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* PantyFighter: A few female Heroes wear skirts while fighting in close combat, Veronica being one example. Special mention goes to Kanon, a brawler who wears a short skirt and doesn't seem to mind doing high kicks that reveal her white ''{{fundoshi}}'', ''Manga/IkkiTousen''-style.

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* PantyFighter: A few female Heroes wear skirts that flutter about while fighting in close combat, Veronica being one example.example whose skirt is so short that her Finisher Chain Burst always finishes with her posing, [[UnflinchingWalk side facing the missiles exploding]]--and exposing her black undies. Special mention goes to Kanon, a brawler who wears a short skirt and doesn't seem to mind doing high kicks that reveal her white ''{{fundoshi}}'', ''Manga/IkkiTousen''-style.
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* OneWordTitle: ''Outerplane'', natch.
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* PantyFighter: A few female Heroes wear skirts while fighting in close combat, Veronica being one example. Special mention goes to Kanon, a brawler who wears a short skirt and doesn't seem to mind doing high kicks that reveal her white ''{{fundoshi}}'', ''Manga/IkkiTousen''-style.
* RelationshipValues: All Heroes have a trust level (including K) that can be raised by giving them gifts, with their preferred types offering the most points. For every level achieved, you gain a reward, and new voice lines and expressions, up until the tenth where the Hero's Exclusive Equipment is given.
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* DungeonBasedEconomy: Not to the point of nations being totally dependent on them, but since a majority of Scientific Inheritance is found in dungeons, technology that is always subject of interest to researchers and nations alike, adventurers would delve into them, fight its guardians, find the Inheritance and sell them as lucrative spoils. For the dungeons themselves, their cores most often allow those who explore it to kill them for their corpses, which can be transformed into antimatter that acts as a lifeblood for the cores; this tends to lead to a vicious cycle of adventurers being killed for antimatter that may strengthen the dungeon core until its fully conquered.

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* DungeonBasedEconomy: Not to the point of nations being totally dependent on them, but since a majority of Scientific Inheritance is found in dungeons, technology that is always subject with the power to affect entire nations. Because of interest to researchers and nations alike, this, adventurers would delve into them, fight its their guardians, find the Inheritance and sell them as lucrative spoils. For the dungeons themselves, their cores most often allow those who explore it delvers to kill them for their corpses, which can be transformed into antimatter that acts as a lifeblood for the cores; this tends to lead to a vicious cycle of adventurers being killed for antimatter that may strengthen the dungeon core until its fully conquered.

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** Stella's [[spoiler:Quirk and the true mastermind behind K and Tanya's betrayal]]. There are several times during Season 1's Normal Mode when her capabilities are remarked on, most notably Laplace mentioning the many times the princess dodged dozens of assassinations and made decisions that bordered on foresight, and Veronica's suspicions about the drastic change in her personality from a loving princess to a sadistic tyrant. [[spoiler:Stella's Quirk is revealed in the end to be {{precognition}}, but it's not until Hard Mode, where more damning clues such as Lisha seeing two different types of mana in "Stella" that it's confirmed that an Earthling spirit has taken over her body.]]
** The truth of K's Quirk. Upon arriving in Magnolia, Maxwell informs him that contrary to his belief, K does have a Quirk; it's active, though its function is still not known. But the [[ContrivedCoincidence "coincidences"]] have been laid throughout Season 1: [[spoiler:When Lisha met K, she was just an amateur mage and yet was able to keep up with experienced fighters like K and Snow, take on multiple mages and her own teacher Maxwell during her trial in Magnolia, and even manage the feat of redirecting the mana of an entire kingdom, all this growth in at least a month journeying; Flamberge awakened his Archdemon power conveniently right after meeting K; Eva lacked the functions to repair K or go beyond that as she'd like, but like Lisha, channeled a kingdom's worth of antimatter on top of returning them back to their original states; Idith in the new timeline is a budding knight officer who was easily beaten by K and Eva just as in the previous timeline, and yet could block Veronica's attack after joining K, have the reflexes to pilot a ship with a bit of Eva's help, then beat her mother in a spar, feats which have been commented on by her opponents surprised by this new strength in just a few days.]] These things could be explained by some maturing through hardship, allies helping, opponents holding back for various reasons, hidden talent, or raiding dungeons for gear and cores offscreen--but so many similar incidents in such short time happening around K? [[spoiler:Hard Mode Episode 10 finally reveals K's Quirk: the ability to permanently open up the possibilities of anyone he is connected to.]]
** In a meta sense for both the main story and gameplay, K's team grows to have himself (a Fire Defender), Eva (Light Healer), Lisha (Fire Mage), Snow (Water Ranger), and Proxxon, a pitch-black cat who would have a Dark Hero if were one [[spoiler:and actually had the Dark element in boss battles against his Archdemon form]]. Now if only there was an Earth Striker, then there'd be a complete set. [[spoiler:In Season 1's Hard Mode, [[SixthRanger Idith]] joins in place of Lisha.]]
* {{Gainaxing}}: The bouncing physics apply to almost every girl with a noticeable bust in their animations (excepting [[HyperactiveSprite idle stances]]), becoming more notable the larger the size.

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** Stella's [[spoiler:Quirk and the true mastermind behind K and Tanya's betrayal]]. There are several times during Season 1's Normal Mode 1 (Normal) when her capabilities are remarked on, most notably Laplace mentioning the many times the princess dodged dozens of assassinations and made decisions that bordered on foresight, and Veronica's suspicions about the drastic change in her personality from a loving princess to a sadistic tyrant. [[spoiler:Stella's Quirk is revealed in the end to be {{precognition}}, but it's not until Hard Mode, where more damning clues such as Lisha seeing two different types of mana in "Stella" that it's confirmed that an Earthling spirit has taken over her body.]]
** The truth of K's Quirk. Upon arriving in Magnolia, Maxwell informs him that contrary to his belief, K does have a Quirk; it's active, though its function is still not known. But the [[ContrivedCoincidence "coincidences"]] have been laid throughout Season 1: [[spoiler:When Lisha met K, she was just an amateur mage and yet was able to keep up with experienced fighters like K and Snow, take on multiple mages and her own teacher Maxwell during her trial in Magnolia, and even manage the feat of redirecting the mana of an entire kingdom, all this growth in at least a month of journeying; Flamberge awakened his Archdemon power conveniently right after meeting K; Eva lacked the functions to repair K or go beyond that as she'd like, but like Lisha, channeled a kingdom's worth of antimatter on top of returning them back to their original states; Idith in the new timeline is a budding knight officer who was easily beaten by K and Eva just as in the previous timeline, and yet could block Veronica's attack after joining K, have the reflexes to pilot a ship with a bit of Eva's help, then beat her mother in a spar, feats which have been commented on by her opponents surprised by this new strength in just a few days.]] These things could be explained by some maturing through hardship, allies helping, opponents holding back for various reasons, hidden talent, or raiding dungeons for gear and cores offscreen--but so many similar incidents in such short time happening around K? [[spoiler:Hard Mode Episode 10 finally reveals K's Quirk: the ability to permanently open up the possibilities of anyone he is connected to.]]
** In a meta sense for both the main story and gameplay, K's team grows to have himself (a Fire Defender), Eva (Light Healer), Lisha (Fire Mage), Snow (Water Ranger), and Proxxon, a pitch-black cat who would have could stand in for a Dark Hero if were one [[spoiler:and actually had the Dark element in Hero. [[spoiler:His boss battles against his Archdemon form]]. self is in fact Dark-elemental.]] Now if only there was an Earth Striker, then there'd be a complete set. [[spoiler:In Season 1's Hard Mode, [[SixthRanger Idith]] joins in place of Lisha.]]
* {{Gainaxing}}: The bouncing physics apply to almost every girl with a noticeable bust in their animations (excepting animations, even in some [[HyperactiveSprite idle stances]]), stances]], becoming more notable the larger the size.



** Assuming that K is the stand-in for the player, there's a lot of cases where recruited heroes wouldn't make sense being around him, let alone being there in person chronologically. [[spoiler:Francesca and Maxwell]] for example are unforgivable antagonists, and busy people like Maxwell, the dean of Magnolia, or Knight Commander Veronica would have to had inexplicably free time tagging along with K. Of course, for the sake of gameplay, these are AcceptableBreaksFromReality.

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** Assuming that K is the stand-in for the player, there's a lot of cases where recruited heroes wouldn't make sense being around him, let alone being there in person chronologically. [[spoiler:Francesca and Francesca [[spoiler:and Maxwell]] for example are unforgivable antagonists, and busy people like Maxwell, the dean of Magnolia, or Knight Commander Veronica would have to had inexplicably free time tagging along with K. Of course, for the sake of gameplay, these are AcceptableBreaksFromReality.



** It's possible to [[MirrorMatch pit Heroes against themselves]] in battles, no restrictions whatsoever (unless you count Skyward Tower, where it's stated that those were just clones).
* GreatOffscreenWar: The "war against the fiends", in which the White Falcon was the leader of the forces allied against said fiends--Sacreed, Magnolia, and some demibeasts--and K had fought in as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to find an Ark-class core to summon a titanic golem that defeated the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved, moreso Sacreed. [[spoiler:Alpha reveals that that was actually the second war, and there was a first one thousand years ago, during the time of Ivanez I, when the fiends fought to destroy the Scientific Inheritance the non-fiends had because of some unknown threat it posed to Mirsha.]]

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** It's possible to [[MirrorMatch pit Heroes against themselves]] in battles, no restrictions whatsoever (unless you count Skyward Tower, Tower where it's stated that those were just you fight clones).
* GreatOffscreenWar: The "war against the fiends", in which the White Falcon was the leader of the forces allied against said fiends--Sacreed, Magnolia, and some demibeasts--and K had fought in as the kingdom's hero. After Stella sacrificed K to the dungeon core, she managed to find an Ark-class core to summon a titanic golem that defeated the fiends and pushed them back to their territory, giving victory to the alliance, though the scars of the war remain fresh for everyone involved, moreso Sacreed. [[spoiler:Alpha reveals that that was actually the second war, and there war. There was a first war one thousand years ago, during the time of Ivanez I, when the fiends fought to destroy the Scientific Inheritance the non-fiends had because of some unknown threat it posed to Mirsha.]]



*** The Blue-Gems White Ring accessory is a very close parallel to Blue-Eyes White Dragon.

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*** The Blue-Gems White Ring accessory accessory's name is a very close parallel to Blue-Eyes White Dragon.


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** Humans are average by comparison to all the other races. They are the most common race living throughout Mirsha, and though without special features like a demibeast's physical strength or an elf's high mana and longevity, they often make up for it with numbers and craftiness.
** Elves are long-lived people whose lifespans vary depending on the race, of which so far there have been frost and forest sub-races. They prefer to stay within environments suiting their bodies and [[HiddenElfVillage create isolated tribes]], and have much mana to cast spells with.
** Demibeasts[[note]]"Demibeast" is a racist term coined by humans and there exists no formal umbrella term, with "mountain folk" only covering some tribes.[[/note]] are a crossing between humans and animals, having sub-races based on their animal side. They typically boast raw physical strength, though the sheep tribe are noted to let out pheromones when they sleep that stymie any aggressor's will to fight.
** Fiends are {{horned humanoid}}s who have the greatest mana of all the Mirshian races, though they are viewed with great notoriety ever since the recent war they launched and, with their defeat, have signed a treaty to remain confined to a territory for themselves. [[spoiler:This is due to an unknown hate for Scientific Inheritance, such that it was the cause for a previous, similar war they launched one thousand years ago.]] The greatest among them are known as Archdemons, their seats numbering thirteen; a fiend only becomes an Archdemon once they are acknowledged by another.
** Automatons are a sentient form of Scientific Inheritance, taking the form of humans while hiding advanced circuitry and technology within their bodies. It is known that there are twenty-four automatons who have descended onto Mirsha over a thousand years ago with likewise untold objectives.

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--->"Am I erased from the Annihilation Sect? Is the handshake the trigger for revenge? Are you the boy who leapt through time? Do I have to kill the Mimic Nexus? [[Literature/ReZero How about starting life in another world from zero?]]"

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--->"Am I erased from the Annihilation Sect? Is the handshake the trigger for revenge? [[Anime/TheGirlWhoLeaptThroughTime Are you the boy who leapt through time? time?]] Do I have to kill the Mimic Nexus? [[Literature/ReZero How about starting life in another world from zero?]]"zero?]]"
** Christina's "Idle Monologue" has her talk about some Earthling culture she heard about: "[[Franchise/{{Doraemon}} Gian, Big G]]; [[Manga/KaguyaSamaLoveIsWar Love is War]]; [[VideoGame/MonsterHunter Tigrex]]; [[VideoGame/TheElderScrollsVSkyrim Fus ro]]..."
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Gameplay And Story Integration examples have been moved to Fridge page.


* GameplayAndStoryIntegration: The recommended power rating of the main story's Normal and Hard Modes correlate with the quality of enemies, what allies K has during those fights, and his circumstances.
** In Season 1's Normal Mode, he is under Stella's radar, found allies (unwillingly at first), and faces enemies appropriately suited to his weak state [[WorfHadTheFlu for various reasons]]. In the Hard Mode, [[spoiler:Stella rewinds time with her memories of the first timeline intact and plays her cards against K accordingly, yet not only was K able to retain his strengthened body, but [[ThePowerOfFriendship the connections he formed with other people along the way]], first timeline and present, made their way back to him as a united force towards the end; his Quirk revealed to be the power to bring out potential in people K is connected to played no small part in why his companions were strong for the task. Eva even uses the in-game words for Hero enhancement like evolution, level up, transcendence, and awakening when describing the Quirk]].
** In Season 2's Normal Mode, he and [[spoiler:Alpha]] are mostly around other people like Saeran and, later, Notia. [[spoiler:Towards the end when they have to stop Astei from transmogrifying, it's just him, Alpha, and Notia to take on Sterope, a bunch of inquisitors, and finally the Demiurge Astei.]]

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* SaintlyChurch: Based in Sacreed is the Church of Nepos, a church worshipping a pantheon based on the sky known as the Twelve Divines. The believers actually uphold the Cloud God as the most important because all the other Divines are essentially extensions of Their power (like how lightning can come from thunderclouds and the sun's rays can be blocked by clouds). While their teachings promote goodness to all, a majority of believers are [[KnightTemplar closer to fanatics who use their teachings as excuses for wrongdoin]], brainwash children to uphold their beliefs and nothing else, and there have been [[CorruptChurch cases of corruption and abuse of power]]. And that's not getting into [[HeWhoFightsMonsters their hate for fiends]], having [[FreudianExcuse taken the worst of the fiends' invasion during the war]].

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* SaintlyChurch: Based in Sacreed is the Church of Nepos, a church worshipping a pantheon based on the sky known as the Twelve Divines. The believers actually uphold the Cloud God as the most important because all the other Divines are essentially extensions of Their power (like how lightning can come from thunderclouds and the sun's rays can be blocked by clouds). While their teachings promote goodness to all, a majority of believers are [[KnightTemplar closer to fanatics who use their teachings as excuses for wrongdoin]], wrongdoing]], brainwash children to uphold their beliefs and nothing else, and there have been [[CorruptChurch cases of corruption and abuse of power]]. And that's not getting into [[HeWhoFightsMonsters their hate for fiends]], having [[FreudianExcuse taken the worst of the fiends' invasion during the war]].war]].
* ShoutOut:
** In Season 1 (Hard), Vera gets the bombshell that [[spoiler:K and Flamberge regressed through time]]. Her mind haywires from this, making her spout some references:
--->"Am I erased from the Annihilation Sect? Is the handshake the trigger for revenge? Are you the boy who leapt through time? Do I have to kill the Mimic Nexus? [[Literature/ReZero How about starting life in another world from zero?]]"
** ''Franchise/YuGiOh'':
*** The Blue-Gems White Ring accessory is a very close parallel to Blue-Eyes White Dragon.
*** In her "Recent Worries" voice line, Iota talks about a card game that has been spreading amongst her people who have managed to settle minor disputes with them. Given that she comes from an Egyptian analogue of Mirsha, the connection is pretty close.

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** In a meta sense for both the main story and gameplay, K's team grows to have himself (a Defender), Eva (Healer), Lisha (Mage), and Snow (Ranger). Now if only there was a Striker, then there'd be a complete set, but the four-Hero team {{cap}} limits that. [[spoiler:In Season 1's Hard Mode, K gets a Striker, though unexpectedly, it's Idith who joins in place of Lisha.]]

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** The truth of K's Quirk. Upon arriving in Magnolia, Maxwell informs him that contrary to his belief, K does have a Quirk; it's active, though its function is still not known. But the [[ContrivedCoincidence "coincidences"]] have been laid throughout Season 1: [[spoiler:When Lisha met K, she was just an amateur mage and yet was able to keep up with experienced fighters like K and Snow, take on multiple mages and her own teacher Maxwell during her trial in Magnolia, and even manage the feat of redirecting the mana of an entire kingdom, all this growth in at least a month journeying; Flamberge awakened his Archdemon power conveniently right after meeting K; Eva lacked the functions to repair K or go beyond that as she'd like, but like Lisha, channeled a kingdom's worth of antimatter on top of returning them back to their original states; Idith in the new timeline is a budding knight officer who was easily beaten by K and Eva just as in the previous timeline, and yet could block Veronica's attack after joining K, have the reflexes to pilot a ship with a bit of Eva's help, then beat her mother in a spar, feats which have been commented on by her opponents surprised by this new strength in just a few days.]] These things could be explained by some maturing through hardship, allies helping, opponents holding back for various reasons, hidden talent, or raiding dungeons for gear and cores offscreen--but so many similar incidents in such short time happening around K? [[spoiler:Hard Mode Episode 10 finally reveals K's Quirk: the ability to permanently open up the possibilities of anyone he is connected to.]]
** In a meta sense for both the main story and gameplay, K's team grows to have himself (a Fire Defender), Eva (Healer), (Light Healer), Lisha (Mage), and (Fire Mage), Snow (Ranger). (Water Ranger), and Proxxon, a pitch-black cat who would have a Dark Hero if were one [[spoiler:and actually had the Dark element in boss battles against his Archdemon form]]. Now if only there was a an Earth Striker, then there'd be a complete set, but the four-Hero team {{cap}} limits that. set. [[spoiler:In Season 1's Hard Mode, K gets a Striker, though unexpectedly, it's Idith who [[SixthRanger Idith]] joins in place of Lisha.]]



** In Season 1's Normal Mode, he is under Stella's radar, found allies (unwillingly at first), and faces enemies appropriately suited to his weak state [[WorfHadTheFlu for various reasons]]. In the Hard Mode, [[spoiler:Stella rewinds time with her memories of the first timeline intact and plays her cards against K accordingly, yet not only was K able to retain his strengthened body, but [[ThePowerOfFriendship the connections he formed with other people along the way]], first timeline and present, made their way back to him as a united force towards the end; his Quirk revealed to be the power to bring out potential in people K is connected to played no small part in why his companions were strong for the task]].

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** In Season 1's Normal Mode, he is under Stella's radar, found allies (unwillingly at first), and faces enemies appropriately suited to his weak state [[WorfHadTheFlu for various reasons]]. In the Hard Mode, [[spoiler:Stella rewinds time with her memories of the first timeline intact and plays her cards against K accordingly, yet not only was K able to retain his strengthened body, but [[ThePowerOfFriendship the connections he formed with other people along the way]], first timeline and present, made their way back to him as a united force towards the end; his Quirk revealed to be the power to bring out potential in people K is connected to played no small part in why his companions were strong for the task]].task. Eva even uses the in-game words for Hero enhancement like evolution, level up, transcendence, and awakening when describing the Quirk]].

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* AnAdventurerIsYou: Heroes are classed into one of five Battle Types that not only determine team roles, but also how they gain AP for Burst Skills: Striker, Mage, Ranger, Defender and Healer.
** Strikers are your primary damage dealers. They generate 5 AP at the start of their turn as well as 20 AP from attacking enemies with any skill, and have a 5% increase in Critical Hit Chance.
** Mages have skills that tend to inflict debuffs and target multiple enemies. They generate 5 AP at the start of their turn in addition to earning AP by casting skills, the amount differing based on the skill used[[note]]amounts are shown by viewing skills[[/note]].
** Rangers boast a high Speed stat that lets them take initiative ahead of allies and enemies. Unlike the other types, they gain 20 AP upon their turn
** Defenders take the brunt of the damage all other types can't take, sometimes having a skill to taunt enemies, defensively buff their team, or hamstring enemy attack power. They generate 5 AP at the start of their turn and are given 35 more whenever they are hit by an enemy attack, as well as a 15% increase to their Defense stat.
** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs to provide team stability. They generate 5 AP at the start of their turn and gain 25 AP whenever an ally takes damage, and have health increased by 10%.


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* CharacterClassSystem: Heroes are classed into one of five Battle Types that not only determine team roles, but also how they gain AP for Burst Skills: Striker, Mage, Ranger, Defender and Healer. Each type is further divided into two sub-types that specify what their skills do.
** Strikers are your primary damage dealers; the Attacker variant focuses on dishing out damage through high attack power, and the Bruiser variant is suited for long battles with a balanced skillset of offense and defense. They generate 5 AP at the start of their turn as well as 20 AP from attacking enemies with any skill, and have a 5% increase in Critical Hit Chance.
** Mages have skills that tend to inflict debuffs and target multiple enemies; the Wizard variant boasts great offensive power, while the Enchanter variant specializes in debuffs. They generate 5 AP at the start of their turn in addition to earning AP by casting skills, the amount differing based on the skill used[[note]]amounts are shown by viewing skills[[/note]].
** Rangers boast a high Speed stat that lets them take initiative ahead of allies and enemies; the Vanguard has a far greater Speed stat to ensure their initiative, whereas the Tactician variant is a teamplayer who buffs their allies. Unlike the other types, they gain 20 AP upon their turn
** Defenders take the brunt of the damage all other types can't take, sometimes having a skill to taunt enemies, defensively buff their team, or hamstring enemy attack power; the Phalanx variant is the classic version who protects their team, though the Sweeper variant is an offensive counterpart that waits for an opportunity to deal damage. They generate 5 AP at the start of their turn and are given 35 more whenever they are hit by an enemy attack, as well as a 15% increase to their Defense stat.
** Healers help their teammates recover from damage, though the varied Healers specialize in different buffs and debuffs to provide team stability; the Reliever variant provides burst healing for moments when the entire team is in peril, while the supportive Sage variant prevents damage by hampering enemies with various effects. They generate 5 AP at the start of their turn and gain 25 AP whenever an ally takes damage, and have health increased by 10%.

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