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* LimitBreak: Combo Attacks in the console version can only be performed once the combo gauge is full. When performed, it results in a special attack unique to the combination of characters you're using; this attack instantly kills all non-boss enemies on-screen. For instance: [=SpongeBob=] and Beautiful Gorgeous turn all enemies into bubble hearts, Dib and Tlaloc summon [=UFOs=] to abduct them etc.

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* LimitBreak: Combo Attacks in the console version can only be performed once the combo gauge is full. When performed, it results in a special attack unique to the combination of characters you're using; this attack [[SmartBomb instantly kills all non-boss enemies on-screen.on the screen]]. For instance: [=SpongeBob=] and Beautiful Gorgeous turn all enemies into bubble hearts, Dib and Tlaloc summon [=UFOs=] to abduct them etc.
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No longer a trope. Can't tell if replacement or others applicable.


* AbsenteeActor: For some reason, Timmy, Cosmo and Wanda are completely absent from ''Globs of Doom''.
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Added DiffLines:

** ''Unite'' opens with Bikini Bottom being attacked by {{mooks}} and Jimmy retrieving [=SpongeBob=] through a portal. ''Globs of Doom'' opens the exact same way.

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** The battle against the Girl-Eating Plant in ''Globs of Doom'' has you trying find a way to get swallowed by it so that you can beat up its innards.
* FlunkyBoss: Everyone in the console version of ''Nicktoons Unite'', and everyone but the final boss in the console version of ''Globs of Doom''. Crocker even shouts out for mooks to appear in the former game.

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** The battle against the Girl-Eating Plant in ''Globs of Doom'' has you trying find a way to get swallowed by it so that you can beat up its innards.
innards (which you accomplish by entering the clothing store aisles and [[DisguisedInDrag dressing up like women]]).
* FinalBoss:
** ''Nicktoons Unite!'' has Professor Calamitous as the final boss (with the other Evil Syndicate members Plantkon, Vlad Plasmius and Mr. Crocker assisting him in the console and Game Boy Advance versions).
** The Mawgu serves as the final opponent to fight in ''Nicktoons: Battle for Volcano Island'', with the Game Boy Advance version having the final battle against him being the ''only'' boss fight in the game (albeit the objective is to dodge his attacks in addition to the usual obstacles and hazards of the level rather than directly fighting him).
** The console versions of ''Nicktoons: Attack of the Toybots'' lacks boss fights, but has Professor Calamitous as the last boss fought in the handheld versions.
** In ''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom'', the console version has the final battle consist of the now reformed Globulous Maximus take on the form of [=SpongeGlob=] to fight the Evil Syndicate piloting the Vessel of Portentia. The DS version has the final confrontation with Globulous Maximus being the real final battle and ends the story without the Evil Syndicate betraying the Nicktoons heroes once Globulous is defeated and convinced to beome good.
* FlunkyBoss: Everyone in the console version of ''Nicktoons Unite'', and everyone but the final boss in the console version of ''Globs of Doom''.Doom'', have regular enemies accompanying their boss fights. Crocker even shouts out for mooks to appear in the former game.


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* SixthRanger: Tak from ''VideoGame/TakAndThePowerOfJuju'', in spite of his game series predating this game series, doesn't join the other Nicktoons heroes until ''Attack of the Toybots'', with his presence there mainly being to promote [[WesternAnimation/TakAndThePowerOfJuju2007 the cartoon based on his game series]]. In spite of his late arrival, Tak noticeably resurfaced in the final game ''Globs of Doom'' when Timmy Turner was left out and replaced by Zim.

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* DerelictGraveyard: Shipwreck Cliff.

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* CrystallineCreature: In the late game, enemies include scorpions made out of crystals, which attack by firing long-range ooze projectiles from their stinger tails. They're fragile, though, and go down in one hit.
%%*
DerelictGraveyard: Shipwreck Cliff.
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* '''''Nicktoons Unite!''''' (2005 - UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, UsefulNotes/GameBoyAdvance; 2006 - UsefulNotes/NintendoDS): [[WesternAnimation/TheAdventuresOfJimmyNeutron Professor Calamitous]] joins forces with [[WesternAnimation/SpongeBobSquarePants Plankton]], [[WesternAnimation/TheFairlyOddparents Mr. Crocker]], and [[WesternAnimation/DannyPhantom Vlad Plasmius]] to form an [[LegionOfDoom Evil Syndicate]]. They start stealing energy from their respective worlds in order to power a DoomsdayDevice to [[EarthShatteringKaboom blow up the multiverse]]. To counter this, [[WesternAnimation/TheAdventuresOfJimmyNeutron Jimmy Neutron]] recruits WesternAnimation/SpongeBobSquarePants, [[WesternAnimation/TheFairlyOddparents Timmy Turner]] (who is of course accompanied by Cosmo and Wanda), and WesternAnimation/DannyPhantom to help him venture into their worlds to stop the villains..

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* '''''Nicktoons Unite!''''' (2005 - UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, UsefulNotes/GameBoyAdvance; 2006 - UsefulNotes/NintendoDS): [[WesternAnimation/TheAdventuresOfJimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Professor Calamitous]] joins forces with [[WesternAnimation/SpongeBobSquarePants Plankton]], [[WesternAnimation/TheFairlyOddparents Mr. Crocker]], and [[WesternAnimation/DannyPhantom Vlad Plasmius]] to form an [[LegionOfDoom Evil Syndicate]]. They start stealing energy from their respective worlds in order to power a DoomsdayDevice to [[EarthShatteringKaboom blow up the multiverse]]. To counter this, [[WesternAnimation/TheAdventuresOfJimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Jimmy Neutron]] recruits WesternAnimation/SpongeBobSquarePants, [[WesternAnimation/TheFairlyOddparents Timmy Turner]] (who is of course accompanied by Cosmo and Wanda), and WesternAnimation/DannyPhantom to help him venture into their worlds to stop the villains..



* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2008 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. This was the last installment in the series.

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* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2008 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. This was the last installment in the series.



** In the original game, [[WesternAnimation/JimmyNeutron Professor Calamitous]] is the leader of the [[LegionOfDoom Evil Syndicate]] who wants to power their DoomsdayDevice to destroy the multiverse.

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** In the original game, [[WesternAnimation/JimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Professor Calamitous]] is the leader of the [[LegionOfDoom Evil Syndicate]] who wants to power their DoomsdayDevice to destroy the multiverse.



** [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]] is the only female member of the Evil Syndicate (and consequently the only playable female character) in ''Globs of Doom''.

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** [[WesternAnimation/TheAdventuresOfJimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Beautiful Gorgeous]] is the only female member of the Evil Syndicate (and consequently the only playable female character) in ''Globs of Doom''.



* DisguisedInDrag: [[PuzzleBoss The boss battle]] against the [[WesternAnimation/TheAdventuresOfJimmyNeutron Girl-Eating Plant]] in the console version invokes this: in order to damage it from the inside, [=SpongeBob=] and [[WesternAnimation/DannyPhantom Technus]] have to find several clothing stores and put on dresses, which fools the plant into thinking they're girls and [[EatenAlive eating them]].

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* DisguisedInDrag: [[PuzzleBoss The boss battle]] against the [[WesternAnimation/TheAdventuresOfJimmyNeutron [[WesternAnimation/JimmyNeutronBoyGenius Girl-Eating Plant]] in the console version invokes this: in order to damage it from the inside, [=SpongeBob=] and [[WesternAnimation/DannyPhantom Technus]] have to find several clothing stores and put on dresses, which fools the plant into thinking they're girls and [[EatenAlive eating them]].
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This series was "succeeded" in 2011 by ''VideoGame/NicktoonsMLB'', and ''VideoGame/NickelodeonKartRacers'' in 2018.

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This series was "succeeded" in 2011 by ''VideoGame/NicktoonsMLB'', and ''VideoGame/NickelodeonKartRacers'' in 2018.
2018, and ''VideoGame/NickelodeonAllStarBrawl'' in 2021.
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* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2007 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. The last installment in the series.

to:

* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2007 (2008 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. The This was the last installment in the series.



* AdaptationalBadass: A lot of the characters in this series normally wouldn't be likely to put up much of a fight against some of the {{Mooks}} in their own shows, but in these games, they're all more than capable of kicking ass. Special mention goes to [[WesternAnimation/RockosModernLife Rocko]], who goes from timid everyman to being able to destroy killer toys.

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* AdaptationalBadass: A lot of the characters in this series normally wouldn't be likely to put up much of a fight against some of the {{Mooks}} in their own shows, but in these games, they're all more than capable of kicking ass. Special mention goes to [[WesternAnimation/RockosModernLife Rocko]], who goes from being a timid everyman to being able to destroy killer toys.



* AndYourRewardIsClothes: Every game barring ''Globs of Doom'' has unlockable costumes for each playable character; ''Unite'' has them unlocked via OldSaveBonus, ''Volcano Island'' has them unlocked by finding enough of an item associated with the character and ''Attack of the Toybots''' are unlocked by buying them from the character select.

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* AndYourRewardIsClothes: Every game barring ''Globs of Doom'' has unlockable costumes for each playable character; ''Unite'' has them unlocked via OldSaveBonus, OldSaveBonus[[note]][[VersionExclusiveContent Only in the PS2 version for some reason]].[[/note]], ''Volcano Island'' has them unlocked by finding enough of an item associated with the character and ''Attack of the Toybots''' are unlocked by buying them from the character select.



** Sam and Sandy are promoted to playable characters in ''Volcano Island'', but Sandy is completely absent from ''Attack of the Toybots'' and ''Globs of Doom'', with Sam also being absent in the latter. Notably, either of them even get an [=NPC=] appearance in the latter game like Patrick does.

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** Sam and Sandy are promoted to playable characters in ''Volcano Island'', but Sandy is completely absent from ''Attack of the Toybots'' and ''Globs of Doom'', with Sam also being absent in the latter. Notably, either neither of them even get an [=NPC=] appearance in the latter game like Patrick does.



** Plankton's spider robot from the first game appears in the background of the tutorial level of ''Volcano Island''. [=SpongeBob=] and Danny talk about how they defeated Plankton upon seeing it.

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** Plankton's spider crab robot from the first game appears in the background of the tutorial level of ''Volcano Island''. [=SpongeBob=] and Danny talk about how they defeated Plankton upon seeing it.



** The villain of the second game, ''Battle For Volcano Island'', is a purple monster called the Mawgu. Said villain has never been in any of the four shows.

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** The villain of the second game, ''Battle For Volcano Island'', is a purple monster called the Mawgu. Said villain has never been in any of the four represented shows.



** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]] and a moody ambient soundtrack in the console version. However, it's still less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.

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** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]] and a moody ambient soundtrack in the console version. However, it's still less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.previous games.



** The Mawgu goes from the BigBad of ''Volcano Island'' to a brief joke in the intro of ''Attack of the Toybots''.

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** The Mawgu goes from the BigBad of ''Volcano Island'' to a brief joke cameo in the intro of ''Attack of the Toybots''.



** Plankton's Jellyfish Factory in the console version of ''Nicktoons Unite''.

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** Plankton's Jellyfish Factory in the console version of ''Nicktoons Unite''.Unite'' is set in a massive factory in Jellyfish Fields owned by Plankton that harnesses the power of the jellyfish.



* FlunkyBoss: Everyone in the console version of ''Nicktoons Unite'', and everyone but the final boss in the console version of ''Globs of Doom''. Crocker even shouts out for mooks to appear.

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* FlunkyBoss: Everyone in the console version of ''Nicktoons Unite'', and everyone but the final boss in the console version of ''Globs of Doom''. Crocker even shouts out for mooks to appear.appear in the former game.



** Due to not being able to choose which characters you use in ''Volcano Island'', some cutscenes have different teams from gameplay: Fetid Forest has you use a team of [=SpongeBob=], Danny, Patrick and Sandy, but the cutscenes at the end of the level have Sam instead of Patrick, despite Sam not participating in the level. Similarly, Ancient's Peak has a team of [=SpongeBob=], Danny, Sam and Sandy, but Patrick replaces Sam in the end-of-level cutscene.

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** Due to not being able to choose which characters you use in ''Volcano Island'', some cutscenes have different teams from present than what is seen in gameplay: Fetid Forest has you use a team of [=SpongeBob=], Danny, Patrick and Sandy, but the cutscenes at the end of the level have Sam instead of Patrick, despite Sam not participating in the level. Similarly, Ancient's Peak has a team of [=SpongeBob=], Danny, Sam and Sandy, but Patrick replaces Sam in the end-of-level cutscene.



*** Upon completing the first Bikini Bottom level, the following cutscene has Plankton mention that the Chum Bucket is in danger... even though it's the last location visited in the aforementioned level and the player's likely already cleared most, if not all the enemies out of it already.

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*** Upon completing the first Bikini Bottom level, the following cutscene has Plankton mention that the Chum Bucket is in danger... danger, even though it's the last location visited in the aforementioned level and the player's likely already cleared most, if not all the enemies out of it already.



* HubLevel: Jimmy's Lab in ''Nicktoons Unite'', Camp Castaway in ''Battle for Volcano Island''[[note]]finding trinkets throughout the levels will improve everyone's homes, allowing access to bonus levels[[/note]] and the Mawgu Lair in ''Globs of Doom''[[note]]which gradually fills up with characters rescued upon finding them in each level[[/note]]. Only ''Attack of the Toybots'' is devoid of a hub level and instead has a simple level select screen.

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* HubLevel: Jimmy's Lab in ''Nicktoons Unite'', Camp Castaway in ''Battle for Volcano Island''[[note]]finding trinkets throughout the levels will improve everyone's homes, allowing access to bonus levels[[/note]] and the Mawgu Lair in ''Globs of Doom''[[note]]which gradually fills up with characters rescued upon finding them in each level[[/note]]. Only ''Attack of the Toybots'' is the only game that's devoid of a hub level and instead has a simple level select screen.



*** In the console versions, Jimmy uses a modified tennis racket (which returns in ''Globs of Doom'') while Stimpy wields a giant, purple toothbrush.

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*** In the console versions, Jimmy uses a modified tennis racket (which returns in ''Globs of Doom'') Doom''), while Stimpy wields a giant, purple toothbrush.



*** On the hero's side, Spongebob's bubble blower, Jimmy's racket, and Zim's infamous plunger of doom.

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*** On the hero's side, Spongebob's bubble blower, Jimmy's tennis racket, and Zim's infamous plunger of doom.



** The giant fleabot, the penultimate boss of the console version of ''Nicktoons Unite'', which led the flea robots populating the stage you find it in.
** There's also The Great Carapace and King Gorge in ''Battle for Volcano Island''. The former of which is to the sand monsters and the latter of which is to the Florian guards, although the latter has a HeelFaceTurn after defeating him.

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** The giant fleabot, the penultimate boss of the console version of ''Nicktoons Unite'', which led leads the flea robots populating the stage you find it in.
** There's also The Great Carapace and King Gorge in ''Battle for Volcano Island''. The former of which is this to the sand monsters and the latter of which is this to the Florian guards, although the latter has a HeelFaceTurn after defeating him.



** ''Globs of Doom'': Plankton, [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Beautiful Gorgeous]], [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TakAndThePowerOfJuju Traloc]] and [[WesternAnimation/InvaderZim Dib Membrane]].

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** ''Globs of Doom'': Plankton, Plankton (the only member from ''Unite!''), [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Beautiful Gorgeous]], [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TakAndThePowerOfJuju Traloc]] and [[WesternAnimation/InvaderZim Dib Membrane]].



* LighterAndSofter: The first game is DarkerAndEdgier than the series it's crossing over, both in music and threats, and with less cartoonish and comedic moments. ''Volcano Island'' and ''Toybots'', however, are much lighter and more comedic.

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* LighterAndSofter: The first game is DarkerAndEdgier than the series it's crossing over, both in music and threats, and with less cartoonish and comedic moments. ''Volcano Island'' and ''Toybots'', however, are much lighter and more comedic.comedic, while ''Globs of Doom'' is sort of a middle ground between the two extremes.



** Mr. Blik and GIR in ''Toybots'' DS: The former throws short-ranged projectiles and lobs three of them of varying height for his combo attack in an arc so narrow that it nearly defeats the purpose of him being a ranged character, but they pack a serious punch. The latter is a fairly standard ranged character but has a special attack that can hit multiple enemies like a rock skipping on water and will stun ''all'' of them.

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** Mr. Blik and GIR in ''Toybots'' DS: ''Toybots DS'': The former throws short-ranged projectiles and lobs three of them of varying height for his combo attack in an arc so narrow that it nearly defeats the purpose of him being a ranged character, but they pack a serious punch. The latter is a fairly standard ranged character but has a special attack that can hit multiple enemies like a rock skipping on water and will stun ''all'' of them.



* PowerCreepPowerSeep: Not only does Danny get screwed big time by this trope but Calamitous, normally an ineffectual ''Jimmy Neutron'' villain, gets bumped on the SortingAlgorithmOfVillainThreat to a Multiuniversal Threat (at first with his Evil Syndicate, and then by himself with an army of living toys.).

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* PowerCreepPowerSeep: Not only does Danny get screwed big time by this trope but Calamitous, normally an ineffectual ''Jimmy Neutron'' villain, gets bumped on the SortingAlgorithmOfVillainThreat to a Multiuniversal Threat (at first with his Evil Syndicate, and then by himself with an army of living toys.).toys).



** [[WesternAnimation/SpongeBobSquarePants Patrick, Sandy]], and [[WesternAnimation/DannyPhantom Sam]] go from [=NPCs=] in ''Unite!'' to playable characters in ''Battle For Volcano Island'' and ''Attack of the Toybots'' (though Sandy gets excluded in the latter).

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** [[WesternAnimation/SpongeBobSquarePants Patrick, Sandy]], and [[WesternAnimation/DannyPhantom Sam]] go from [=NPCs=] in ''Unite!'' to playable characters in ''Battle For Volcano Island'' and ''Attack of the Toybots'' (though Sandy gets excluded in the latter).latter and both her and Sam are excluded from ''Globs of Doom'', with Patrick reverting to an [=NPC=] in that game).



* TempleOfDoom: Crystal Ruins in ''Battle for Volcano Island'' and the second Papununu stage in ''Globs of Doom''.

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* TempleOfDoom: Crystal Ruins in ''Battle for Volcano Island'' and the second Papununu Pupununu stage in ''Globs of Doom''.



* TomboyAndGirlyGirl: Jenny (Girly Girl) and Sam (Tomboy) in the console version of ''Attack of the Toybots''.

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* TomboyAndGirlyGirl: Jenny (Girly Girl) and Sam (Tomboy) share this dynamic in the console version of ''Attack of the Toybots''.



* TheVeryDefinitelyFinalDungeon: Ancient's Peak in ''Battle for Volcano Island'' and Calamitous' Lair in ''Attack of the Toybots''.

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* TheVeryDefinitelyFinalDungeon: Ancient's Peak The Summit Storm in ''Battle for Volcano Island'' and Calamitous' Lair in ''Attack of the Toybots''.



* BigBoosHaunt: The Ghost Zone Prison, the console game's first level. Overlaps with TheAlcatraz.

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* BigBoosHaunt: The Ghost Zone Prison, which is the console game's first level. Overlaps with TheAlcatraz.
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YMMV entry.


* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2007 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. [[FranchiseKiller It killed the series]].

to:

* '''''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom''''' (2007 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. [[FranchiseKiller It killed The last installment in the series]].
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''Nicktoons Unite!'': [[WesternAnimation/TheAdventuresOfJimmyNeutron Professor Calamitous]] joins forces with [[WesternAnimation/SpongeBobSquarePants Plankton]], [[WesternAnimation/TheFairlyOddparents Mr. Crocker]], and [[WesternAnimation/DannyPhantom Vlad Plasmius]] to form an [[LegionOfDoom Evil Syndicate]]. They start stealing energy from their respective worlds in order to power a DoomsdayDevice to [[EarthShatteringKaboom blow up the multiverse]]. To counter this, [[WesternAnimation/TheAdventuresOfJimmyNeutron Jimmy Neutron]] recruits WesternAnimation/SpongeBobSquarePants, [[WesternAnimation/TheFairlyOddparents Timmy Turner]] (who is of course accompanied by Cosmo and Wanda), and WesternAnimation/DannyPhantom to help him venture into their worlds to stop the villains. Released for UsefulNotes/PlayStation2, UsefulNotes/GameBoyAdvance, and UsefulNotes/GameCube in 2005, and UsefulNotes/NintendoDS in 2006.

''Nicktoons: Battle for Volcano Island'': [=SpongeBob=], Timmy, and Danny reunite, accompanied by co-stars [[WesternAnimation/SpongeBobSquarePants Patrick, Sandy]], and [[WesternAnimation/DannyPhantom Sam Manson]], having been picked by a Wise Old Crab to save Volcano Island from a new villain named the Mawgu. [[DemotedToExtra Jimmy notably sits this one out and]] [[MissionControl communicates with the heroes behind the scenes.]]

''Nicktoons: Attack of the Toybots'': Professor Calamitous returns, this time planning to [[TakeOverTheWorld take over the multiverse]] with his army of Toybots, fueled by Ghost energy combined with the fart gas of fairies having been fed Krabby Patties. [=SpongeBob=], Patrick, Jimmy, Timmy, Danny, Sam, and newcomer [[WesternAnimation/TakAndThePowerOfJuju Tak]] team up to collect master models (collectibles said to hold data that Calamitous scanned from characters around the multiverse that he kidnapped and then dumped back to keep his plan secret) for the Chadbot, a robot servant of Calamitous' who claims he will help them. Along the way, they rescue starring characters from other Nicktoons, including [[WesternAnimation/RenAndStimpy Stimpy]] and [[WesternAnimation/RockosModernLife Rocko]] in the console versions, WesternAnimation/InvaderZim, [[WesternAnimation/{{Catscratch}} Mr. Blik]], and WesternAnimation/ElTigre in the UsefulNotes/NintendoDS version, and [[WesternAnimation/MyLifeAsATeenageRobot Jenny Wakeman]] and [[WesternAnimation/InvaderZim GIR]] in both.

''[=SpongeBob=] [=SquarePants=] featuring Nicktoons: Globs of Doom'': A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. [[FranchiseKiller It killed the series]].

to:

''Nicktoons Unite!'': * '''''Nicktoons Unite!''''' (2005 - UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, UsefulNotes/GameBoyAdvance; 2006 - UsefulNotes/NintendoDS): [[WesternAnimation/TheAdventuresOfJimmyNeutron Professor Calamitous]] joins forces with [[WesternAnimation/SpongeBobSquarePants Plankton]], [[WesternAnimation/TheFairlyOddparents Mr. Crocker]], and [[WesternAnimation/DannyPhantom Vlad Plasmius]] to form an [[LegionOfDoom Evil Syndicate]]. They start stealing energy from their respective worlds in order to power a DoomsdayDevice to [[EarthShatteringKaboom blow up the multiverse]]. To counter this, [[WesternAnimation/TheAdventuresOfJimmyNeutron Jimmy Neutron]] recruits WesternAnimation/SpongeBobSquarePants, [[WesternAnimation/TheFairlyOddparents Timmy Turner]] (who is of course accompanied by Cosmo and Wanda), and WesternAnimation/DannyPhantom to help him venture into their worlds to stop the villains. Released for UsefulNotes/PlayStation2, UsefulNotes/GameBoyAdvance, and UsefulNotes/GameCube in 2005, and UsefulNotes/NintendoDS in 2006.

''Nicktoons:
villains..
* '''''Nicktoons:
Battle for Volcano Island'': Island''''' (2006 - [=PS2=], [=GameCube=], GBA, DS): [=SpongeBob=], Timmy, and Danny reunite, accompanied by co-stars [[WesternAnimation/SpongeBobSquarePants Patrick, Sandy]], and [[WesternAnimation/DannyPhantom Sam Manson]], having been picked by a Wise Old Crab to save Volcano Island from a new villain named the Mawgu. [[DemotedToExtra Jimmy notably sits this one out and]] [[MissionControl communicates with the heroes behind the scenes.]]

''Nicktoons:
]]
* '''''Nicktoons:
Attack of the Toybots'': Toybots''''' (2007 - UsefulNotes/{{Wii}}, [=PS2=], GBA, DS): Professor Calamitous returns, this time planning to [[TakeOverTheWorld take over the multiverse]] with his army of Toybots, fueled by Ghost energy combined with the fart gas of fairies having been fed Krabby Patties. [=SpongeBob=], Patrick, Jimmy, Timmy, Danny, Sam, and newcomer [[WesternAnimation/TakAndThePowerOfJuju Tak]] team up to collect master models (collectibles said to hold data that Calamitous scanned from characters around the multiverse that he kidnapped and then dumped back to keep his plan secret) for the Chadbot, a robot servant of Calamitous' who claims he will help them. Along the way, they rescue starring characters from other Nicktoons, including [[WesternAnimation/RenAndStimpy Stimpy]] and [[WesternAnimation/RockosModernLife Rocko]] in the console versions, WesternAnimation/InvaderZim, [[WesternAnimation/{{Catscratch}} Mr. Blik]], and WesternAnimation/ElTigre in the UsefulNotes/NintendoDS version, and [[WesternAnimation/MyLifeAsATeenageRobot Jenny Wakeman]] and [[WesternAnimation/InvaderZim GIR]] in both.

''[=SpongeBob=]
both.
* '''''[=SpongeBob=]
[=SquarePants=] featuring Nicktoons: Globs of Doom'': Doom''''' (2007 - Wii, [=PS2=], DS): A slimy cyclops alien race known as the Morphoids and their strange orange goo envelop the Nicktoons' worlds, enslaving all innocent bystanders, so the heroes (Jimmy, [=SpongeBob=], Patrick, Danny, and Tak) join forces with the Evil Syndicate (now made up of [[WesternAnimation/DannyPhantom Technus]], [[WesternAnimation/TheAdventuresOfJimmyNeutron Beautiful Gorgeous]], and [[WesternAnimation/TakAndThePowerOfJuju Traloc]], with Plankton the only "veteran" member) to get to the bottom of it. In addition, WesternAnimation/InvaderZim lies his way onto the heroes' side (claiming he's "not evil, just curious"), prompting his nemesis Dib to join the Evil Syndicate. They eventually find out the cause of it all as a result of the BigBad, an alien named Globulous, continually [[BodySnatcher body snatching]] [=SpongeBob=] because he's sick of his life. In spite of having a new main character to accompany them, ''WesternAnimation/TheFairlyOddparents'' characters are oddly [[ChuckCunninghamSyndrome absent from this one]]. [[FranchiseKiller It killed the series]].



* AbsenteeActor: For some reason, Timmy, Cosmo and Wanda are completely absent from ''Globs of Doom''.
* AbsurdlySpaciousSewer: The first stages of Bikini Bottom and Zim Town in ''Globs of Doom'' have sections where you go inside sewer tunnels filled with Morphoid goo.

to:

* AbsenteeActor: For some reason, Timmy, Cosmo and Wanda are completely absent from ''Globs of Doom''.
* AbsurdlySpaciousSewer: The first stages of Bikini Bottom and Zim Town
[[foldercontrol]]
[[folder:The series
in ''Globs of Doom'' have sections where you go inside sewer tunnels filled with Morphoid goo.general]]



* AdaptationNameChange: ''Globs of Doom'' renames [[WesternAnimation/TakAndThePowerOfJuju Tlaloc]] to T'''r'''aloc.
* AdaptedOut: Sandy, Squidward, Sam, and Tucker are entirely absent (as either playable characters or [=NPCs=]) from the GBA version of ''Volcano Island''.



* AmusementPark: The first Retroville stage in ''Globs of Doom'', which takes place in Retroland.



* AntiClimax: The ending of ''Attack of the Toybots''. [[spoiler:Unless you're playing the DS Version, there is no FinalBoss like the previous games before it. Instead, the Nicktoons storm into Calamitous' room only to find out that the entire Toybot conflict was just part of a game show called "The Biggest Genius", which Calamitous seeks to win. Calamitous ultimately loses out the game show to his minion Chadbot who then proceeds to humiliate Calamitous by shaving his mustache off with a razor, and the cutscene just ends there, leaving the whole Toybot conflict unresolved.]]
* TheArtifact: In ''Volcano Island'', ''Attack of the Toybots'' and ''Globs of Doom'', touching a deadly object or falling off a platform simply teleports the player to a safer area, with a "Poof!" effect lifted straight from ''WesternAnimation/TheFairlyOddparents''. This was {{Hand Wave}}d in the former two games as Cosmo and Wanda using their power to protect the player, but it's harder to justify in ''Globs of Doom'' since Timmy, Cosmo and Wanda [[ChuckCunninghamSyndrome aren't present]].[[note]]Although the effect in the aforementioned game appears to be a darker shade of purple and has added crystal effects, seeming to imply the protection is thanks to the Mawgu technology.[[/note]]



* AttackOfTheFiftyFootWhatever: Many bosses in ''Globs of Doom''.
** [[WesternAnimation/SpongeBobSquarePants Bubble Bass]] eats some of the goo and grows large enough to lift the Krusty Krab into the air, setting up the first boss fight.
** In Retroville, the [[WesternAnimation/JimmyNeutronBoyGenius Girl-Eating Plant]] has grown to an enormous size, seemingly towering over the entirety of Retroland in the world's intro cutscene and is still large enough to cover nearly the entirety of a mall's height during its boss fight.
** In the DS version, [[WesternAnimation/TakAndThePowerOfJuju the Vendor Juju]] and [[WesternAnimation/InvaderZim Almighty Tallest]] are both extremely large, much larger than they are usually. In fact, an essential part of the former's boss fight is just getting high enough to reach his head.



* TheBadGuysWin: The [[MultipleEndings secret ending]] for ''Globs of Doom'' has [[spoiler:the Evil Syndicate defeat Globulous and the heroes. The villains are then seen gathered around a table after trapping Globulous in a jar]].
* BalefulPolymorph: Several characters in ''Globs of Doom'' can turn Morphoids into harmless objects that can be defeated in one hit: [=SpongeBob=] - bubbles, Jimmy - atoms, Tak - sheep and Dib - balloons.
* BeYourself: How [=SpongeBob=] got [[spoiler:Globulous]] to do a HeelFaceTurn. And then he shapeshifted into [[spoiler:a giant, slimy cyclops [=SpongeBob=]]].



* BigBadDuumvirate: The original game has the [[LegionOfDoom Evil Syndicate]], a group of Nickelodeon villains respective to each main character in the games, though Professor Calamitous is undoubtedly their leader. [[spoiler:The new Legion reprises this role in ''Globs of Doom'', seemingly helping the heroes while planning to kidnap [[DiscOneFinalBoss Globulous]] and use them for themselves and hijacking the Vessel of Porpentia to become the FinalBoss]].
* BigBadEnsemble: In ''Globs of Doom'', Globulous Maximus is the leader of the Morphoids, but [[spoiler:the Evil Syndicate turns out to be helping the heroes only to kidnap and use Globulous for themselves.]]
* BigBoosHaunt: The Ghost Zone Prison in ''Nicktoons Unite''. Overlaps with TheAlcatraz.
* BigFancyCastle: Vlad's Castle and Crocker's Fortress in ''Nicktoons Unite''.



* BleakLevel: Haunted Amity Park in ''Nicktoons Unite'', where the citizens are possessed by ghosts and need to be exorcised by Danny.
* BlowYouAway: Jimmy's main weapon in ''Nicktoons Unite'' is the Tornado Blaster, which shoots bursts of air.
* BrickJoke: Near the start of the game, [=SpongeBob=] can interact with Patrick's rock in Bikini Bottom to have Patrick come out, clinging onto it. Patrick returns in [[TheVeryDefinitelyFinalDungeon Pupununu Temple]], now clinging onto a boulder rolling down the temple steps.
* BossOnlyLevel: In ''Globs of Doom'', the third stage for each world exclusively features a battle against said world's boss: the Krusty Krab for [[WesternAnimation/SpongeBobSquarePants Bubble Bass]], Zim's house for [[WesternAnimation/InvaderZim GIR]], the Fenton Underground for [[WesternAnimation/DannyPhantom Cujo the Ghost Dog]] and Retroville Mall for the [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius girl-eating plant]]. The sole exception is [[WesternAnimation/TakAndThePowerOfJuju Pupununu Village]], which lacks a third stage and thus has its boss faced at the end of the second stage.

to:

* BleakLevel: Haunted Amity Park in ''Nicktoons Unite'', where BossOnlyLevel:
** In
the citizens are possessed by ghosts console and need to be exorcised by Danny.
* BlowYouAway: Jimmy's main weapon in ''Nicktoons Unite'' is
GBA versions of ''Unite!'', the Tornado Blaster, which shoots bursts last stage of air.
* BrickJoke: Near
each world is only a boss fight against the start of world's villain. The DS version instead has them at the game, [=SpongeBob=] can interact with Patrick's rock in Bikini Bottom to have Patrick come out, clinging onto it. Patrick returns in [[TheVeryDefinitelyFinalDungeon Pupununu Temple]], now clinging onto end of a boulder rolling down the temple steps.
* BossOnlyLevel:
world's final stage.
**
In ''Globs of Doom'', the third stage for each world exclusively features a battle against said world's boss: the Krusty Krab for [[WesternAnimation/SpongeBobSquarePants Bubble Bass]], Zim's house for [[WesternAnimation/InvaderZim GIR]], the Fenton Underground for [[WesternAnimation/DannyPhantom Cujo the Ghost Dog]] and Retroville Mall for the [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius girl-eating plant]]. The sole exception is [[WesternAnimation/TakAndThePowerOfJuju Pupununu Village]], which lacks a third stage and thus has its boss faced at the end of the second stage.stage.
* BossRush:
** The final boss battle against Calamitous in the GBA version of ''Unite'' is this. At certain health thresholds, he will retreat to let one of the three previous bosses take over.
** The final stage of the DS version of ''Attack of the Toybots'' has all five previous bosses interspersed through it.



** Six heroes are playable in ''Volcano Island'', but the characters you use are pre-determined for each level. While some exclusions are justified (no using heroes in levels set before they've been met in the story), others don't make much sense. Timmy in particular gets screwed over badly by this, as it renders him only usable in one story level and his bonus stage.
** There are ten playable characters in ''Globs of Doom'', but the player is unable to choose who they want to use, and are forced into using arbitrary and seemingly-random combinations pre-selected by the game for each individual level, even the boss ones.

to:

** Six heroes are playable in the console version of ''Volcano Island'', but the characters you use are pre-determined for each level. While some exclusions are justified (no using heroes in levels set before they've been met in the story), others don't make much sense. Timmy in particular gets screwed over badly by this, as it renders him only usable in one story level and his bonus stage.
** There are ten playable characters in both versions of ''Globs of Doom'', but the player is unable to choose who they want to use, and use. In the console version, they are forced into using arbitrary and seemingly-random combinations pre-selected by the game for each individual level, even the boss ones.ones. The DS version, being a TeamworkPuzzleGame, has a set pair for each world which has levels designed around their abilities; only for the final boss battle can one of the five pairs chosen.



* ContinueYourMissionDammit: A subtle example in ''Globs of Doom'': if left idle, your active characters will constantly go "Ahem!", as if urging the player to pay attention and continue playing.



** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]]. However, it's still less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.

to:

** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]].up]] and a moody ambient soundtrack in the console version. However, it's still less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.



* DerelictGraveyard: Shipwreck Cliff in ''Battle for Volcano Island''.
* DisguisedInDrag: [[PuzzleBoss The boss battle]] against the [[WesternAnimation/TheAdventuresOfJimmyNeutron Girl-Eating Plant]] in ''Globs of Doom'' invokes this: in order to damage it from the inside, [=SpongeBob=] and [[WesternAnimation/DannyPhantom Technus]] have to find several clothing stores and put on dresses, which fools the plant into thinking they're girls and [[EatenAlive eating them]].
* DownInTheDumps: The second Bikini Bottom stage in ''Globs of Doom''.
* DualBoss: The DS version of ''Globs of Doom'' has the infected [[WesternAnimation/InvaderZim Almighty Tallest]] as the penultimate bosses.
* DuelingPlayerCharacters: The FinalBoss of ''Globs of Doom'' has [[spoiler:the Nicktoons heroes ([=SpongeBob=], Patrick, Danny, Jimmy, Tak and Zim) piloting [=SpongeGlob=] against the Evil Syndicate (Plankton, Technus, Beautiful Gorgeous, Traloc and Dib) piloting the Vessel of Portentia.]] In single-player, [[spoiler:the Nicktoons win by default]], but if there are two players, they can duke it out to determine who wins the matchup.
* EarlyInstallmentWeirdness: The first game has a number of differences from the following games: there was a set team of four characters ([=SpongeBob=], Danny, Timmy and Jimmy), Timmy and Jimmy mainly attack through projectiles and had to unlock melee attacks later on, no one could DoubleJump, and each character had several exclusive abilities that had to be unlocked through the story first. From the later games onwards, the team number varies[[note]]''Volcano Island'' has two-to-four characters out of the six available and the games after that stick to teams of two[[/note]], characters play much more similarly and everyone uses melee attacks, and there are no upgrades for individual characters[[note]] ''Globs of Doom'' allows you to upgrade elements like health and gadget meter gain, albeit on a team-wide basis[[/note]].
* EarnYourBadEnding: ''Globs of Doom'' has a secret ending only accessible through a rather oblique method: a second controller must be connected during the first phase of the final boss fight against [[BigBad Globulous Maximus]], which will allow a second player to control the [[LegionOfDoom Evil Syndicate]]'s robot in the subsequent battle between the heroes and the Evil Syndicate. The player-controlled Evil Syndicate (losing to the CPU-controlled Syndicate merely results in the battle restarting, and the first player will always play as the heroes) must then win the battle to get an alternate ending where they [[spoiler:succeed in capturing Globulous in a glass jar, and are implied to [[TheBadGuyWins use him in their evil schemes]]]]. In addition, the ending can only be achieved on a save file that hasn't already been completed, as completing the battle again will not play the ending a second time.



* EnemyMine: ''Globs of Doom'' features the heroes (consisting of [=SpongeBob=], Danny, Jimmy, Tak and [[TokenEvilTeammate Zim]]) teaming up with their enemies from the Evil Syndicate (consisting of Plankton, Technus, Beautiful Gorgeous, Traloc and [[TokenGoodTeammate Dib]]) to take down Globulous, who's a bigger threat than either side could ever be. [[spoiler:Until he is defeated, at which point the Evil Syndicate breaks the alliance in favor of their own plans.]]



** The near-entirety of ''Attack of the Toybots'' takes place in one.
** Plankton's Jellyfish Factory in ''Nicktoons Unite''.

to:

** The near-entirety of the console and DS versions of ''Attack of the Toybots'' takes place in one.
one. The GBA version instead has each stage divided into an outdoor first half and a factory second half.
** Plankton's Jellyfish Factory in the console version of ''Nicktoons Unite''.



** The final level of ''Nicktoons Unite'' is outright called "Fantastic Voyage of Goddard"; there, the party shrink themselves to hunt down a giant fleabot inside Goddard that spies for and holds the coordinates to Calamitous' secret hideout.

to:

** The final level of the console version of ''Nicktoons Unite'' is outright called "Fantastic Voyage of Goddard"; there, the party shrink themselves to hunt down a giant fleabot inside Goddard that spies for and holds the coordinates to Calamitous' secret hideout.hideout (which is a BossOnlyLevel).



* FlunkyBoss: Everyone in ''Nicktoons Unite'', and everyone but the final boss in ''Globs of Doom''. Crocker even shouts out for mooks to appear.
* GameBreakingBug: The console versions of ''Globs of Doom'' have a particularly nasty one where if the game is exited through the main HubLevel, the save files may become corrupt and unplayable, essentially forcing the player to start the game all the way from the beginning. This has contributed to the [[FranchiseKiller death of the Nicktoons crossover series]].

to:

* FlunkyBoss: Everyone in the console version of ''Nicktoons Unite'', and everyone but the final boss in the console version of ''Globs of Doom''. Crocker even shouts out for mooks to appear.
* GameBreakingBug: The console versions of ''Globs of Doom'' have a particularly nasty one where if the game is exited through the main HubLevel, the save files may become corrupt and unplayable, essentially forcing the player to start the game all the way from the beginning. This has contributed to the [[FranchiseKiller death of the Nicktoons crossover series]].
appear.



* GiantEnemyCrab: Plankton's mecha in ''Nicktoons Unite''.
* GoofyPrintUnderwear: Knock off the skirtlike casing of one particular type of robotic enemy in ''Attack of the Toybots'', and they'll be revealed to be wearing what looks like polka-dot underwear.
* GreenHillZone: Jellyfish Fields in ''Nicktoons Unite'' and the second Zim Town stage in ''Globs of Doom''.
* GuideDangIt: ''Volcano Island'' has some in the case of Patrick and Sandy's unlockable costumes. While [=SpongeBob=], Danny, Sam and Timmy all have collectibles that can easily be found by just going though the levels normally, Patrick and Sandy's collectables are much more vague. Patrick requires tusks, which you can only collect by attacking shaking bushes and then attacking the boar that comes out, and Sandy requires feathers, which require you to attack similarly shaking palm trees and then keeping the camera focused on the bird that comes out. Neither of these are stated in the game itself.
* HijackedByGanon: [[spoiler:''Globs of Doom'' has Globulous Maximus be the villain for most of the game, but after defeating him, the Evil Syndicate reveals their own agenda to use his power for their own evil plans. They ultimately become the real FinalBoss using the Vessel of Porpentia. [[DownplayedTrope Downplayed]] since of all the villains present, Plankton is the only returning one.]]

to:

* GiantEnemyCrab: Plankton's mecha in ''Nicktoons Unite''.
* GoofyPrintUnderwear: Knock off the skirtlike casing of one particular type of robotic enemy in ''Attack of the Toybots'', and they'll be revealed to be wearing what looks like polka-dot underwear.
* GreenHillZone: Jellyfish Fields in all versions of ''Nicktoons Unite'' and the second Zim Zim's Town stage in the console version of ''Globs of Doom''.
* GuideDangIt: ''Volcano Island'' has some in the case of Patrick and Sandy's unlockable costumes. While [=SpongeBob=], Danny, Sam and Timmy all have collectibles that can easily be found by just going though the levels normally, Patrick and Sandy's collectables are much more vague. Patrick requires tusks, which you can only collect by attacking shaking bushes and then attacking the boar that comes out, and Sandy requires feathers, which require you to attack similarly shaking palm trees and then keeping the camera focused on the bird that comes out. Neither of these are stated in the game itself.
* HijackedByGanon: [[spoiler:''Globs of Doom'' has Globulous Maximus be the villain for most of the game, but after defeating him, the Evil Syndicate reveals their own agenda to use his power for their own evil plans. They ultimately become the real FinalBoss using the Vessel of Porpentia. [[DownplayedTrope Downplayed]] since of all the villains present, Plankton is the only returning one.]]
Doom''.



* HypocriticalHumor: Plankton can fall into this when defeating Morphoids in ''Globs of Doom''.
-->'''Plankton:''' Take that, you one-eyed freak! [[LampshadeHanging Hey, wait!]]



** ''Globs of Doom'':

to:

** ''Globs of Doom'':Doom'' (console):



* JungleJapes: The first Pupununu stage in ''Globs of Doom''.
* KillerTeddyBear: Mr. Huggles teddy bears are just one of the many killer toys the characters have to fight in ''Attack Of The Toybots''.
* KingMook: The giant fleabot in ''Nicktoons Unite'', which led the flea robots populating the stage you find it in.

to:

* JungleJapes: The first Pupununu stage in ''Globs of Doom''.
* KillerTeddyBear: Mr. Huggles teddy bears are just one of the many killer toys the characters have to fight in ''Attack Of The Toybots''.
* KingMook:
KingMook:
**
The giant fleabot in fleabot, the penultimate boss of the console version of ''Nicktoons Unite'', which led the flea robots populating the stage you find it in.



* LargeHam: Globulous.
-->'''Zim:''' HEY! [[LampshadeHanging You will not imitate ME!]]
* LaterInstallmentWeirdness: The last game is treated more as a ''[=SpongeBob=]'' game that happens to feature other Nicktoon characters and places a heavier emphasis on the ''[=SpongeBob=]'' characters themselves.



* LethalJokeCharacter: The unlockable Mr. Huggles in ''Attack of the Toybots'' can kill all enemies in one hit.
* LevelInTheClouds: Fairy World in ''Nicktoons Unite'' and ''Attack of the Toybots''.

to:

* LethalJokeCharacter: The unlockable Mr. Huggles in ''Attack of the Toybots'' can kill all enemies in one hit.
* LevelInTheClouds: Fairy World in the console and DS versions of ''Nicktoons Unite'' Unite'', and the console and GBA versions of ''Attack of the Toybots''.



* LimitBreak: Combo Attacks in ''Globs of Doom'' can only be performed once the combo gauge is full. When performed, it results in a special attack unique to the combination of characters you're using; this attack instantly kills all non-boss enemies on-screen. For instance: [=SpongeBob=] and Beautiful Gorgeous turn all enemies into bubble hearts, Dib and Tlaloc summon [=UFOs=] to abduct them etc.
* LivingToys: These are the main antagonists of ''Attack of the Toybots''.
* TheLostWoods: Fetid Forest in ''Battle for Volcano Island'' starts out in a dark and dreary forest before eventually leading underground into an Ooze mine.
* MacroZone: The Fantastic Voyage of Goddard in ''Nicktoons Unite'', since it takes place inside Goddard.
* MarathonBoss: Globulus Maximus. In the DS version, his health bar is absolutely massive. In the console version, he has '''9''' phases, with only three of which where you're able to damage him. And if you die in either version, it's back to the very start.
* MarathonLevel: Both [[WesternAnimation/DannyPhantom Amity Park]] levels in ''Globs of Doom'' are ridiculously long when compared to the worlds before (Zim's Town) and after (Retroville) it.



* MedalOfDishonor: Using any of the non-Mr. Huggles cheat codes in ''Attack of the Toybots'' grants the player the "Cheater!" award, which [[WhatTheHellPlayer essentially calls them out for cheating]].
* MsFanservice: Beautiful Gorgeous, [[http://3.bp.blogspot.com/_GKalpoRSdz4/SRebsIbdc5I/AAAAAAAAADU/P58ZeE06-JA/s1600-h/beaut_render.jpg as shown in this image]].
* MultipleEndings: The console version of ''Globs of Doom'' has two, as alongside the standard ending achieved by simply beating the final boss, there's a second ending so well hidden it may as well be an EasterEgg as described above. [[spoiler: After the villains defeat the heroes and Globulous, they sit at a table in their lair with Globulous trapped in a jar in the background]].



** Patrick does a close-ranged cartwheel for his energy attack in ''Volcano Island'', referencing his cartwheel move from ''VideoGame/TheSpongeBobMovieGame''. It returns in the DS version of ''Attack of the Toybots''.

to:

** Patrick does a close-ranged cartwheel for his energy attack in the console version of ''Volcano Island'', referencing his cartwheel move from ''VideoGame/TheSpongeBobMovieGame''. It returns in the DS version of ''Attack of the Toybots''.



* OffModel: Everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his model from previous games), or rather a CGI version of his Fairly [=OddParents=] style.
* OldSaveBonus: [[VersionExclusiveContent Exclusive to the PS2 version]], having save files of ''VideoGame/TakTheGreatJujuChallenge'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' and ''VideoGame/{{Barnyard}}'' unlocks several bonus features for ''Unite!'': one file unlocks [[AndYourRewardIsClothes bonus costumes]] for each of the main four, two files unlock concept art and all three together unlock optional cheats. Oddly enough, the [=GameCube=] version lacks this feature despite all 4 games being released on that system as well.



* PalmtreePanic: Summoner's Rock and Calamity Cove in ''Battle for Volcano Island''.
* PoweredArmor: Sam wears the Fenton Ghost Peeler in ''Battle For Volcano Island''. Finding enough batteries will activate the suit, temporarily increasing the power of Sam's attacks.
* PowerCreepPowerSeep: Not only does Danny get screwed big time by this trope but Calamitous, normally an ineffectual ''Jimmy Neutron'' villain, gets bumped on the SortingAlgorithmOfVillainThreat to a Multiuniversal Threat (At first with his Evil Syndicate, and then by himself with an army of living toys.)

to:

* PalmtreePanic: Summoner's Rock and Calamity Cove in ''Battle for Volcano Island''.
* PoweredArmor: Sam wears the Fenton Ghost Peeler in ''Battle For Volcano Island''. Finding enough batteries will activate the suit, temporarily increasing the power of Sam's attacks.
* PowerCreepPowerSeep: Not only does Danny get screwed big time by this trope but Calamitous, normally an ineffectual ''Jimmy Neutron'' villain, gets bumped on the SortingAlgorithmOfVillainThreat to a Multiuniversal Threat (At (at first with his Evil Syndicate, and then by himself with an army of living toys.)).



* PuppeteerParasite: The Morphoids in ''Globs of Doom'' can pull this; while they can fight on their own, the bosses (except for BigBad Globulous Maximus and two of the bosses in the DS game) are all infected characters with a head full of Morphoid goo.
* PuzzleBoss: Calamitous and his pseudo-BossRush in ''Nicktoons Unite'', the Tak robot in the DS version of ''Attack of the Toybots'', Cujo the Ghost Dog and the mutated Girl-Eating Plant in the console versions of ''Globs of Doom'', and Vendor Juju in the DS version of ''Globs''.
* RedEyesTakeWarning: {{Discussed}}: an early cutscene in ''Attack of the Toybots'' has [=SpongeBob=] pointing out to Tak that red eyes are a good indication of evil. Sure enough, the titular toybots have them.
-->'''Tak''': I'm Tak of the Pupununu People. You are the good guys, aren't you?\\
'''[=SpongeBob=]''': Sure, it's the beady red eyes that are a dead giveaway for the evil fellows. I am [=SpongeBob=] [=SquarePants=], nice to meet you.
* ReformulatedGame: While the console versions tend to be 3D-platformers, the handheld versions are 2D-sidescrolling platformers with some extra differences from the console versions. Some of the handheld versions even take on different new genres entirely; the GBA version of ''Battle for Volcano Island'' becomes a collectathon puzzle-platformer while the DS version of ''Attack of the Toybots'' becomes a ''VideoGame/FinalFight''-esque 2D-sidescrolling beat-em-up.
* RememberTheNewGuy: [[WesternAnimation/InvaderZim Zim and Dib]] are introduced in ''Globs of Doom'' as if they already know the other Nicktoons. While Zim ''was'' playable in the DS version of ''Attack of the Toybots'', the canonicity of the handheld versions in comparison to the console versions (where GIR was playable but Zim wasn't) is highly debatable.
* RemilitarizedZone: Fort Crabclaw in ''Battle for Volcano Island''.
* RewardingVandalism: Lampshaded in ''Globs of Doom'' by the character you're controlling when you do such things.
* {{Roofhopping}}: The second Amity Park stage in ''Globs of Doom'' is set entirely atop roofs.
* SecretCharacter:
** ''Attack of the Toybots'' features certain characters who have to be rescued before they can become playable, depending on the version. The console versions get Stimpy and Rocko, the DS version gets Zim, Mr. Blik and El Tigre and both versions get [=GIR=] and Jenny Wakeman.
** The console versions also feature Mr. Huggles and Exo-Huggles 3000 as cheat-code-exclusive characters. Both can OneHitKill any enemy.

to:

* PuppeteerParasite: The Morphoids in ''Globs of Doom'' can pull this; while they can fight on their own, the bosses (except for BigBad Globulous Maximus and two of the bosses in the DS game) are all infected characters with a head full of Morphoid goo.
* PuzzleBoss: Calamitous and his pseudo-BossRush in the console version of ''Nicktoons Unite'', the Tak robot in the DS version of ''Attack of the Toybots'', Cujo the Ghost Dog and the mutated Girl-Eating Plant in the console versions of ''Globs of Doom'', and Vendor Juju in the DS version of ''Globs''.
* RedEyesTakeWarning: {{Discussed}}: an early cutscene in ''Attack of the Toybots'' has [=SpongeBob=] pointing out to Tak that red eyes are a good indication of evil. Sure enough, the titular toybots have them.
-->'''Tak''': I'm Tak of the Pupununu People. You are the good guys, aren't you?\\
'''[=SpongeBob=]''': Sure, it's the beady red eyes that are a dead giveaway for the evil fellows. I am [=SpongeBob=] [=SquarePants=], nice to meet you.
*
ReformulatedGame: While the console versions tend to be 3D-platformers, are 3D platformers, the handheld versions are 2D-sidescrolling 2D sidescrolling platformers with some extra differences from the console versions. Some of the handheld versions even take on different new genres entirely; the GBA version of ''Battle for Volcano Island'' becomes a collectathon puzzle-platformer while the DS version of ''Attack of the Toybots'' becomes a ''VideoGame/FinalFight''-esque 2D-sidescrolling beat-em-up.
* RememberTheNewGuy: [[WesternAnimation/InvaderZim Zim and Dib]] are introduced in ''Globs of Doom'' as if they already know the other Nicktoons. While Zim ''was'' playable in the DS version of ''Attack of the Toybots'', the canonicity of the handheld versions in comparison to the console versions (where GIR was playable but Zim wasn't) is highly debatable.
* RemilitarizedZone: Fort Crabclaw in ''Battle for Volcano Island''.
* RewardingVandalism: Lampshaded in ''Globs of Doom'' by the character you're controlling when you do such things.
* {{Roofhopping}}: The second Amity Park stage in ''Globs of Doom'' is set entirely atop roofs.
* SecretCharacter:
** ''Attack of the Toybots'' features certain characters who have to be rescued before they can become playable, depending on the version. The console versions get Stimpy and Rocko, the DS version gets Zim, Mr. Blik and El Tigre and both versions get [=GIR=] and Jenny Wakeman.
** The console versions also feature Mr. Huggles and Exo-Huggles 3000 as cheat-code-exclusive characters. Both can OneHitKill any enemy.
beat-em-up.



** GIR: "[[VideoGame/ZeroWing All your data are belong to MEEEEEEEEEEE!!!!!!!]]"
** Rocko: "[[WesternAnimation/{{Rugrats}} A wallaby's gotta do what a wallaby's gotta do]]... Whatever that is."

to:

** GIR: GIR has this quote in the console version of ''Attack of the Toybots'': "[[VideoGame/ZeroWing All your data are belong to MEEEEEEEEEEE!!!!!!!]]"
** Rocko: In the console version of ''Attack of the Toybots'', Rocko may randomly express "[[WesternAnimation/{{Rugrats}} A wallaby's gotta do what a wallaby's gotta do]]... Whatever that is."



** Zim: "[[VideoGame/AlteredBeast Welcome to your doom!]]" and "[[Franchise/MortalKombat Get over here!]]"

to:

** Zim: Among Zim's quotes for using his tractor beam in the console version of ''Globs of Doom'' are "[[VideoGame/AlteredBeast Welcome to your doom!]]" and "[[Franchise/MortalKombat Get over here!]]"



* SidelinedProtagonistCrossover: The console versions of ''Attack of the Toybots'' feature BreakoutCharacter [=GIR=] from ''WesternAnimation/InvaderZim'' as a secret playable character, but [[VillainProtagonist Zim]] himself makes no such appearance. {{Averted}} in the [=DS=] version, which features both Zim and [=GIR=] as playable characters.



* SpinAttack: Rocko attacks by spinning.



* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene of ''Unite!'', but no timer is ever present during the fight that follows. Averted in the DS version, where the final boss is not only on a time limit, but then you have to actually disarm the device. Take too long and [[NonStandardGameOver the Doomsday Device explodes.]]



** An interesting variation of this occurs in ''Attack of the Toybots''. An unlockable costume allows you to play as Dark Danny (Dan Phantom). Yes, ''that'' [[AxCrazy Dark]] [[FutureMeScaresMe Danny]] instead of Danny Phantom.
* TokenGoodTeammate: Dib is this to The Syndicate in ''Globs of Doom'', as he allies himself with them solely on the basis that they're against [[ArchEnemy Zim]] despite Dib himself being a HeroAntagonist rather than an outright villain.

to:

** An interesting variation of this occurs in ''Attack of the Toybots''. An unlockable costume (console)/cheat code character (DS) allows you to play as [[WesternAnimation/TheUltimateEnemy Dark Danny (Dan Phantom). Phantom)]]. Yes, ''that'' [[AxCrazy Dark]] [[FutureMeScaresMe Danny]] instead of Danny Phantom.
* TokenGoodTeammate: Dib is this to The Syndicate in ''Globs of Doom'', as he allies himself with them solely on the basis that they're against [[ArchEnemy Zim]] despite Dib himself being a HeroAntagonist rather than an outright villain.
Danny]].



* VoicesAreMental: In the case of Globulous![=SpongeBob=], first averted and then played straight after Zim's Town.
* WeaksauceWeakness: [[spoiler:The Doomsday Device in ''Unite'' needs to be plugged into an outlet to function.]]
* AWinnerIsYou: In the GBA version of ''Battle for Volcano Island'', your reward for obtaining all 23 Rip-Zipper pieces and 115 Gold Hearts (which requires a NoDamageRun on every level) is [[spoiler:a giant monolith that says "Congratulations! [[OneHundredPercentCompletion You've completed the game 100%!]] [[ThankingTheViewer Thank you for playing!]]"]].



** Timmy can actually wish that whatever problems the team is facing to be solved, but Da Rules doesn't allows any changes in any universes other than Dimmsdale.
* VersionExclusiveContent: The [=PS2=] version of the first game has an OldSaveBonus: having save files of ''[[VideoGame/TakAndThePowerOfJuju Tak: The Great Juju Challenge]]'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' and ''VideoGame/{{Barnyard}}'' unlocks bonus in-game features for ''Unite!''. Interestingly, this feature was not present in the UsefulNotes/NintendoGameCube version despite all of these games being released on that system as well.
* YouDontLookLikeYou: Crocker's boss fight in the GBA version of ''Unite!'' features "Nega Timmy" as an obstacle. Instead of being a goth vampire-esque evil version of Timmy, this Nega Timmy is just a dark PaletteSwap. [[EnemyWithout Also, he's a separate entity from Timmy]].

to:

** Timmy can actually wish that whatever problems the team is facing to be solved, but Da Rules doesn't allows any changes in any universes other than Dimmsdale.
* VersionExclusiveContent: The [=PS2=] version of
Dimmsdale. And when they do get to Dimmsdale or Fairy World, the first game antagonist has an OldSaveBonus: having save files of ''[[VideoGame/TakAndThePowerOfJuju Tak: The Great Juju Challenge]]'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' and ''VideoGame/{{Barnyard}}'' unlocks bonus in-game features for ''Unite!''. Interestingly, this feature was not present in the UsefulNotes/NintendoGameCube version despite all of these games being released on that system as well.
* YouDontLookLikeYou: Crocker's boss fight in the GBA version of ''Unite!'' features "Nega Timmy" as an obstacle. Instead of being a goth vampire-esque evil version of Timmy, this Nega Timmy is just a dark PaletteSwap. [[EnemyWithout Also, he's a separate entity
drained enough power from Timmy]].the latter to weaken all fairies.


Added DiffLines:

[[/folder]]

[[folder:''Nicktoons Unite!'']]
* BigBoosHaunt: The Ghost Zone Prison, the console game's first level. Overlaps with TheAlcatraz.
* BigFancyCastle: Vlad's Castle in all versions and Crocker's Fortress in the console version.
* BleakLevel: Haunted Amity Park, where the citizens are possessed by ghosts and need to be exorcised by Danny.
* BlowYouAway: Jimmy's main weapon in the console version is the Tornado Blaster, which shoots bursts of air.
* EarlyInstallmentWeirdness: The first game has a number of differences from the following games: there was a set team of four characters ([=SpongeBob=], Danny, Timmy and Jimmy), Timmy and Jimmy mainly attack through projectiles and had to unlock melee attacks later on, no one could DoubleJump, and each character had several exclusive abilities that had to be unlocked through the story first. From the later games onwards, the team number varies[[note]]''Volcano Island'' has two-to-four characters out of the six available and the games after that stick to teams of two[[/note]], characters play much more similarly and everyone uses melee attacks, and there are no upgrades for individual characters[[note]] ''Globs of Doom'' allows you to upgrade elements like health and gadget meter gain, albeit on a team-wide basis[[/note]].
* GiantEnemyCrab: Plankton's mecha in the console version.
* MacroZone:
** The Fantastic Voyage of Goddard in the console, since it takes place inside Goddard.
** The Chum Bucket has the heroes shrinking themselves to infiltrate it. At the end of it, they revert to normal with a growth ray, which leads to...
* MakeMyMonsterGrow: Plankton in the GBA gets accidentally caught up in a growth ray. He is consequently fought as a boss who has a sprite bigger than the player characters'.
* OldSaveBonus: [[VersionExclusiveContent Exclusive to the PS2 version]], having save files of ''VideoGame/TakTheGreatJujuChallenge'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' and ''VideoGame/{{Barnyard}}'' unlocks several bonus features for ''Unite!'': one file unlocks [[AndYourRewardIsClothes bonus costumes]] for each of the main four, two files unlock concept art and all three together unlock optional cheats. Oddly enough, the [=GameCube=] version lacks this feature despite all 4 games being released on that system as well.
* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene, but no timer is ever present during the fight that follows. Averted in the DS version, where the final boss is not only on a time limit, but then you have to actually disarm the device. Take too long and [[NonStandardGameOver the Doomsday Device explodes.]]
* WeaksauceWeakness: [[spoiler:The Doomsday Device needs to be plugged into an outlet to function.]]
* VersionExclusiveContent: The [=PS2=] version of the first game has an OldSaveBonus: having save files of ''[[VideoGame/TakAndThePowerOfJuju Tak: The Great Juju Challenge]]'', ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' and ''VideoGame/{{Barnyard}}'' unlocks bonus in-game features for ''Unite!''. Interestingly, this feature was not present in the UsefulNotes/NintendoGameCube version despite all of these games being released on that system as well.
* YouDontLookLikeYou: Crocker's boss fight in the GBA version features "Nega Timmy" as an obstacle. Instead of being a goth vampire-esque evil version of Timmy, this Nega Timmy is just a dark PaletteSwap. [[EnemyWithout Also, he's a separate entity from Timmy]].
[[/folder]]

[[folder:''Battle for Volcano Island'']]
* AdaptedOut: Sandy, Squidward, Sam, and Tucker are entirely absent (as either playable characters or [=NPCs=]) from the GBA version.
* DerelictGraveyard: Shipwreck Cliff.
* GuideDangIt: The console version has some in the case of Patrick and Sandy's unlockable costumes. While [=SpongeBob=], Danny, Sam and Timmy all have collectibles that can easily be found by just going though the levels normally, Patrick and Sandy's collectables are much more vague. Patrick requires tusks, which you can only collect by attacking shaking bushes and then attacking the boar that comes out, and Sandy requires feathers, which require you to attack similarly shaking palm trees and then keeping the camera focused on the bird that comes out. Neither of these are stated in the game itself.
* TheLostWoods: Fetid Forest starts out in a dark and dreary forest before eventually leading underground into an Ooze mine.
* PalmtreePanic: Summoner's Rock and Calamity Cove.
* PoweredArmor: Sam wears the Fenton Ghost Peeler. Finding enough batteries will activate the suit, temporarily increasing the power of Sam's attacks.
* RemilitarizedZone: Fort Crabclaw.
* AWinnerIsYou: In the GBA version, your reward for obtaining all 23 Rip-Zipper pieces and 115 Gold Hearts (which requires a NoDamageRun on every level) is [[spoiler:a giant monolith that says "Congratulations! [[OneHundredPercentCompletion You've completed the game 100%!]] [[ThankingTheViewer Thank you for playing!]]"]].
[[/folder]]

[[folder:''Attack of the Toybots'']]
* AntiClimax: The ending of ''Attack of the Toybots''. [[spoiler:Unless you're playing the DS version, there is no FinalBoss like the previous games before it. Instead, the Nicktoons storm into Calamitous' room only to find out that the entire Toybot conflict was just part of a game show called "The Biggest Genius", which Calamitous seeks to win. Calamitous ultimately loses out the game show to his minion Chadbot who then proceeds to humiliate Calamitous by shaving his mustache off with a razor, and the cutscene just ends there, leaving the whole Toybot conflict unresolved.]]
* GoofyPrintUnderwear: Knock off the skirtlike casing of one particular type of robotic enemy in the console version, and they'll be revealed to be wearing what looks like polka-dot underwear.
* KillerTeddyBear: Mr. Huggles teddy bears are just one of the many killer toys the characters have to fight.
* LethalJokeCharacter: The unlockable Mr. Huggles in the console version can kill all enemies in one hit.
* LivingToys: These are the main antagonists of ''Attack of the Toybots''.
* MedalOfDishonor: Using any of the non-Mr. Huggles cheat codes in the console version grants the player the "Cheater!" award, which [[WhatTheHellPlayer essentially calls them out for cheating]].
* RedEyesTakeWarning: {{Discussed}}. An early cutscene in the console version has [=SpongeBob=] pointing out to Tak that red eyes are a good indication of evil. Sure enough, the titular toybots have them.
-->'''Tak''': I'm Tak of the Pupununu People. You are the good guys, aren't you?\\
'''[=SpongeBob=]''': Sure, it's the beady red eyes that are a dead giveaway for the evil fellows. I am [=SpongeBob=] [=SquarePants=], nice to meet you.
* SecretCharacter:
** ''Attack of the Toybots'' features certain characters who have to be rescued before they can become playable, depending on the version. The console versions get Stimpy and Rocko, the DS version gets Zim, Mr. Blik and El Tigre and both versions get [=GIR=] and Jenny Wakeman.
** The console and DS versions also feature cheat-code-exclusive characters. The console version has the Mr. Huggles and Exo-Huggles 3000 mooks, who can OneHitKill any enemy. The DS version gets [[Recap/SpongeBobSquarePantsS3E14Ugh SpongeGar]] and [[WesternAnimation/TheUltimateEnemy Dark Danny]], who play differently from their base characters.
* SidelinedProtagonistCrossover: The console versions of ''Attack of the Toybots'' feature BreakoutCharacter [=GIR=] from ''WesternAnimation/InvaderZim'' as a secret playable character, but [[VillainProtagonist Zim]] himself makes no such appearance. {{Averted}} in the [=DS=] version, which features both Zim and [=GIR=] as playable characters.
* SpinAttack: Rocko attacks by spinning.
[[/folder]]

[[folder:''Globs of Doom'']]
* AbsenteeActor: For some reason, Timmy, Cosmo and Wanda are completely absent from ''Globs of Doom''.
* AbsurdlySpaciousSewer: The first stages of Bikini Bottom and Zim's Town in the console version have sections where you go inside sewer tunnels filled with Morphoid goo.
* AdaptationNameChange: ''Globs of Doom'' renames [[WesternAnimation/TakAndThePowerOfJuju Tlaloc]] to T'''r'''aloc.
* AmusementPark: The first Retroville stage in the console version, which takes place in Retroland.
* TheArtifact: In ''Volcano Island'', ''Attack of the Toybots'' and ''Globs of Doom'', touching a deadly object or falling off a platform simply teleports the player to a safer area, with a "Poof!" effect lifted straight from ''WesternAnimation/TheFairlyOddparents''. This was {{Hand Wave}}d in the former two games as Cosmo and Wanda using their power to protect the player, but it's harder to justify in ''Globs of Doom'' since Timmy, Cosmo and Wanda [[ChuckCunninghamSyndrome aren't present]].[[note]]Although the effect in the aforementioned game appears to be a darker shade of purple and has added crystal effects, seeming to imply the protection is thanks to the Mawgu technology.[[/note]]
* AttackOfTheFiftyFootWhatever: The goo causes this to many bosses in ''Globs of Doom''.
** [[WesternAnimation/SpongeBobSquarePants Bubble Bass]] eats some of the goo and grows large enough to lift the Krusty Krab into the air, setting up the first boss fight.
** In Retroville, the [[WesternAnimation/JimmyNeutronBoyGenius Girl-Eating Plant]] has grown to an enormous size, seemingly towering over the entirety of Retroland in the world's intro cutscene and is still large enough to cover nearly the entirety of a mall's height during its boss fight.
** In the DS version, [[WesternAnimation/TakAndThePowerOfJuju the Vendor Juju]] and [[WesternAnimation/InvaderZim Almighty Tallest]] are both extremely large, much larger than they are usually. In fact, an essential part of the former's boss fight is just getting high enough to reach his head.
* TheBadGuysWin: The [[MultipleEndings secret ending]] for ''Globs of Doom'' has [[spoiler:the Evil Syndicate defeat Globulous and the heroes. The villains are then seen gathered around a table after trapping Globulous in a jar]].
* BalefulPolymorph: Several characters in ''Globs of Doom'' can turn Morphoids into harmless objects that can be defeated in one hit: [=SpongeBob=] - bubbles, Jimmy - atoms, Tak - sheep and Dib - balloons.
* BeYourself: How [=SpongeBob=] got [[spoiler:Globulous]] to do a HeelFaceTurn. And then he shapeshifted into [[spoiler:a giant, slimy cyclops [=SpongeBob=]]].
* BigBadDuumvirate: The original game has the [[LegionOfDoom Evil Syndicate]], a group of Nickelodeon villains respective to each main character in the games, though Professor Calamitous is undoubtedly their leader. [[spoiler:The new Legion reprises this role in ''Globs of Doom'', seemingly helping the heroes while planning to kidnap [[DiscOneFinalBoss Globulous]] and use them for themselves and hijacking the Vessel of Porpentia to become the FinalBoss]].
* BigBadEnsemble: In ''Globs of Doom'', Globulous Maximus is the leader of the Morphoids, but [[spoiler:the Evil Syndicate turns out to be helping the heroes only to kidnap and use Globulous for themselves.]]
* BrickJoke: Near the start of the console version, [=SpongeBob=] can interact with Patrick's rock in Bikini Bottom to have Patrick come out, clinging onto it. Patrick returns in [[TheVeryDefinitelyFinalDungeon Pupununu Temple]], now clinging onto a boulder rolling down the temple steps.
* ContinueYourMissionDammit: A subtle example in the console version: if left idle, your active characters will constantly go "Ahem!", as if urging the player to pay attention and continue playing.
* DisguisedInDrag: [[PuzzleBoss The boss battle]] against the [[WesternAnimation/TheAdventuresOfJimmyNeutron Girl-Eating Plant]] in the console version invokes this: in order to damage it from the inside, [=SpongeBob=] and [[WesternAnimation/DannyPhantom Technus]] have to find several clothing stores and put on dresses, which fools the plant into thinking they're girls and [[EatenAlive eating them]].
* DownInTheDumps: The second Bikini Bottom stage in the console version.
* DualBoss: The DS version has the infected [[WesternAnimation/InvaderZim Almighty Tallest]] as the penultimate bosses.
* DuelingPlayerCharacters: The FinalBoss of the console version has [[spoiler:the Nicktoons heroes ([=SpongeBob=], Patrick, Danny, Jimmy, Tak and Zim) piloting [=SpongeGlob=] against the Evil Syndicate (Plankton, Technus, Beautiful Gorgeous, Traloc and Dib) piloting the Vessel of Portentia.]] In single-player, [[spoiler:the Nicktoons win by default]], but if there are two players, they can duke it out to determine who wins the matchup.
* EarnYourBadEnding: ''Globs of Doom'' has a secret ending only accessible through a rather oblique method: a second controller must be connected during the first phase of the final boss fight against [[BigBad Globulous Maximus]], which will allow a second player to control the [[LegionOfDoom Evil Syndicate]]'s robot in the subsequent battle between the heroes and the Evil Syndicate. The player-controlled Evil Syndicate (losing to the CPU-controlled Syndicate merely results in the battle restarting, and the first player will always play as the heroes) must then win the battle to get an alternate ending where they [[spoiler:succeed in capturing Globulous in a glass jar, and are implied to [[TheBadGuyWins use him in their evil schemes]]]]. In addition, the ending can only be achieved on a save file that hasn't already been completed, as completing the battle again will not play the ending a second time.
* EnemyMine: ''Globs of Doom'' features the heroes (consisting of [=SpongeBob=], Danny, Jimmy, Tak and [[TokenEvilTeammate Zim]]) teaming up with their enemies from the Evil Syndicate (consisting of Plankton, Technus, Beautiful Gorgeous, Traloc and [[TokenGoodTeammate Dib]]) to take down Globulous, who's a bigger threat than either side could ever be. [[spoiler:Until he is defeated, at which point the Evil Syndicate breaks the alliance in favor of their own plans.]]
* GameBreakingBug: The console versions of ''Globs of Doom'' have a particularly nasty one where if the game is exited through the main HubLevel, the save files may become corrupt and unplayable, essentially forcing the player to start the game all the way from the beginning. This has contributed to the [[FranchiseKiller death of the Nicktoons crossover series]].
* HijackedByGanon: [[spoiler:The console version has Globulous Maximus be the villain for most of the game, but after defeating him, the Evil Syndicate reveals their own agenda to use his power for their own evil plans. They ultimately become the real FinalBoss using the Vessel of Porpentia. {{Downplayed|Trope}} since of all the villains present, Plankton is the only returning one.]]
* HypocriticalHumor: Plankton can fall into this when defeating Morphoids in the console version.
-->'''Plankton:''' Take that, you one-eyed freak! [[LampshadeHanging Hey, wait!]]
* JungleJapes: Pupununu has its first console stage and the entirety of its DS world set in one.
* LargeHam: Globulous.
-->'''Zim:''' HEY! [[LampshadeHanging You will not imitate ME!]]
* LaterInstallmentWeirdness: ''Globs of Doom'' is treated more as a ''[=SpongeBob=]'' game that happens to feature other Nicktoon characters and places a heavier emphasis on the ''[=SpongeBob=]'' characters themselves.
* LimitBreak: Combo Attacks in the console version can only be performed once the combo gauge is full. When performed, it results in a special attack unique to the combination of characters you're using; this attack instantly kills all non-boss enemies on-screen. For instance: [=SpongeBob=] and Beautiful Gorgeous turn all enemies into bubble hearts, Dib and Tlaloc summon [=UFOs=] to abduct them etc.
* MarathonBoss: Globulus Maximus. In the DS version, his health bar is absolutely massive. In the console version, he has '''9''' phases, with only three of which where you're able to damage him. And if you die in either version, it's back to the very start.
* MarathonLevel: Both [[WesternAnimation/DannyPhantom Amity Park]] levels in the console version are ridiculously long when compared to the worlds before (Zim's Town) and after (Retroville) it.
* MsFanservice: Beautiful Gorgeous, [[http://3.bp.blogspot.com/_GKalpoRSdz4/SRebsIbdc5I/AAAAAAAAADU/P58ZeE06-JA/s1600-h/beaut_render.jpg as shown in this concept art]].
* MultipleEndings: The console version has two, as alongside the standard ending achieved by simply beating the final boss, there's a second ending so well hidden it may as well be an EasterEgg as described above. [[spoiler: After the villains defeat the heroes and Globulous, they sit at a table in their lair with Globulous trapped in a jar in the background]].
* OffModel: Everybody in the console version. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his models from previous games and his own show), or rather a CGI version of his ''Fairly [=OddParents=]'' style.
* PuppeteerParasite: The Morphoids in ''Globs of Doom'' can pull this; while they can fight on their own, the bosses (except for their leader Globulous Maximus and two of the bosses in the DS game who have instead integrated into the environment) are all infected characters with a head full of Morphoid goo.
* RememberTheNewGuy: [[WesternAnimation/InvaderZim Zim and Dib]] are introduced in ''Globs of Doom'' as if they already know the other Nicktoons. While Zim ''was'' playable in the DS version of ''Attack of the Toybots'', the canonicity of the handheld versions in comparison to the console versions (where GIR was playable but Zim wasn't) is highly debatable.
* RewardingVandalism: Lampshaded in the console version by the character you're controlling when you do such things.
* {{Roofhopping}}: The second Amity Park stage in the console version is set entirely atop roofs.
* TokenGoodTeammate: Dib is this to the Syndicate, as he allies himself with them solely on the basis that they're against [[ArchEnemy Zim]] despite Dib himself being a HeroAntagonist rather than an outright villain.
* VoicesAreMental: In the case of Globulous![=SpongeBob=], first averted and then played straight after Zim's Town.
[[/folder]]

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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BubblyClouds: Fairy World in ''Nicktoons Unite'' and ''Attack of the Toybots''.


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* LevelInTheClouds: Fairy World in ''Nicktoons Unite'' and ''Attack of the Toybots''.
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* OffModel: Everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his model from previous games), or rather a CGI version of his Fairly {{OddParents}} style.

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* OffModel: Everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his model from previous games), or rather a CGI version of his Fairly {{OddParents}} [=OddParents=] style.
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* OffModel: Everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his model from previous games).

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* OffModel: Everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered (in contrast to his model from ''VideoGame/NickelodeonPartyBlast''), and Jimmy Neutron looks like a walking corpse with no emotion whatsoever (in stark contrast to his model from previous games).games), or rather a CGI version of his Fairly {{OddParents}} style.
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* YourSizeMayVary: In his home series, [=SpongeBob=] and his friends are around the size of their real-life sea counterparts - that is, small enough that a normal-sized human could easily hold one of them in their hand. In the ''Unite!'' series, all of them are scaled up to be comparable to said normal humans so as to actually be visible in normal gameplay.

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* YourSizeMayVary: In his home series, [=SpongeBob=] and his friends are around the size of their real-life sea counterparts - that is, small enough that a normal-sized human could easily hold one of them in their hand. In the ''Unite!'' series, all of them are scaled up to be comparable to said normal humans so as to actually be visible in normal gameplay.gameplay, or while at Bikini Bottom, other characters scaled down.

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** In the first level of ''Battle for Volcano Island'', Danny and Spongebob can find Plankton's crab robot from the first game. They even vocally reminisce on its boss fight.

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** In the first level of ''Battle for Volcano Island'', Danny and Spongebob [=SpongeBob=] can find Plankton's crab robot from the first game. They even vocally reminisce on its boss fight.



** When Timmy flirts with her in the first game, Cindy replies, "Hi Timmy. I didn't know you were back in Retroville.", referring to their encounters in the three ''Jimmy Timmy Power Hours''.

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** There are several references to the ''Jimmy Timmy Power Hour'' series, Timmy and Jimmy's first crossover efforts:
***
When Timmy flirts with her in the first game, Cindy replies, "Hi Timmy. I didn't know you were back in Retroville.", referring to their encounters encounters.
*** Jimmy refers to Cosmo and Wanda as holograms, the HandWave for why he could see them
in the three ''Jimmy specials without having his memory erased.
*** Pairing
Timmy Power Hours''.and Jimmy up in ''Attack of the Toybots'' grants an award referencing the ''Power Hour'' specials.
*** Timmy, Cosmo, and Wanda appear as their CGI renderings from the specials.
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* ExpressiveHealthBar: In ''Nicktoons Unite'', if a character is at low health, the icon of their face will change from smiling to worried and freaking out.

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* ExpressiveHealthBar: In ''Nicktoons Unite'', A recurring feature across all four games; if a character is at low health, the icon of their face will change from smiling to worried and freaking out.
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* ExpressiveHealthBar: In ''Nicktoons Unite'', if a character is at low health, the icon of their face will change from smiling to worried and freaking out.
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* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene of ''Unite!'', but no timer is ever present during the fight that follows. Averted in the DS versions, where the final boss is not only on a time limit, but then you have to disarm the device. Take too long and [[NonStandardGameOver the Doomsday Device explodes.]]

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* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene of ''Unite!'', but no timer is ever present during the fight that follows. Averted in the DS versions, version, where the final boss is not only on a time limit, but then you have to actually disarm the device. Take too long and [[NonStandardGameOver the Doomsday Device explodes.]]

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* CutTheJuice: In ''Unite'', [[spoiler:[=SpongeBob=] thwarts the Evil Syndicate's evil plan by simply unplugging the Doomsday Device.]]



* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene of ''Unite!'', but no timer is ever present during the fight that follows.

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* TakeYourTime: The Evil Syndicate starts up their Doomsday Machine in the pre-boss cutscene of ''Unite!'', but no timer is ever present during the fight that follows. Averted in the DS versions, where the final boss is not only on a time limit, but then you have to disarm the device. Take too long and [[NonStandardGameOver the Doomsday Device explodes.]]


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* WeaksauceWeakness: [[spoiler:The Doomsday Device in ''Unite'' needs to be plugged into an outlet to function.]]

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the Nicktoon bots also get boss fights in the GBA version of Toybots


** Despite appearing on the cover, the giant Nicktoon robots in ''Toybots'' don't have any plot relevance and are relegated to generic {{mook}}s during the two mech suit stages. Averted in the DS version, where each of them gets a full boss fight dedicated to them.

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** Despite appearing on the cover, the giant Nicktoon robots in ''Toybots'' don't have any plot relevance and are relegated to generic {{mook}}s during the two mech suit stages. Averted in the GBA and DS version, versions, where each of them gets a full boss fight dedicated to them.



** Patrick goes from a playable character in ''Volcano Island'' and ''Attack of the Toybots'' to background character that spouts nonsense in ''Globs of Doom.''

to:

** Patrick goes from a playable character in ''Volcano Island'' and ''Attack of the Toybots'' Toybots''[[labelnote:*]]except in the GBA version of ''Toybots'', where Patrick is relegated to being one of a number of hidden cameos[[/labelnote]] to background character that spouts nonsense in ''Globs of Doom.''


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* LaterInstallmentWeirdness: The last game is treated more as a ''[=SpongeBob=]'' game that happens to feature other Nicktoon characters and places a heavier emphasis on the ''[=SpongeBob=]'' characters themselves.
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** ''Nicktoons Unite!'' (the first game) is this. Compared to the sequels and especially the other games featuring the {{Franchise/Nicktoons}}, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows [[BigBadDuumvirate have formed an alliance]] to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably [[LighterAndSofter more cartoonish and focused on comedy]].
** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is much more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]]. However, it's still considerably less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.

to:

** ''Nicktoons Unite!'' (the first game) is this. Compared to the sequels and especially the other games featuring the {{Franchise/Nicktoons}}, this one has a much is considerably darker and more serious and dark tone.serious. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows [[BigBadDuumvirate have formed an alliance]] to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably [[LighterAndSofter more cartoonish and focused on comedy]].
** When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is much more somber, with the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]]. However, it's still considerably less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.
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** ''Nicktoons Unite!'' (the first game) is this. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably [[LighterAndSofter more cartoonish and focused on comedy]].

to:

** ''Nicktoons Unite!'' (the first game) is this. Compared with to the sequels and especially with the other games featuring the Nicktoons, {{Franchise/Nicktoons}}, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows [[BigBadDuumvirate have formed an alliance alliance]] to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably [[LighterAndSofter more cartoonish and focused on comedy]].
Is there an issue? Send a MessageReason:
None


** ''Nicktoons Unite!'' (the first game) is this. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably more cartoonish and focused on comedy.

to:

** ''Nicktoons Unite!'' (the first game) is this. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably [[LighterAndSofter more cartoonish and focused on comedy.comedy]].
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** The first game (''Nicktoons Unite!'') is this in spades. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably more cartoonish and focused on comedy.

to:

** The ''Nicktoons Unite!'' (the first game (''Nicktoons Unite!'') game) is this in spades.this. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably more cartoonish and focused on comedy.

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* DarkerAndEdgier: When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is much more somber, with a dramatic orchestral score and the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]].

to:

* DarkerAndEdgier: DarkerAndEdgier:
** The first game (''Nicktoons Unite!'') is this in spades. Compared with the sequels and especially with the other games featuring the Nicktoons, this one has a much more serious and dark tone. It certainly doesn't help the fact that the humor is toned down here, and all the antagonists of the shows have formed an alliance to have total dominance and be unstoppable. Even the game's art style is noticeably less cartoonish and more realistic than the other Nicktoons games. Muted colors and a dramatic orchestral score predominate here, which is quite rare coming from the lighthearted nature of the Nicktoons. The sequels, however, are considerably more cartoonish and focused on comedy.
**
When compared to the lighthearted ''Volcano Island'' and ''Attack of the Toybots'', ''Globs of Doom'' is much more somber, with a dramatic orchestral score and the toons' worlds actively being at stake to the point where the [[EnemyMine heroes and villains are forced to team up]].up]]. However, it's still considerably less dark than ''Unite!'', as it still continues to retain the cartoonish nature of the toons'.



* LighterAndSofter: The first game is DarkerAndEdgier than the series it's crossing over, both in music and threats, and with less cartoonish and comedic moments. ''Volcano Island'' and ''Toybots'', however, are much lighter and more comedic. ''Globs of Doom'' is darker than ''Volcano'' and ''Toybots'', but not quite as dark as ''Unite!''.

to:

* LighterAndSofter: The first game is DarkerAndEdgier than the series it's crossing over, both in music and threats, and with less cartoonish and comedic moments. ''Volcano Island'' and ''Toybots'', however, are much lighter and more comedic. ''Globs of Doom'' is darker than ''Volcano'' and ''Toybots'', but not quite as dark as ''Unite!''.
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YMMV.


* DifficultySpike: ''Nicktoons Unite!'' is considered relatively easy, for the most part. That is, until you reach [[ThatOneLevel the Fantastic Voyage of Goddard level]]. The FinalBoss battle against the [[BigBadDuumvirate Evil Syndicate]] is even seen as easier than that level.
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Quality upgrade.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/NicktoonsUnite.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/NicktoonsUnite.org/pmwiki/pub/images/nicktoons_unite.jpg]]

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* AchievementSystem: ''Volcano Island'' and ''Toybots'' both have unlockable trophies for completing in-game tasks, ranging from defeating a certain amount of enemies to finding all of a specific collectable.



* AchievementSystem: ''Volcano Island'' and ''Toybots'' both have unlockable trophies for completing in-game tasks.
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** ''Attack of the Toybots'' has the fairy rescue sidequest: a whopping 500 fairies[[note]]in groups of five, thankfully[[/note]] are trapped in glass tubes throughout the factory. Jorgen Von Strangle congratulates you for every 100 you save, though you don't get anything beyond a cosmetic award for saving them all.

to:

** ''Attack of the Toybots'' has the fairy rescue sidequest: a whopping 500 fairies[[note]]in groups of five, thankfully[[/note]] are trapped in glass tubes throughout the factory. [[WesternAnimation/TheFairlyOddParents Jorgen Von Strangle Strangle]] congratulates you for every 100 one hundred you save, though but you don't get anything beyond a cosmetic award CosmeticAward for saving them all.
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* MarathonBoss: Globulus Maximus. In the DS version, his health bar is absolutely massive. In the console version, he has '''9''' phases, with only three of which where you're able to damage him. And if you die in either version, it's back to the very start.

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