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* WhamLine: In Season 2's Normal Mode, Alpha casually mentions that [[spoiler:the recent fiend war is actually the second war fiends have waged, the first having happened during Ivanez I's time]].
* WizardingSchool: Magnolia Magic Academy is an academy city made [[MagicalSociety by mages and for mages]], having been built on an Ark-class dungeon that floats up somewhere in the stratosphere. The curriculum there is essentially no different from colleges and universities, only with a lot more magic and its associated dangers, a prevalent sense of superiority over non-mages, and the amoral obsession of those deep in their research.

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* WhamLine: WhamLine:
** There was never a given reason why fiends suddenly attacked White Falcon and its alliance.
In Season 2's Normal 1's Hard Mode, Eliza mentions that there is a reason: [[spoiler:Scientific Inheritance, such that all fiends have an instinctive aversion towards it. Eliza's side story shows that the fiends attacked for the sake of destroying Scientific Inheritance, though the why of it remains unknown.]]
** In Season 2,
Alpha casually mentions that [[spoiler:the recent fiend war is actually the second war fiends have waged, the first having happened during Ivanez I's time]].
* WizardingSchool: Magnolia Magic Academy is an academy city made [[MagicalSociety by mages and for mages]], having been built on an Ark-class dungeon that floats up somewhere in the stratosphere. The curriculum there is essentially no different from colleges and universities, only with a lot more magic and its associated dangers, a prevalent sense of superiority over non-mages, and the amoral obsession of those deep in their research.research.
* YouDontLookLikeYou: As part of an update, Heroes Eva, Tanya, and Idith have their appearances revamped.

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Replaced Jiggle Physics with Gainaxing.


* {{Gainaxing}}: The bouncing physics apply to almost every girl with a noticeable bust in their animations (excepting [[HyperactiveSprite idle stances]]), becoming more notable the larger the size.



* JigglePhysics: Almost every girl with a noticeable bust is bound to make their chests flounder in motion.

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** The world where K comes from appears to be [[CrapsackWorld an Earth that has faced an apocalypse]], where public order has broken down as humanity faces an alien threat called "irregulars", parasites that can take over people to infiltrate humans and mutate into building-sized monsters. From the sounds of it, it's like ''Literature/RebuildWorld'' meets ''Manga/{{Parasyte}}''.
** There is an Earth that at least matches our Earth in terms of timeline and normality, where there's no big threat or special feature, which is where Earthlings like Jihoon Kim, Vera, Naru Kang, and Hanbyul Lee come from. It's unknown whether it's the exact same Earth though, given that Vera played a VRMMORPG, the kind that our Earth has yet to develop.

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** The world where K comes from appears to be [[CrapsackWorld an Earth that has faced an apocalypse]], where public order has broken down as humanity faces an alien threat called "irregulars", parasites that can take over people to mimic and infiltrate humans and mutate into building-sized monsters.monsters, forcing constant suspicion of whether a person has been taken over a necessity. From the sounds of it, it's like ''Literature/RebuildWorld'' meets ''Manga/{{Parasyte}}''.
** There is an Earth that at least matches our Earth in terms of timeline and normality, where there's no big threat or special feature, which is where Earthlings like Jihoon Kim, Vera, Naru Kang, and Hanbyul Lee come from. It's unknown whether from.
** Vera comes from a world where pollution is so horrid
it's common to stay indoors, but has the exact same Earth though, given that Vera played advanced technology to make a VRMMORPG, the kind that our VRMMORPG one can immerse themselves in--a one-for-one premise of ''Literature/Overlord2012''.
** One
Earth has yet to develop.been taken over by a cult. [[spoiler:Finn the Shark came from this one.]]

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** Stella's [[spoiler:Quirk and the true mastermind behind K and Tanya's betrayal]]. There are several times during Season 1's Normal Mode when her capabilities are remarked on, most notably Laplace mentioning the many times the princess dodged assassinations and made that bordered on foresight, and Veronica's suspicions about the drastic change in her personality from a loving princess to a sadistic tyrant. [[spoiler:Stella's Quirk is revealed in the end to be future sight, but it's not until Hard Mode, where more damning clues such as Lisha seeing two different types of mana in "Stella" that it's confirmed that an Earthling spirit has taken over her body.]]

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** Stella's [[spoiler:Quirk and the true mastermind behind K and Tanya's betrayal]]. There are several times during Season 1's Normal Mode when her capabilities are remarked on, most notably Laplace mentioning the many times the princess dodged dozens of assassinations and made decisions that bordered on foresight, and Veronica's suspicions about the drastic change in her personality from a loving princess to a sadistic tyrant. [[spoiler:Stella's Quirk is revealed in the end to be future sight, {{precognition}}, but it's not until Hard Mode, where more damning clues such as Lisha seeing two different types of mana in "Stella" that it's confirmed that an Earthling spirit has taken over her body.]]



* ShroudedInMyth: There are a number of mysteries surrounding the Scientific Inheritance, especially with dungeons being closer to sci-fi labs and who or what sort of {{Precursors}} were behind them. These get elucidated by the oldest automatons; in Season 2's Normal Mode, Alpha hints at the dungeons being something else. Iota's side story [[TheReveal elaborates on some of this]]: [[spoiler:the "dungeons" were actually ships that had fallen during the war between Alpha and Iota when the former sided with Ivanez I and humanity, with Terminus Isle being a result of their final battle.]]


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* WhamEpisode: Iota's side story answers a number of mysteries surrounding the Scientific Inheritance, especially why dungeons seem closer to sci-fi labs and why White Falcon has numerous dungeons; in Season 2's Normal Mode, Alpha hints at the dungeons being something else. [[spoiler:The "dungeons" are actually ships that had fallen during the war between Alpha's and Iota's fleets when the former sided with Ivanez I and humanity, with Terminus Isle being a result of their final battle.]]
* WhamLine: In Season 2's Normal Mode, Alpha casually mentions that [[spoiler:the recent fiend war is actually the second war fiends have waged, the first having happened during Ivanez I's time]].

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** In a meta sense for both the main story and gameplay, K's team grows to have himself (Defender), Eva (Healer), Lisha (Mage), and Snow (Ranger). Now if only there was a Striker, and then there'd be a complete set, but the four-Hero team limits would have prevented that. [[spoiler:In Season 1's Hard Mode, K gets a Striker, though unexpectedly, it's Idith who joins in place of Lisha.]]

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** In a meta sense for both the main story and gameplay, K's team grows to have himself (Defender), (a Defender), Eva (Healer), Lisha (Mage), and Snow (Ranger). Now if only there was a Striker, and then there'd be a complete set, but the four-Hero team {{cap}} limits would have prevented that. [[spoiler:In Season 1's Hard Mode, K gets a Striker, though unexpectedly, it's Idith who joins in place of Lisha.]]
* GameplayAndStoryIntegration: The recommended power rating of the main story's Normal and Hard Modes correlate with the quality of enemies, what allies K has during those fights, and his circumstances.
** In Season 1's Normal Mode, he is under Stella's radar, found allies (unwillingly at first), and faces enemies appropriately suited to his weak state [[WorfHadTheFlu for various reasons]]. In the Hard Mode, [[spoiler:Stella rewinds time with her memories of the first timeline intact and plays her cards against K accordingly, yet not only was K able to retain his strengthened body, but [[ThePowerOfFriendship the connections he formed with other people along the way]], first timeline and present, made their way back to him as a united force towards the end; his Quirk revealed to be the power to bring out potential in people K is connected to played no small part in why his companions were strong for the task]].
** In Season 2's Normal Mode, he and [[spoiler:Alpha]] are mostly around other people like Saeran and, later, Notia. [[spoiler:Towards the end when they have to stop Astei from transmogrifying, it's just him, Alpha, and Notia to take on Sterope, a bunch of inquisitors, and finally the Demiurge Astei.
]]

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* {{Foreshadowing}}:
** Stella's [[spoiler:Quirk and the true mastermind behind K and Tanya's betrayal]]. There are several times during Season 1's Normal Mode when her capabilities are remarked on, most notably Laplace mentioning the many times the princess dodged assassinations and made that bordered on foresight, and Veronica's suspicions about the drastic change in her personality from a loving princess to a sadistic tyrant. [[spoiler:Stella's Quirk is revealed in the end to be future sight, but it's not until Hard Mode, where more damning clues such as Lisha seeing two different types of mana in "Stella" that it's confirmed that an Earthling spirit has taken over her body.]]
** In a meta sense for both the main story and gameplay, K's team grows to have himself (Defender), Eva (Healer), Lisha (Mage), and Snow (Ranger). Now if only there was a Striker, and then there'd be a complete set, but the four-Hero team limits would have prevented that. [[spoiler:In Season 1's Hard Mode, K gets a Striker, though unexpectedly, it's Idith who joins in place of Lisha.]]



** A number of playable Heroes in the main story [[spoiler:die by the end of Season 1's Normal Mode, the death toll counting Iris, Francesca, Maxwell, and Stella. It's excused when the time regression happens in Hard Mode, not only bringing back everyone to life but keeping them alive after it's end, but Francesca ''still'' dies and remains playable]].
** It's possible to [[MirrorMatch pit Heroes against themselves]] in battles.

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** A number of playable Heroes in the main story [[spoiler:die by the end of Season 1's Normal Mode, the death toll counting Tanya, Iris, Francesca, Maxwell, and Stella. It's excused when the time regression happens in Hard Mode, not only bringing back everyone to life but keeping them alive after it's end, end (though in Tanya's case, she was already alive as seen in the Skyward Tower storyline), but Francesca ''still'' dies and remains playable]].
** It's possible to [[MirrorMatch pit Heroes against themselves]] in battles.battles, no restrictions whatsoever (unless you count Skyward Tower, where it's stated that those were just clones).



* LostTechnology: "Scientific Inheritance" is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores; dungeon cores themselves have broad uses in order to grant a person's wishes the best they can, including empowerment, conjuring matter (and cloning), and full-body transformation. Application of this technology so far has been very limited, such as people contracted to dungeon cores like Jihoon and Veronica, Magnolia Magic Academy having been built on a dungeon and reconfiguring a portal network to use mana, Maxwell Libragear turning himself into a cyborg. Regardless, no one really knows how or why they're there, let alone who made them.

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* LostTechnology: "Scientific Inheritance" is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores; dungeon cores themselves have broad uses in order to grant a person's wishes the best they can, including empowerment, conjuring matter (and cloning), and full-body transformation. Application of this technology so far has been very limited, such as people contracted to dungeon cores like Jihoon and Veronica, Magnolia Magic Academy having been built on a dungeon and reconfiguring a portal network to use mana, and Maxwell Libragear turning himself into a cyborg. Regardless, no one really knows how or why they're there, let alone who made them.



* StandardFantasyRaces: So far, there's [[HumansAreAverage humans]], [[OurElvesAreDifferent elves (with sub-races based on different environments)]], [[LittleBitBeastly demibeasts]], [[DemonLordsAndArchdevils fiends]], and [[RidiculouslyHumanRobots automatons]].

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* StandardFantasyRaces: So far, there's [[HumansAreAverage humans]], [[OurElvesAreDifferent elves (with sub-races based on different environments)]], [[LittleBitBeastly demibeasts]], [[DemonLordsAndArchdevils fiends]], and [[RidiculouslyHumanRobots automatons]].automatons]], and long-extinct dragons (save for one turned humanoid).

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The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Battles are conducted as TurnBasedCombat, where character initiative is dependent on a speed stat and is shown on a VisualInitiativeQueue, and they take turns using a skill until one side is depleted of HP. Each hero has three skills, the first being a basic attack, the second a skill that can be either active or passive, and the third as a game-changing ultimate skill, the latter two having cooldowns after use. Of note are two systems that can be activated at the player's discretion: Skill Burst, which can boost a hero's skill up to three levels that requires Action Points to use, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.

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The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Battles are conducted as TurnBasedCombat, where character initiative is dependent on a speed stat and is shown on a VisualInitiativeQueue, and they take turns using a skill until one side is depleted of HP. Each hero has three skills, the first being a basic attack, the second a skill that can be either active or passive, and the third as a game-changing [[SecretArt ultimate skill, skill]], the latter two having cooldowns after use. Of note are [[LimitBreak two systems that can be activated at the player's discretion: discretion]]: Skill Burst, which can boost boosts a hero's skill up to three levels that requires proportional costs of Action Points to use, and [[CombinationAttack Skill Chain, Chain]], which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.


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* CombinationAttack: The Dual Attack and the Skill Chain, both of the rapid succession style:
** Dual Attack is an effect that causes one Hero's attack to be followed up by the one with the strongest attack power in the team. One way it appears is being a passive effect, which usually comes with a percentage chance of activation (unless it has been upgraded); the other is through a Skill Burst, which guarantees a Dual Attack.
** A Skill Chain is an active ability that causes all four Heroes to attack at once the moment enough Chain Points are gathered for a charge, unleashing effects unique to each Hero. Chain Points are earned upon a Hero's turn, though the amount depends on the number of elements in the team (4 CP for one element in a team, 5 CP for two same elements, 7 CP for three, and 8 CP for four of the same element), and can only be performed if all four Heroes can act on their turn and are alive.


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* SaintlyChurch: Based in Sacreed is the Church of Nepos, a church worshipping a pantheon based on the sky known as the Twelve Divines. The believers actually uphold the Cloud God as the most important because all the other Divines are essentially extensions of Their power (like how lightning can come from thunderclouds and the sun's rays can be blocked by clouds). While their teachings promote goodness to all, a majority of believers are [[KnightTemplar closer to fanatics who use their teachings as excuses for wrongdoin]], brainwash children to uphold their beliefs and nothing else, and there have been [[CorruptChurch cases of corruption and abuse of power]]. And that's not getting into [[HeWhoFightsMonsters their hate for fiends]], having [[FreudianExcuse taken the worst of the fiends' invasion during the war]].
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** Sacreed is [[TheTheocracy a theocracy]] set in an archipelago, its citizens being believers in a single true god, Nepos. It's fairly reminiscent of UsefulNotes/ThePapalStates.

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** Sacreed is [[TheTheocracy a theocracy]] set in an archipelago, its citizens being believers in a single true god, Nepos. pantheon known as the Twelve Divines. It's church is fairly reminiscent of UsefulNotes/ThePapalStates.UsefulNotes/ThePapalStates, though the location and pantheon are more closer to the [[UsefulNotes/AncientGreece Aegean Islands of Greece and their Twelve Olympians]].

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** Sacreed is [[TheTheocracy a theocracy]] fairly reminiscent of UsefulNotes/ThePapalStates, its citizens being believers and priestly devotees in a single true god.

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** Sacreed is [[TheTheocracy a theocracy]] fairly reminiscent of UsefulNotes/ThePapalStates, set in an archipelago, its citizens being believers and priestly devotees in a single true god.god, Nepos. It's fairly reminiscent of UsefulNotes/ThePapalStates.



** Assuming that K is the stand-in for the player, there's a lot of cases where recruited heroes wouldn't make sense being around him, let alone being there in person chronologically. [[spoiler:Francesca]] for example is an antagonist who even dies in the story and yet remains available as a playable hero, and busy people like Maxwell, the dean of Magnolia, or Knight Commander Veronica would have to have inexplicably free time tagging along with K. Of course, for the sake of gameplay, these are AcceptableBreaksFromReality.
** It's possible to [[MirrorMatch pit heroes against themselves]] in battles.
* GreatOffscreenWar: The "war against the fiends" is as it sounds, in which the White Falcon was the leader of the forces allied against the fiends and whom K had fought against as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved.

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** Assuming that K is the stand-in for the player, there's a lot of cases where recruited heroes wouldn't make sense being around him, let alone being there in person chronologically. [[spoiler:Francesca]] [[spoiler:Francesca and Maxwell]] for example is an antagonist who even dies in the story and yet remains available as a playable hero, are unforgivable antagonists, and busy people like Maxwell, the dean of Magnolia, or Knight Commander Veronica would have to have had inexplicably free time tagging along with K. Of course, for the sake of gameplay, these are AcceptableBreaksFromReality.
** A number of playable Heroes in the main story [[spoiler:die by the end of Season 1's Normal Mode, the death toll counting Iris, Francesca, Maxwell, and Stella. It's excused when the time regression happens in Hard Mode, not only bringing back everyone to life but keeping them alive after it's end, but Francesca ''still'' dies and remains playable]].
** It's possible to [[MirrorMatch pit heroes Heroes against themselves]] in battles.
* GreatOffscreenWar: The "war against the fiends" is as it sounds, fiends", in which the White Falcon was the leader of the forces allied against the fiends said fiends--Sacreed, Magnolia, and whom some demibeasts--and K had fought against in as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat find an Ark-class core to summon a titanic golem that defeated the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved.involved, moreso Sacreed. [[spoiler:Alpha reveals that that was actually the second war, and there was a first one thousand years ago, during the time of Ivanez I, when the fiends fought to destroy the Scientific Inheritance the non-fiends had because of some unknown threat it posed to Mirsha.]]

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** Strikers are your primary damage dealers. They gain a determined amount of AP from attacking enemies with any skill.
** Mages have skills that tend to inflict debuffs and target multiple enemies. They earn AP by casting skills, the amount differing based on the skill used.
** Rangers boast a high Speed stat that lets them take initiative ahead of allies and enemies. They gain AP upon their turn
** Defenders take the brunt of the damage all other types can't take, sometimes having a skill to taunt enemies, defensively buff their team, or hamstring enemy attack power. They are given AP whenever they are hit by an enemy attack.
** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs to provide team stability. They gain AP whenever an ally takes damage.

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** Strikers are your primary damage dealers. They gain a determined amount generate 5 AP at the start of their turn as well as 20 AP from attacking enemies with any skill.
skill, and have a 5% increase in Critical Hit Chance.
** Mages have skills that tend to inflict debuffs and target multiple enemies. They earn generate 5 AP at the start of their turn in addition to earning AP by casting skills, the amount differing based on the skill used.
used[[note]]amounts are shown by viewing skills[[/note]].
** Rangers boast a high Speed stat that lets them take initiative ahead of allies and enemies. They Unlike the other types, they gain 20 AP upon their turn
** Defenders take the brunt of the damage all other types can't take, sometimes having a skill to taunt enemies, defensively buff their team, or hamstring enemy attack power. They generate 5 AP at the start of their turn and are given AP 35 more whenever they are hit by an enemy attack.
attack, as well as a 15% increase to their Defense stat.
** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs to provide team stability. They generate 5 AP at the start of their turn and gain 25 AP whenever an ally takes damage.damage, and have health increased by 10%.


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* ShroudedInMyth: There are a number of mysteries surrounding the Scientific Inheritance, especially with dungeons being closer to sci-fi labs and who or what sort of {{Precursors}} were behind them. These get elucidated by the oldest automatons; in Season 2's Normal Mode, Alpha hints at the dungeons being something else. Iota's side story [[TheReveal elaborates on some of this]]: [[spoiler:the "dungeons" were actually ships that had fallen during the war between Alpha and Iota when the former sided with Ivanez I and humanity, with Terminus Isle being a result of their final battle.]]
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* ItemCrafting: Gaining access to Kate's Workshop (which costs five Antimatter) allows for crafting armor, weapons, accessories, and consumables. Crafting equipment requires materials from Special Requests, and there are various upgrades you have to go through before you can begin crafting high-starred equipment, improving the chances of gaining high-tier equipment, and reducing costs.


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* LoreCodex: There is an archive section that keeps track of all the heroes, story scenarios (except event stories for the moment), [=CGs=], unique equipment, and so on. Heroes in particular have their skills revealed but their profile hidden until they are recruited; [[CharacterNarrator these profiles are notably written by Eva]], though others are filled in for by another unnamed writer. [[spoiler:That writer is Alpha, seeing as Eva has been deactivated and these characters are introduced around the time of Season 2.]]


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* StoryBreadcrumbs: The main story only covers the immediate situation surrounding K, with other tidbits about the setting and its characters only found in Side Stories and events.

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* DefeatMeansPlayable: Stella and the Demiurge Heroes will not be available for recruitment until you complete Season 1's Normal Mode.



** [=Ful.Mi.NATION=] is a country set in an icy land, boasting the most advanced science-based technology compared to White Falcon and Sacreed, being a blatant mirror of [[GloriousMotherRussia Russia with all the stereotypes associated with it]], especially patriotism.

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** [=Ful.Mi.NATION=] is a country set in an icy a snowy land, boasting the most advanced science-based technology compared to White Falcon and Sacreed, being a blatant mirror of [[GloriousMotherRussia Russia with all the stereotypes associated with it]], especially patriotism.

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* AnAdventurerIsYou: Heroes are classed into one of five Battle Types that not only determine team roles, but also how they gain AP for Burst Skills: Striker, Mage, Ranger, Defender, and Healer.
** Strikers are damage dealers, sharing the role with Mages. They gain a determined amount of AP from attacking enemies with any skill.
** Mages are damage dealers in the same vein as Strikers, though they earn AP by casting skills, the amount differing based on the skill used.
** Rangers primarily deal damage, though they boast a high Speed stat that lets them take initiative ahead of allies and enemies. They gain AP upon their turn

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* AnAdventurerIsYou: Heroes are classed into one of five Battle Types that not only determine team roles, but also how they gain AP for Burst Skills: Striker, Mage, Ranger, Defender, Defender and Healer.
** Strikers are your primary damage dealers, sharing the role with Mages.dealers. They gain a determined amount of AP from attacking enemies with any skill.
** Mages are damage dealers in the same vein as Strikers, though they have skills that tend to inflict debuffs and target multiple enemies. They earn AP by casting skills, the amount differing based on the skill used.
** Rangers primarily deal damage, though they boast a high Speed stat that lets them take initiative ahead of allies and enemies. They gain AP upon their turn



** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs. They gain AP whenever an ally has taken damage.

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** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs. debuffs to provide team stability. They gain AP whenever an ally has taken takes damage.


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* DamagerHealerTank: Strikers, Mages, and Rangers are the Damagers, [[ShapedLikeItself Healers are Healers]], and Defenders are Tanks.

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* ArbitraryHeadcountLimit: You can only have up to four heroes in a squad. This is the same for normal enemies, excepting singular massive raid-style bosses.

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* ArbitraryHeadcountLimit: You can only have up to four heroes in a squad. This is the same for most normal enemies, excepting singular massive raid-style bosses.enemies and some bosses.
* BreakMeter: All bosses have a Weakness Gauge that can be decreased through hero attacks, though the amount depends on the skill used and can be improved through upgrades. Once the gauge is depleted, the boss enters a break state where they cannot act until their next turn, receive more damage and are more vulnerable to debuffs; Skill Chains are intended for this, which can fit in more gauge damage in one turn compared to hero skills, and shut down the boss's Enrage state and its skill from being used.



* ElementalRockPaperScissors: Each hero has one of five elements: Fire, Water, Earth, Light, and Dark, where heroes with an elemental advantage over an enemy's element deals more damage and takes less from said enemy--Fire beats Earth, Earth beats Water, and Water beats Fire; [[MutualDisadvantage Light and Dark deal more damage to each other]]. [[ColorCodedElements Elements are identified by color]], Fire being red, Water blue, Earth green, Light yellow, and Dark purple.

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* ElementalRockPaperScissors: Each hero has one of five elements: Fire, Water, Earth, Light, and Dark, where heroes with an elemental advantage over an enemy's element deals 20% more damage and takes less from said enemy--Fire beats Earth, Earth beats Water, and Water beats Fire; [[MutualDisadvantage Light and Dark deal more damage to each other]]. [[ColorCodedElements Elements are identified by color]], Fire being red, Water blue, Earth green, Light yellow, and Dark purple.purple.
* FantasyCounterpartCulture:
** The Kingdom of the White Falcon is a classic [[MedievalEuropeanFantasy European-style medieval nation]], governed by a monarchy and protected by knights. It's relatively free compared to all the other nations, especially with the presence of adventurers and dungeons.
** Sacreed is [[TheTheocracy a theocracy]] fairly reminiscent of UsefulNotes/ThePapalStates, its citizens being believers and priestly devotees in a single true god.
** [=Ful.Mi.NATION=] is a country set in an icy land, boasting the most advanced science-based technology compared to White Falcon and Sacreed, being a blatant mirror of [[GloriousMotherRussia Russia with all the stereotypes associated with it]], especially patriotism.
** The Golden Nation of Eseph is a mysterious isolationist nation founded in a desert across an ocean. It is ruled by Iota, who herself is an [[AncientEgypt Egyptian reference]] to the god Anubis.



* TrappedInAnotherWorld: A common, though unexplained phenomenon observed by Mirshians is the appearance of Earthlings, people who are transported over from their worlds through mysterious means. These methods known so far are [[SummoningRitual summoning]] (an intentional act like Stella summoning K), transference (a random transportation), [[ReincarnateInAnotherWorld reincarnation]] (rebirth in another form with memories intact, Vera and Valentine being examples) and dispossession (the Earthling's soul replacing that of a deceased Mirshian [[spoiler:or sharing it like in Stella's case]]). Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.

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* TrappedInAnotherWorld: A common, though unexplained phenomenon observed by Mirshians is the appearance of Earthlings, people who are transported over from their worlds through mysterious means. These methods known so far are [[SummoningRitual summoning]] (an intentional act like Stella summoning K), transference (a random transportation), [[ReincarnateInAnotherWorld reincarnation]] (rebirth in another form with memories intact, Vera and Valentine being examples) and dispossession (the Earthling's soul replacing that of a deceased Mirshian [[spoiler:or sharing it like in Stella's case]]). Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.process.
* WizardingSchool: Magnolia Magic Academy is an academy city made [[MagicalSociety by mages and for mages]], having been built on an Ark-class dungeon that floats up somewhere in the stratosphere. The curriculum there is essentially no different from colleges and universities, only with a lot more magic and its associated dangers, a prevalent sense of superiority over non-mages, and the amoral obsession of those deep in their research.
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When the team does retrieve the core, Stella hugs K in gratefulness--only for her to fatally stab him in order to activate the dungeon core, followed by Tanya being cut down by Francesca. As the laughing princess's true colors were revealed, K swore [[{{Revenge}} vengeance]] as he fell into the dungeon's depths.

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When the team does retrieve the core, Stella hugs K in gratefulness--only for her to fatally stab him in order to activate the dungeon core, followed by Tanya being cut down by Francesca. As the laughing princess's [[BitchInSheepsClothing true colors were revealed, revealed]], K swore [[{{Revenge}} vengeance]] as he fell into the dungeon's depths.



The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Each hero has three skills, the first being a basic attack, the second a skill that can be either active or passive, and the third as a game-changing ultimate skill. Of note are two systems that can be activated at the player's discretion: Skill Burst, which can boost a hero's skill up to three levels that requires Action Points to use, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.

to:

The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Battles are conducted as TurnBasedCombat, where character initiative is dependent on a speed stat and is shown on a VisualInitiativeQueue, and they take turns using a skill until one side is depleted of HP. Each hero has three skills, the first being a basic attack, the second a skill that can be either active or passive, and the third as a game-changing ultimate skill.skill, the latter two having cooldowns after use. Of note are two systems that can be activated at the player's discretion: Skill Burst, which can boost a hero's skill up to three levels that requires Action Points to use, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.
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* AnAdventurerIsYou: Heroes are classed into one of five Battle Types that not only determine team roles, but also how they gain AP for Burst Skills: Striker, Mage, Ranger, Defender, and Healer.
** Strikers are damage dealers, sharing the role with Mages. They gain a determined amount of AP from attacking enemies with any skill.
** Mages are damage dealers in the same vein as Strikers, though they earn AP by casting skills, the amount differing based on the skill used.
** Rangers primarily deal damage, though they boast a high Speed stat that lets them take initiative ahead of allies and enemies. They gain AP upon their turn
** Defenders take the brunt of the damage all other types can't take, sometimes having a skill to taunt enemies, defensively buff their team, or hamstring enemy attack power. They are given AP whenever they are hit by an enemy attack.
** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs. They gain AP whenever an ally has taken damage.

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* AdventureGuild: The International Adventurers' Guild which the receptionist Cindy is a part of caters to adventurers that do all manner of jobs, often to delve into dungeons and highly dangerous places like the cryptid-ridden, freak weathers of Terminus Isle. It is accepting of anyone who can fight, which makes it convenient for Earthling Rin, who joined since she had no means of earning money upon her arrival.



* LostTechnology: "Scientific Inheritance" is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores; dungeon cores themselves have broad uses in order to grant a person's wishes the best they can, including empowerment, conjuring matter (and cloning), and full-body transformation. Application of this technology so far has been very limited, such as people contracted to dungeon cores like Jihoon and Veronica, Magnolia Magic Academy having been built on a dungeon and reconfiguring a portal network to use mana, Maxwell Libragear turning himself into a cyborg, no one really knows how or why they're there, let alone who made them.

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* LostTechnology: "Scientific Inheritance" is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores; dungeon cores themselves have broad uses in order to grant a person's wishes the best they can, including empowerment, conjuring matter (and cloning), and full-body transformation. Application of this technology so far has been very limited, such as people contracted to dungeon cores like Jihoon and Veronica, Magnolia Magic Academy having been built on a dungeon and reconfiguring a portal network to use mana, Maxwell Libragear turning himself into a cyborg, cyborg. Regardless, no one really knows how or why they're there, let alone who made them.
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* TrappedInAnotherWorld: A common, though unexplained phenomenon observed by Mirshians is the appearance of Earthlings, people who are transported over from their worlds through magical means including transference and reincarnation. Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.

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* TrappedInAnotherWorld: A common, though unexplained phenomenon observed by Mirshians is the appearance of Earthlings, people who are transported over from their worlds through magical means including mysterious means. These methods known so far are [[SummoningRitual summoning]] (an intentional act like Stella summoning K), transference (a random transportation), [[ReincarnateInAnotherWorld reincarnation]] (rebirth in another form with memories intact, Vera and reincarnation.Valentine being examples) and dispossession (the Earthling's soul replacing that of a deceased Mirshian [[spoiler:or sharing it like in Stella's case]]). Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.
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** The world where K comes from appears to be [[CrapsackWorld an Earth that has faced an apocalypse]], where public order has broken down as humanity faces an alien threat called "irregulars", parasites that can take over people to infiltrate humans and mutate into building-sized monsters.

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** The world where K comes from appears to be [[CrapsackWorld an Earth that has faced an apocalypse]], where public order has broken down as humanity faces an alien threat called "irregulars", parasites that can take over people to infiltrate humans and mutate into building-sized monsters. From the sounds of it, it's like ''Literature/RebuildWorld'' meets ''Manga/{{Parasyte}}''.



** The world of Soulslayers Rin, Ame, and Akari is something the likes of ''Manga/BlueExorcist'' and ''Manga/JujutsuKaisen'', where Soulslayers are exorcists who have pledged themselves to a lord for power and use it to defend society by eliminating yokai and evil spirits.

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** The world of Soulslayers Rin, Ame, and Akari is something the likes of ''Manga/BlueExorcist'' ''Manga/TwinStarExorcists'' and ''Manga/JujutsuKaisen'', where Soulslayers are exorcists who have pledged themselves to a lord for power and use it to defend society by eliminating [[DemonSlaying slaying yokai and evil spirits.spirits]].



* LostTechnology: The Scientific Inheritance is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores. Though a treasure trove for adventurers who delve into the dungeons, finding and selling such artifacts, no one really knows how or why they're there, let alone who made them.

to:

* LostTechnology: The Scientific Inheritance "Scientific Inheritance" is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters called "guardians", who slay any intruders to be converted into antimatter that go into powering said cores. Though cores; dungeon cores themselves have broad uses in order to grant a treasure trove for adventurers who delve person's wishes the best they can, including empowerment, conjuring matter (and cloning), and full-body transformation. Application of this technology so far has been very limited, such as people contracted to dungeon cores like Jihoon and Veronica, Magnolia Magic Academy having been built on a dungeon and reconfiguring a portal network to use mana, Maxwell Libragear turning himself into the dungeons, finding and selling such artifacts, a cyborg, no one really knows how or why they're there, let alone who made them.
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** The world where K comes from appears to be [[CrapsackWorld an Earth that has faced an apocalypse]], where public order has broken down as humanity faces an alien threat called "irregulars", parasites that can take over people to infiltrate humans and mutate into building-sized monsters.
** There is an Earth that at least matches our Earth in terms of timeline and normality, where there's no big threat or special feature, which is where Earthlings like Jihoon Kim, Vera, Naru Kang, and Hanbyul Lee come from. It's unknown whether it's the exact same Earth though, given that Vera played a VRMMORPG, the kind that our Earth has yet to develop.
** The world of Soulslayers Rin, Ame, and Akari is something the likes of ''Manga/BlueExorcist'' and ''Manga/JujutsuKaisen'', where Soulslayers are exorcists who have pledged themselves to a lord for power and use it to defend society by eliminating yokai and evil spirits.

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* AdventureFriendlyWorld: [[CrapsaccharineWorld Mirsha is not a safe place to live.]] There's always some kind of person stirring up trouble, monsters are a threat everywhere, and Earthlings with their powerful Quirks is usually a sign something's going to happen, their fault or not. Of particular interest are dungeons which contain dungeon cores and advanced, unknown technology from ancient times called Scientific Inheritance, possessing power bordering on magic. All in all, such incidents are also opportunities for some kind of adventure, moreso for professional adventurers.

to:

* AdventureFriendlyWorld: [[CrapsaccharineWorld Mirsha is not a safe place to live.live in.]] There's always some kind of person stirring up trouble, monsters are a threat everywhere, and Earthlings with their powerful Quirks is are usually a sign something's going to happen, their fault or not. Of particular interest are dungeons which contain dungeon cores and advanced, unknown technology from ancient times called Scientific Inheritance, possessing power bordering on magic. All in all, such incidents are also opportunities for some kind of adventure, moreso for professional adventurers.



* DungeonBasedEconomy: Not to the point of nations being totally dependent on them, but since a majority of Scientific Inheritance is found in dungeons, technology that is always subject of interest to researchers and nations alike, adventurers delve into them to find the Inheritance and sell them as lucrative spoils.
* ADungeonIsYou: Dungeon cores are the centerpieces of the dungeons they run, being highly advanced AI that run dungeons to lure in adventurers and kill them with its guardians for their corpses, which can then be turned into antimatter, the resource that powers cores. Since these cores have a wide variety of uses that includes empowering individuals contracted to them, they are so highly coveted that White Falcon strictly places all dungeon cores as their sole property. Dungeons and their cores also have their own [[TierSystem tiered classes]] based on their size and its core's performance, from lowest to highest: Cradle, Chamber, Crypt, and Ark (Magnolia Magic Academy is one example),

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* ADayInTheLimelight: All Side Stories each focus on a single character, though they may feature other characters with equal relevance. Event stories tend to [[CharacterFocus focus on a larger but specific cast]] by comparison.
* DungeonBasedEconomy: Not to the point of nations being totally dependent on them, but since a majority of Scientific Inheritance is found in dungeons, technology that is always subject of interest to researchers and nations alike, adventurers would delve into them to them, fight its guardians, find the Inheritance and sell them as lucrative spoils.
spoils. For the dungeons themselves, their cores most often allow those who explore it to kill them for their corpses, which can be transformed into antimatter that acts as a lifeblood for the cores; this tends to lead to a vicious cycle of adventurers being killed for antimatter that may strengthen the dungeon core until its fully conquered.
* ADungeonIsYou: Dungeon cores are the centerpieces of the dungeons they run, being highly advanced sentient AI that run dungeons to lure in adventurers and kill them with its guardians for their corpses, corpses (though the objectives may vary between cores), which can then be turned into antimatter, the resource that powers cores. Since these cores have a wide variety of uses that includes empowering individuals contracted to them, they are so highly coveted that White Falcon strictly places all dungeon cores dungeons in their territory as their sole property. Dungeons and their cores also have their own [[TierSystem tiered classes]] based on their size and its core's performance, from lowest to highest: Cradle, Chamber, Crypt, and Ark (Magnolia Magic Academy is one example),example).



* LostTechnology: The Scientific Inheritance is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters to slay any intruders to be converted into antimatter that will power said cores. Though a treasure trove for adventurers who delve into the dungeons, finding and selling such artifacts, no one really knows how or why they're there, let alone who made them.

to:

* LostTechnology: The Scientific Inheritance is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters to called "guardians", who slay any intruders to be converted into antimatter that will power go into powering said cores. Though a treasure trove for adventurers who delve into the dungeons, finding and selling such artifacts, no one really knows how or why they're there, let alone who made them.



* TrappedInAnotherWorld: A common, though unexplained phenomenon in Mirsha is the appearance of Earthlings, who all are transported over from their worlds through magical means including transference and reincarnation. Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.

to:

* TrappedInAnotherWorld: A common, though unexplained phenomenon in Mirsha observed by Mirshians is the appearance of Earthlings, people who all are transported over from their worlds through magical means including transference and reincarnation. Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.

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* HyperactiveSprite: All [=3D=] character models subtly move to a beat.



* StandardFantasyRaces: So far, there's [[HumansAreAverage humans]], [[OurElvesAreDifferent elves]], [[LittleBitBeastly demibeasts]], [[DemonLordsAndArchdevils fiends]], and [[RidiculouslyHumanRobots automatons]].

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* StandardFantasyRaces: So far, there's [[HumansAreAverage humans]], [[OurElvesAreDifferent elves]], elves (with sub-races based on different environments)]], [[LittleBitBeastly demibeasts]], [[DemonLordsAndArchdevils fiends]], and [[RidiculouslyHumanRobots automatons]].

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There is a world called "Mirsha", a magical land filled with all manner of races with humans being one of many. In its present however, the demonic, all-powerful fiends wage war to dominate the world with the defending Kingdom of the White Falcon on the losing end. This prompted its ruling princess, Stella, to use her bloodline's magic to call on a hero from Earth: K, a hunter of parasitic "irregulars" who had just been moments away from death upon a betrayal. Beseeched by the princess, he obliges, fighting in the war against the fiends and becoming part of a dungeon delving team composed of Stella, his guardian knight Tanya, and fiend-turned-ally Francesca to retrieve its core, one with the power to turn the war around in their favor.

When the team does retrieve the core, Stella hugs K in gratefulness--only for her to fatally stab him in order to activate the dungeon core, followed by Tanya being cut down by Francesca. As the laughing princess's true colors were revealed, K swore vengeance as he fell into the dungeon's depths.

to:

[[StandardJapaneseFantasySetting There is a world called "Mirsha", a magical land filled with all manner of races with humans being one of many. many.]] In its present however, the demonic, all-powerful fiends wage war to dominate the world with the defending [[TheGoodKingdom Kingdom of the White Falcon Falcon]] on the losing end. This prompted its ruling princess, Stella, to use her [[SummoningRitual bloodline's magic to call on a hero from Earth: Earth]]: K, a hunter of parasitic "irregulars" who had just been moments away from death upon a betrayal. Beseeched by the princess, he obliges, fighting in the war against the fiends and becoming part of a [[DungeonCrawling dungeon delving team expedition]] composed of Stella, his guardian knight Tanya, and fiend-turned-ally Francesca to retrieve its core, [[LostTechnology a dungeon core]], one with the power to turn the war around in their favor.

When the team does retrieve the core, Stella hugs K in gratefulness--only for her to fatally stab him in order to activate the dungeon core, followed by Tanya being cut down by Francesca. As the laughing princess's true colors were revealed, K swore vengeance [[{{Revenge}} vengeance]] as he fell into the dungeon's depths.



* AdventureFriendlyWorld: [[CrapsaccharineWorld Mirsha is not a safe place to live.]] There's always some kind of person stirring up trouble, monsters are a threat everywhere, and Earthlings with their powerful Quirks is usually a sign something's going to happen, their fault or not. Of particular interest are dungeons which contain dungeon cores and advanced, unknown technology from ancient times called Scientific Inheritance, possessing power bordering on magic. All in all, such incidents are also opportunities for some kind of adventure, moreso for professional adventurers.



* DungeonBasedEconomy: Not to the point of nations being totally dependent on them, but since a majority of Scientific Inheritance is found in dungeons, technology that is always subject of interest to researchers and nations alike, adventurers delve into them to find the Inheritance and sell them as lucrative spoils.
* ADungeonIsYou: Dungeon cores are the centerpieces of the dungeons they run, being highly advanced AI that run dungeons to lure in adventurers and kill them with its guardians for their corpses, which can then be turned into antimatter, the resource that powers cores. Since these cores have a wide variety of uses that includes empowering individuals contracted to them, they are so highly coveted that White Falcon strictly places all dungeon cores as their sole property. Dungeons and their cores also have their own [[TierSystem tiered classes]] based on their size and its core's performance, from lowest to highest: Cradle, Chamber, Crypt, and Ark (Magnolia Magic Academy is one example),
* ElementalRockPaperScissors: Each hero has one of five elements: Fire, Water, Earth, Light, and Dark, where heroes with an elemental advantage over an enemy's element deals more damage and takes less from said enemy--Fire beats Earth, Earth beats Water, and Water beats Fire; [[MutualDisadvantage Light and Dark deal more damage to each other]]. [[ColorCodedElements Elements are identified by color]], Fire being red, Water blue, Earth green, Light yellow, and Dark purple.



* ImprobablyFemaleCast: There are a handful of male Heroes available since launch: K, Bleu, Pesketh, Orox, Flamberge, Guizam, Maxwell, and Leo. Meanwhile, the number of women is far greater by dozens compared to males.

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* ImprobablyFemaleCast: There are a handful of male Heroes heroes available since launch: K, Bleu, Pesketh, Orox, Flamberge, Guizam, Maxwell, and Leo. Meanwhile, the number of women is far greater by dozens compared to males. And the newest heroes so far are all women...



* JigglePhysics: If there's a busty girl--and there's a ''lot'' in this game--expect plenty of motion from their chests.

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* JigglePhysics: If there's Almost every girl with a busty girl--and there's a ''lot'' in this game--expect plenty of motion from noticeable bust is bound to make their chests.chests flounder in motion.
* LostTechnology: The Scientific Inheritance is a catchall term for technology that is beyond Mirsha's level, often found in dungeons where its cores create monsters to slay any intruders to be converted into antimatter that will power said cores. Though a treasure trove for adventurers who delve into the dungeons, finding and selling such artifacts, no one really knows how or why they're there, let alone who made them.

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The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Of note are two systems that can be activated at the player's discretion: Action Points, which can boost a hero's skill up to three levels depending on the AP used, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.

to:

The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Each hero has three skills, the first being a basic attack, the second a skill that can be either active or passive, and the third as a game-changing ultimate skill. Of note are two systems that can be activated at the player's discretion: Action Points, Skill Burst, which can boost a hero's skill up to three levels depending on the AP used, that requires Action Points to use, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.


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* ArbitraryHeadcountLimit: You can only have up to four heroes in a squad. This is the same for normal enemies, excepting singular massive raid-style bosses.

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* AlternateUniverse: It's clear early on that K does not come from our Earth, his world being an apocalyptic place where hunters like him fight against body-snatching parasites, and other Earthlings coming from clearly different Earths. As a guard explains to him on his arrival, this idea is known as "Parallel Earths", where all Earthlings originate from a myriad of worlds that may or may not be in different time periods, if not different timelines altogether

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* AlternateUniverse: It's clear early on that K does not come from our Earth, his world being an apocalyptic place where hunters like him fight against body-snatching parasites, and other Earthlings coming from clearly different Earths. As a guard explains to him on his arrival, this idea is known as "Parallel Earths", where all Earthlings originate from a myriad of worlds that may or may not be in different time periods, if not different timelines altogetheraltogether.
* CoversAlwaysLie: Those promotional artworks of K and Stella together? All smiles and maybe set on a journey through a fantasy world? The former is actually a protagonist wanting to avenge himself for being betrayed by the latter, and it won't be long before you realize [[CrapsaccharineWorld this fantasy world has darkness underneath]].


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* FirstEpisodeTwist: Any unassuming newbie would probably see [[CoversAlwaysLie promotional artworks of Stella and K smiling together]] and think of the story they'll witness as a classic one: the all-loving princess, her aloof hero, and their companions together, saving the world. Any newbie who's at the prologue would likely see such expectations going as predicted. Then K mentions being betrayed--anyone with experience with flags would suspect. Then comes Stella backstabbing K, revealing herself as the villain, and setting K on his journey of {{revenge}} against her.

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As a story setting, the game is, put simply, a mish-mash of whatever popular ''isekai'' tropes the game developers could get their hands on, compared to the likes of ''Literature/TheRisingOfTheShieldHero'', ''Literature/ReZero'', and other similar stories of the otherworld fantasy genre.

to:

The combat gameplay shares much in common with previous Smilegate-published game ''VideoGame/EpicSeven''; on the field, you control four heroes at a time from a roster of collectable characters rolled from the Recruit section, having the option to switch out heroes before battles according to the situation. Of note are two systems that can be activated at the player's discretion: Action Points, which can boost a hero's skill up to three levels depending on the AP used, and Skill Chain, which causes all your heroes to attack all at once, causing effects that vary between heroes and is best used strategically to trigger timely boss staggers.

As a story setting, the game is, put simply, a mish-mash of whatever popular ''isekai'' tropes the game developers could get their hands on, compared to the likes of ''Literature/TheRisingOfTheShieldHero'', ''Literature/ReZero'', and other similar stories of the otherworld fantasy genre. \n Expect to see a lot of CoolVsAwesome moments between representative genres.


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* GameplayAndStorySegregation:
** Assuming that K is the stand-in for the player, there's a lot of cases where recruited heroes wouldn't make sense being around him, let alone being there in person chronologically. [[spoiler:Francesca]] for example is an antagonist who even dies in the story and yet remains available as a playable hero, and busy people like Maxwell, the dean of Magnolia, or Knight Commander Veronica would have to have inexplicably free time tagging along with K. Of course, for the sake of gameplay, these are AcceptableBreaksFromReality.
** It's possible to [[MirrorMatch pit heroes against themselves]] in battles.
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* FantasyKitchenSink: It's very likely one can find a couple LightNovel substitutes in the characters and the various worlds they come from, Mirsha and parallel Earths alike that AnachronismStew and culture clash is a common sight. For example, you can have [[GunsVsSwords a woman from an apocalyptic world toting high-tech firearms taking on a tough-as-nails woman with a mean sword arm]], [[FantasticRacism humans enslaving beastly demihumans, mages looking down on non-mages, and nature-loving elves hating industrial civilization]], and [[MagicVersusScience science clashing and/or melding with magic]].

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* FantasyKitchenSink: It's very likely one can find a couple LightNovel substitutes in the characters and the various worlds they come from, Mirsha and parallel Earths alike that AnachronismStew and culture clash is a common sight. For example, you can have [[GunsVsSwords a woman from an apocalyptic world toting high-tech firearms taking on a tough-as-nails woman with a mean sword arm]], [[FantasticRacism humans enslaving beastly demihumans, demibeasts, mages looking down on non-mages, and nature-loving elves hating industrial civilization]], and [[MagicVersusScience science clashing and/or melding with magic]].



* StandardFantasyRaces: So far, there's humans, elves, demihumans, fiends, and automatons.

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* StandardFantasyRaces: So far, there's humans, elves, demihumans, fiends, [[HumansAreAverage humans]], [[OurElvesAreDifferent elves]], [[LittleBitBeastly demibeasts]], [[DemonLordsAndArchdevils fiends]], and automatons.[[RidiculouslyHumanRobots automatons]].

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* BigOffscreenWar: The "war against the fiends" is as it sounds, in which the White Falcon was the leader of the forces allied against the fiends and whom K had fought against as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved.
* FantasyKitchenSink: It's very likely one can at least one LightNovel substitute in the characters and the various worlds they come from, Mirsha and parallel Earths alike that AnachronismStew and culture clash is a common sight. For example, you can have [[GunsVsSwords a woman from an apocalyptic world toting high-tech firearms taking on a tough-as-nails woman with a mean sword arm]], [[FantasticRacism humans enslaving beastly demihumans, mages looking down on non-mages, and nature-loving elves hating industrial civilization]], and [[MagicVersusScience science clashing and/or melding with magic]].

to:

* BigOffscreenWar: The "war AlternateUniverse: It's clear early on that K does not come from our Earth, his world being an apocalyptic place where hunters like him fight against the fiends" is as it sounds, in which the White Falcon was the leader of the forces allied against the fiends body-snatching parasites, and whom K had fought against other Earthlings coming from clearly different Earths. As a guard explains to him on his arrival, this idea is known as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat the fiends and pushed them back to their territory, giving victory to the alliance, though the scars "Parallel Earths", where all Earthlings originate from a myriad of the war remain fresh for everyone involved.
worlds that may or may not be in different time periods, if not different timelines altogether
* FantasyKitchenSink: It's very likely one can at least one find a couple LightNovel substitute substitutes in the characters and the various worlds they come from, Mirsha and parallel Earths alike that AnachronismStew and culture clash is a common sight. For example, you can have [[GunsVsSwords a woman from an apocalyptic world toting high-tech firearms taking on a tough-as-nails woman with a mean sword arm]], [[FantasticRacism humans enslaving beastly demihumans, mages looking down on non-mages, and nature-loving elves hating industrial civilization]], and [[MagicVersusScience science clashing and/or melding with magic]].magic]].
* GreatOffscreenWar: The "war against the fiends" is as it sounds, in which the White Falcon was the leader of the forces allied against the fiends and whom K had fought against as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved.

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There is a world called "Mirsha", a fantasy setting filled with all manner of races with humans being one of many. In its present however, the the all-powerful fiends wage war to dominate the world with the defending Kingdom of the White Falcon on the losing end. This prompted its ruling princess, Stella, to use her bloodline's magic to call on a hero from Earth: K, a hunter of parasitic "irregulars" who had just been moments away from death upon a betrayal. Beseeched by the princess, he obliges, fighting in the war against the fiends and becoming part of a dungeon delving team composed of Stella, his guardian knight Tanya, and fiend-turned-ally Francesca to retrieve its core, one with the power to turn the war around in their favor.

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There is a world called "Mirsha", a fantasy setting magical land filled with all manner of races with humans being one of many. In its present however, the the demonic, all-powerful fiends wage war to dominate the world with the defending Kingdom of the White Falcon on the losing end. This prompted its ruling princess, Stella, to use her bloodline's magic to call on a hero from Earth: K, a hunter of parasitic "irregulars" who had just been moments away from death upon a betrayal. Beseeched by the princess, he obliges, fighting in the war against the fiends and becoming part of a dungeon delving team composed of Stella, his guardian knight Tanya, and fiend-turned-ally Francesca to retrieve its core, one with the power to turn the war around in their favor.



!! ''Outerplane'' summons examples of these tropes:

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!! ''Outerplane'' summons examples of these tropes:tropes:
* BigOffscreenWar: The "war against the fiends" is as it sounds, in which the White Falcon was the leader of the forces allied against the fiends and whom K had fought against as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to defeat the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved.
* FantasyKitchenSink: It's very likely one can at least one LightNovel substitute in the characters and the various worlds they come from, Mirsha and parallel Earths alike that AnachronismStew and culture clash is a common sight. For example, you can have [[GunsVsSwords a woman from an apocalyptic world toting high-tech firearms taking on a tough-as-nails woman with a mean sword arm]], [[FantasticRacism humans enslaving beastly demihumans, mages looking down on non-mages, and nature-loving elves hating industrial civilization]], and [[MagicVersusScience science clashing and/or melding with magic]].
* ImprobablyFemaleCast: There are a handful of male Heroes available since launch: K, Bleu, Pesketh, Orox, Flamberge, Guizam, Maxwell, and Leo. Meanwhile, the number of women is far greater by dozens compared to males.
* IsekaiBonus: All Earthlings transported to Mirsha gain a "Quirk", a power unique to them that often puts them on the level of national heroes. K appears to be a subversion until Maxwell reveals that he does have one and it's already active, though Maxwell doesn't know what it is. [[spoiler:In Season 1's Hard Mode, K and Eva surmise that the regression he went through must be his Quirk, though it's later revealed that it was actually Stella's power boosted by K's true Quirk: unlocking the potential of anyone he is connected to.]]
* JigglePhysics: If there's a busty girl--and there's a ''lot'' in this game--expect plenty of motion from their chests.
* StandardFantasyRaces: So far, there's humans, elves, demihumans, fiends, and automatons.
* TrappedInAnotherWorld: A common, though unexplained phenomenon in Mirsha is the appearance of Earthlings, who all are transported over from their worlds through magical means including transference and reincarnation. Earthlings also gain a power called a [[IsekaiBonus "Quirk"]] as part of the transportation process.
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''Outerplane'' (stylized as ''OUTERPLANE'') is a turn-based RPG mobile gacha game, developed by South Korean game developer VA Games and published by Smilegate. It was released globally for Android and [=iOS=] on May 17, 2023.

There is a world called "Mirsha", a fantasy setting filled with all manner of races with humans being one of many. In its present however, the the all-powerful fiends wage war to dominate the world with the defending Kingdom of the White Falcon on the losing end. This prompted its ruling princess, Stella, to use her bloodline's magic to call on a hero from Earth: K, a hunter of parasitic "irregulars" who had just been moments away from death upon a betrayal. Beseeched by the princess, he obliges, fighting in the war against the fiends and becoming part of a dungeon delving team composed of Stella, his guardian knight Tanya, and fiend-turned-ally Francesca to retrieve its core, one with the power to turn the war around in their favor.

When the team does retrieve the core, Stella hugs K in gratefulness--only for her to fatally stab him in order to activate the dungeon core, followed by Tanya being cut down by Francesca. As the laughing princess's true colors were revealed, K swore vengeance as he fell into the dungeon's depths.

Three years of reconstructing his body and recuperation later, K was able to survive thanks to awakening and getting contracted to an automaton named Eva, who has the objective of destroying all dungeon cores in the world, though why, she does not know herself. Regardless, she will serve K in his revenge, no matter who or what gets in his way.

As a story setting, the game is, put simply, a mish-mash of whatever popular ''isekai'' tropes the game developers could get their hands on, compared to the likes of ''Literature/TheRisingOfTheShieldHero'', ''Literature/ReZero'', and other similar stories of the otherworld fantasy genre.

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!! ''Outerplane'' summons examples of these tropes:

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