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* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, the player doesn't get access to shortcuts until very late in the story, and the GlobalAirship is only obtained near the very end (and it's not so global), so better get ready to cross the same passages and areas on foot multiple times.

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* FakeLongetivity: FakeLongevity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, the player doesn't get access to shortcuts until very late in the story, and the GlobalAirship is only obtained near the very end (and it's not so global), so better get ready to cross the same passages and areas on foot multiple times.

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* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, the player doesn't get access to shortcuts until very late in the story, and the GlobalAirship is only obtained near the very end (and it's not so global), so better get ready to walk the same passages and areas multiple times.

to:

* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, the player doesn't get access to shortcuts until very late in the story, and the GlobalAirship is only obtained near the very end (and it's not so global), so better get ready to walk cross the same passages and areas on foot multiple times.

Changed: 140

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* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, and the player doesn't get access to shortcuts until very late in the story, so better get ready to walk the same passages multiple times.

to:

* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, and the player doesn't get access to shortcuts until very late in the story, and the GlobalAirship is only obtained near the very end (and it's not so global), so better get ready to walk the same passages and areas multiple times.



* {{Foreshadowing}}: [[spoiler:Dark Force]] is mentioned by name early in Generation 1 when Rhys takes a ferry that travels by the shrine where Orakio's sword is kept.

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* {{Foreshadowing}}: [[spoiler:Dark Force]] is mentioned by name indirectly (or directly in the localization) early in Generation 1 when Rhys takes a ferry that travels by the shrine where Orakio's sword is kept.
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* PlanetSpaceship: Azura and Dahlia, the two moons in the setting, both turn out to be artificial satellites. [[spoiler:Why a giant starship tasked with finding a new homeworld for its occupants would require such a satellite, let alone two, is never explained.]]
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* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, and the player doesn't get access to shortcuts until very late in the story, so better get ready to cross the same passages the slow way multiple times.

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* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, and the player doesn't get access to shortcuts until very late in the story, so better get ready to cross walk the same passages the slow way multiple times.
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None

Added DiffLines:

* FakeLongetivity: The game has ''insane'' amounts of backtracking, forcing the player to revisit most places and go back-and-forth between world maps even within the same generation. Making matters worse is the fact that the option to teleport to and between towns from the previous game is absent, and the player doesn't get access to shortcuts until very late in the story, so better get ready to cross the same passages the slow way multiple times.
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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera. [[AllThereInTheManual The character book]], however, posits that she's the daughter of Rhys' illegitimate older brother (never seen in the game), who met Lena in Riik's dungeons and ended up marrying her and inheriting the throne after his brother renounced his position as Landen's Prince.

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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera. [[AllThereInTheManual The character book]], however, posits that she's the daughter of Rhys' illegitimate older brother (never seen in the game), who met Lena in Riik's Landen's dungeons and ended up marrying her and inheriting the throne after his brother renounced his position as Landen's Prince.
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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera. [[AllThereInTheManual The character book]], however, posits that she's the daughter of Rhys' illegitimate older brother (never seen in the game), who met Lena in Riik's dungeons and ended up marrying her and inheriting the throne after his brother renouncing his position as Landen's Prince.

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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera. [[AllThereInTheManual The character book]], however, posits that she's the daughter of Rhys' illegitimate older brother (never seen in the game), who met Lena in Riik's dungeons and ended up marrying her and inheriting the throne after his brother renouncing renounced his position as Landen's Prince.

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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera.

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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera. [[AllThereInTheManual The character book]], however, posits that she's the daughter of Rhys' illegitimate older brother (never seen in the game), who met Lena in Riik's dungeons and ended up marrying her and inheriting the throne after his brother renouncing his position as Landen's Prince.
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* InconsistentDub: The Alisa III is named after the heroine of the first name and keeps its Japanese name in the localization, even though she's known as Alis in the west.

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* UnintentionallyUnwinnable: Do ''not'', under any circumstances, use an Escapipe to escape the castle dungeon at the beginning of the game. [[DevelopersForesight The game will outright tell you that you need to reset now.]] Mercifully, this is right at the beginning of the game.



* UnwinnableByDesign: Do ''not'', under any circumstances, use an Escapipe to escape the castle dungeon at the beginning of the game. [[DevelopersForesight The game will outright tell you that you need to reset now.]] Mercifully, this is right at the beginning of the game. It also counts as UnintentionallyUnwinnable, since the only way to get an Escapipe at this point is by selling all of your starting equipment.
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Trope deprecated per TRS


* UnwinnableByDesign: Do ''not'', under any circumstances, use an Escapipe to escape the castle dungeon at the beginning of the game. [[DevelopersForesight The game will outright tell you that you need to reset now.]] Mercifully, this is right at the beginning of the game. It also counts as UnwinnableByInsanity, since the only way to get an Escapipe at this point is by selling all of your starting equipment.

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* UnwinnableByDesign: Do ''not'', under any circumstances, use an Escapipe to escape the castle dungeon at the beginning of the game. [[DevelopersForesight The game will outright tell you that you need to reset now.]] Mercifully, this is right at the beginning of the game. It also counts as UnwinnableByInsanity, UnintentionallyUnwinnable, since the only way to get an Escapipe at this point is by selling all of your starting equipment.
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Not So Different has been renamed, and it needs to be dewicked/moved


* NotSoDifferent: Both Orakio and Laya made "kill no living thing" a law in their societies; none of their subjects realize this, the fanaticism is so ingrained.

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* BlindIdiotTranslation: For some reason, androids and robots are translated as cyborgs in the English localization. This led to [[DubInducedPlothole oddities]] such as Mieu and Miun being identical-looking, which doesn't make much sense if they're half-human. In actuality, they're androids.



* FantasticRacism: A plot point. Orakians and Layans have been at war for over a thousand years, the former utilizing cyborgs and raw strength to fight, the latter controlling monsters and able to use techniques.

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* FantasticRacism: A plot point. Orakians and Layans have been at war for over a thousand years, the former utilizing cyborgs androids and raw strength to fight, the latter controlling monsters and able to use techniques.



* FunctionalMagic: The "Inherent Gift" type. Only those of Layan descent and cyborgs can use techniques; pureblood Orakians are limited to melee weapons. Since Megid figures into the plot, you ''will'' end up marrying at least one Layan by the third generation.

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* FunctionalMagic: The "Inherent Gift" type. Only those of Layan descent and cyborgs androids can use techniques; pureblood Orakians are limited to melee weapons. Since Megid figures into the plot, you ''will'' end up marrying at least one Layan by the third generation.



** [[spoiler: Alair and Sari both remain single. Thea and Maia are never seen again. Lena marries someone else (producing Sari), and in all likelihood dies in Lune's attacks. Laya returns to stasis if you marry Alair, but later joins the third-generation party (or if you exploit an oversight by giving Laya's Bow to one of the cyborgs before completing the second generation, you don't need to get her at all... meaning she remains in stasis ''forever''). So yes, the one rejected tends to not get much of a HappyEnding.]]

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** [[spoiler: Alair and Sari both remain single. Thea and Maia are never seen again. Lena marries someone else (producing Sari), and in all likelihood dies in Lune's attacks. Laya returns to stasis if you marry Alair, but later joins the third-generation party (or if you exploit an oversight by giving Laya's Bow to one of the cyborgs androids before completing the second generation, you don't need to get her at all... meaning she remains in stasis ''forever''). So yes, the one rejected tends to not get much of a HappyEnding.]]



* PlanetOfHats: Or Starship Biome, anyway. Aridia and its single town, Hazatak, is entirely populated by cyborgs except for the shopkeepers, and one assumes that even they would be cyborgs if the shopping interface allowed it.

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* PlanetOfHats: Or Starship Biome, anyway. Aridia and its single town, Hazatak, is entirely populated by cyborgs androids except for the shopkeepers, and one assumes that even they would be cyborgs androids if the shopping interface allowed it.

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* CutAndPasteEnvironments:
** The game has over 7 world maps, but nearly all of them use the same graphics with very little variance, even sharing identical landmarks.
** The town themselves also look extremely similar not just in graphics but layouts, and the house indoors use one of a set of a few generic "indoors" maps. The most variance you'll get is a town located in a desert or snow area... that uses the default town graphics with a palette swap in an attempt at approximating the look of sand or snow.
** The passages connecting the world maps all use the same graphics. And unlike previous games in the series, none of them have their own palette.

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* CutAndPasteEnvironments:
**
CutAndPasteEnvironments: The game has over 7 world maps, but nearly all of them use the same graphics with very little variance, even sharing identical landmarks.
** The town themselves also
variance. Even the landmarks are generic. In addition, the towns look extremely similar not just in graphics but layouts, and the house indoors use one of a set of a few generic "indoors" maps. The most variance you'll get is a town located in a desert or snow area... that uses the default town graphics with a palette swap in an attempt at approximating the look of sand or snow.
** The passages connecting the world
maps all use the same graphics. And unlike previous games in the series, none of them have their own palette.each.
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Added DiffLines:

* CutAndPasteEnvironments:
** The game has over 7 world maps, but nearly all of them use the same graphics with very little variance, even sharing identical landmarks.
** The town themselves also look extremely similar not just in graphics but layouts, and the house indoors use one of a set of a few generic "indoors" maps. The most variance you'll get is a town located in a desert or snow area... that uses the default town graphics with a palette swap in an attempt at approximating the look of sand or snow.
** The passages connecting the world maps all use the same graphics. And unlike previous games in the series, none of them have their own palette.
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None

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* WhamShot: In the second generation you fly to one of two moons after you bring it back into orbit of your world. When you take off in a spaceship it’s revealed [[spoiler:that you’re not living on a planet but in fact have been living on a GenerationShip]].
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Misuse


* YouKeepUsingThatWord: The game always uses "cyborg" to refer to any of the machine characters and enemies. All of them are androids; a cyborg is a human augmented with mechanical parts. Even Mieu, the most human-looking one, is completely mechanical.
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It doesn't qualify as gratuitous, since the game's about royalty.


* GratuitousPrincess: All of the female characters are either princesses, a sister to a goddess, or related to a legendary hero.
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zero context example


* SequelDifficultyDrop: The game is far easier than the previous two titles in the series.
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* AbdicateTheThrone: Rhys has to renounce his position as Prince of Landen if he wants to marry Maia, because the distances involved between Landen and Cille are too great to allow for a personal union, causing Lena's daughter Sari to eventually inherit both Landen and Satera. If Nial marries Alair, it's a two-fer: Nial moves to Dahlia and can't inherit Landen and Satera, and Lune abdicates in favor of Nial (who is now his brother-in-law).

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* AmbiguouslyAbsentParent: We don't know who Sari's father is. Sari's mother Lena died from heartbreak shortly after having her, but we have no indication that her father was involved in her life, and the game gives no indication of why Sari was in line to inherit Landen as well as Satera.



* DefeatMeansFriendship: Lyle in Rhys' quest. He temporarily leaves your party to challenge you to a DuelBoss battle at Shusoran castle before you can go on to defeat the King of Cille to complete your mission. Another example is Sari in Ayn's campaign.

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* DefeatMeansFriendship: DefeatMeansFriendship:
**
Lyle in Rhys' quest. He temporarily leaves your party to challenge you to a DuelBoss battle at Shusoran castle before you can go on to defeat the King of Cille to complete your mission.
**
Another example is Sari in Ayn's campaign.campaign. She challenges Ayn to battle in Landen before joining his party.



* DynamicDifficulty: Depending on who your third-generation protagonist ends up being, gameplay can have a difference of several hours. [[spoiler:To wit, Aron has the shortest campaign, since he starts on Dahlia and with Laya's Pendant and Kara in the party. Adan and Crys both start from Landen, but Crys has a bit more world-trekking to do to fetch Laya and the Pendant. Sean's route makes the game its absolute longest.]]

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* DynamicDifficulty: Depending on who your third-generation protagonist ends up being, gameplay can have a difference of several hours. [[spoiler:To wit, Aron has the shortest campaign, since he starts on Dahlia and with Laya's Pendant and Kara in the party. Adan and Crys both start from Landen, but Crys has a bit more world-trekking to do to fetch Laya and the Pendant. Sean's route makes the game its absolute longest.longest and starts him off in the middle of a desert, at level 1, with only two companions.]]
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* InfoDump: New Mota in Frigid1a is an Info Dump ''town'', as the name might suggest; [[spoiler:it's home to several sages who explain how the Alisa III took off from Palma before its destruction]].

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* InfoDump: New Mota in Frigid1a Frigidia is an Info Dump ''town'', as the name might suggest; [[spoiler:it's home to several sages who explain how the Alisa III took off from Palma before its destruction]].
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* InfoDump: New Mota in Frigid1a is an Info Dump ''town'', as the name might suggest; [[spoiler:it's home to several sages who explain how the Alisa III took off from Palma before its destruction]].

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* DevelopersForesight: You can escape your prison cell at the beginning with an escapipe. You appear before the king, who tells you that ''would'' have been a good idea, except you've [[OffTheRails derailed the plot]] and need to reset the game now.

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* DevelopersForesight: DevelopersForesight:
**
You can escape your prison cell at the beginning with an escapipe. You appear before the king, who tells you that ''would'' have been a good idea, except you've [[OffTheRails derailed the plot]] and need to reset the game now.now.
** Unequipping Lyle affects his stats in his DuelBoss portion, making the fight much easier for you.

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%%* TimeTravel: [[spoiler:One of the endings.]]

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%%* * TimeTravel: [[spoiler:One of the endings.[[spoiler:Aron's ending involves traveling through a black hole, crossing time and space.]]



%%* UntoUsASonAndDaughterAreBorn: Adan and Gwyn.

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%%* * TraumaInn: One in every town. They all charge 5 meseta per person in your party, and restore all health and technique points unless a character is poisoned or "has lost the will to fight".
*
UntoUsASonAndDaughterAreBorn: Adan and Gwyn.Gwyn are opposite-sex twins. Adan is one of the third-generation protagonists, and his sister Gwyn joins him in his quest.
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* TheLoad: Lena in the first generation. Her starting attributes are so low that there's a very real possibility that it's a bug. She levels pretty fast, if you can keep her alive long enough (giving her two Emels will give her good protection and force her to auto-parry every round, making her nearly impossible to kill.) This is especially hilarious considering how powerful her daughter is.
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** The background music in battles will also change depending on your status. If you're party is in normal condition against enemies appropriate to your current level, you get the normal battle theme. If you're up against enemies above your current level, if your party is in bad shape, or if you're ambushed, the music is dark and sinister. If you're up against weaker enemies or if you're close to winning, the music is upbeat and cheerful.

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** The background music in battles will also change depending on your status. If you're your party is in normal condition against enemies appropriate to your current level, you get the normal battle theme. If you're up against enemies above your current level, if your party is in bad shape, or if you're ambushed, the music is dark and sinister. If you're up against weaker enemies or if you're close to winning, the music is upbeat and cheerful.

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* EverythingsBetterWithPrincesses: All of the female characters are either princesses, a sister to a goddess, or related to a legendary hero.


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* GratuitousPrincess: All of the female characters are either princesses, a sister to a goddess, or related to a legendary hero.

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* CardCarryingVillain: [[spoiler: Rulakir and the people of Lashute]] are happy to tell you how evil they are.



* NiceJobBreakingItHero: Rhys' moving of Dahlia and Azura into their old positions [[spoiler: frees the greatest generals of the Devastation War to resume their fight]]. Also [[spoiler:the third-gen character's removal of Orakio's Sword.]]

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* NiceJobBreakingItHero: NiceJobBreakingItHero:
**
Rhys' moving of Dahlia and Azura into their old positions [[spoiler: frees the greatest generals of the Devastation War to resume their fight]]. Also [[spoiler:the fight]].
** [[spoiler:The
third-gen character's removal of Orakio's Sword.Sword frees Dark Force.]]

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