History VideoGame / PaladinsQuest

14th Jan '18 2:24:04 PM nombretomado
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A sequel, LennusII, was released in Japan in 1996, unfortunately, it was [[NoExportForYou never localized]]. The fact that it was released a month after the Nintendo 64 in Japan and the obscurity of the original in North America were probably significant factors.

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A sequel, LennusII, ''VideoGame/LennusII'', was released in Japan in 1996, unfortunately, it was [[NoExportForYou never localized]]. The fact that it was released a month after the Nintendo 64 in Japan and the obscurity of the original in North America were probably significant factors.
6th Dec '17 5:52:49 AM megamcduck
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Added DiffLines:

* MassiveRaceSelection: The main two characters are both part of the race most similar to human, but the other party slots can be filled with mercenaries from the dozen various races of the world.
8th Oct '17 11:49:47 PM Joylock
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* CrutchCharacter: Nails. He's one of the strongest mercenaries when you meet him in the Underworld thanks to his missile attack. However, he can only heal by draining enemy hit points (and for a pitiful amount), can't level up, disappears from the party if destroyed, and can only be re-recruited by going all the way back to the Underworld.

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* CrutchCharacter: Nails.Nails the ancient robot. He's one of the strongest mercenaries when you meet him in the Underworld thanks to his missile attack. However, he can only heal by draining enemy hit points (and for a pitiful amount), can't level up, disappears from the party if destroyed, and can only be re-recruited by going all the way back to the Underworld.
1st Aug '17 10:42:42 AM CosmicFerret
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* {{Retraux}}: One house is done in the style of the original DragonQuest, complete with priest sprite.

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* {{Retraux}}: One house is done in the style of the original DragonQuest, VideoGame/DragonQuestI, complete with priest sprite.
27th Mar '17 12:35:22 PM Gosicrystal
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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27th Mar '17 12:34:45 PM Gosicrystal
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* AllInARow

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* HundredPercentCompletion: Every mercenary you recruit will appear in the big party at the end of the game. To get everyone to appear, you have to recruit every single mercenary (some of whom may be [[PermanentlyMissableContent unobtainable]] if you didn't recruit them the first time you go through the area they're in). While this doesn't actually unlock anything special, it does add a bit to the ending since every merc has something unique to say to the party.
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AllInARow



* {{Bishonen}}: Zaygos turns out to be one.
** Also Duke, the LetsPlay even nicknames him "Duchess" to play on it. [[spoiler: It turns out there's a [[TheMole very good reason for this.]]]]

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* {{Bishonen}}: {{Bishonen}}:
**
Zaygos turns out to be one.
** Also Duke, the Duke. The LetsPlay even nicknames him "Duchess" to play on it. [[spoiler: It [[spoiler:It turns out there's a [[TheMole very good reason for this.]]]]



* BrokenBridge: Happens a lot.
* ButThouMust

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* BrokenBridge: Happens a lot.
*
%%* BrokenBridge
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ButThouMust



* DegradedBoss

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* %%* DegradedBoss



* DoomedHometown

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* %%* DoomedHometown



* EncounterRepellant
* EnemyWithout / TheHeartless: Suggested to be the true nature of [[spoiler: the Monsters of Dal Gran and Noi Gren.]]
* EvilOverLord: Zaygos.

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* %%* EncounterRepellant
* EnemyWithout / TheHeartless: Suggested to be the true nature of [[spoiler: the [[spoiler:the Monsters of Dal Gran and Noi Gren.]]
* %%* EvilOverLord: Zaygos.



* GlobalAirship
* GuestStarPartyMember: Several.
* HealingSpring

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* %%* GlobalAirship
* GuestStarPartyMember: Several.
*
%%* GuestStarPartyMember
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HealingSpring



* MadScientist

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* %%* MadScientist



* MechaMooks

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* %%* MechaMooks



* NominalImportance

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* %%* NominalImportance



* OneHundredPercentCompletion: Every mercenary you recruit will appear in the big party at the end of the game. To get everyone to appear you have to recruit every single mercenary (some of whom may be LostForever if you didn't recruit them the first time you go through the area they're in). While this doesn't actually unlock anything special, it does add a bit to the ending since every merc has something unique to say to the party.
* OneWingedAngel

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* OneHundredPercentCompletion: Every mercenary you recruit will appear in the big party at the end of the game. To get everyone to appear you have to recruit every single mercenary (some of whom may be LostForever if you didn't recruit them the first time you go through the area they're in). While this doesn't actually unlock anything special, it does add a bit to the ending since every merc has something unique to say to the party.
*
%%* OneWingedAngel



* OrphansPlotTrinket: Midia's crown.
* OurDragonsAreDifferent
* RandomEncounters

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* %%* OrphansPlotTrinket: Midia's crown.
* %%* OurDragonsAreDifferent
* %%* RandomEncounters



* SavingTheWorld
* SealedEvilInACan

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* %%* SavingTheWorld
* %%* SealedEvilInACan



* TookALevelInBadass: [[spoiler:The mercenary G Rasav.]]
* UndergroundLevel
* UndergroundMonkey

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* %%* TookALevelInBadass: [[spoiler:The mercenary G Rasav.]]
* %%* UndergroundLevel
* %%* UndergroundMonkey



* UnwittingPawn: [[spoiler:Chezni in the beginning.]]

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* %%* UnwittingPawn: [[spoiler:Chezni in the beginning.]]



* WalkingTheEarth

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* %%* WalkingTheEarth
5th Oct '15 1:38:20 AM Aquillion
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* HistoryRepeats: It's shown during the time travel episode that the conflict between Chezni, Midia, and Zaygos over Dal Gren is a repetition of the events that happened between Kormu, Sophie, and Gabnid 1000 years ago. Chezni and Midia are explicitly indicated to be the successors to Kormu and Sophie, and Zaygos and Gabnid share the same attack pattern as bosses.

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* HistoryRepeats: It's shown during the time travel episode that the conflict between Chezni, Midia, and Zaygos over Dal Gren is a repetition of the events that happened between Kormu, Sophie, and Gabnid 1000 years ago. Chezni and Midia are explicitly indicated to be the successors to Kormu and Sophie, and Zaygos claims to be the reincarnation of Gabnid; he and Gabnid even share the same attack pattern as bosses.
20th Aug '14 12:56:15 PM Aquillion
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* ApocalypticLog: The first hint you have that [[spoiler:Gabnid was the BigBad of his generation is when you come across an ancient laboratory deep underground and find some of these left by Sophie.]]
* AerithAndBob: The three immortals who founded civilization on Lennus are named Gabnid, Kormu, and... Sophie.
20th Aug '14 12:51:51 PM Aquillion
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* LostTechnology

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* LostTechnologyLostTechnology: At one point in the game, you have to go on a quest for some ancient, powerful weapons that will let you defeat a dangerous enemy. One of them turns out to be [[spoiler:a rocket launcher.]]
20th Aug '14 12:50:04 PM Aquillion
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* SwordOfPlotAdvancement

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* SwordOfPlotAdvancementSwordOfPlotAdvancement: The Sword of Kormu. Twice. [[spoiler:And you ultimately don't get to use it for the purpose you originally intended, since it breaks the first time you fight Zaygos with it.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PaladinsQuest