History VideoGame / Outland

14th Jun '17 4:36:12 AM Fyrmer
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* ActionBomb: The Kamikazer enemies will rush the player and explode.
11th Jun '17 8:15:10 AM Fyrmer
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* AnAxeToGrind: Some of the humanoid enemies wield them.
11th Jun '17 8:02:46 AM Fyrmer
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* BigCreepyCrawlies: A great many enemies are large spiders and insects.
11th Jun '17 8:01:35 AM Fyrmer
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* CarryABigStick: The Golem boss wields an enormous stone club.


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* {{Golem}}: The first boss is a gigantic Golem who was created as a GuardianEntity.
6th Jun '17 9:52:32 AM AzureSeas
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* XMeetsY: ''Videogame/{{Ikaruga}}'' meets the 2D ''Franchise/PrinceOfPersia'' and ''Franchise/{{Metroid}}'' games.
20th May '16 4:41:48 PM nombretomado
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''Outland'' is an adventure platformer game, developed by Creator/{{Housemarque}} and published by Ubisoft for the XboxLiveArcade and {{Playstation 3}} and published by Housemarque themselves on UsefulNotes/{{Steam}}. It is known for combining {{Metroidvania}}, BulletHell and [[PlatformGame platforming]], and is heavily influenced by ''Videogame/{{Ikaruga}}''.

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''Outland'' is an adventure platformer game, developed by Creator/{{Housemarque}} and published by Ubisoft for the XboxLiveArcade UsefulNotes/XboxLiveArcade and {{Playstation 3}} UsefulNotes/PlayStation3 and published by Housemarque themselves on UsefulNotes/{{Steam}}. It is known for combining {{Metroidvania}}, BulletHell and [[PlatformGame platforming]], and is heavily influenced by ''Videogame/{{Ikaruga}}''.
27th May '15 7:49:05 PM nombretomado
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[[caption-width-right:315:{{Ikaruga}}, eat your heart out.]]

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[[caption-width-right:315:{{Ikaruga}}, [[caption-width-right:315:VideoGame/{{Ikaruga}}, eat your heart out.]]



* OrangeBlueContrast: Just look at the box art or any screenshot, it's a relentless barrage of orange and teal. Because the gameplay asks for two contrasting colors, and black and white were already taken by ''{{Ikaruga}}'', it is somewhat understandable.

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* OrangeBlueContrast: Just look at the box art or any screenshot, it's a relentless barrage of orange and teal. Because the gameplay asks for two contrasting colors, and black and white were already taken by ''{{Ikaruga}}'', ''VideoGame/{{Ikaruga}}'', it is somewhat understandable.
24th Nov '14 8:49:10 AM cptnoremac
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* CollectionSidequest: Of the usual "hidden item" variety. Most of the time you just get some concept art out of it, although you do ultimately get the ability to stick to walls longer, reveal all large money pots in the game and double the strenght of your melee attack if you get enough of them.

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* CollectionSidequest: Of the usual "hidden item" variety. Most of the time you just get some concept art out of it, although you do ultimately get the ability to stick to walls longer, reveal all large money pots in the game and double the strenght strength of your melee attack if you get enough of them.



* TheDragon: [[CaptainObvious The Dragon]].



* FreeFallFight: Against the witch boss.



%%* ReversePolarity

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%%* ReversePolarity* ReversePolarity: The main gimmick of the game.



%%* SilentProtagonist

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%%* SilentProtagonist* SilentProtagonist: It's implied that he can speak, but it's never seen or heard except for the occasional grunt.
25th Oct '14 8:45:40 PM NeoChaos
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''Outland'' is an adventure platformer game, developed by Creator/{{Housemarque}} and published by Ubisoft for the XboxLiveArcade and {{Playstation 3}} as a downloadable budget title. It is known for combining {{Metroidvania}}, BulletHell and [[PlatformGame platforming]], and is heavily influenced by ''Videogame/{{Ikaruga}}''.

to:

''Outland'' is an adventure platformer game, developed by Creator/{{Housemarque}} and published by Ubisoft for the XboxLiveArcade and {{Playstation 3}} as a downloadable budget title.and published by Housemarque themselves on UsefulNotes/{{Steam}}. It is known for combining {{Metroidvania}}, BulletHell and [[PlatformGame platforming]], and is heavily influenced by ''Videogame/{{Ikaruga}}''.
23rd Aug '13 10:40:53 AM dna
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* EverythingTryingToKillYou: Spiders, flowers, bugs, you name it: if it's ColorCodedForYourConvinience and not inanimate, chances are it's going to either eat you or shoot a lot of bullets at you and then eat you.

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* EverythingTryingToKillYou: Spiders, flowers, bugs, you name it: if it's ColorCodedForYourConvinience ColorCodedForYourConvenience and not inanimate, chances are it's going to either eat you or shoot a lot of bullets at you and then eat you.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Outland