History VideoGame / ProjectXZone

19th Apr '16 3:52:55 PM contrafanxxx
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* MissionPackSequel: The second game is pretty much like the first one, but with new characters and areas.
17th Apr '16 5:14:46 AM Winter
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* ActionInitiative: In the first game, units act in order of their speed stat on each turn and a number of characters learn skills that allow them to jump the queue by boosting speed. The sequel replaces this with "normal" turns.


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* VisualInitiativeQueue: The bottom screen displays the next few units that will act after the current one. In addition, each unit displays a number over its head indicating its place in the queue.
12th Apr '16 6:51:18 PM DRCEQ
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** It also applies directly to the game itself. Chris, Jill, Busujima, Chun Li & Morrigan, and Frank & Hsien-Ko are all introduced in the prologue on board the Bermuda, and all of them are sucked into the same portal at the end of the stage. While Chun Li, Morrigan, Frank, and Hsien-Ko are prominent throughout the entire game, the portal took Chris, Jill, and Busujima directly from the Bermuda to Chapter 21. There are other examples of characters who end up skipping through time as well.
12th Apr '16 5:27:47 PM santos32
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** Interestingly, when Alisa and Soma from ''VideoGame/GodEaterBurst'' are introduced, they come with Vashyron from ''VideoGame/ResonanceOfFate''. When we meet up with Vashyron's partners, Zephyr and Leanne, they're with Alisa and Soma's leader, Lindow.

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** Interestingly, when Alisa and Soma from ''VideoGame/GodEaterBurst'' are introduced, they come with Vashyron from ''VideoGame/ResonanceOfFate''.Vashyron. When we meet up with Vashyron's partners, Zephyr and Leanne, they're with Alisa and Soma's leader, Lindow.
12th Apr '16 5:25:06 PM santos32
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* InfinityPlusOneSword: Beating the challenge levels that're unlocked in NewGamePlus in the second game rewards you with some of the best gear in the game that can only be equiped by a specific pair of characters.

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* InfinityPlusOneSword: Beating the challenge levels that're unlocked in NewGamePlus in the second game rewards you with some of the best gear in the game that can only be equiped equipped by a specific pair of characters. The final challenge drops the most powerful equipment in the game which can be used by any characters.



*** [[spoiler:...and Zagi returns in the sequel fighting the party inside it.]]



* MarathonLevel: One of the main complaints about the game is the ridiculously huge number of enemies you need to kill per level on average to finish them and little else to break up the monotony of doing so, combined with potentially ridiculously long stretches where you can do nothing but watch the enemies take their turn one by one. The sequel aims to fix this with more compact levels that don't take as long to finish and which have more interactive elements such as stage hazards, along with adding seperate player and enemy turns that allows you to thin out the herd more effectively before the enemy gets their turn.

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* MarathonLevel: One of the main complaints about the game is the ridiculously huge number of enemies you need to kill per level on average to finish them and little else to break up the monotony of doing so, combined with potentially ridiculously long stretches where you can do nothing but watch the enemies take their turn one by one. The sequel aims to fix this with more compact levels that don't take as long to finish and which have more interactive elements such as stage hazards, along with adding seperate separate player and enemy turns that allows you to thin out the herd more effectively before the enemy gets their turn.
5th Apr '16 7:52:06 PM UdtheImp
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** [[spoiler: At the end of Chapter 31 of the sequel, Otohime assure Tarosuke will the joining the rest of the heroes on another big adventure in the future.]]
5th Apr '16 7:46:35 PM UdtheImp
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* KarmaHoudini: In the first game, [[spoiler: [[VideoGame/ShiningForce Riemsianne]] and [[VideoGame/ValkyriaChronicles Selvaria]] are the only villains not to be defeated at the end. [[VideoGame/NamcoXCapcom Saya]] and [[VideoGame/{{Xenosaga}} T-elos]] count as well, since they were [[EnemyMine working with the heroes]] at the time.]]

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* KarmaHoudini: In the first game, [[spoiler: [[VideoGame/ShiningForce Riemsianne]] and [[VideoGame/ValkyriaChronicles Selvaria]] are the only villains not to be defeated at the end. [[VideoGame/NamcoXCapcom Saya]] and Saya]], [[VideoGame/{{Xenosaga}} T-elos]] T-elos]], and [[VideoGame/StreetFighter Juri]] count as well, since they were [[EnemyMine working with the heroes]] at the time.]]
1st Apr '16 10:58:59 AM DAN004
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* SecondPlaceIsForLosers: If a unit kills some but not all of its targets in a multi-attack, they'll still treat it as a failure.
31st Mar '16 3:55:38 AM DRCEQ
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** Erika changes into her black catsuit for her and Gemini's support attack, their down-A attack, and their super attack.

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** Erika changes into her black catsuit for her and Gemini's support attack, their down-A attack, and their super attack. Her red habit is seen flying back on screen for her to put back on immediately when she's done.
28th Mar '16 1:10:30 PM UmbrellasWereAwesome
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* BattleCouple: Let's see, [[VideoGame/EndlessFrontier Haken and Kaguya]], [[VideoGame/NamcoXCapcom Reiji and Xiaomu]], [[SakuraWars Oogami and Sakura]], [[ShiningForce Touma and Cyrille]], do we really need to go on?

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* BattleCouple: Let's see, [[VideoGame/EndlessFrontier Haken and Kaguya]], [[VideoGame/NamcoXCapcom Reiji and Xiaomu]], [[SakuraWars [[VideoGame/SakuraWars Oogami and Sakura]], [[ShiningForce Touma and Cyrille]], do we really need to go on?
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ProjectXZone