History VideoGame / Nostalgia

19th Apr '16 11:36:50 AM erforce
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* {{Expy}} - Intentionally invoked with Gilbert Brown, a definite Expy of IndianaJones (complete with FedoraOfAsskicking). May or may not have been intentional with his son. [[OverusedCopycatCharacter Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Manga/FullmetalAlchemist Not familiar at all, nosiree.]] Melody also looks a lot like [[{{LightNovel/Slayers}} Lina]], and likes throwing fire around.

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* {{Expy}} - {{Expy}}: Intentionally invoked with Gilbert Brown, a definite Expy of IndianaJones Franchise/IndianaJones (complete with FedoraOfAsskicking). May or may not have been intentional with his son. [[OverusedCopycatCharacter Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Manga/FullmetalAlchemist Not familiar at all, nosiree.]] Melody also looks a lot like [[{{LightNovel/Slayers}} Lina]], and likes throwing fire around.
14th Jan '16 4:35:14 PM nombretomado
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''Nostalgia'', originally released in Japan as ''Nostalgio no Kaze'' (ノスタルジオの風, Nosutarujio no Kaze, lit. "Wind of [[SpellMyNameWithAnS Nostalgio]]"), is a role-playing video game developed by Creator/RedEntertainment and Matrix Software for the NintendoDS handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a October 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed SquareEnix's NintendoDS versions of ''VideoGame/FinalFantasyIII'' and ''VideoGame/FinalFantasyIV''.

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''Nostalgia'', originally released in Japan as ''Nostalgio no Kaze'' (ノスタルジオの風, Nosutarujio no Kaze, lit. "Wind of [[SpellMyNameWithAnS Nostalgio]]"), is a role-playing video game developed by Creator/RedEntertainment and Matrix Software for the NintendoDS handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a October 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed SquareEnix's Creator/SquareEnix's NintendoDS versions of ''VideoGame/FinalFantasyIII'' and ''VideoGame/FinalFantasyIV''.
29th Dec '15 9:26:12 PM nombretomado
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* {{Expy}} - Intentionally invoked with Gilbert Brown, a definite Expy of IndianaJones (complete with FedoraOfAsskicking). May or may not have been intentional with his son. [[OverusedCopycatCharacter Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Manga/FullmetalAlchemist Not familiar at all, nosiree.]] Melody also looks a lot like [[TheSlayers Lina]], and likes throwing fire around.

to:

* {{Expy}} - Intentionally invoked with Gilbert Brown, a definite Expy of IndianaJones (complete with FedoraOfAsskicking). May or may not have been intentional with his son. [[OverusedCopycatCharacter Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Manga/FullmetalAlchemist Not familiar at all, nosiree.]] Melody also looks a lot like [[TheSlayers [[{{LightNovel/Slayers}} Lina]], and likes throwing fire around.
19th Dec '15 6:04:59 PM Discar
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* MacGuffinGirl: Fiona
30th Oct '15 8:43:46 PM FF32
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* MagiTech: Flight cores and Orb weapons.

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* MagiTech: {{Magitek}}: Flight cores and Orb weapons.
4th Sep '15 11:35:32 AM DragonQuestZ
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* AmericanKirbyIsHardcore - Compare [[http://www.infendo.com/wp-content/uploads/2009/06/nostalgia-fob-495x433.jpg the American boxart]] to the Japanese art, above. Oddly, the biggest complaint about the American box art isn't the addition of AngryEyebrows, it's the change from "nostalgic" sepia-toned imagery to something less visually appealing but more obviously intended to cater to the anime-inundated jRPG fan demographic.

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* AmericanKirbyIsHardcore - Compare In the Japanese art, seen above, Eddie is standing on a field seeing a zeppelin flying in the air. In [[http://www.infendo.com/wp-content/uploads/2009/06/nostalgia-fob-495x433.jpg the American boxart]] to we see the Japanese art, above. Oddly, the biggest complaint about the American box art isn't the addition of AngryEyebrows, it's the change from "nostalgic" sepia-toned imagery to something less visually appealing but more obviously intended to cater to the anime-inundated jRPG fan demographic.player party doing battle poses.
4th Sep '15 11:33:10 AM DragonQuestZ
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* CoolAirship: Your only means of transportation in this game. You can fire guns and cannons and magically charged orbs on it, but that's standard issue. What really sets it apart is the fact that there's a BFS attached to the front which you use to impale other less cool airships by flying into them. Without taking collateral damage.

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* CoolAirship: Your These are so common it's your only means of transportation in this game. You can game.
** Furthermore attack ships not only
fire guns and cannons and magically charged orbs on it, but that's standard issue. What really sets it apart is many ships (including the fact that there's party's) have a BFS attached to the front which you use to gan impale other less cool airships ships by flying into them. Without them (without even taking collateral damage.damage).



* DisneyDeath: Gilbert pulls this off ''so often'' - totally turning the SortingAlgorithmOfMortality on its head thanks to being the parent of a protagonist - [[spoiler: that his HeroicSacrifice later in the game [[LikeYouWouldReallyDoIt loses all dramatic effect]].]]

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* DisneyDeath: Gilbert pulls this off ''so often'' - totally turning so often that it turns the SortingAlgorithmOfMortality on its head thanks to being the parent of a protagonist - [[spoiler: that his protagonist. This also means [[spoiler:his HeroicSacrifice later in the game [[LikeYouWouldReallyDoIt loses all dramatic effect]].]]effect]]]].



* DurableDeathtrap

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* %%* DurableDeathtrap



* FantasyWorldMap - Averted. The World Map in Nostalgia is an abridged version of Earth's. [[YouFailGeographyForever The creators take a few liberties]] with some locations, but this can be ignored since it's an [[AlternateHistory alternate Earth]].

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* FantasyWorldMap - Averted. The World Map in Nostalgia is an abridged version AlternateHistory of Earth's. [[YouFailGeographyForever [[ArtisticLicenseGeography The creators take a few liberties]] with some locations, but this can be ignored since it's an [[AlternateHistory alternate Earth]].locations though.



** Triples - possibly - as a ShoutOut: The one biggest [[YouFailGeographyForever geographical snafu]] with a World Treasure is the Bezeklik Thousand Buddha Caves, which are actually in China, appearing in western Kazakhstan, roughly ''3000 miles west''. This could arguably be seen as a nod to Skies of Arcadia, whose biggest GuideDangIt Discovery was a townsperson who notified you of a Discovery that was much further west than he [[BlatantLies actually said]].

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** Triples - possibly - as a ShoutOut: The one biggest [[YouFailGeographyForever geographical snafu]] snafu with a World Treasure is the Bezeklik Thousand Buddha Caves, which are actually in China, appearing in western Kazakhstan, roughly ''3000 miles west''. This could arguably be seen as a nod to Skies of Arcadia, Arcadia (as they were made by the same developers), whose biggest GuideDangIt Discovery was a townsperson who notified you of a Discovery that was much further west than he [[BlatantLies actually said]].



** Ignition Entertainment (hopefully) caught wind of it shortly after release, though.
* GameplayAndStorySegregation: In a cut scene after one HopelessBossFight, Melody comments that her attacks aren't doing anything. If any other character said this it would be fine (all physical attacks automatically missed against this boss)...but Melody's magic was the ''only'' thing doing any damage against the boss, making it a bit jarring that she's the one to comment.
* GaslampFantasy

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** Ignition Entertainment (hopefully) caught wind of it shortly after release, though.
* GameplayAndStorySegregation: In a cut scene after one HopelessBossFight, Melody comments that her attacks aren't doing anything. If any other character said this it would be fine (all physical attacks automatically missed against this boss)... but Melody's magic was the ''only'' thing doing any damage against the boss, making it a bit jarring that she's the one to comment.
* GaslampFantasyGaslampFantasy: The game is 19th century earth if it was also a fantasy setting.



* HolyHandGrenade: Fiona has a fair number of attack white magic.



* MiniDressOfPower: Melody's blue dress.

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* MiniDressOfPower: Melody's Melody kicks butt in a short, blue dress.



* WhiteMagicianGirl: Fiona

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* WhiteMagicianGirl: FionaFiona has the typical set of white magic spells, though she has an atypically higher ratio of attack and StatusBuff spells than healing.



* XMeetsY: Many people describe the gamesetting as ''VideoGame/SkiesOfArcadia'' Meets ''IndianaJones''.
10th Aug '15 12:28:39 AM XFire
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* AwesomeYetPractical - See also GameBreaker below. Combo Attack, when fully powered up, consists of six full-powered normal attacks, complete with overly flashy [[JumpCut jump]] [[IncrediblyLamePun cuts]].

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* AwesomeYetPractical BoringButPractical - See also GameBreaker below. Combo Attack, when fully powered up, consists of six full-powered normal attacks, complete with overly flashy [[JumpCut jump]] [[IncrediblyLamePun cuts]].
11th Sep '14 8:11:04 AM TheOneWhoTropes
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* DuelingGames: BlackSigil and {{Nostalgia}}. They compete for "[=RPG=]s that make us remember much older [=RPG=]s." Small victories indeed...

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* DuelingGames: BlackSigil and {{Nostalgia}}.With ''VideoGame/BlackSigil''. They compete for "[=RPG=]s that make us remember much older [=RPG=]s." Small victories indeed...
16th Aug '14 12:56:43 AM banjo2E
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* LastDiscMagic: Magic starts out quite effective, but by the end of the game, Melody (the party's [[BlackMagicianGirl designated mage]]) ends up typically throwing out healing items, which end up being more effective than what [[TheMedic Fiona]] can heal with her magic, leaving her to simply exist for the sole purpose of giving [[HeroesPreferSwords Eddie]] [[ExtraTurn more turns]].


Added DiffLines:

* LinearWarriorsQuadraticWizards: Inverted. Magic starts out quite effective, but by the end of the game, Melody (the party's [[BlackMagicianGirl designated mage]]) ends up typically throwing out healing items, which end up being more effective than what [[TheMedic Fiona]] can heal with ''her'' magic, leaving her to simply exist for the sole purpose of giving [[HeroesPreferSwords Eddie]] [[ExtraTurn more turns]].
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