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''Project: Snowblind'' is a FirstPersonShooter game for the UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}} and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''Franchise/{{Deus Ex|Universe}}'' series, ''Deus Ex: Clan Wars'', but when ''[[VideoGame/DeusExInvisibleWar Invisible War]]'' didn't fare well with its release, it was decided that ''Clan Wars'' should be a SpiritualSuccessor to ''Deus Ex'' instead of a regular sequel, set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting, but lacks the StealthBasedGame and RPGElements.

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''Project: Snowblind'' is a FirstPersonShooter game for the UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}} Platform/PlayStation2, Platform/{{Xbox}} and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''Franchise/{{Deus Ex|Universe}}'' series, ''Deus Ex: Clan Wars'', but when ''[[VideoGame/DeusExInvisibleWar Invisible War]]'' didn't fare well with its release, it was decided that ''Clan Wars'' should be a SpiritualSuccessor to ''Deus Ex'' instead of a regular sequel, set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting, but lacks the StealthBasedGame and RPGElements.
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** EmpoweredBadassNormal: You, as Nathan Frost, after Nathan survived getting bombarded and becoming augmented.

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** EmpoweredBadassNormal: You, as Nathan Frost, after Nathan Frost barely survived getting bombarded and becoming augmented.augmented to continue the mission.
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Added DiffLines:

* BadassNormal: You, as Nathan Frost, in the short prologue section of the game.
** EmpoweredBadassNormal: You, as Nathan Frost, after Nathan survived getting bombarded and becoming augmented.


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* DiegeticInterface: After Frost is augmented, the HUD changed.

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* EliteMooks: The Republic Elites, which are not only a lot tougher than regular troops but have nano-augmented powers such as cloaking, shields, or super-speed (though unlike you, they're limited to one power per soldier, with most of them seeming to focus on cloaking).

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* EliteMooks: EliteMooks:
**
The Republic Elites, which are not only a lot tougher than regular troops but have nano-augmented powers such as cloaking, shields, or super-speed (though unlike you, they're limited to one power per soldier, with most of them seeming to focus on cloaking).cloaking). They also often wield Fletchette rifles, which drain your health much faster than the Carbine does.
** To a lesser extent, in the last couple of levels there are some regular Republic soldiers with energy shields, often wielding shotguns.
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* CutscenePowerToTheMax: Several cutscenes have Nathan Frost casually gunning down Republic soldiers like it's nobody's business.

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* CutscenePowerToTheMax: Several cutscenes have Nathan Frost casually gunning down Republic soldiers like it's nobody's business.business, to illustrate the fact he's now a SuperSoldier.

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* WithGreatPowerComesGreatInsanity: [[spoiler: The result of earlier nano-technology being applied to Yan Lo twenty years ago, causing him to see technology as something that weakens mankind, hence Project: Snowblind.]]

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* WeCanRebuildHim: Soldier Nathan Frost was badly injured in the opening and rebuilt using the latest in cybernetic technology, gaining the ability to use "Augmentations."
* WithGreatPowerComesGreatInsanity: [[spoiler: The [[spoiler:The result of earlier nano-technology being applied to Yan Lo twenty years ago, causing him to see technology as something that weakens mankind, hence Project: Snowblind.]]

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''Project: Snowblind'' is a FirstPersonShooter game for the UsefulNotes/{{PS2}}, UsefulNotes/XBox and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''VideoGame/DeusEx'' series, ''Deus Ex: Clan Wars'' but when ''VideoGame/DeusExInvisibleWar'' didn't fare well with its release, it was decided that ''Clan Wars'' should be a SpiritualSuccessor to ''Deus Ex'', set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting but lacks the StealthBasedGame and RPGElements.

In 2065, Hong Kong is attacked by a force known as The Republic led by Yan Lo, a rogue Chinese general. The Liberty Coalition, an international peacekeeping force, respond to this, and 2nd Lieutenant Nathan Frost is injured in battle. To save his life, the Coalition use experimental nanotechnology, making him a 'Scarecrow', granting him nano-tech-based abilities, Augmentations. With his new powers, it's up to Frost and his force to stop Yan Lo before he can launch his operation, Project: Snowblind.

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''Project: Snowblind'' is a FirstPersonShooter game for the UsefulNotes/{{PS2}}, UsefulNotes/XBox UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}} and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''VideoGame/DeusEx'' ''Franchise/{{Deus Ex|Universe}}'' series, ''Deus Ex: Clan Wars'' Wars'', but when ''VideoGame/DeusExInvisibleWar'' ''[[VideoGame/DeusExInvisibleWar Invisible War]]'' didn't fare well with its release, it was decided that ''Clan Wars'' should be a SpiritualSuccessor to ''Deus Ex'', Ex'' instead of a regular sequel, set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting setting, but lacks the StealthBasedGame and RPGElements.

In 2065, Hong Kong is attacked by a force known as The Republic led by Yan Lo, a rogue Chinese general. The Liberty Coalition, an international peacekeeping force, respond to this, and 2nd Lieutenant Nathan Frost is injured in battle. To save his life, the Coalition use experimental nanotechnology, making him a 'Scarecrow', granting him nano-tech-based nanotech-based abilities, Augmentations. With his new powers, it's up to Frost and his force to stop Yan Lo before he can launch his operation, Project: Snowblind.



* AKA47: The standard assault rifle used by both sides highly resembles the Chinese QBZ-95 and its ilk. Given that the game takes place in Hong Kong, it makes sense to see Chinese guns.

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* AKA47: The standard assault rifle generically-named "Carbine" used by both sides highly resembles the Chinese QBZ-95 and its ilk. Given that the game takes place in Hong Kong, it makes sense to see Chinese guns.



* TheDungAges: [[spoiler:The aim of Project: Snowblind - Yan Lo wants to detonate electromagnetic pulses in New York, Tokyo, and Paris in order to do this. Dr. Liaw, the [[DefectorFromDecadence former head designer]] of the EMP bombs central to the project, describes Yan Lo's plan as a belief that anyone who couldn't live through those ages [[TheSocialDarwinist doesn't deserve to live now]].]]

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* TheDungAges: [[spoiler:The aim of Project: Snowblind - Yan Lo wants to detonate electromagnetic pulses in New York, Tokyo, and Paris in order to do this.plunge the world back into these. Dr. Liaw, the [[DefectorFromDecadence former head designer]] of the EMP bombs central to the project, describes Yan Lo's plan as a belief that anyone who couldn't live through those ages [[TheSocialDarwinist doesn't deserve to live now]].]]



* MadeOfIron: In the second level, the other Coalition soldiers you meet and interact with throughout the level have a ''ridiculously'' high HP level. Unlike every other killable NPC (hostile or friendly) that normally only take one or two punches to kill, it takes twenty to thirty punches to kill one of them, and firearms barely phase them (and since A: they're on your side, and B: you're only given enough ammunition to fill one mag for each gun in that level, shooting them isn't recommended, anyway).
** Also, the Ballistic Shield augmentation makes Frost himself like this for a while.

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* MadeOfIron: MadeOfIron:
**
In the second level, the other Coalition soldiers you meet and interact with throughout the level have a ''ridiculously'' high HP level. Unlike every other killable NPC (hostile or friendly) that normally only take one or two punches to kill, it takes twenty to thirty punches to kill one of them, and firearms barely phase them (and since A: they're on your side, and B: you're only given enough ammunition to fill one mag for each gun in that level, shooting them isn't recommended, anyway).
** Also, the The Ballistic Shield augmentation makes Frost himself like this for a while.



* ShoutOut: In the very first level, one of the Coalition soldiers that assist you against the Republic will always be named "SPC. [[ComicStrip/{{Peanuts}} Charlie Brown]]".

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* ShoutOut: In the very first level, one of the Coalition soldiers that assist assists you against the Republic will always be named "SPC. [[ComicStrip/{{Peanuts}} Charlie Brown]]".
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'''Project: Snowblind''' is a FirstPersonShooter game for the UsefulNotes/{{PS2}}, UsefulNotes/XBox and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''VideoGame/DeusEx'' series, ''Deus Ex: Clan Wars'' but when ''VideoGame/DeusExInvisibleWar'' didn't fare well with its release, it was decided that '''Clan Wars''' should be a SpiritualSuccessor to ''Deus Ex'', set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting but lacks the StealthBasedGame and RPGElements.

to:

'''Project: Snowblind''' ''Project: Snowblind'' is a FirstPersonShooter game for the UsefulNotes/{{PS2}}, UsefulNotes/XBox and PC, developed by Creator/CrystalDynamics and published by [[Creator/{{Eidos}} Eidos Interactive]] in 2004. It was originally going to be the third game in the ''VideoGame/DeusEx'' series, ''Deus Ex: Clan Wars'' but when ''VideoGame/DeusExInvisibleWar'' didn't fare well with its release, it was decided that '''Clan Wars''' ''Clan Wars'' should be a SpiritualSuccessor to ''Deus Ex'', set in its own universe. The game shares ''Deus Ex's'' FirstPersonShooter gameplay and TwentyMinutesIntoTheFuture setting but lacks the StealthBasedGame and RPGElements.
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* FacelessGoons: The Republic all wear helmets that completely conceal their faces.
* HighlyConspicuousUniform: The Coalition troops all wear bright blue-and-purple uniforms. Mostly averted for the Republic, which wear urban camo armor (although they have [[RedEyesTakeWarning bright red visors]] on their helmets to make up for it).

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* FacelessGoons: The Republic all wear helmets that completely conceal their faces.
faces. Some Coalition troops wear balaclavas and [[GasMaskMooks gas masks]] on their heads.
* HighlyConspicuousUniform: The Coalition troops all wear bright blue-and-purple uniforms. Mostly averted for the Republic, which wear urban camo armor (although they have [[RedEyesTakeWarning bright red visors]] on their helmets to make up for it).

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