History VideoGame / Quest64

18th Dec '16 8:42:59 AM Irene
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** Using it also recharges your magic for half the attack damage of the staff. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]

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** Using it your staff also recharges your magic for half the attack damage of the staff.by 1 point. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, Magic Barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]



* CatsAreMean: The WereCat emobidies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.

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* CatsAreMean: The WereCat emobidies embodies this trope, despite being technically a {{catgirl}}. The only regular cat is called Flamed Mane... despite being red and breathing fire.



* CrystalDragonJesus: The art and architecture of the monastary has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.

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* CrystalDragonJesus: The art and architecture of the monastary monastery has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.



* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and aquire the elemental {{macguffin}}s. Typically, he never makes you anything.

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* DudeWheresMyReward: Item drops don't appear if you already have the item, but even worse, an npc blacksmith in Dondoran tells you he can make something useful and gives you more information as you beat the bosses and aquire acquire the elemental {{macguffin}}s. Typically, he never makes you anything.
3rd Dec '16 7:12:23 PM Triaxx2
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Added DiffLines:

** Using it also recharges your magic for half the attack damage of the staff. So you can use it to continue casting magic. [[spoiler:By the time you reach the final boss, you'll probably have earth barrier, which makes you immune to magic. Combine the two and the final boss is a cakewalk.]]
10th Oct '16 2:02:58 PM Eagal
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* PlotLock: See BrokenBridge, LockedDoor, and OpeningTheSandbox above.

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* PlotLock: See BrokenBridge, LockedDoor, and OpeningTheSandbox above.%%* PlotLock
12th Jul '16 3:33:23 PM ProfessorJack
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* SpiritualSuccessor: Succeeded by {{Magicka}}. In that game, it's gone up to four wizards, it's an action game, it has no mana, there are lots of explosions, and... there's guns.
27th Jun '16 5:32:43 PM DelShiftB
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* AreaOfEffect: Spells either use projectiles, or inflict the same amount of damage over an area. Of the area-effect spells, the higher level versions cover a wider area rather than inflict additional damage.
24th May '16 1:37:50 PM valos
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* ArbitraryMinimumRange: The basic earth spells will lob a boulder harmlessly over the target, if you're too close. Several early enemies with these spells also lack a secondary attack for close range, making them harmless once you get near them.



* BrokenBridge: Getting into any new area requires you to beat a boss who holds a key item that just happens to "open" up the next area. There's a literal broken bridge too.

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* BrokenBridge: Getting into any new area requires you to beat a boss who holds a key item that just happens to "open" up the next area. There's a literal broken bridge too. Annoyingly, the literal broken bridge appears perfectly intact. They could've given the excuse of it simply being damaged and unsafe to cross, had they not put the obligatory locked gate on the other end of the bridge.



* CrystalDragonJesus: The art and architecture of the monastary has the expected medieval fantasy style, with elemental embodiments instead of any equivalent fantasy-realm deities.



* EmptyRoomPsych: When you first head downstairs in the monstary, the first room has a character you can talk to, but all other rooms are empty. Other empty rooms are visible.

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* ElementalRockPaperScissors: In this case it's a simple MutualDisadvantage version, where enemies take more damage from their opposing element, and less damage from their own element. The catch is that several enemies use spells unrelated to their actual element, or even their opposite element.
* EmptyRoomPsych: When you first head downstairs in the monstary, monastery, the first room has a character you can talk to, but all other rooms are empty. Other empty rooms are visible.


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* LanternJawOfJustice: Wyverns and their gratuitous chins.


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* LinearWarriorsQuadraticWizards: Subverted all in one character. While you get an array of increasingly useful spells, your SimpleStaff gets more powerful as well, and rapidly begins to outpace most of your magic. This is only played straight if your disproprtionately favor one or two element over the others, both due to the attack penalty mechanic and due to gaining that element's attack spells earlier.
12th Dec '15 6:19:54 AM Morgenthaler
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* LetsPlay: There have been several, surprisingly enough, such as [[http://www.youtube.com/user/McGammar#g/c/819AE1B3366ACD0A this completed series]] by [[AwesomeMcCoolname Boltage]] McGammar.
23rd Jun '15 6:28:55 PM WillKeaton
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** [[spoiler: Guilty]] is even more so; Though he's not noted for being very difficult, he is only mentioned in by a NPC and not even by name. [[spoiler: He appears in the middle of someone else's castle and, along with mammon, is one the only two bosses that aren't human. He is also like Mammon in that they are the only enemies that don't have an element.]]

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** [[spoiler: Guilty]] is even more so; Though he's not noted for being very difficult, he is only mentioned in by a NPC and not even by name. [[spoiler: He appears in the middle of someone else's castle and, along with mammon, Mammon, is one the only two bosses that aren't human. He is also like Mammon in that they are the only enemies that don't have an element.]]
23rd Jun '15 6:28:13 PM WillKeaton
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* EventFlag: Even if you were to use a {{gameshark}} to have 4 of the first {{macguffin}}s, until you actually defeat the boss they're associated with, NP Cs won't recognize the deed!

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* EventFlag: Even if you were to use a {{gameshark}} to have 4 of the first {{macguffin}}s, until you actually defeat the boss they're associated with, NP Cs [=NPCs=] won't recognize the deed!
23rd Jun '15 6:27:38 PM WillKeaton
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* LovableTraitor: Despite betraying your dad and possibly setting off the plot to begin with by stealing the Eltale Book, Shannon doesn't seem especially compelled to fight for the BigBad and quickly joins the HumansAreAlright crowd after you beat the final boss.

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* LovableTraitor: Despite betraying your dad and possibly setting off the plot to begin with by stealing the Eltale Book, Shannon doesn't seem especially compelled to fight for the BigBad and quickly joins the HumansAreAlright "humans are alright" crowd after you beat the final boss.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Quest64