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pardon my english


** If you can read Russian, the mindboggling black box in Kaptar will not seem quite so threatening: [[spoiler: the text on its back says "to engage in meaningless activity", which is what you will be doing if you try to solve it]].

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** If you can read Russian, the mindboggling black box in Kaptar will not seem quite so threatening: intimidating: [[spoiler: the text on its back says "to engage in meaningless activity", which is what you will be doing if you try to solve it]].
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* DoorToBefore: All over the place, especially in Hunrath. Some of these are necessary to the player, i.e. because they allow one to get to a room in a different way, which allows them to reconfigure the path they used originally and thereby reach somewhere new. In other cases, they just make it easier to get around within the area.

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* DoorToBefore: All over the place, especially in Hunrath. Some of these are necessary to the player, i.e. because since they allow one to get to a room in a different way, which allows them to reconfigure the path they used originally and thereby reach somewhere new. In other cases, they just make it easier to get around within the area.
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** If you can read Russian, the mindboggling black box in Kaptar will not seem quite so threatening: [[spoiler: the text on its back says "to engade in meaningless activity", which is what you will be doing if you try to solve it]].

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** If you can read Russian, the mindboggling black box in Kaptar will not seem quite so threatening: [[spoiler: the text on its back says "to engade engage in meaningless activity", which is what you will be doing if you try to solve it]].
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* BilingualBonus
** Kaptar is, in fact, the Hungarian word for hive.
** If you can read Russian, the mindboggling black box in Kaptar will not seem quite so threatening: [[spoiler: the text on its back says "to engade in meaningless activity", which is what you will be doing if you try to solve it]].
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* RedAndBlackAndEvilAllOver: The Mofang have this motif going. It's especially heavy in their homeworld, although that's largely because [[spoiler: it was recently burnt to a crisp]]. Strangely, the Mofang on the human side have orange or yellow skin, but what this means is not explained.

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* RedAndBlackAndEvilAllOver: The Mofang have this motif going. It's especially heavy in their homeworld, although that's largely because [[spoiler: it was recently burnt to a crisp]]. Strangely, the Mofang on the human side tend to have orange or yellow skin, but what this means is not explained.
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** Hidden on the back of one of the hint sheets, there is an advert for VideoGame/TheManhole.

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* ShoutOut: The white farmhouse and lantern in the initial area, to ''VideoGame/{{Zork}}''
** The initial scenario, an alien vessel appearing from the sky and whisking the player off to a strange world, is remarkably similar to ''VideoGame/TheDig''.
** There is also a ''VideoGame/{{Myst}}'' book in Farley's vault. Instead of opening the front cover, the player opens the back... and most of the pages are cut away to hide video equipment for the linking panel. This is a shoutout to a fan who made a ''Myst'' book replica containing a computer that actually plays all five ''Myst'' games through a touchscreen where the book's panel would be.



* ShoutOut: The white farmhouse and lantern in the initial area, to ''VideoGame/{{Zork}}''
** The initial scenario, an alien vessel appearing from the sky and whisking the player off to a strange world, is remarkably similar to ''VideoGame/TheDig''.
** There is also a ''VideoGame/{{Myst}}'' book in Farley's vault. Instead of opening the front cover, the player opens the back... and most of the pages are cut away to hide video equipment for the linking panel. This is a shoutout to a fan who made a ''Myst'' book replica containing a computer that actually plays all five ''Myst'' games through a touchscreen where the book's panel would be.
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* SesquipedalianLoquaciousness: Characterizes all documents written by C.W., in contrast with his colorful way of speaking. The only exception is his journal, which he obviously wrote just for himself.
* SouthernFriedGenius: C.W., the chief engineer of the settlement, comes from the 1870s American South.
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whoops


* AlliterativeName: The current mayor of Hunrath is named Josef Jansen.

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* AlliterativeName: The current mayor of Hunrath is named Josef Jansen.Janssen.
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* GenocideDilemma: Happens in the backstory. [[spoiler: The Mofang decide that they'll be better off without any other races to compete with and decide to wipe out the inhabitants of the other spheres. Learning this from a few sympathizers, the other races sabotage their plans and kill off the Mofang. From Farleys' journals, it's clear there are severe misgivings on both sides about this scenario. In the end, Mofang extinction seems certain; there are a few defectors who were saved along with the humans, but not enough to repopulate their race.]]

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* GenocideDilemma: Happens in the backstory. [[spoiler: The Mofang decide that they'll be better off without any other races to compete with and decide to wipe out the inhabitants of the other spheres. Learning this from a few sympathizers, the other races sabotage their plans and kill off the Mofang. From Farleys' journals, it's clear there are severe misgivings on both sides about this scenario. In the end, Mofang extinction seems certain; there are a few defectors who were saved along with the humans, but it may not be enough to repopulate their race.]]
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It was released August 24, 2016 on PC with Oculus Rift compatibility released on October 31, with a Mac version forthcoming. A console port has been announced for 2017.

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It was released August 24, 2016 on PC with Oculus Rift compatibility released on October 31, with a Mac version forthcoming. A console [=PS4=] port has been announced for was released in 2017.



** This is implied to be [[spoiler:the state of the Mofang homeworld as well, and if Farley's theory about the purpose of the Trees is correct, the other two worlds are on the verge of extinction as well.]]

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** This is implied to be [[spoiler:the state of the Mofang homeworld as well, and if Farley's theory about the purpose of the Trees is correct, the other two worlds are also on the verge of extinction as well.extinction.]]



** Kaptar
** Maray

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** %%** Kaptar
** %%** Maray



* AlliterativeName: The current mayor of Hunrath is named Josef Jannson.

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* AlliterativeName: The current mayor of Hunrath is named Josef Jannson.Jansen.



* AllUpToYou: Cecil depends on the player to do all the legwork of getting all the spheres connected again, but there are good reasons for this: first, he's lame and can't move well, and [[spoiler: he thinks]] he needs to finish building his giant swapper to take Hunrath back to Earth. And in a slight subversion, if you never connect his battery despite numerous reminders, he'll eventually do it himself.

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* AllUpToYou: Cecil depends on the player to do all the legwork of getting all the spheres connected again, but there are good reasons for this: first, he's lame and can't move well, and [[spoiler: he thinks]] he needs to finish building his giant swapper to take Hunrath back to Earth.Earth [[spoiler: or so he thinks]]. And in a slight subversion, if you never connect his battery despite numerous reminders, he'll eventually do it himself.
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* FeaturelessProtagonist: As with ''VideoGame/{{Myst}}'' and other games in the genre, the player character has no specific characterization, in order that the player can more easily identify with them.


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* MadeOfIron: Although they require a great deal of care to mature, the trees at the sphere centers can apparently shrug off a considerable amount of damage: [[spoiler: the one in Mofang survives a point-blank detonation of a powerful bomb which reduces all other structures in the area to dust or smoking debris.]]


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* NoBiochemicalBarriers: The four connected worlds are at least similar enough that their inhabitants can visit each other without harm, and Arai beetles can survive in the Earth sphere for at least a few days. If Farley's theory is correct, this is justified, as the spheres were connected based partly on the biological similarity of their respective species.

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Like ''VideoGame/{{Myst}}'', the player controls an unnamed protagonist, with the exception that the character can be male or female. You start near a campfire by a lake in a forest, where paranormal streaks of light descend and dance in the sky. One of them slows down to approach you, resembling an acorn shaped stone. It opens up, and teleports you to a mysterious alien world.

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Like ''VideoGame/{{Myst}}'', the player controls an unnamed protagonist, with the exception that the character can be male or female. You start near a campfire by a lake in a forest, where paranormal streaks of light descend and dance in the sky. One of them slows down to approach you, resembling an acorn shaped acorn-shaped stone. It opens up, and teleports you to a mysterious alien world.



* AfterTheEnd: [[spoiler: Earth as seen in the BadEnding.]]
** [[spoiler: This is implied to be the state of the Mofang homeworld as well, and if Farley's theory about the purpose of the Trees is correct, the other two worlds are on the verge of extinction as well.]]

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* AfterTheEnd: [[spoiler: Earth AfterTheEnd:
** [[spoiler:Earth
as seen in the BadEnding.]]
** [[spoiler: This is implied to be the [[spoiler:the state of the Mofang homeworld as well, and if Farley's theory about the purpose of the Trees is correct, the other two worlds are on the verge of extinction as well.]]



** Mofang is on a sand-blasted dead world; [[spoiler:if you go up to the highest point of the sphere, you can see devastated roads and buildings - it's ''Earth'', and it's a ''big'' [[{{Foreshadowing}} hint]] that you ''don't'' want to go back there]].

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** Mofang is on a sand-blasted dead world; [[spoiler:if you go up to the highest point of the sphere, you can see devastated roads and buildings - -- it's ''Earth'', and it's a ''big'' [[{{Foreshadowing}} hint]] that you ''don't'' want to go back there]].
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Hunrath is actually on the planet Soria.


* AlternativeCalendar: Because Soria, the planet that Hunrath's sky recreates, has no distinct seasons, the citizens use a system of just counting the number of days since they've been trapped there. For some reason, they chose to mark the election of Karl Hunrath as mayor as their zero point, so the calendar is divided into "BH" and "AH" units. The player arrives sometime in the 17150s AH, somewhere in the range of 50 years later.

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* AlternativeCalendar: Because Soria, the planet that Hunrath's sky recreates, Hunrath is marooned on, has no distinct seasons, the citizens use a system of just counting the number of days since they've been trapped there. For some reason, they chose to mark the election of Karl Hunrath as mayor as their zero point, so the calendar is divided into "BH" and "AH" units. The player arrives sometime in the 17150s AH, somewhere in the range of 50 years later.
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* AlternativeCalendar: Because Soria, the planet that Hunrath is marooned on, has no distinct seasons, the citizens use a system of just counting the number of days since they've been trapped there. For some reason, they chose to mark the election of Karl Hunrath as mayor as their zero point, so the calendar is divided into "BH" and "AH" units. The player arrives sometime in the 17150s AH, somewhere in the range of 50 years later.

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* AlternativeCalendar: Because Soria, the planet that Hunrath is marooned on, Hunrath's sky recreates, has no distinct seasons, the citizens use a system of just counting the number of days since they've been trapped there. For some reason, they chose to mark the election of Karl Hunrath as mayor as their zero point, so the calendar is divided into "BH" and "AH" units. The player arrives sometime in the 17150s AH, somewhere in the range of 50 years later.
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* ThatOnePuzzle: [[ParodiedTrope Parodied]] and [[LampshadeHanging lampshaded]] by the "Box of Infinite Complexity", which is covered in little buttons and dials and a long string number display, the buttons and dials all affect a panel with a number of lights on it, and the only text on it is in Russian. [[spoiler:Its in-universe purpose is to lower a set of stairs, but by the time the player finds the code that works with the box, they've already lowered the stairs from above anyway. Putting the code into the box while the stairs are lowered results in the box falling to the ground, breaking, and the player getting an achievement titled "Revenge!".]]
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* TheComicallySerious: Judging from the contents of his office, Mayor Josef is taking the whole 'Mayor of Hunrath' thing far too seriously, with 'Vote for Josef' placards everywhere, and one of the first entries in his log is about how people think he's calling too many meetings.

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* TheComicallySerious: Judging from the contents of his office, Mayor Josef is taking the whole 'Mayor of Hunrath' thing far too seriously, with 'Vote for Josef' placards everywhere, and one of the first entries in his log is about how people think he's calling too many meetings. His {{leitmotif}} is titled "A Man Who Grossly Overvalues His Own Importance".
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* TheComicallySerious: Judging from the contents of his office, Mayor Josef is taking the whole 'Mayor of Hunrath' thing far too seriously, with 'Vote for Josef' placards everywhere, and one of the first entries in his log is about how people think he's calling too many meetings.
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** The entrance to the vault, although at first inaccessible anyway, is hidden by [[spoiler:a door which the player opened from the other side, much like a trick they used in ''Riven''.]]
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** A couple of items of Hunrath's history were added in a late patch, adding a bar and the source of C.W.'s power.


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** C.W. can also act as a spanner himself - [[spoiler:if you completely ignore the battery, he'll get annoyed and just connect it himself while you're connecting the last tree.]]
** Backstory-wise, the whole reason everything's still locked down is due to a rather large spanner - [[spoiler:namely that the Mofang bomb on Maray didn't arrive exactly where it was predicted to, meaning that the Villeins couldn't swap it back, and allowing its intended trigger-man to elude death.]]


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* WhamShot: A late patch added two new areas to buff out the backstory. One of them is the "crash site" bar, where a swap sphere has brought in a one-seater plane. The other one reveals how C.W.'s section is powered - [[spoiler:a swap sphere containing part of a ''nuclear submarine''.]]

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* TheCameo: A number of Cyan employees can be seen inside Villein cryopods. Some of their voices also appear on Farley's tape recorder.



* CreatorCameo: Cyan CEO and ''Myst'' co-creator Rand Miller appears as one of the people preserved inside the Villein cryopods.

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* CreatorCameo: A number of Cyan employees, most recognizably Cyan CEO and ''Myst'' co-creator Rand Miller appears as one of the people preserved Miller, can be seen inside the Villein cryopods. Some of their voices also appear on Farley's tape recorder.
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* CreatorCameo: Cyan CEO and ''Myst'' co-creator Rand Miller appears as one of the people preserved inside the Villein cryopods.

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** [[spoiler: If you connect C.W.'s battery before destroying the Bleeder, his plan succeeds, circumventing the intentions of the BenevolentPrecursors and returning the four domes to their original planets, but when Hunrath is returned to Earth it's AfterTheEnd. Furthermore, most of the HumanPopsicle survivors didn't even make it back to Hunrath, leaving their fate unknown.]]

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** [[spoiler: If you connect C.W.'s battery before destroying the Bleeder, his plan succeeds, circumventing the intentions of the BenevolentPrecursors and returning the four domes to their original planets, but when Hunrath is returned to Earth it's AfterTheEnd. Furthermore, most of the HumanPopsicle survivors didn't even make it back to Hunrath, leaving their fate unknown. If you don't pay attention you'll end up with this ending anyway, since if you don't do it C.W. will connect his battery himself.]]


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* ThisIsForEmphasisBitch: One of the soundtrack tracks is named "You Lost, Bitch".
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* UnbrokenFirstPersonPerspective: Much like ''Myst'', the whole game is in first-person.
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* BizarreAlienSenses: The four species' visual spectrum and audible range differ. This impedes verbal communication from Villein to human, while allowing humans to conceal notes from the Mofang by writing in blue ink.
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* PortalCut: '''''Everywhere.''''' The swappers exchange perfect spheres of matter, resulting in some very obvious cuts; every structure is on a perfect circle of ground from another place. The house and gas stations are on circles of asphalt, the train station is on a circle of concrete, the kitbashed swappers are on circles of grass or stone, all ''very'' noticeable in the bright red Arizona sand... late in the game you even find [[spoiler:a Mofang who was apparently attacking a swapper mid-swap - only the upper half of its body is inside the swapper]].

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* PortalCut: '''''Everywhere.''''' The swappers exchange perfect spheres of matter, resulting in some very obvious cuts; you appear in a perfectly spherical depression in a canyon containing the picnic area you were abducted from, and every abducted structure is on a perfect circle of ground from another place. The place; the house and gas stations station are on circles of asphalt, the train station is on a circle of concrete, the concrete. The kitbashed swappers are on circles of grass or stone, all ''very'' noticeable in the bright red Arizona sand... late sand - and the giant stone sphere next to the junkyard is the result of an ''underground'' swapper. Late in the game you even find [[spoiler:a Mofang who was apparently attacking a swapper mid-swap - only the upper half of its body is inside the swapper]].

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* AlienSky: One of the first unusual things you notice about Hunrath. Not only is the sky a strange color, there are floating rocks and three Earth-like planets unnaturally close to the one you're on.

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* AlienSky: One of the first unusual things you notice about Hunrath. Not only is the sky Every sphere has a ''very'' strange color, there are sky, as each protects its inhabitants from an unbreathable atmosphere.
**Hunrath has giant ''purple'' rocks
floating rocks and outside its sphere, as well as three Earth-like planets unnaturally close to the one you're on.on.
**Kaptar
**Maray
**Mofang is on a sand-blasted dead world; [[spoiler:if you go up to the highest point of the sphere, you can see devastated roads and buildings - it's ''Earth'', and it's a ''big'' [[{{Foreshadowing}} hint]] that you ''don't'' want to go back there]].



* ApocalypticLog: The reason there are journals laying out in various places is that they were specifically placed their in case no one survived the conflict and someone came along later to wonder what had happened.
* BeautifulVoid: Naturally, although unlike most other Cyan games, there is a human being present in the game world that you can talk to anytime you want. He's just too surly to be of use most of the time.
* BenevolentPrecursors: Josef notes that whoever is responsible for engineering the trees, they made sure that those who get abducted have a renewable source of water in their new home. Farley goes even further, suggesting that every seed grabbed someone shortly before they were about to be wounded or killed. [[spoiler: The game's BadEnding implies she's right, with its glimpses of a ruined, dust-covered Earth. The GoodEnding makes it far clearer with all four of the regions in the game placed on a beautiful green planet without the domes keeping them in.]] However, there's an alternate theory that this generally benevolent process is entirely natural and not caused by a specific intelligence. The truth is not known.

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* ApocalypticLog: The reason there are Justified and lampshaded; everyone knew a battle was about to begin, and they left journals laying out in various places is that they were specifically placed their in case no one survived the conflict and someone came along later to wonder what had happened.
* BeautifulVoid: Naturally, although unlike most other Cyan games, there is a human being present in the game world that you can talk to anytime you want. He's just too surly paranoid to be open his door and speak to you face-to-face, is crippled so he can't move, and is ''really'' surly, making him of use most of the time.
only occasional use.
* BenevolentPrecursors: Josef notes that whoever is responsible for engineering the trees, they made sure that those who get abducted have a renewable source of water in their new home. Farley goes even further, suggesting that every seed grabbed someone shortly before they were about to be wounded or killed. [[spoiler: The [[spoiler:The game's BadEnding implies she's right, with its glimpses of a ruined, dust-covered Earth. The GoodEnding makes it far clearer with all four of the regions in the game placed on a beautiful green planet without the domes keeping them in.]] However, there's an alternate theory that this generally benevolent process is entirely natural and not caused by a specific intelligence. The truth is not known.



* PoorCommunicationKills: Cecil [[spoiler: assumes the rest of the townfolk were killed, rather than just ask the player character, who has seen that they're all alive in HumanPopsicle form. He also assumes the earth will still be habitable when he returns to it, while the player, provided they got a good look around while on Soria, knows better. This hastens his resolve to complete the plan to swap Hunrath to earth when the trees mature, which proves to be a bad idea.]]

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* PoorCommunicationKills: Cecil [[spoiler: assumes [[spoiler:assumes the rest of the townfolk were killed, rather than just ask the player character, who has seen that they're all alive in HumanPopsicle form. He also assumes the earth will still be habitable when he returns to it, while the player, provided they got a good look around while on Soria, knows better. This hastens his resolve to complete the plan to swap Hunrath to earth when the trees mature, which proves to be a bad idea.]]


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* PortalCut: '''''Everywhere.''''' The swappers exchange perfect spheres of matter, resulting in some very obvious cuts; every structure is on a perfect circle of ground from another place. The house and gas stations are on circles of asphalt, the train station is on a circle of concrete, the kitbashed swappers are on circles of grass or stone, all ''very'' noticeable in the bright red Arizona sand... late in the game you even find [[spoiler:a Mofang who was apparently attacking a swapper mid-swap - only the upper half of its body is inside the swapper]].
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** There also more subtle references. The first thing C.W. says to us is "Who the devil are you?", the exact same thing Atrus says when he first sees the Stranger in ''Myst''. The garage contains bottles of "Moula Cola". MOULA is an acronym for ''Myst Online: Uru Live Again''.

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** There also more subtle references. The first thing C.W. says to us is "Who the devil are you?", the exact same thing Atrus says when he first sees the Stranger in ''Myst''. The garage gas station contains bottles of "Moula Cola". MOULA is an acronym for ''Myst Online: Uru Live Again''.
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** There also more subtle references. The first thing C.W. says to us is "Who the devil are you?", the exact same thing Atrus says when he first sees the Stranger in ''Myst''. The garage contains bottles of "Moula Cola". MOULA is an acronym for ''Myst Online: Uru Live Again''.
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* UnusualEuphemism: C.W. uses the term "Karffin'" in place of actual swear words.

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