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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[Platform/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''Videogame/StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari Platform/{{Atari 2600}}, released in 1982 by Starpath for their [[Platform/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''Videogame/StarRaiders'', it's considered one of the 2600's best games.
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There is also a status bar at the bottom, showing shield status (on or off), equipment status (normal, damaged, or destroyed), the radar screen, your energy level, and messages.
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There is also a [[StatusLine status bar bar]] at the bottom, showing shield status (on or off), equipment status (normal, damaged, or destroyed), the radar screen, your energy level, and messages.
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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''Videogame/StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger [[Platform/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''Videogame/StarRaiders'', it's considered one of the 2600's best games.
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The Combat Action screen is where the fighting happens. You have a first-person view, and in the center of the screen is your torpedo sight, with a rangefinder. You watch the Dracons approach on radar, and once they are [[ArbitraryMaximumRange within range]], open fire. If the Dracon is inside your sight when you fire, the torpedo will home in; if it's outside, the torpedo will fly straight ahead. The sight is small, and the Dracons move around a lot, so it's hard to stay on target.
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The Combat Action screen is where the fighting happens. You have a first-person view, and in the center of the screen is your torpedo sight, with a rangefinder. You watch the Dracons approach on radar, and once they are [[ArbitraryMaximumRange [[ArbitraryWeaponRange within range]], open fire. If the Dracon is inside your sight when you fire, the torpedo will home in; if it's outside, the torpedo will fly straight ahead. The sight is small, and the Dracons move around a lot, so it's hard to stay on target.
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* ArbitraryMaximumRange: Your torpedoes will auto-detonate at a certain range.
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* ArbitraryMaximumRange: ArbitraryWeaponRange: Your torpedoes will auto-detonate at a certain range.
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* ShoutOut: [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...]] Which is not surprising given that it's based on ''Videogame/StarRaiders'', which is in turn based on the ''StarTrekTextGame''.
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* ShoutOut: [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...]] Which is not surprising given that it's based on ''Videogame/StarRaiders'', which is in turn based on the ''StarTrekTextGame''.''VideoGame/StarTrekTextGame''.
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%%* PhlebotinumOverload
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%%* SubsystemDamage
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%%* ArbitraryMaximumRange
%%* AWinnerIsYou
%%* BeepingComputers
%%* AWinnerIsYou
%%* BeepingComputers
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%%* AWinnerIsYou
%%* BeepingComputers
* AWinnerIsYou: Nothing special about the ending, just "Aliens Destroyed" and your ranking.
* BeepingComputers: Your ship's computer makes random beeping noises.
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%%* DeflectorShields
%%* DifficultyLevels: Two.
%%* EnemyDetectingRadar
%%* DifficultyLevels: Two.
%%* EnemyDetectingRadar
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%%*
* DifficultyLevels:
%%* EnemyDetectingRadar
* EnemyDetectingRadar: Your ship has a radar screen that shows you where the enemies are around you.
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%%* EveryBulletIsATracer
%%* ExcusePlot
%%* ExcusePlot
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%%* ExcusePlot
* ExcusePlot: The Dracons are invading the Human Federation!
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%%* GameplayGrading
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* OneBulletAtATime: And two enemies at a time.
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* OneBulletAtATime: And You have to wait for your torpedo to detonate before you can fire another. Also, only two enemies can appear at a time.
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%%* PlayerHeadquarters: The starbases.
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%%* ShootEmUp
* ShoutOut: [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...]]
* ShoutOut: [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...]]
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* ShoutOut: [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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Added image.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phaser_patrol.png]]
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Commented out Zero Context Examples.
%%
%%
%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* ArbitraryMaximumRange
* AWinnerIsYou
* BeepingComputers
* AWinnerIsYou
* BeepingComputers
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* DeflectorShields
* DifficultyLevels: Two.
* EnemyDetectingRadar
* DifficultyLevels: Two.
* EnemyDetectingRadar
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* EveryBulletIsATracer
* ExcusePlot
* ExcusePlot
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* GameplayGrading
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* PhlebotinumOverload
* PlayerHeadquarters: The starbases.
* PlayerHeadquarters: The starbases.
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* ShootEmUp
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* SubsystemDamage
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* TheGoldenAgeOfVideoGames
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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', ''Videogame/StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the {{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the {{Atari UsefulNotes/{{Atari 2600}}, released in 1982 by Starpath for their [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', it's considered one of the 2600's best games.
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''Phaser Patrol'' is a first-person ShootEmUp for the {{Atari 2600}}, released in 1982 by Starpath for their [[StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', it's considered one of the 2600's best games.
to:
''Phaser Patrol'' is a first-person ShootEmUp for the {{Atari 2600}}, released in 1982 by Starpath for their [[StarpathSupercharger [[UsefulNotes/StarpathSupercharger Supercharger]]. Written by Dennis Caswell, and based on ''StarRaiders'', it's considered one of the 2600's best games.
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When the game ends, whether you win or lose, you get a ranking based on your performance.
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When the game ends, whether you win or lose, you get a ranking [[GameplayGrading ranking]] based on your performance.
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* GameplayGrading
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* ShoutOut: [[StarTrek Phaser, warp, torpedoes, an interstellar Federation...]]
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* ShoutOut: [[StarTrek [[Franchise/StarTrek Phaser, warp, torpedoes, an interstellar Federation...]]