History VideoGame / Pathologic

16th May '17 9:40:48 AM nombretomado
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* AnachronismStew[=/=]CultureChopSuey: The world of the game bears resemblance to a [[SettlingTheFrontier typical Siberian outpost city]] of TsaristRussia, circa the UsefulNotes/WorldWarI period. But there are several much more modern elements present, especially in terms of clothing and medicine. Not to mention the many LowFantasy elements, the [[MagicRealism strange]], [[PurelyAestheticEra timeless atmosphere]] and the fact that [[AerithAndBob about a third of the characters have decidedly non-Russian names]]. Essentially, the setting itself is as enigmatic as the cause of the disease and the {{backstor|y}}ies of the various characters.

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* AnachronismStew[=/=]CultureChopSuey: The world of the game bears resemblance to a [[SettlingTheFrontier typical Siberian outpost city]] of TsaristRussia, UsefulNotes/TsaristRussia, circa the UsefulNotes/WorldWarI period. But there are several much more modern elements present, especially in terms of clothing and medicine. Not to mention the many LowFantasy elements, the [[MagicRealism strange]], [[PurelyAestheticEra timeless atmosphere]] and the fact that [[AerithAndBob about a third of the characters have decidedly non-Russian names]]. Essentially, the setting itself is as enigmatic as the cause of the disease and the {{backstor|y}}ies of the various characters.



* CultureChopSuey: Culture of the game's country is close to late TsaristRussia, with many elements of modernism style in architecture, names are vaguely-Slavonic, and culture of Steppe is similar to one of native Siberians, Mongolians and Buryats.

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* CultureChopSuey: Culture of the game's country is close to late TsaristRussia, UsefulNotes/TsaristRussia, with many elements of modernism style in architecture, names are vaguely-Slavonic, and culture of Steppe is similar to one of native Siberians, Mongolians and Buryats.
20th Feb '17 3:39:29 PM linamory
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Added DiffLines:

* AlliterativeName:
** Daniel Dankovsky
** Anna Angel
2nd Feb '17 12:01:03 AM timotaka
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Added DiffLines:

* ImprobableAge: The Bachelor is an odd case. He looks like a young man and him being referred as the Bachelor such also emphasizes that, making him sound like someone who has just graduated. Yet at the same time he was previously the head of his own laboratory, which usually one would expect only after decades of work.
31st Jan '17 11:52:51 PM timotaka
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* MetaGuy: The Executioner and Tragedian are "stage hands". Although, despite this claim, they are surprisingly participant in the main story, usually heralda of things going FromBadToWorse. It's likely that this is another layer of MindScrew.

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* MetaGuy: The Executioner and Tragedian are "stage hands". Although, despite this claim, they are surprisingly participant in the main story, usually heralda heralds of things going FromBadToWorse. It's likely that this is another layer of MindScrew.
22nd Jan '17 10:45:20 AM UltraWanker
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* FanTranslation: One that tried to fix the BlindIdiotTranslation, [[http://ice-pick.com/translate/forum/index.php here]]. (One of the developers was even part of the project!) It's been "in progress" for [[DevelopmentHell half a decade]]though, and the release of the HD remster rendered it moot.

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* FanTranslation: One that tried to fix the BlindIdiotTranslation, [[http://ice-pick.com/translate/forum/index.php here]]. (One of the developers was even part of the project!) It's been "in progress" for [[DevelopmentHell half a decade]]though, and the release of the HD remster remaster rendered it moot.
22nd Jan '17 10:44:54 AM UltraWanker
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* BlindIdiotTranslation: ZigZagged -- the English language translation is very spotty. At times, it's a train wreck, at other times it's decent, and every now and then the incomprehensibility will actually add to the atmosphere. However, it can make it hard to know what to do. (The worst errors are in Day 3 and Day 6 in the Bachelor's scenario, as well as a letter on Day 12.)

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* BlindIdiotTranslation: ZigZagged -- the original English language translation is very spotty. At times, it's a train wreck, at other times it's decent, and every now and then the incomprehensibility will actually add to the atmosphere. However, it can make it hard to know what to do. (The worst errors are in Day 3 and Day 6 in the Bachelor's scenario, as well as a letter on Day 12.)



* FanTranslation: [[invoked]] One that tries to fix the BlindIdiotTranslation, [[http://ice-pick.com/translate/forum/index.php here]]. (One of the developers is even part of the project!) It's been "in progress" for [[DevelopmentHell half a decade]], though. Don't count on it being finished any time soon.

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* FanTranslation: [[invoked]] One that tries tried to fix the BlindIdiotTranslation, [[http://ice-pick.com/translate/forum/index.php here]]. (One of the developers is was even part of the project!) It's been "in progress" for [[DevelopmentHell half a decade]], though. Don't count on decade]]though, and the release of the HD remster rendered it being finished any time soon.moot.



* MindScrew[=/=]EveryoneIsJesusInPurgatory: Hooooo boy. Excessive weirdness abounds in every detail of the story and setting. The "facts" are often deliberately contradictory and obtuse. And the dodgy translation makes it even harder to tell just what exactly it all means.

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* MindScrew[=/=]EveryoneIsJesusInPurgatory: Hooooo boy. Excessive weirdness abounds in every detail of the story and setting. The "facts" are often deliberately contradictory and obtuse. And the original dodgy translation makes made it even harder to tell just what exactly it all means.



** Fortunately, the developers say that they're planning to create a VideoGameRemake sometime in the future that fixes these issues. Judging by [[DevelopmentHell how badly]] the FanTranslation is going, though, it probably won't happen any time soon.
17th Jan '17 11:25:27 AM Joylock
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Added DiffLines:

* EliteMooks: Government soldiers are a significant step up from any other [=NPC=] you've previously encountered, mostly because they're armed with actual firearms. Fortunately, for most of the game they're neutral towards you (as long as your reputation isn't terrible) and focused on dealing with the looters, arsonists, and roaming plague carriers running around everywhere. If you do end up fighting them, however, they're as deadly as you'd expect a professional soldier with a military rifle to be.
17th Jan '17 11:21:30 AM Joylock
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* GameplayAllyImmortality: Plot-important characters cannot be attacked by the player, and will only be found indoors safe from the dangers of the plague-infested town. However, one of your adherents will be infected by the lethal plague if you fail the main quest for any day, [[spoiler: and several of the major characters will end up randomly infected as part of the endgame.]]
17th Jan '17 11:17:53 AM Joylock
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* InfantImmortality: {{Justified|Trope}}.

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* InfantImmortality: {{Justified|Trope}}.Children cannot be harmed by the player or enemies, and will simply run away from combat. It turns out this is {{Justified|Trope}} by the plot.
17th Jan '17 9:42:47 AM Joylock
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* MeleeATrois: As the plague progresses and the town descends into chaos, the various factions will take to the streets and end up fighting each other. After several days you'll have civilians, bandits, arsonists, plague carriers, patrolmen, and soldiers all duking it out with eeach other in the streets.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Pathologic