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covered in the game list below


The main objective of each level is to collect enough "Blue Chips" in order to recover objects known as "Ideya" from Wizeman's minions: the Nightmaren. The controls are separated into two distinct styles: the children and [=NiGHTS=]. Claris and Elliot can only walk on the ground and are constantly chased by an "Alarm Egg", which will [[CrashingDreams wake them up]] and end the game if it catches up to them. [=NiGHTS=] is able to "[[FusionDance dualize]]" with one of the children, doing so will allow [=NiGHTS=] to leave the prison temporarily. [=NiGHTS=] can fly, perform complex aerial acrobatics, and drill through the air very quickly. After all the Ideya in a level has been recovered, [=NiGHTS=] will be teleported to a boss fight, and good rankings in all stages are needed to access the final boss and ending. The original game was ported over to the UsefulNotes/PlayStation2 in 2008, but was [[NoExportForYou never officially released outside of Japan]]. It eventually served as the foundation for an [[UpdatedRerelease HD Remake]] in 2012, for UsefulNotes/{{Steam}}, UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.

to:

The main objective of each level is to collect enough "Blue Chips" in order to recover objects known as "Ideya" from Wizeman's minions: the Nightmaren. The controls are separated into two distinct styles: the children and [=NiGHTS=]. Claris and Elliot can only walk on the ground and are constantly chased by an "Alarm Egg", which will [[CrashingDreams wake them up]] and end the game if it catches up to them. [=NiGHTS=] is able to "[[FusionDance dualize]]" with one of the children, doing so will allow [=NiGHTS=] to leave the prison temporarily. [=NiGHTS=] can fly, perform complex aerial acrobatics, and drill through the air very quickly. After all the Ideya in a level has been recovered, [=NiGHTS=] will be teleported to a boss fight, and good rankings in all stages are needed to access the final boss and ending. The original game was ported over to the UsefulNotes/PlayStation2 in 2008, but was [[NoExportForYou never officially released outside of Japan]]. It eventually served as the foundation for an [[UpdatedRerelease HD Remake]] in 2012, for UsefulNotes/{{Steam}}, UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.
ending.

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Giivng JOD its own page, and moving pertinent examples there, also trying to fix the description a little


Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game that feature neither an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]] nor a [[VideoGame/{{Yakuza}} Japanese mafioso with a dragon tattoo]].

to:

Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game series that feature neither an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]] nor a [[VideoGame/{{Yakuza}} Japanese mafioso with a dragon tattoo]].



The main objective of each level is to collect enough "Blue Chips" in order to recover objects known as "Ideya" from Wizeman's minions: the Nightmaren. The controls are separated into two distinct styles: the children and [=NiGHTS=]. Claris and Elliot can only walk on the ground and are constantly chased by an "Alarm Egg", which will [[CrashingDreams wake them up]] and end the game if it catches up to them. [=NiGHTS=] is able to "[[FusionDance dualize]]" with one of the children, doing so will allow [=NiGHTS=] to leave the prison temporarily. [=NiGHTS=] can fly, perform complex aerial acrobatics, and drill through the air very quickly. After all the Ideya in a level has been recovered, [=NiGHTS=] will be teleported to a boss fight.

The game also features a complex (for its time) VirtualPet system known as "A-Life". Every stage is inhabited by child-like creatures called "Nightopians", which will react to your actions around them. Hatching their eggs and protecting them from hostile Nightmaren will please them and cause them to react positively when you approach. Harming or acting recklessly around them will scare them and cause them to run away from you.

''[=NiGHTS=] into Dreams...'' was heavily inspired by the theories of UsefulNotes/SigmundFreud and UsefulNotes/CarlJung, and is well-known for its [[{{Surrealism}} trippy]] (yet [[SceneryPorn gorgeous]]) visuals, and soundtrack. ''[=NiGHTS=]'' has become a CultClassic, and despite the low sales, is considered one of SEGA's most iconic franchises.

''Christmas [=NiGHTS=]'' was released only a few months after the original game, during the Holiday season of 1996, also for the Sega Saturn. It features only a single level, which is just a Christmas-themed reskin of the Spring Valley level and Gillwing boss fight from the main game. ''Christmas [=NiGHTS=]'' features a plethora of bonus content, including an extensive HolidayMode, which reacts not only to the date but also the time of day.

The original game was ported over to the UsefulNotes/PlayStation2 in 2008. It features a few [[PolishedPort technical enhancements]], ''Christmas [=NiGHTS=]'' as a game mode, and some additional bonus content. This port was [[NoExportForYou never officially released outside of Japan]], however it eventually served as the foundation for an [[UpdatedRerelease HD Remake]] in 2012, for UsefulNotes/{{Steam}}, UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.

A proper sequel was released in 2007 for the UsefulNotes/{{Wii}}. Unlike its predecessor, ''[=NiGHTS=]: Journey of Dreams'' features a more traditional narrative, with a larger cast of characters and greater emphasis on world-building and character development.

The ''[=NiGHTS=]'' and ''Sonic The Hedgehog'' series have always been closely intertwined with each other. ''Christmas [=NiGHTS=]'' features a tech demo that has the honor of being Sonic's first foray into 3D gameplay, predating ''VideoGame/SonicJam'' by about six months. Likewise, [=NiGHTS=] and other related characters have made numerous appearances in various ''Sonic'' games, including a few [[VideoGame/SonicPinballParty outright]] [[VideoGame/SonicLostWorld crossovers]]. In fact, it's not inaccurate to say that [=NiGHTS=] has made more appearances in Sonic's games than they have in their own.

A [[ComicBook/NiGHTSIntoDreams six-issue miniseries]] by Creator/ArchieComics was published in 1998. Unrelated to that, "The World of ''[=NiGHTS=] into Dreams...''" made an appearance in the ''[[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]]'' crossover event, also by Archie.

to:

The main objective of each level is to collect enough "Blue Chips" in order to recover objects known as "Ideya" from Wizeman's minions: the Nightmaren. The controls are separated into two distinct styles: the children and [=NiGHTS=]. Claris and Elliot can only walk on the ground and are constantly chased by an "Alarm Egg", which will [[CrashingDreams wake them up]] and end the game if it catches up to them. [=NiGHTS=] is able to "[[FusionDance dualize]]" with one of the children, doing so will allow [=NiGHTS=] to leave the prison temporarily. [=NiGHTS=] can fly, perform complex aerial acrobatics, and drill through the air very quickly. After all the Ideya in a level has been recovered, [=NiGHTS=] will be teleported to a boss fight.

The game also features a complex (for its time) VirtualPet system known as "A-Life". Every stage is inhabited by child-like creatures called "Nightopians", which will react to your actions around them. Hatching their eggs
fight, and protecting them from hostile Nightmaren will please them and cause them good rankings in all stages are needed to react positively when you approach. Harming or acting recklessly around them will scare them and cause them to run away from you.

''[=NiGHTS=] into Dreams...'' was heavily inspired by
access the theories of UsefulNotes/SigmundFreud and UsefulNotes/CarlJung, and is well-known for its [[{{Surrealism}} trippy]] (yet [[SceneryPorn gorgeous]]) visuals, and soundtrack. ''[=NiGHTS=]'' has become a CultClassic, and despite the low sales, is considered one of SEGA's most iconic franchises.

''Christmas [=NiGHTS=]'' was released only a few months after the original game, during the Holiday season of 1996, also for the Sega Saturn. It features only a single level, which is just a Christmas-themed reskin of the Spring Valley level and Gillwing
final boss fight from the main game. ''Christmas [=NiGHTS=]'' features a plethora of bonus content, including an extensive HolidayMode, which reacts not only to the date but also the time of day.

and ending. The original game was ported over to the UsefulNotes/PlayStation2 in 2008. It features a few [[PolishedPort technical enhancements]], ''Christmas [=NiGHTS=]'' as a game mode, and some additional bonus content. This port 2008, but was [[NoExportForYou never officially released outside of Japan]], however it Japan]]. It eventually served as the foundation for an [[UpdatedRerelease HD Remake]] in 2012, for UsefulNotes/{{Steam}}, UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.

A proper sequel was released in 2007 for After the UsefulNotes/{{Wii}}. Unlike its predecessor, ''[=NiGHTS=]: Journey of Dreams'' features initial game's success, a more traditional narrative, with a larger cast of characters and greater emphasis on world-building and character development.

The ''[=NiGHTS=]'' and ''Sonic The Hedgehog'' series have always been closely intertwined with each other.
spinoff titled ''Christmas [=NiGHTS=]'' features a tech demo that has was developed, featuring an extensive HolidayMode remix of the honor of being Sonic's first foray into 3D gameplay, predating ''VideoGame/SonicJam'' by about six months. Likewise, [=NiGHTS=] and other related characters have made numerous appearances in various ''Sonic'' games, including a few [[VideoGame/SonicPinballParty outright]] [[VideoGame/SonicLostWorld crossovers]]. In fact, it's not inaccurate to say that [=NiGHTS=] has made more appearances in Sonic's games than they have in their own.

game's levels. A [[ComicBook/NiGHTSIntoDreams six-issue miniseries]] by Creator/ArchieComics was published in 1998. Unrelated to that, 1998, and "The World of ''[=NiGHTS=] into Dreams...''" made an appearance in the ''[[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]]'' crossover event, also by Archie.
Archie. [=NiGHTS=] became a featured character in other Sega games, particularly crossovers with Sonic, and became somewhat infamous for having more appearances in other games than their own series.

After 11 years, a sequel to the original game was released in 2007 for the UsefulNotes/{{Wii}}, ''VideoGame/NiGHTSJourneyOfDreams''. Unlike its predecessor, ''Journey of Dreams'' features a more traditional narrative, with a larger cast of characters and greater emphasis on world-building and character development.



* ''[=NiGHTS=]: Journey of Dreams'' (UsefulNotes/{{Wii}}, 2007)

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* ''[=NiGHTS=]: Journey of Dreams'' ''VideoGame/NiGHTSJourneyOfDreams'' (UsefulNotes/{{Wii}}, 2007)



* ''[=NiGHTS Into Dreams=]'' (Creator/ArchieComics, 1998)

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* ''[=NiGHTS Into Dreams=]'' ''ComicBook/NiGHTSIntoDreams'' (Creator/ArchieComics, 1998)



!!This video game series provides examples of:

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!!This video game series provides examples of:



* ActionGirl: Helen from ''Journey of Dreams'', especially when she [[spoiler:rescues Will]].



* AllWitchesHaveCats: Bomamba has a whole swarm of black cats. They're the source of her magic power.
* AndIMustScream: Before the Bellbridge level in Journey of Dreams, Owl warns the visitors that being tossed into the black sea that surrounds the HubLevel would most likely strip them of their Ideya, lock their consciousness in an eternal nightmare, and put them in a coma in the waking world. [[spoiler:When they are eventually forced into the sea by Wizeman, their will and their Red Ideya manage to spare them from this fate.]]
%%* AnimeHair: In the first game.

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* AllWitchesHaveCats: Bomamba has a whole swarm of black cats. They're the source of her magic power.
* AndIMustScream: Before the Bellbridge level in Journey of Dreams, Owl warns the visitors that being tossed into the black sea that surrounds the HubLevel would most likely strip them of their Ideya, lock their consciousness in an eternal nightmare, and put them in a coma in the waking world. [[spoiler:When they are eventually forced into the sea by Wizeman, their will and their Red Ideya manage to spare them from this fate.]]
%%*
AnimeHair: In the first game.game, Claris and Elliot have wildly-colored hair.



%%* [[spoiler:AndThenJohnWasAZombie: Averted]] in the second game.



* ChildPopstar:
** When you achieve the incomplete ending on Journey of Dreams, whoever you got it as sings the credit music.
** Helen herself employs the trope, being a skilled violinist.



* ClockTower: This is the final "race" stage of ''Journey of Dreams'', and it precedes the final boss.



* ContinuityNod: Elliot and Claris can be unlocked for use in the HubLevel in the sequel.



* CrystalLandscape: One of Helen Cartwright's [[DreamLand Dream Lands]] in Nightopia manifests as Crystal Castle, also known as the Land of Glass. [[ExactlyWhatItSaysOnTheTin As its name implies]], the world and everything in it is made of a crystalline glass.



* CuttingTheKnot: Gilwing, the first boss of ''[=NiGHTS=] into dreams...'' is normally defeated by repeatedly flying into its head, causing it to lose a section of its tail each time. Or you can paraloop the tip of its tail, killing it instantly.

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* CuttingTheKnot: Gilwing, Gillwing, the first boss of ''[=NiGHTS=] into dreams...'' is normally defeated by repeatedly flying into its head, causing it to lose a section of its tail each time. Or you can paraloop the tip of its tail, killing it instantly.



* FoeYay: [[invoked]][=NiGHTS=] and Reala, with the latter seemingly making it a point of capturing the former every other level or so (and getting up close and personal about it).
* FriendlyEnemy: Sort of. [=NiGHTS=] expresses concern for Reala [[spoiler:when the other [[ISurrenderSuckers fakes an injury]] in ''Journey of Dreams'']], and the two apparently chat from time to time when they're not beating the crap out of each other.



%%* GoOutWithASmile: [[spoiler:[=NiGHTS=] in the true ending]].



* HeroicSacrifice: [[spoiler:[=NiGHTS=] seemingly performs one of these to take out Wizeman for good during the true ending... only to be revealed as still alive in TheStinger.]]
* HubLevel: Dream Gate in ''Journey of Dreams'' is traversed to access each main level.
* JumpScare: One takes place in Helen's opening cutscene. An image of her mother appears on a store window... Which quickly turns into a monster that shatters the window and startles both Helen and the player!



%%* NinjaButterfly: Owl.



%%* TheOwlKnowingOne: Guess who.



%%* UpgradeArtifact: The Persona in ''Journey of Dreams''.



* WhatHappenedToTheMouse: Reala is surprisingly absent from the ending of the second game, and the yellow Ideya is nowhere to be found. [[spoiler:Both are averted in the true ending.]]
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A proper sequel was released in 2007 for the UsefulNotes/{{Wii}}. Unlike its predessecor, ''[=NiGHTS=]: Journey of Dreams'' features a more traditional narrative, with a larger cast of characters and greater emphasis on world-building and character development.

to:

A proper sequel was released in 2007 for the UsefulNotes/{{Wii}}. Unlike its predessecor, predecessor, ''[=NiGHTS=]: Journey of Dreams'' features a more traditional narrative, with a larger cast of characters and greater emphasis on world-building and character development.



A six-issue miniseries by Creator/ArchieComics was published in 1998. Unrelated to that, "The World of ''[=NiGHTS=] into Dreams...''" made an appearance in the ''[[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]]'' crossover event, also by Archie.

to:

A [[ComicBook/NiGHTSIntoDreams six-issue miniseries miniseries]] by Creator/ArchieComics was published in 1998. Unrelated to that, "The World of ''[=NiGHTS=] into Dreams...''" made an appearance in the ''[[ComicBook/SonicTheHedgehogMegaManWorldsUnite Worlds Unite]]'' crossover event, also by Archie.
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* BagOfSpilling: Every level starts with [=NiGHTS=] captured and the heroes' Ideyas (except Courage) stolen, forcing you to get them back.
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* ''SEGA Superstars Tennis'' ([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[note]][=NiGHTS=] and Reala are playable characters.[[/note]]
* ''Sonic & All-Stars Racing Transformed'' (7th Gen Consoles, 2012)[[note]][=NiGHTS=] and Reala are playable characters, and the track "Dream Valley" is ''[=NiGHTS=]''-based.[[/note]]
* ''VideoGame/SonicLostWorld'' (UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired level which features several characters from the main games.[[/note]]

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* ''SEGA ''[[VideoGame/SegaSuperstars SEGA Superstars Tennis'' Tennis]]'' ([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[note]][=NiGHTS=] and Reala are playable characters.[[/note]]
* ''Sonic ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed'' Transformed]]'' (7th Gen Consoles, 2012)[[note]][=NiGHTS=] and Reala are playable characters, and the track "Dream Valley" is ''[=NiGHTS=]''-based.[[/note]]
* ''VideoGame/SonicLostWorld'' (UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired ''[=NiGHTS=]''-inspired level which features several characters from the main games.[[/note]]



* ''VideoGame/SonicShuffle'' (Dreamcast, 2000)[[note]]''Sonic Shuffle'' takes much inspiration from ''[=NiGHTS=]'' for its own story and aesthetics. [=NiGHTS=] will replace Lumina when the date on the Dreamcast is set to December 24th.[[/note]]

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* ''VideoGame/SonicShuffle'' (Dreamcast, 2000)[[note]]''Sonic Shuffle'' 2000)[[note]]The game takes much inspiration from ''[=NiGHTS=]'' for its own story and aesthetics. [=NiGHTS=] will replace Lumina when the date on the Dreamcast is set to December 24th.[[/note]]



* ''Sonic & SEGA All-Stars Racing'' (7th Gen Consoles, 2010)[[note]][=NiGHTS=] is a flagbearer, thanks to a fan campaign for ''[=NiGHTS=]'' representation.[[/note]]

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* ''Sonic ''[[VideoGame/SegaSuperstars Sonic & SEGA All-Stars Racing'' Racing]]'' (7th Gen Consoles, 2010)[[note]][=NiGHTS=] is a flagbearer, thanks to a fan campaign for ''[=NiGHTS=]'' representation.[[/note]]



* ''NiGHTS Into Dreams'' (Creator/ArchieComics, 1998)

to:

* ''NiGHTS ''[=NiGHTS Into Dreams'' Dreams=]'' (Creator/ArchieComics, 1998)
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Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game that doesn't feature an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]] (or a [[VideoGame/{{Yakuza}} Japanese mafioso with a dragon tattoo]]).

to:

Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game that doesn't feature neither an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]] (or nor a [[VideoGame/{{Yakuza}} Japanese mafioso with a dragon tattoo]]).
tattoo]].
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* {{Expy}}: While it probably can't be considered a character, the Alarm Egg is an obstacle to the player. It's also a machine (an alarm clock) that flies and has an egg theme. This is almost certainly a shout-out to fellow SEGA character [[Franchise/SonicTheHedgehog Dr. Eggman]], a villain who rides around in flying egg-themed machines.
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Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game that doesn't feature an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]].

to:

Developed by Creator/SonicTeam for the UsefulNotes/SegaSaturn in 1996, ''[=NiGHTS=] into Dreams...'' is Creator/{{Sega}}'s most iconic game that doesn't feature an [[Franchise/SonicTheHedgehog anthropomorphic, blue hedgehog]].
hedgehog]] (or a [[VideoGame/{{Yakuza}} Japanese mafioso with a dragon tattoo]]).
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In 2020, Yuji Naka and character designer Naoto Ohshima revealed that, as part of the new Creator/SquareEnix subsidiary Balan Company, they were developing a SpiritualSuccessor to ''[=NiGHTS=]'': ''VideoGame/BalanWonderworld''.

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* ''[=NiGHTS=] into Dreams...'' [[/index]]([[UsefulNotes/SegaSaturn Saturn]], 1996; [[UsefulNotes/PlayStation2 PS2]], 2008; [[UsefulNotes/{{Steam}} Steam (PC)]], [[UsefulNotes/PlayStation3 PS3]], [[UsefulNotes/Xbox360 360]], 2012)[[index]]

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* ''[=NiGHTS=] into Dreams...'' [[/index]]([[UsefulNotes/SegaSaturn ([[UsefulNotes/SegaSaturn Saturn]], 1996; [[UsefulNotes/PlayStation2 PS2]], 2008; [[UsefulNotes/{{Steam}} Steam (PC)]], [[UsefulNotes/PlayStation3 PS3]], [[UsefulNotes/Xbox360 360]], 2012)[[index]]2012)



* ''[=NiGHTS=]: Journey of Dreams'' [[/index]](UsefulNotes/{{Wii}}, 2007)[[index]]

to:

* ''[=NiGHTS=]: Journey of Dreams'' [[/index]](UsefulNotes/{{Wii}}, 2007)[[index]](UsefulNotes/{{Wii}}, 2007)



* ''SEGA Superstars Tennis'' [[/index]]([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[index]][[note]][=NiGHTS=] and Reala are playable characters.[[/note]]

to:

* ''SEGA Superstars Tennis'' [[/index]]([=PS2=], ([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[index]][[note]][=NiGHTS=] 2008)[[note]][=NiGHTS=] and Reala are playable characters.[[/note]]



* ''VideoGame/SonicLostWorld'' [[/index]](UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[index]][[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired level which features several characters from the main games.[[/note]]

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* ''VideoGame/SonicLostWorld'' [[/index]](UsefulNotes/WiiU, (UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[index]][[note]]The 2015)[[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired level which features several characters from the main games.[[/note]]



* [[/index]]''[=EyeToy=]: Play'' and ''VideoGame/SegaSuperstars''[[index]] ([=PS2=], 2003 and 2004)[[note]]Features ''[=NiGHTS=]''-inspired minigames.[[/note]]

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* [[/index]]''[=EyeToy=]: ''[=EyeToy=]: Play'' and ''VideoGame/SegaSuperstars''[[index]] ''VideoGame/SegaSuperstars'' ([=PS2=], 2003 and 2004)[[note]]Features ''[=NiGHTS=]''-inspired minigames.[[/note]]



* ''Sonic & All-Stars Racing Transformed'' (7th Gen Consoles, 2012)[[note]][=NiGHTS=] and Reala are playable racers, and one of the tracks is based on the original game.''[=NiGHTS=]''.[[/note]]



[[index]]
* ''ComicBook/NiGHTSIntoDreams'' (Creator/ArchieComics, 1998)
[[/index]]

to:

[[index]]
* ''ComicBook/NiGHTSIntoDreams'' ''NiGHTS Into Dreams'' (Creator/ArchieComics, 1998)
[[/index]]
1998)
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* ''Sonic & All-Stars Racing Transformed'' (7th Gen Consoles, 2012)[[note]][=NiGHTS=] and Reala are playable racers, and one of the tracks is based on the original game.''[=NiGHTS=]''.[[/note]]
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* PreRenderedGraphics: The opening and closing cutscenes are pre-rendered videos that show Elliot and Claris's life in the waking world. Christmas [=NiGHTS's=] cutscenes were static sketchbook-style 2D illustrations.

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[[/index]]
* ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' (Archie Comics, 2015)[[note]]''[=NiGHTS=]'' is one of the worlds included in the crossover.[[/note]]



* ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' (Archie Comics, 2015)[[note]]''[=NiGHTS=]'' is one of the worlds included in the crossover.[[/note]]
[[/index]]

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* ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' (Archie Comics, 2015)[[note]]''[=NiGHTS=]'' is one of the worlds included in the crossover.[[/note]]
[[/index]]
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Seeing as only one of those works that we actually have a page for are part of the franchise, it’s probably the only work that actually fits in the index.


[[index]]



[[index]]



[[/folder]]



[[/folder]]
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* AdorableEvilMinions: Nearly all of the Level 3 Nightmaren (the {{Mooks}}) resemble cute, colorful, toylike animals. Among the most adorable are Shleeps (fluffy sheep), Cuttles (small, pink-and-green squid with large eyes), Murtles (sea turtles with gemstone-like shells), and Mothpils (moths with vibrant wings and big, green eyes).
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Fixing a markup code error


* MirrorBoss: Reala fights by attempting to trap [=NiGHTS] in a paraloop, and must be defeated with the same strategy.

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* MirrorBoss: Reala fights by attempting to trap [=NiGHTS] [=NiGHTS=] in a paraloop, and must be defeated with the same strategy.
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* GameplayGrading: Both ''[=NiGHTS=] games are largely about ScoringPoints, and each time you return an Ideya to its palace, you're given a letter grade based on your performance, as well as a cumulative grade upon finishing a stage or boss. You typically unlock extra content by completing all the levels with either an A or a C rank.

to:

* GameplayGrading: Both ''[=NiGHTS=] ''[=NiGHTS=]'' games are largely about ScoringPoints, and each time you return an Ideya to its palace, you're given a letter grade based on your performance, as well as a cumulative grade upon finishing a stage or boss. You typically unlock extra content by completing all the levels with either an A or a C rank.



%%* WidgetSeries

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%%* WidgetSeries* WidgetSeries: A pair of games centered around flying through vivid dreamscapes as a purple jester and reclaiming children's positive traits certainly doesn't spring to mind initially when one thinks of what Sega is famous for.
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* GameplayGrading: Both ''[=NiGHTS=] games are largely about ScoringPoints, and each time you return an Ideya to its palace, you're given a letter grade based on your performance, as well as a cumulative grade upon finishing a stage or boss. You typically unlock extra content by completing all the levels with either an A or a C rank.
Is there an issue? Send a MessageReason:


''[=NiGHTS=] into Dreams...'' was heavily inspired by the theories of UsefulNotes/SigmundFreud and UsefulNotes/CarlJung, and is well-known for its [[{{Surrealism}} trippy]] (yet [[SceneryPorn gorgeous]]) visuals, and [[EarWorm extremely catchy]] soundtrack. ''[=NiGHTS=]'' has become a CultClassic, and despite the low sales, is considered one of SEGA's most iconic franchises.

to:

''[=NiGHTS=] into Dreams...'' was heavily inspired by the theories of UsefulNotes/SigmundFreud and UsefulNotes/CarlJung, and is well-known for its [[{{Surrealism}} trippy]] (yet [[SceneryPorn gorgeous]]) visuals, and [[EarWorm extremely catchy]] soundtrack. ''[=NiGHTS=]'' has become a CultClassic, and despite the low sales, is considered one of SEGA's most iconic franchises.
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* ''[=NiGHTS=] into Dreams...'' ([[UsefulNotes/SegaSaturn Saturn]], 1996; [[UsefulNotes/PlayStation2 PS2]], 2008; [[UsefulNotes/{{Steam}} Steam (PC)]], [[UsefulNotes/PlayStation3 PS3]], [[UsefulNotes/Xbox360 360]], 2012)

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* ''[=NiGHTS=] into Dreams...'' ([[UsefulNotes/SegaSaturn [[/index]]([[UsefulNotes/SegaSaturn Saturn]], 1996; [[UsefulNotes/PlayStation2 PS2]], 2008; [[UsefulNotes/{{Steam}} Steam (PC)]], [[UsefulNotes/PlayStation3 PS3]], [[UsefulNotes/Xbox360 360]], 2012)2012)[[index]]



* ''[=NiGHTS=]: Journey of Dreams'' (UsefulNotes/{{Wii}}, 2007)

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* ''[=NiGHTS=]: Journey of Dreams'' (UsefulNotes/{{Wii}}, 2007)[[/index]](UsefulNotes/{{Wii}}, 2007)[[index]]



* ''SEGA Superstars Tennis'' ([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[note]][=NiGHTS=] and Reala are playable characters.[[/note]]

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* ''SEGA Superstars Tennis'' ([=PS2=], [[/index]]([=PS2=], [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames 7th Gen Consoles]], 2008)[[note]][=NiGHTS=] 2008)[[index]][[note]][=NiGHTS=] and Reala are playable characters.[[/note]]



* ''VideoGame/SonicLostWorld'' (UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired level which features several characters from the main games.[[/note]]

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* ''VideoGame/SonicLostWorld'' (UsefulNotes/WiiU, [[/index]](UsefulNotes/WiiU, [[UsefulNotes/Nintendo3DS 3DS]], 2013; Steam (PC), 2015)[[note]]The 2015)[[index]][[note]]The "Deadly Six Bonus Edition" includes a [=NiGHTS=]-inspired level which features several characters from the main games.[[/note]]



* ''[=EyeToy=]: Play'' and ''VideoGame/SegaSuperstars'' ([=PS2=], 2003 and 2004)[[note]]Features ''[=NiGHTS=]''-inspired minigames.[[/note]]

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* ''[=EyeToy=]: [[/index]]''[=EyeToy=]: Play'' and ''VideoGame/SegaSuperstars'' ''VideoGame/SegaSuperstars''[[index]] ([=PS2=], 2003 and 2004)[[note]]Features ''[=NiGHTS=]''-inspired minigames.[[/note]]



* ''ComicBook/NiGHTSIntoDreams]]'' (Creator/ArchieComics, 1998)

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* ''ComicBook/NiGHTSIntoDreams]]'' ''ComicBook/NiGHTSIntoDreams'' (Creator/ArchieComics, 1998)
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* ''[=NiGHTS=] into Dreams...'' (Creator/ArchieComics, 1998)

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* ''[=NiGHTS=] into Dreams...'' ''ComicBook/NiGHTSIntoDreams]]'' (Creator/ArchieComics, 1998)
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* SirCameosALot: There are only two ''[=NiGHTS=] into Dreams...'' games (not including remakes and ports). It doesn't stop the game from being referenced in several ''Sega Superstars'' games, ''Sonic Adventure'', ''Sonic Lost World'', and ''Sonic Dash''.

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* SirCameosALot: There are only two ''[=NiGHTS=] into Dreams...'' games (not including remakes and ports). It doesn't stop the game from being referenced in several ''Sega Superstars'' games, ''Sonic Adventure'', ''Sonic Lost World'', and ''Sonic Dash''.Runners''.
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* SirCameosALot: There are only two ''NiGHTS into Dreams...'' games (not including remakes and ports). It doesn't stop the game from being referenced in several ''Sega Superstars'' games, ''Sonic Adventure'', and ''Sonic Lost World''.

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* SirCameosALot: There are only two ''NiGHTS ''[=NiGHTS=] into Dreams...'' games (not including remakes and ports). It doesn't stop the game from being referenced in several ''Sega Superstars'' games, ''Sonic Adventure'', and ''Sonic Lost World''.World'', and ''Sonic Dash''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nights_into_dreams_360.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nights_into_dreams_360.jpg]]org/pmwiki/pub/images/nights_into_dreams.png]]
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* SirCameosALot: There are only two ''NiGHTS into Dreams...'' games (not including remakes and ports). It doesn't stop the game from being referenced in several ''Sega Superstars'' games, ''Sonic Adventure'', and ''Sonic Lost World''.
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-->--'''Yuji Naka'''

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-->--'''Yuji -->-- '''Yuji Naka'''

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Changed: 2681

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* AnimeHair: In the first game.

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* %%* AnimeHair: In the first game.



* BraggingRightsReward: A Ranks.
* CatsAreMean: Clawz. Bomamba, to an extent, since the cats are her weapons [[spoiler:and her weakness]].
* ChasingYourTail: Most of the bosses, and all of the flight stages.

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* BraggingRightsReward: A Ranks.
Ranks don't unlock anything, but sure are nice to look at when selecting a level.
* CatsAreMean: Clawz.The first game has Clawz, a boss that looks lie a demonic feline. Bomamba, to an extent, since the cats are her weapons [[spoiler:and her weakness]].
* %%* ChasingYourTail: Most of the bosses, and all of the flight stages.



* ChristmasEpisode / HolidayMode:

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* ChristmasEpisode / HolidayMode: ChristmasEpisode:



* CultSoundtrack
* CurtainsMatchTheWindow: Claris (pink hair and eyes) and Elliot (blue hair and eyes).

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* %%* CultSoundtrack
* CurtainsMatchTheWindow: Claris (pink has pink hair and eyes) and eyes, while Elliot (blue has blue hair and eyes).eyes.



* DisneyDeath: [[spoiler:[=NiGHTS=]]] in ''[=NiGHTS=]: Journey of Dreams''.
* DreamLand: Nightopia, the game's main setting.

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* %%* DisneyDeath: [[spoiler:[=NiGHTS=]]] in ''[=NiGHTS=]: Journey of Dreams''.
* DreamLand: Nightopia, the game's main setting. setting, is visited by the main characters as they dream.



* EleventhHourSuperpower: The kids in both gain the ability to fly in the final stages. Dual [=NiGHTS=] during the final battle in both as well.
* EvilTwin / CainAndAbel: [=NiGHTS=] and Reala.
* {{Flight}}: An ability that [=NiGHTS=] possesses. As a matter of fact, a number of characters in the game are capable of flight.

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* EleventhHourSuperpower: The kids in both games gain the ability to fly in the final stages. Dual [=NiGHTS=] during After they reunite with [=NiGHTS=], they dualize simultaneously to engage the final battle in both as well.
battle.
* EvilTwin / CainAndAbel: [=NiGHTS=] EvilTwin: Reala has the same powers and Reala.
a similar appearance to [=NiGHTS=], but is blindly loyal to Wizeman and a true sadist.
* {{Flight}}: An ability that [=NiGHTS=] possesses. As a matter of fact, a number of characters [=NiGHTS=]' main ability. [[spoiler:The kids are also granted this power in the game are capable of flight.final level.]]



* GoOutWithASmile: [[spoiler:[=NiGHTS=] in the true ending]].
* GreenHillZone: Splash Garden, Spring Valley, Aqua Garden, and Pure Valley.

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* %%* GoOutWithASmile: [[spoiler:[=NiGHTS=] in the true ending]].
* GreenHillZone: Splash Garden, Spring Valley, Aqua Garden, and Pure Valley. Valley all take place in grassy meadows.



* HubLevel: Dream Gate in ''Journey of Dreams''.

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* HubLevel: Dream Gate in ''Journey of Dreams''.Dreams'' is traversed to access each main level.



* KidHero: Claris, Elliot, Will, and Helen.
* TheLostWoods: Mystic Forest and Memory Forest.

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* KidHero: Claris, Elliot, Will, Will and Helen.
*
Helen are all kids, but their unique Ideyas make them [=NiGHTS=]' only hope to stop Wizeman.
%%*
TheLostWoods: Mystic Forest and Memory Forest.



* TheMaze: Crystal Castle.
* MonsterClown: Reala, Jackle, Donbalon, and possibly even [=NiGHTS=] itself qualify for this trope.
* MirrorBoss: Reala, especially during the first game.

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* %%* TheMaze: Crystal Castle.
* MonsterClown: Reala, Jackle, Donbalon, and possibly even [=NiGHTS=] itself qualify for resembles a friendly jester yet is explicitly stated to be a nightmare. Reala plays this trope.
trope much more straight, though.
* MirrorBoss: Reala, especially during Reala fights by attempting to trap [=NiGHTS] in a paraloop, and must be defeated with the first game. same strategy.



* NoBiologicalSex: [=NiGHTS=].
* OurDemonsAreDifferent: Nightmaren are child-terrorising, soul/ideya stealing servants of an evil diety in the clash between good and evil, [=NiGHTS=]'s, Reala's and Jackle's jester hats are reminiscent of demonic horns too.

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* NoBiologicalSex: [=NiGHTS=].
[=NiGHTS=], being a nightmare, is genderless. Its voice and appearance are appropriately androgynous.
* OurDemonsAreDifferent: Nightmaren are child-terrorising, soul/ideya stealing servants of an evil diety in the clash between good and evil, evil. [=NiGHTS=]'s, Reala's and Jackle's jester hats are reminiscent of demonic horns too.



* PersonalSpaceInvader: The Awakers.

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* %%* PersonalSpaceInvader: The Awakers.



* PinballSpinoff: In ''VideoGame/SonicPinballParty'', of all places.

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* PinballSpinoff: In ''VideoGame/SonicPinballParty'', of all places.The series gets referenced in pinball tables in ''VideoGame/SonicAdventure'' and ''VideoGame/SonicPinballParty''.



* PlayingTennisWithTheBoss: The Reala battles in ''Journey of Dreams'' are more or less a game of dodgeball with explosions.
** Also, [=NiGHTS=] literally plays tennis with Reala in ''VideoGame/SegaSuperstars Tennis'', but that's more of an example of GoKartingWithBowser.
* PronounTrouble: [=NiGHTS=], whose androgyny causes a lot of people hiccups.
* ProtagonistTitle
* PuzzleBoss: All of them, but ''especially'' [[ThatOneBoss Bomamba]].

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* PlayingTennisWithTheBoss: PlayingTennisWithTheBoss:
**
The Reala battles in ''Journey of Dreams'' are more or less a game of dodgeball with explosions.
** Also, [=NiGHTS=] literally plays tennis with Reala in ''VideoGame/SegaSuperstars Tennis'', but that's more of an example of GoKartingWithBowser.
* PronounTrouble: [=NiGHTS=], whose [=NiGHTS=]' androgyny causes a lot of people hiccups.
* ProtagonistTitle
* PuzzleBoss: All of them, but ''especially'' [[ThatOneBoss Bomamba]].
%%* ProtagonistTitle



* RubberyWorld: Soft Museum.
* {{Sampling}}: The track "Gate of Your Dream", which plays during the character select screen, [[https://www.youtube.com/watch?v=xCGAa79_CD0 samples clips from the film]] ''Film/HomeAlone''.

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* %%* RubberyWorld: Soft Museum.
* {{Sampling}}: {{Sampling}}:
**
The track "Gate of Your Dream", which plays during the character select screen, [[https://www.youtube.com/watch?v=xCGAa79_CD0 samples clips from the film]] ''Film/HomeAlone''.



* ShiftingSandLand: Stick Canyon and Lost Park.
* SlippySlideyIceWorld: Frozen Bell.
* SprintMeter: The Dash Meter.
* StealthPun: Reala's design features greasepaint makeup similar to Music/{{KISS}}, and he's arguably a crazy, crazy [=NiGHTS=].
* ThatOneBoss: Bomamba easily counts as one of these due to the nature of the fight: you have to get all her cats through the holes in the board. Sounds easy, right?
* TimedMission: All of them.
* TricksterArchetype: [=NiGHTS=], of course.
* UpdatedRerelease: A remake with updated graphics came out in February 2008. [[NoExportForYou In Japan.]] An HD rerelease came out in October 2012. Globally.
* UpgradeArtifact: The Persona in ''Journey of Dreams''.

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* %%* ShiftingSandLand: Stick Canyon and Lost Park.
* %%* SlippySlideyIceWorld: Frozen Bell.
* %%* SprintMeter: The Dash Meter.
* StealthPun: Reala's design features greasepaint makeup similar to Music/{{KISS}}, and he's arguably a crazy, crazy [=NiGHTS=].
* ThatOneBoss: Bomamba easily counts as one of these due to the nature of the fight: you have to get all her cats through the holes in the board. Sounds easy, right?
*
TimedMission: All of them.
*
the levels are on a strict timer. If it reaches zero, the fusion is cancelled and the kid must make it back to [=NiGHTS=] while avoiding a clock-like enemy. Touching this guy results in a Game Over. Of course, in boss battles (and the final level), the timer running out equals instant failure.
%%*
TricksterArchetype: [=NiGHTS=], of course.
* UpdatedRerelease: A remake with updated graphics came out in February 2008. [[NoExportForYou In Japan.]] An HD rerelease came out in October 2012. Globally.
*
2012 globally.
%%*
UpgradeArtifact: The Persona in ''Journey of Dreams''.



* VillainousHarlequin: Reala, Jackle, Donbalon, and possibly [=NiGHTS=] at some point.
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* DreamsVsNightmares: Zig-zagged. Wizeman the Wicked is the leader and creator of the Nightmaren, an evil race of nightmare creatures, and he wants to take over the world. However, [=NiGHTS=], the protagonist, is a Nightmaren themself, who turned against Wizeman, showing that the Nightmaren aren't all bad. However, the good dream creatures, the Nightopians, aren't really active at all in fighting Wizeman, leaving [=NiGHTS=] and the human children they team up with to do most of the work. Basically, this would be Nightmare vs. Nightmares, except [=NiGHTS=] is fighting on behalf of the good dreams.
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* ClownSpecies: Nightmarens are a race of beings created by the [[GodOfEvil God of Nightmare]] Wizeman the Wicked to serve him and gather ideya from dreamers unfortunate enough to stumble across them. Third-Level Nightmarens are the least humanoid, resembling monstrous parodies of animals and cartoonish little men. Second-Level Nightmarens are similar to Third-Level Nightmarens but are much larger, acting as {{Boss Battle}}s, their appearance ranging from animal-like (Claws, Gillwing, Girania, Chamelan, Cerebrus and Queen Bella) to a more exaggerated toy and/or human-esq form (Jackle, Donbalon and Bomamba), all with a clown-like, ArtNouveau design to them. First-Level Nightmarens are both the most powerful as well as the most humanoid, their appearances the most unambiguously [[TheJester Jester]]-like ([=NiGHTS=] and Reala).

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