History VideoGame / ParappaTheRapper

6th Dec '16 8:43:00 PM Steven
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* SequelDifficultyDrop: ''Parappa 2'' is significantly easier than the first game by having the timing window for button presses be more forgiving, getting a Cool rank is easier to obtain, and dropping down to Bad or Awful will have the master repeat the last set of lyrics to give you a chance to redo your mistakes without running into a possible {{Unwinnable}} game. Rising back to the rank of Good from this state will put you back to where you were originally before the rank drop so that you don't have to redo parts of the lyrics yet again and possibly screw up the same parts.
6th Dec '16 8:18:47 PM Steven
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* MadLibsDialogue: The first ''Parappa'' game was very prone to this with Parappa himself with most of his lyrics being obviously spliced to match the button inputs. The sequel does a better job at hiding it, but on the higher difficulty levels, both Parappa and the masters fall into the trope ''hard'' due to how much remixing the lyrics are given and it can sound quite hilarious at times.


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* TutorialFailure: In ''Parappa the Rapper 2'' every level would have Boxy give the player a practice round by giving sample lyrics from the song they would be playing. While it is a good thing to have, the only problem is the practice/tutorial sections are played at the slowest speed possible while the majority of the songs themselves play much faster than that. You have to learn to adjust to the song's tempo and difficulty yourself.
10th Nov '16 3:03:39 PM PersonaBreaker
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* HereWeGoAgain: The opening for ''Parappa the Rapper 2'' has Parappa waking up surrounded by noodles, claiming that he won a life-time's supply of them. [[spoiler:The game ends with him having dinner at Sunny's, telling the player that, this time, he's won a life-time's supply of ''cheese''.]]
7th Sep '16 7:49:23 PM MrGuy
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* DenserAndWackier: The first [=PaRappa=] is fairly down-to-earth and plausible, with challenges such as "passing a driving exam" and "baking a cake," and the title character's main goal being to impress the girl he likes. Um Jammer Lammy, the next game in the series, gets ''considerably'' more bizarre, but most of the individual stages are still ''somewhat'' grounded at the very least, and the main goal of "get to the concert venue on time" isn't particularly out there. ''[=PaRappa=] 2,'' on the other hand, involves a ShrinkRay, a [[BrainwashedAndCrazy crazed hairdresser]], a video game that leaves the player unable to eat anything but noodles ever again if they should lose, and a plot to ''turn all the food in the world into noodles.''


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* TheMostDangerousVideoGame: Played for laughs in ''[=PaRappa=] 2.'' Lose at "Food Court," and [[CoolAndUnusualPunishment you can't eat anything but noodles for the rest of your life.]]
28th May '16 7:38:05 PM nombretomado
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Released in December 1996 in Japan and Halloween of 1997 in the US, ''[=PaRappa=] the Rapper'' is a RhythmGame for the PlayStation.

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Released in December 1996 in Japan and Halloween of 1997 in the US, ''[=PaRappa=] the Rapper'' is a RhythmGame for the PlayStation.
UsefulNotes/PlayStation.



A sequel named ''[[NumberedSequels PaRappa the Rapper 2]]'' was released on the [=PlayStation=] 2 in 2001, which once more focused on [=PaRappa=] (but with cameos from the [=MilkCan=] members), but was widely considered to be [[{{Sequelitis}} inferior]], or at least less memorable. ''[=PaRappa=]'' also produced a spinoff in 1999 called ''VideoGame/UmJammerLammy'', which spawned an album called ''Music/MakeItSweet''.

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A sequel named ''[[NumberedSequels PaRappa the Rapper 2]]'' was released on the [=PlayStation=] 2 UsefulNotes/PlayStation2 in 2001, which once more focused on [=PaRappa=] (but with cameos from the [=MilkCan=] members), but was widely considered to be [[{{Sequelitis}} inferior]], or at least less memorable. ''[=PaRappa=]'' also produced a spinoff in 1999 called ''VideoGame/UmJammerLammy'', which spawned an album called ''Music/MakeItSweet''.



* DownloadableContent: The PSP rerelease of ''[=PaRappa=]'' has downloadable alternate versions of the original 5 songs, while ''[=UmJammer=] Lammy'' was released for download on the PlayStation Store.

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* DownloadableContent: The PSP rerelease of ''[=PaRappa=]'' has downloadable alternate versions of the original 5 songs, while ''[=UmJammer=] Lammy'' was released for download on the PlayStation [=PlayStation=] Store.
2nd Jan '16 9:15:10 AM pittsburghmuggle
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The game got a large boost from Playstation Jampack CDs which often included the entire first level (Chop Chop Master Onion) playable.

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The game got a large boost from Playstation Jampack CDs [=CDs=] which often included the entire first level (Chop Chop Master Onion) playable.
2nd Jan '16 9:14:55 AM pittsburghmuggle
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The game got a large boost from Playstation Jampack CDs which often included the entire first level (Chop Chop Master Onion) playable.
29th Dec '15 12:49:19 PM QuackorTheFowl
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On April 26, 2012, [=PaRappa=] was announced as a playable inclusion in ''VideoGame/PlayStationAllStarsBattleRoyale''.

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On April 26, 2012, [=PaRappa=] was announced as a playable inclusion in ''VideoGame/PlayStationAllStarsBattleRoyale''. On December 2015, ''[=PaRappa=] the Rapper 2'' was given an HD re-release on the UsefulNotes/PlayStation4.
5th Dec '15 3:11:40 PM BiggerBen
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* ClimaxBoss: The Bathroom Rap in 1, Teriyaki Yoko in Um Jammer Lammy, and Colonel Noodle in 2. While they aren't the final stages, they do serve to wrap up the plot before the final concert, and are usually the most difficult stages in their respective games.
4th Dec '15 6:23:37 PM louisXVI
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*WhattheHellIsThatAccent? Several characters, particularly the hairdresser and burger chef in the second game, have strong accents that don't seem to come from any country in particular.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ParappaTheRapper