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''Natsuki Chronicles'' is a 2019 [[HorizontalScrollingShooter horizontal-scrolling]] [[ShootEmUp shooter]] for the UsefulNotes/XboxOne. It is a spin-off of ''VideoGame/GingaForce'' focusing on Natsuki Sugiura, who originally appeared in the latter game as a boss character.

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''Natsuki Chronicles'' is a 2019 [[HorizontalScrollingShooter horizontal-scrolling]] [[ShootEmUp shooter]] for the UsefulNotes/XboxOne.Platform/XboxOne. It is a spin-off of ''VideoGame/GingaForce'' focusing on Natsuki Sugiura, who originally appeared in the latter game as a boss character.



The game was released for UsefulNotes/Playstation4 and PC (via Steam) on February 18th, 2021. The Steam release can be bought [[https://store.steampowered.com/app/1175190/Natsuki_Chronicles/ here]].

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The game was released for UsefulNotes/Playstation4 Platform/PlayStation4 and PC (via Steam) Platform/{{Steam}}) on February 18th, 2021. The Steam release can be bought [[https://store.steampowered.com/app/1175190/Natsuki_Chronicles/ here]].
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* MickeyMousing: Stage 8 does it through [[WaveMotionGun huge red beams]] throughout the stage. Even when you fight the enemies that fire said beams, they still fire to the beat of the music.
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* HateSink: Maroon is pretty clearly meant to be hated by the player, as he orders Natsuki to kill multiple enemies who are simply protesting unjust conditions on Seventia, and makes it a point that "feelings aren't part of your job." Fortunately, you get to kill [[FinalBoss him]] in the final stage.
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* ChekhovsClassroom: Early on in the game, one of the flashbacks that serves as a JustifiedTutorial is on how to operate heavy vehicles. Natsuki uses one in Stage 7 to try to capture Alex's and Margaret's ship. Also a CallForward to her boss fight in ''Ginga Force''.
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* VillainProtagonist: Natsuki, before her HeelFaceTurn; her missions are spent putting down resistance groups with legitimate grievances and killing their leaders.

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* VillainProtagonist: Natsuki, before her HeelFaceTurn; her missions are spent putting down resistance groups with legitimate grievances and killing their leaders.leaders.
* WhatASenselessWasteOfHumanLife: After defeating Magenta, Natsuki has this to say:
-->'''Natsuki:''' Yet another unnecessary death to add to this mess.
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* VillainProtagonist: Natsuki, before her HeelFaceTurn.

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* VillainProtagonist: Natsuki, before her HeelFaceTurn.HeelFaceTurn; her missions are spent putting down resistance groups with legitimate grievances and killing their leaders.
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* WellIntentionedExtremist: Most of the bosses you face come across as this, as they are rebelling against the [[MegaCorp Magni Company]]. [[ForegoneConclusion Alex and Margaret have already followed suit at this point]], [[HeelFaceTurn and so does Natsuki]].

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* WellIntentionedExtremist: Most of the bosses you face come across as this, as they are rebelling against the [[MegaCorp Magni Company]]. [[ForegoneConclusion Alex and Margaret have already followed suit at this point]], [[HeelFaceTurn and so does Natsuki]].Natsuki]].
* VillainProtagonist: Natsuki, before her HeelFaceTurn.
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* BoringButPractical: The Front Vulcan and Rear Vulcan weapons aren't the flashiest weapons in your arsenal, but they're good for almost any situation. The Front Vulcan simply fires out a steady stream of bullets in front with two more angled thinner streams, while the Rear Vulcan fires at angles behind you, and directly behind you if firing your main weapon at the same time.

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* BoringButPractical: The Front Vulcan and Rear Vulcan weapons weapons, including their upgraded variants, aren't the flashiest weapons in your arsenal, but they're good for almost any situation. The Front Vulcan simply fires out a steady stream of bullets in front with two more angled thinner streams, while the Rear Vulcan fires at angles behind you, and directly behind you if firing your main weapon at the same time.
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* BoringButPractical: The Front Vulcan and Rear Vulcan weapons aren't the flashiest weapons in your arsenal, but they're good for almost any situation. The Front Vulcan simply fires out a steady stream of bullets in front with two more angled thinner streams, while the Rear Vulcan fires at angles behind you, and directly behind you if firing your main weapon at the same time.
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* GameplayAllyImmortality: {{Hand Wave}}d in Stage 6, where you have to escort a train to its destination. The train is protected from your attacks thanks to an "IFF field", [[GameplayAndStorySegregation although it doesn't explain why it's also immune to enemy attacks]].
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* ObviouslyEvil: Maroon shows signs of being a TreacherousAdvisor early on, ordering Natsuki to kill her targets regardless of their sympathetic motives or if she manages to neutralize them. Natsuki ends up dueling against him in a [[FinalBoss final showdown]] in Chapter 10 after realizing that the Magni Corporation is corrupt.

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* ObviouslyEvil: Maroon shows signs of being a TreacherousAdvisor early on, ordering Natsuki to [[FinishHim kill her targets targets]] [[WellIntentionedExtremist regardless of their sympathetic motives motives]] or if she manages to neutralize them. Natsuki ends up dueling against him in a [[FinalBoss final showdown]] in Chapter 10 after realizing that the Magni Corporation is corrupt.
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* HeadsIWinTailsYouLose: If you run out of shield and get destroyed prematurely in Stage 7, it's game over as usual. If you survive up to a certain point in the fight, Natsuki gets defeated by Alex and Margaret, [[DoomedByCanon just like]] in ''Ginga Force''. It's impossible to actually capture their ship.

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* HeadsIWinTailsYouLose: If you run out of shield and get destroyed prematurely in Stage 7, it's game over as usual. If you survive up to a certain point in the fight, Natsuki gets defeated by Alex and Margaret, [[DoomedByCanon just like]] in ''Ginga Force''. It's impossible to actually capture their ship. That said, you are still ranked on this stage and minimizing damage while hitting their ship with as many capture shots as possible is required to achieve a good rank.
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* HeadsIWinTailsYouLose: If you run out of shield and get destroyed prematurely in Stage 7, it's game over. If you survive up to a certain point in the fight, Natsuki gets defeated by Alex and Margaret, [[DoomedByCanon just like]] in ''Ginga Force''. It's impossible to actually capture their ship.

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* HeadsIWinTailsYouLose: If you run out of shield and get destroyed prematurely in Stage 7, it's game over.over as usual. If you survive up to a certain point in the fight, Natsuki gets defeated by Alex and Margaret, [[DoomedByCanon just like]] in ''Ginga Force''. It's impossible to actually capture their ship.
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* PerspectiveFlip: Stage 7 is ''Ginga Force'' Chapter 7, but from Natsuki's point of view.
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* GameplayGrading: At the end of the stage, you are given a letter grade based on your Rating, which you accumulate by destroying enemies, destroying whole enemy formations, defeating the boss quickly, avoiding damage, and finishing the stage. You get graded whether you complete or fail the stage, hence the last bonus.
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* ClimaxBoss: Alex and Margaret in Stage 7. It's the battle just before the introductory "Turning Point" cutscene, the emotional tension is high due to Natsuki having to fight her friend, and the aftermath kick-starts Natsuki's HeelFaceTurn.
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* ObviouslyEvil: Maroon shows signs of being a TreacherousAdvisor early on, ordering Natsuki to kill her targets regardless of their sympathetic motives or if she manages to neutralize them. Natsuki ends up dueling against him in a [[FinalBoss final showdown]] in Chapter 10.

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* ObviouslyEvil: Maroon shows signs of being a TreacherousAdvisor early on, ordering Natsuki to kill her targets regardless of their sympathetic motives or if she manages to neutralize them. Natsuki ends up dueling against him in a [[FinalBoss final showdown]] in Chapter 10.10 after realizing that the Magni Corporation is corrupt.
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* ObviouslyEvil: Maroon shows signs of being a TreacherousAdvisor early on, ordering Natsuki to kill her targets regardless of their sympathetic motives or if she manages to neutralize them. Natsuki ends up dueling against him in a [[FinalBoss final showdown]] in Chapter 10.
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* DuelingPlayerCharacters: Stage 7 is the boss fight of ''Ginga Force'' Chapter 7, [[PerspectiveFlip only from the boss (Natsuki)'s perspective this time]].
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* ArrangeMode: Arcade Mode, which turns the game into a more conventional "play a sequence of stages" game. Story elements like character dialogue are removed. Instead of buying and equipping weapons beforehand, you simply collect weapon pick-ups to upgrade and swap out your weapons, although they will only provide upgrades and swaps when you have a full set of regular shields, otherwise they will just refill your shield meter one bar at a time. Upgrading and changing weapons also adds to youe EX Shields, and losing EX Shields will cause you to lose weapon upgrades.

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* ArrangeMode: Arcade Mode, which turns the game into a more conventional "play a sequence of stages" game. Story elements like character dialogue are removed. Instead of buying and equipping weapons beforehand, you simply collect weapon pick-ups to upgrade and swap out your weapons, although they will only provide upgrades and swaps when you have a full set of regular shields, otherwise they will just refill your shield meter one bar at a time. Upgrading and changing weapons also adds to youe EX Shields, and losing EX Shields will cause you to lose weapon upgrades. Conveniently, this mode skips Stage 7, a GimmickLevel that uses an intentionally clumsy ship.
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* MythologyGag: One of the terrorist groups you face is called Mirror Shield. In this game's third-degree SpiritualPredecessor ''VideoGame/JudgementSilversword'', two of the bosses you fight are called Mirror Shields.
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* GenreShift: The [[SpiritualSuccessor spiritual series]] that started with ''VideoGame/JudgementSilversword'' uses an overhead vertically-scrolling perspective up until ''Ginga Force''. This game, on the other hand, uses a side-scrolling perspective.
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* ForegoneConclusion: When you fight Alex and Margaret in Stage 7, you already know Natsuki is going to lose, because that's precisely what happens in the "Turning Point" cutscene that you saw at the very start of the game and which is next in line on the timeline menu.

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* ForegoneConclusion: When you fight Alex and Margaret in Stage 7, you already know Natsuki is going to lose, because that's precisely what happens in the "Turning Point" cutscene that you saw at the very start of the game and which is next in line on the timeline menu. [[HeadsIWinTailsYouLose You still have to survive the fight up to a certain point, however, or the mission won't count as completed.]]
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* ForegoneConclusion: When you fight Alex and Margaret in Stage 7, you already know Natsuki is going to lose, because that's precisely what happens in the "Turning Point" cutscene that you saw at the very start of the game and which is next in line on the timeline menu.
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* ScoringPoints: Scoring has been made simpler than in ''Ginga Force''; you simply need to destroy enemies, and you gain bonus points when defeating whole formations. You get a bonus if you complete the stage, dependent on how quickly you defeated the boss. There is also the Rating system, which ranks you based on enemy destruction percentage, formation destruction percentage, how few hits you took, how quickly you defeat the boss, and whether you clear the stage or not; Ratings are used to determine your [[GameplayGrading letter rank]].

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