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Grammar fixes, added and updated some examples


* BribingYourWayToVictory: Downplayed. [[{{Freemium}} Players can buy "credits" that, when owned, will provide them with the ability to have custom flags, national anthems, and access to the VIP forum.]] However, they can also provide an income bonus, and be traded them to other players with in-game money. [[{{Cap}} You are limited to 10 credits per month, however.]]

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* BribingYourWayToVictory: Downplayed. [[{{Freemium}} Players can buy "credits" that, when owned, will provide them with the ability to have custom flags, national anthems, and access to the VIP forum.]] However, they can also provide an income bonus, and be traded them to other players with in-game money. [[{{Cap}} You are limited to 10 20 credits per month, however.]]



** Aircraft are especially important in alliance wars, where the key is [[VictoryByEndurance to wear down oppositions until they could no longer fight.]] Sure, [[GlassCannon your massive army]] could theoretically "beige" me, but [[HeroicSacrifice I just need to worn down your military (and avoid beiging you) such that the next person can take you down a notch]]. [[EspeciallyZoidberg Especially your air force.]] And in alliance wars, people who can hit you ''will'' hit you when they have the chance [[{{Cap}} (limited to three defensive wars per player)]].

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** Aircraft are especially important in alliance wars, where the key is [[VictoryByEndurance to wear down oppositions until they could no longer fight.]] Sure, [[GlassCannon your massive army]] could theoretically "beige" me, but [[HeroicSacrifice I just need to worn wear down your military (and avoid beiging you) such that the next person can take you down a notch]]. [[EspeciallyZoidberg Especially your air force.]] And in alliance wars, people who can hit you ''will'' hit you when they have the chance [[{{Cap}} (limited to three defensive wars per player)]].



** Military recruitments reset every day at 0:00 server time, with any amount not used up lost in the following day. Some players works around this by buying all available units ''before'' 0:00, and then buying all available units ''after'' that, in an attempt to gain a military advantage through the "double buy." [[IKnowYouKnowIKnow In turn]], [[HopeSpot some players hold off making any offensive operations until their oppositions starts "double buying,"]] then [[DeathFromAbove bomb them as much as possible]] [[ShootTheShaggyDog to negate any advantage of doing this]]. [[OverlyLongGag It helps with the above war mechanics, too.]]

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** Military recruitments reset every day at 0:00 server time, or whatever time zone the player has set, with any amount not used up lost in the following day. Some players works around this by buying all available units ''before'' 0:00, and then buying all available units ''after'' that, in an attempt to gain a military advantage through the "double buy." [[IKnowYouKnowIKnow In turn]], [[HopeSpot some players hold off making any offensive operations until their oppositions starts "double buying,"]] then [[DeathFromAbove bomb them as much as possible]] [[ShootTheShaggyDog to negate any advantage of doing this]]. [[OverlyLongGag It helps with the above war mechanics, too.]]


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* UniversallyBelovedLeader: It's possible to reach a 100% approval rating. [[ExaggeratedTrope Exaggerated]] when considering that the actual points behind the scenes can reach far beyond 100, and is capped to 100% only as a percentage.


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* ZeroPercentApprovalRating: It's possible to reach this approval rating and it's very common among any nation involved in frequent wars. This doesn't affect your nation whatsoever. [[ExaggeratedTrope Exaggerated]] when considering that the actual points behind the scenes can reach far into the negatives, and is capped to 0% only as a percentage.
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** Aircraft are especially important in alliance wars, where the key is [[VictoryByEndurance to wear down oppositions until they could no longer fight.]] Sure, [[GlassCannon your massive army]] could theoretically "beige" me, but [[HeroicSacrifice I just need to worn down your military (and avoid beiging you) such that the next person can take you down a notch]]. [[EspeciallyZoidberg Especially your air force.]] And in alliance wars, [[MurphysLaw people who can hit you]] ''[[MurphysLaw will]]'' [[MurphysLaw hit you when they have the chance]] [[{{Cap}} (limited to three defensive wars per player)]].

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** Aircraft are especially important in alliance wars, where the key is [[VictoryByEndurance to wear down oppositions until they could no longer fight.]] Sure, [[GlassCannon your massive army]] could theoretically "beige" me, but [[HeroicSacrifice I just need to worn down your military (and avoid beiging you) such that the next person can take you down a notch]]. [[EspeciallyZoidberg Especially your air force.]] And in alliance wars, [[MurphysLaw people who can hit you]] ''[[MurphysLaw will]]'' [[MurphysLaw you ''will'' hit you when they have the chance]] chance [[{{Cap}} (limited to three defensive wars per player)]].
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YMMV


** Military recruitments reset every day at 0:00 server time, with any amount not used up lost in the following day. Some players works around this by buying all available units ''before'' 0:00, and then buying all available units ''after'' that, in an attempt to gain a military advantage through the [[FanNickname "double buy."]] [[IKnowYouKnowIKnow In turn]], [[HopeSpot some players hold off making any offensive operations until their oppositions starts "double buying,"]] then [[DeathFromAbove bomb them as much as possible]] [[ShootTheShaggyDog to negate any advantage of doing this]]. [[OverlyLongGag It helps with the above war mechanics, too.]]

to:

** Military recruitments reset every day at 0:00 server time, with any amount not used up lost in the following day. Some players works around this by buying all available units ''before'' 0:00, and then buying all available units ''after'' that, in an attempt to gain a military advantage through the [[FanNickname "double buy."]] " [[IKnowYouKnowIKnow In turn]], [[HopeSpot some players hold off making any offensive operations until their oppositions starts "double buying,"]] then [[DeathFromAbove bomb them as much as possible]] [[ShootTheShaggyDog to negate any advantage of doing this]]. [[OverlyLongGag It helps with the above war mechanics, too.]]

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