsYou: And only you...

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* AnAdventurerIsYou: And only you...%%* AnAdventurerIsYou
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Quest64