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* PaletteSwap: All four players look the same except for their color.
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* ColorCodedMultiplayer: Player 1 is red, player 2 is blue, the remaining opponents controlled by the computer are purple and green.

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* ColorCodedMultiplayer: Player 1 is red, blue, player 2 is blue, red, the remaining opponents controlled by the computer are purple and green.
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After further evaluation, this ultimately doesn't fit. I think it'd need to play on a more dissonant situation than the darkly-colored title screen.


* SoundtrackDissonance: ''3'''s title screen's theme is "Aces High" by Music/IronMaiden. While the game uses a dark color palette and the characters bomb each other, neither the game nor its title screen have war or aircraft in it. Rambo Mode plays a stronger version of it.
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/playingwfire18j.png]]

->You have lost your mates, your [sic] on your own.\\
The local neighbourhood gang are hunting you down.\\
Blast your way to them before they kill you!!
-->The synopsis on each game's title screen

''Playing with Fire'' is an UsefulNotes/AdobeFlash series of ''VideoGame/{{Bomberman}}''-style games released throughout the 2000s by Gamearcade. You play as a boy who puts dynamite in an attempt to kill his opponents while making sure it doesn't happen to him. There are one and two player modes selectable. Despite the name, this game doesn't have the PlayingWithFire trope.
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!!This game provides examples of:
* ColorCodedMultiplayer: Player 1 is red, player 2 is blue, the remaining opponents controlled by the computer are purple and green.
* ExcusePlot: Each installment only has the same three-line synopsis on the title screen as the plot.
* InterfaceScrew: Picking up the lightbulb turns the screen black (with the exception of half of the topmost tile).
* MissionPackSequel: Each subsequent installment runs on the same engine and has nearly identical graphics and gameplay. The main changes include some game modes and features.
* SoundtrackDissonance: ''3'''s title screen's theme is "Aces High" by Music/IronMaiden. While the game uses a dark color palette and the characters bomb each other, neither the game nor its title screen have war or aircraft in it. Rambo Mode plays a stronger version of it.
* SpeedShoes: A character's movement speed increases when they pick up the shoes icon.
* WingedSoulFliesOffAtDeath: Dead players fly away as angels.
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