History VideoGame / ParaParaParadise

13th Aug '17 3:40:14 PM LucaEarlgrey
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* TheCameo: Usao-kun, the rabbit mascot of ''Keyboard Mania'', is a playable character on 2nd Mix. Oddly enough, he also cameos in the video of a IIDX song called "PARAPARA PARADISE"; ironically, said song was never on ''Para Para Paradise''.

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* TheCameo: Usao-kun, the rabbit mascot of ''Keyboard Mania'', is a playable character on 2nd Mix. Oddly enough, he also cameos in the video of a IIDX song called "PARAPARA PARADISE"; ironically, said song was never on ''Para Para Paradise''.Paradise''.
* Trope2000: The song "velfarre 2000".
17th Jun '17 6:28:05 PM nombretomado
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* SpiritualSuccessor: To an extent, any motion-controlled dance game nowadays (but eschewing the arrows for more direct motion tracking through either [[UsefulNotes/{{Wii}} a motion sensitive controller in your hand]] or a [[{{Xbox360}} combination infrared sensor and webcam]]), but ''VideoGame/DanceMasters'' (which in this case, uses the latter) is a more direct successor, since it actually ''does'' have para para routines on certain songs, and some Eurobeat licenses that first appeared on this game such as "Night of Fire".

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* SpiritualSuccessor: To an extent, any motion-controlled dance game nowadays (but eschewing the arrows for more direct motion tracking through either [[UsefulNotes/{{Wii}} a motion sensitive controller in your hand]] or a [[{{Xbox360}} [[UsefulNotes/Xbox360 combination infrared sensor and webcam]]), but ''VideoGame/DanceMasters'' (which in this case, uses the latter) is a more direct successor, since it actually ''does'' have para para routines on certain songs, and some Eurobeat licenses that first appeared on this game such as "Night of Fire".
3rd Jun '17 1:20:45 PM nombretomado
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* SpiritualSuccessor: To an extent, any motion-controlled dance game nowadays (but eschewing the arrows for more direct motion tracking through either [[{{Wii}} a motion sensitive controller in your hand]] or a [[{{Xbox360}} combination infrared sensor and webcam]]), but ''VideoGame/DanceMasters'' (which in this case, uses the latter) is a more direct successor, since it actually ''does'' have para para routines on certain songs, and some Eurobeat licenses that first appeared on this game such as "Night of Fire".

to:

* SpiritualSuccessor: To an extent, any motion-controlled dance game nowadays (but eschewing the arrows for more direct motion tracking through either [[{{Wii}} [[UsefulNotes/{{Wii}} a motion sensitive controller in your hand]] or a [[{{Xbox360}} combination infrared sensor and webcam]]), but ''VideoGame/DanceMasters'' (which in this case, uses the latter) is a more direct successor, since it actually ''does'' have para para routines on certain songs, and some Eurobeat licenses that first appeared on this game such as "Night of Fire".
4th Jun '16 7:48:20 PM nombretomado
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* PinkMeansFeminine: The cabinet (and the sensors of the PS2 port) is pink, 1st Mix's UI was mostly dark magenta (2nd Mix went to light blue and yellow), and all the Para Para performers in the videos are female. But then, [[PeripheryDemographic males]] haven't been afraid to play it, either for curiosity's sake, or because they're rhythm gaming connoisseurs and/or DDR fans (given that these are the same people who praised [[VideoGame/{{Beatmania}} Dai]] for his flamboyant dance moves in the music videos on HHH songs).

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* PinkMeansFeminine: The cabinet (and the sensors of the PS2 [=PS2=] port) is pink, 1st Mix's UI was mostly dark magenta (2nd Mix went to light blue and yellow), and all the Para Para performers in the videos are female. But then, [[PeripheryDemographic males]] haven't been afraid to play it, either for curiosity's sake, or because they're rhythm gaming connoisseurs and/or DDR fans (given that these are the same people who praised [[VideoGame/{{Beatmania}} Dai]] for his flamboyant dance moves in the music videos on HHH songs).
29th May '16 6:35:14 PM nombretomado
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* RequiredSpinoffCrossover: The DDR remixes; "Dynamite Rave (super euro version)" and "CAN'T STOP FALLIN' IN LOVE (super euro version)" crossed back to DDR on [=SuperNOVA=], and the ''PPP'' original "Hold On Me" crossed over for Extreme. "Night of Fire" was on both ''DDR Disney Mix'' (the PS1 version) and IIDX.

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* RequiredSpinoffCrossover: The DDR remixes; "Dynamite Rave (super euro version)" and "CAN'T STOP FALLIN' IN LOVE (super euro version)" crossed back to DDR on [=SuperNOVA=], and the ''PPP'' original "Hold On Me" crossed over for Extreme. "Night of Fire" was on both ''DDR Disney Mix'' (the PS1 [=PS1=] version) and IIDX.
12th Feb '16 8:38:20 PM nombretomado
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The game only lasted for two mixes; 2nd Mix notably switched to 3D characters for the routines instead of videos. Like most Bemani titles, its rare in the U.S. (Would its pink cabinet be a factor? Maybe), but its a cult classic (especially at anime cons that are lucky enough to have one in their game room). 1st Mix also had a PlayStation2 port, complete with sensor controller. The sensor ''can'' work with ''VideoGame/StepMania'', but due to its rarity, there's not much content, simfile wise.

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The game only lasted for two mixes; 2nd Mix notably switched to 3D characters for the routines instead of videos. Like most Bemani titles, its rare in the U.S. (Would its pink cabinet be a factor? Maybe), but its a cult classic (especially at anime cons that are lucky enough to have one in their game room). 1st Mix also had a PlayStation2 UsefulNotes/PlayStation2 port, complete with sensor controller. The sensor ''can'' work with ''VideoGame/StepMania'', but due to its rarity, there's not much content, simfile wise.
8th Apr '15 2:12:38 AM tenryufan
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* NoExportForYou: Justified, given that Para Para was only really popular in Japan, outside of anime conventions anyway.
8th Mar '14 10:28:49 AM Lirodon
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Not to be confused with the Music/{{Coldplay}} song which has [[{{TitleDrop}} title drops]] this game in its chorus by mere coincidence.

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Not to be confused with the Music/{{Coldplay}} song which has [[{{TitleDrop}} title drops]] this game in its chorus by mere coincidence.
1st Feb '14 5:11:31 PM Lirodon
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The game only lasted for two mixes; 2nd Mix notably switched to 3D characters for the routines instead of videos. Like most Bemani titles, its rare in the U.S. (Would its pink cabinet be a factor? Maybe), but its a cult classic (especially at anime cons that are lucky enough to have one in their game room). 1st Mix also had a PlayStation2 port, complete with sensor controller.

to:

The game only lasted for two mixes; 2nd Mix notably switched to 3D characters for the routines instead of videos. Like most Bemani titles, its rare in the U.S. (Would its pink cabinet be a factor? Maybe), but its a cult classic (especially at anime cons that are lucky enough to have one in their game room). 1st Mix also had a PlayStation2 port, complete with sensor controller.
controller. The sensor ''can'' work with ''VideoGame/StepMania'', but due to its rarity, there's not much content, simfile wise.
1st Feb '14 5:02:36 PM Lirodon
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* RequiredSpinoffCrossover: The DDR remixes; "Dynamite Rave (super euro version)" crossed back to DDR on [=SuperNOVA=], and the ''PPP'' original "Hold On Me" crossed over for Extreme. "Night of Fire" was on both ''DDR Disney Mix'' (the PS1 version) and IIDX.

to:

* RequiredSpinoffCrossover: The DDR remixes; "Dynamite Rave (super euro version)" and "CAN'T STOP FALLIN' IN LOVE (super euro version)" crossed back to DDR on [=SuperNOVA=], and the ''PPP'' original "Hold On Me" crossed over for Extreme. "Night of Fire" was on both ''DDR Disney Mix'' (the PS1 version) and IIDX.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ParaParaParadise