History VideoGame / NeedForSpeed

11th Feb '17 7:48:40 AM crazysamaritan
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* AlwaysNight: Every race in the ''Underground'' games were at night, which was {{justified|Trope}} given the illegal street racing that made up them. ''Carbon'' did this as well after [[VideoGame/NeedForSpeedMostWanted its predecessor]] inverted it. The 2015 reboot also does this.



* AlwaysNight: Every race in the ''Underground'' games were at night, which was {{justified|Trope}} given the illegal street racing that made up them. ''Carbon'' did this as well after [[VideoGame/NeedForSpeedMostWanted its predecessor]] inverted it. The 2015 reboot also does this.
2nd Nov '16 3:20:28 AM Morgenthaler
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*** ''III: Hot Pursuit'': [[http://media.moddb.com/images/games/1/25/24438/NFS_3_Cover_03-Hot-Pursuit-LRG-7.jpg Lamborghini Diablo Super Veloce]],[[note]]There's no SV logo vinyl on the cover's Diablo SV, though.[[/note]] which is the most iconic car for the series' first era, and is so {{badass}} that it was featured in DLC for ''three near-consecutive games''.[[note]]''Lamborghini Untamed'' in ''Hot Pursuit'' 2010, the ''Italian Pack'' in ''The Run'', and ''Need for Speed Heroes'' in ''Most Wanted'' 2012.[[/note]] It became available on-disc again for the first time in years in the 2015 reboot, suggesting that Ghost Games did not overlook the series' pre-tuner roots (which the inclusion of past music in the Legends Update reinforces). A modified 1999 model (with fixed headlights instead of the pop-up ones) driven by Shinichi Morohoshi also appears in the game, and can be earned by the player after the Icons Update.

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*** ''III: Hot Pursuit'': [[http://media.moddb.com/images/games/1/25/24438/NFS_3_Cover_03-Hot-Pursuit-LRG-7.jpg Lamborghini Diablo Super Veloce]],[[note]]There's no SV logo vinyl on the cover's Diablo SV, though.[[/note]] which is the most iconic car for the series' first era, and is so {{badass}} badass that it was featured in DLC for ''three near-consecutive games''.[[note]]''Lamborghini Untamed'' in ''Hot Pursuit'' 2010, the ''Italian Pack'' in ''The Run'', and ''Need for Speed Heroes'' in ''Most Wanted'' 2012.[[/note]] It became available on-disc again for the first time in years in the 2015 reboot, suggesting that Ghost Games did not overlook the series' pre-tuner roots (which the inclusion of past music in the Legends Update reinforces). A modified 1999 model (with fixed headlights instead of the pop-up ones) driven by Shinichi Morohoshi also appears in the game, and can be earned by the player after the Icons Update.
4th Aug '16 9:56:08 PM Josef5678
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* NoPlotNoProblem: None of the games before ''Underground'' had any semblance of plot; you simply drive high-price exotic cars in scenic locations, sometimes while running from cops.
4th Aug '16 1:57:23 PM Josef5678
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* SlippySlideyIceWorld: Mystic Peaks in ''Need For Speed II'', the most difficult track in the game, takes place on the peak of a snow-capped mountain in Nepal with numerous tight corners and decreased grip on the roads.
10th Jul '16 11:20:20 AM Generality
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* HeroicMime: He's not really heroic, but the player-character in the 2015 game seems to communicate primarily through fist-bumps. This is lampshaded in an early cutscene when Spike admires his ability to keep "his mouth shut and his eyes open".
5th Jun '16 2:50:13 PM Dallenson
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* OutsideTheBoxTactic: Starting a hot pursuit event as a Cop in ''Rivals'' forces a short cut scene where the racers speed on by before you're allowed to drive and catch up to them... However, if you take the time to block the entire road off with spike strips, the racers will pass over them in that same scene, losing their tires and taking damage like normal, making the event much easier. Demonstrated [[https://youtu.be/OqIQWq36uGs?t=6m21s here]].
2nd Jun '16 8:21:51 PM DeltaDart
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* RiceBurner: Quite possible with the games' level of customization. The game has often been accused of encouraging the behavior in real life.
2nd Jun '16 3:08:36 PM HashiriyaR32
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* PaletteSwap: The Toyota [=GT86=]/Scion [=FR-S=]/Subaru [=BRZ=] triplets. These three cars have identical performance, and their differences are purely visual in nature.
1st Jun '16 12:20:02 PM Josef5678
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* ThemeParkVersion: ''Need For Speed II'' has tracks taking place in exotic locales such as [[LandDownUnder The Outback]] (depicted as a rocky desert cutting through UsefulNotes/{{Sydney}}), The Himalayas (snowy mountains and a small village), and Northern Europe (which contains the Autobahn, a Germanic village, and castles within the same driving distance.


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* TwoGirlsToATeam: In the 2015 game, the main racing crew consists of Amy and Robyn (female), Spike and Manu (male), and the PlayerCharacter (who is implied to also be male).
20th May '16 1:14:43 AM Mayjaplaya
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* CameraScrew: ''Hot Pursuit 2'' rotates the camera around the car when doing a major jump making it impossible to see what's ahead until you land.

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* CameraScrew: ''Hot Pursuit 2'' rotates the camera around the car when doing a major jump making it impossible to see what's ahead until you land. The ''Underground'' games and ''Most Wanted'' 2005 also had a slo-mo jump camera. The jump camera would also trigger whenever you crashed into traffic hard enough to launch into the air. ''Hot Pursuit 2'', ''Most Wanted'' 2005, ''Carbon'', and ''Undercover'' all had slo-mo cameras for whenever you hit a police roadblock. Fortunately, in every game before ''Carbon'', all of these cameras can be turned off.



* DoesThisRemindYouOfAnything: In ''Hot Pursuit 2'', one of the female cop's voice samples contains the phrase "he's really moving down there".



* LimitBreak: The nitrous in ''Underground 2'' is refilled with stunts. This mechanic returns in ''Hot Pursuit'' 2010. In fact, it's about the only way to win in Exotic or Hyper series when you're a Racer. The fact that the cops' cars are ''significantly better'' than yours doesn't help. The nitrous system in ''The Run'' is a combination of the self-regenerating nitrous from ''Most Wanted'' 2005, ''Carbon'', and ''Undercover'', with the option to accelerate the regeneration with stunts à la ''Hot Pursuit'' 2010.

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* LimitBreak: The nitrous in ''Underground 2'' is refilled with stunts. You start with one full bar in races and Free Roam, but you can fill a second overlapping bar for double the capacity.
**
This mechanic returns in ''Hot Pursuit'' 2010. In fact, it's about the only way to win in Exotic or Hyper series when you're a Racer. The fact that the cops' cars are ''significantly better'' than yours doesn't help. help.
**
The nitrous system in ''The Run'' is a combination of the self-regenerating nitrous from ''Most Wanted'' 2005, ''Carbon'', and ''Undercover'', with the option to accelerate the regeneration with stunts à la ''Hot Pursuit'' 2010.



** Event 29 in ''Hot Pursuit 2'''s Ultimate Racer mode is an 8-race tournament, with 3 laps per race. Takes even longer. You have to finish first in the tournament to unlock the next event, but fortunately you can restart individual races without having to start the whole tournament over again.



** ''Hot Pursuit 2'' had ''both'' the Opel Speedster and Vauxhaul [=VX220=] the only difference is the lack of roof on the [=VX220=] while the Speedster had a slightly higher acceleration.

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** ''Hot Pursuit 2'' had ''both'' the Opel Speedster and Vauxhaul Vauxhall [=VX220=] the only difference is the lack of roof on the [=VX220=] while the Speedster had a slightly higher acceleration.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NeedForSpeed