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* OneHundredPercentCompletion: ''2'' has several rewards for achieving different stages of full completion:
** All of the other stars need to be earned before ''NES Open Tournament Golf'' is unlocked.
** Obtaining all the stars in that game nets you [[spoiler:Bonus stages 21 and 22. Bonus stage 21 is a custom version of level 1-1 from ''Super Mario Bros. 3'' with coins that spell out "THANK YOU", and Bonus stage 22 is three endings in a row: ''Super Mario Bros. 2'' and ''3'', and ''Dr. Mario'']].
** Obtaining all rainbow stars nets you [[spoiler:a Palutena stamp and a "NES Remix 2 Complete!" stamp, as well as a background change]].
** All of the other stars need to be earned before ''NES Open Tournament Golf'' is unlocked.
** Obtaining all the stars in that game nets you [[spoiler:Bonus stages 21 and 22. Bonus stage 21 is a custom version of level 1-1 from ''Super Mario Bros. 3'' with coins that spell out "THANK YOU", and Bonus stage 22 is three endings in a row: ''Super Mario Bros. 2'' and ''3'', and ''Dr. Mario'']].
** Obtaining all rainbow stars nets you [[spoiler:a Palutena stamp and a "NES Remix 2 Complete!" stamp, as well as a background change]].
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* OneHundredPercentCompletion: In ''2'', All of the other stars need to be earned before NES Open Tournament Golf is unlocked.
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Repair Dont Respond. If something is wrong, fix it. Don\'t add onto the page saying something above is wrong.
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* GuideDangIt:
** The 1-up trick challenge mentioned below doesn't tell you how to keep it going. If you just let it be, it stops after 8 1-ups.
** One Zelda level requires you to buy a candle for 60 Rupees but starts you off with only 55. Normally most players would think they'll need to go outside and kill enemies, who may or may not drop Rupees (especially the rare Blue Rupee worth 5 Rupees). However there is a secret Moblin door one screen to the right of the shop you start in in which you need bombs to access. The game's only clue to this is it starts you with bombs already equipped to "B", so unless you like TrialAndErrorGameplay, you're gonna need to [[http://www.youtube.com/watch?v=71fatXyaJSU look up the exact location of the Moblin door]] whose occupant will give you 30 Rupees for finding him.
*** The game does actually tell you where the cave is, but not in the challenge. If you watch the gameplay demo for TheLegendOfZelda, at the end, the player is seen bombing a cave open. What's inside is not revealed, but as stated above, there's a Moblin who gives you 30 rupees.
** The 1-up trick challenge mentioned below doesn't tell you how to keep it going. If you just let it be, it stops after 8 1-ups.
** One Zelda level requires you to buy a candle for 60 Rupees but starts you off with only 55. Normally most players would think they'll need to go outside and kill enemies, who may or may not drop Rupees (especially the rare Blue Rupee worth 5 Rupees). However there is a secret Moblin door one screen to the right of the shop you start in in which you need bombs to access. The game's only clue to this is it starts you with bombs already equipped to "B", so unless you like TrialAndErrorGameplay, you're gonna need to [[http://www.youtube.com/watch?v=71fatXyaJSU look up the exact location of the Moblin door]] whose occupant will give you 30 Rupees for finding him.
*** The game does actually tell you where the cave is, but not in the challenge. If you watch the gameplay demo for TheLegendOfZelda, at the end, the player is seen bombing a cave open. What's inside is not revealed, but as stated above, there's a Moblin who gives you 30 rupees.
to:
* GuideDangIt:
**GuideDangIt: The 1-up trick challenge mentioned below doesn't tell you how to keep it going. If you just let it be, it stops after 8 1-ups.
** One Zelda level requires you to buy a candle for 60 Rupees but starts you off with only 55. Normally most players would think they'll need to go outside and kill enemies, who may or may not drop Rupees (especially the rare Blue Rupee worth 5 Rupees). However there is a secret Moblin door one screen to the right of the shop you start in in which you need bombs to access. The game's only clue to this is it starts you with bombs already equipped to "B", so unless you like TrialAndErrorGameplay, you're gonna need to [[http://www.youtube.com/watch?v=71fatXyaJSU look up the exact location of the Moblin door]] whose occupant will give you 30 Rupees for finding him.
*** The game does actually tell you where the cave is, but not in the challenge. If you watch the gameplay demo for TheLegendOfZelda, at the end, the player is seen bombing a cave open. What's inside is not revealed, but as stated above, there's a Moblin who gives you 30 rupees.1-ups.
**
** One Zelda level requires you to buy a candle for 60 Rupees but starts you off with only 55. Normally most players would think they'll need to go outside and kill enemies, who may or may not drop Rupees (especially the rare Blue Rupee worth 5 Rupees). However there is a secret Moblin door one screen to the right of the shop you start in in which you need bombs to access. The game's only clue to this is it starts you with bombs already equipped to "B", so unless you like TrialAndErrorGameplay, you're gonna need to [[http://www.youtube.com/watch?v=71fatXyaJSU look up the exact location of the Moblin door]] whose occupant will give you 30 Rupees for finding him.
*** The game does actually tell you where the cave is, but not in the challenge. If you watch the gameplay demo for TheLegendOfZelda, at the end, the player is seen bombing a cave open. What's inside is not revealed, but as stated above, there's a Moblin who gives you 30 rupees.
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*** The game does actually tell you where the cave is, but not in the challenge. If you watch the gameplay demo for TheLegendOfZelda, at the end, the player is seen bombing a cave open. What's inside is not revealed, but as stated above, there's a Moblin who gives you 30 rupees.
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And just announced for release in the West.
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* CompilationRerelease: In addition to the digital format, there was a physical disc containing both games that was released [[NoExportForYou only in Japan]].
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* CompilationRerelease: In addition to the digital format, there was is a physical disc disc, ''NES Remix Pack'', containing both games that was released [[NoExportForYou only in Japan]].games.
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** One challenge for [[VideoGame/SuperMarioBrosTheLostLevels SMB2: Lost Levels]] tells you to enter the second pipe in an underground level. You would be forgiven for thinking this means "take the warp zone pipe", only to see the "MISS" text shortly afterwards.
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* ''Super Luigi Bros.'', a remixed version of ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' featuring only Luigi, and has him going right to left like in one of the NES Remix levels.
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* ''Super Luigi Bros.'', a remixed version of ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' featuring only Luigi, Luigi (using his ''Lost Levels'' physics), and has him going right to left like in one of the NES Remix levels.
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* ClassicCheatCode: One is hinted at at the end of the records screen in the second game, as well as in a Miiverse post: [[spoiler:Hold down Start, Select, A, and R to unlock all the NES games.]]
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* SignificantAnagram: [[spoiler:STAR TEST CLEAR!]]
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* {{Crossover}}: The sequel contains seveal remixed levels that feature these.
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* {{Crossover}}: Three characters from other games take on bonus underground areas from ''SMB The sequel contains seveal remixed levels that feature these.Lost Levels''.
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* OneHundredPercentCompletion: In ''2'', All of the other stars need to be earned before NES Open Tournament Golf in unlocked.
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* OneHundredPercentCompletion: In ''2'', All of the other stars need to be earned before NES Open Tournament Golf in is unlocked.
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** The ''Ice Hockey'' remixes, referencing the 2014 Olympic Games, task [=USA=] with defeating Canada and Finland. Cue Miiverse [[DeadpanSnarker snark]].
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* OneHundredPercentCompletion: In ''2'', All of the other stars need to be earned before NES Open Tournament Golf in unlocked.
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* {{Cutscene}}: There are "challenges" that involve just watching something, such as watching the [[MemeticMutation memetic]] scene of Doc Louis training Little Mac in ''NES Remix 2''.
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* {{Cutscene}}: There are "challenges" that involve just watching something, such as watching the [[MemeticMutation memetic]] scene of Doc Louis training Little Mac from ''VideoGame/PunchOut'' in ''NES Remix 2''.
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* {{Cutscene}}: There are "challenges" that involve just watching something, such as watching the [[MemeticMutation memetic]] scene of Doc Louis training Little Mac in ''NES Remix 2''.
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* SequelDifficultyDrop: The second volume's games had less FakeDifficulty on average, the time thresholds for triple stars and rainbow stars are much easier to meet, and the challenges themselves are slightly easier. ''Zelda II'' for instance features boss fights where the boss' health is near empty and Link's is full.
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** In the second game, ''VideoGame/KirbysAdventure'' is just behind ''Mario 3''; in fact, has the second-most amount of challenges.
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** In the second game, ''VideoGame/KirbysAdventure'' is just behind ''Mario 3''; in fact, it has the second-most amount of challenges.
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** In the second game, ''VideoGame/KirbysAdventure'' is just behind ''Mario 3''; in fact, has the second-most amount of challenges.
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** In the second game, there is a remix level in which you must play Dr. Mario while the screen flickers between color and monochrome. While this happens with several levels, this particular remix references the Game Boy port of Dr. Mario.
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** The games are named after a song in ''[=WarioWare=]: Twisted!''
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* ForcedTutorial: While the first game featured optional demo videos explaining the controls to each game, the second game instead forces the player to watch the in-game demos for ''VideoGame/KirbysAdventure'' and ''VideoGame/WariosWoods'' as part of their first stages, every time the stages are played.
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* BlackoutBasement: Some levels make everything except sprites flicker in and out of visibility.
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* BlackoutBasement: Some levels make everything except sprites flicker in and out of visibility. Others lower the visibility of the screen to the area immediately around the character.
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** Additionally, 6 out of 16 of the games featured star Mario.
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** Additionally, 6 out of 16 of the games featured star Mario. In the second game, ''VideoGame/SuperMarioBros3'' gets the most challenges and 5 of the NES games star Mario, with a sixth featuring a pair of supporting characters from the Mario universe.
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* NES Championship, a new mode based on the ''VideoGame/NintendoWorldChampionships'', where players play a single level from three different titles for a high score. [[OldSaveBonus It is only available to players who have a save file of the first game]].
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* NES Championship, a new mode based on the ''VideoGame/NintendoWorldChampionships'', where players play go through a single level challenge from three different titles each of ''VideoGame/SuperMarioBros1'', ''VideoGame/SuperMarioBros3'', and ''VideoGame/DrMario'', aiming for a high score. [[OldSaveBonus It is only available to players who have a save file of the first game]].
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* {{Retraux}}: Actually inverted in some of the remix stages, where most the graphics look closer to 16-bit.
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* ExactWords: One remix has you play through a mirrored version of World 1-2 from ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' as Luigi. The instructions are "Get to the Goal Pole!". If you take one of the warp pipes instead, it doesn't count.
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* ExactWords: One remix has you play through a mirrored version of World 1-2 from ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' as Luigi. The instructions are "Get to the Goal Pole!". If you take one of decide to get clever and use the warp pipes Warp Zone instead, it doesn't count.counts as a loss.
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* ExactWords: One remix has you play through a mirrored version of World 1-2 from ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' as Luigi. The instructions are "Get to the Goal Pole!". If you take one of the warp pipes instead, it doesn't count.
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* TheDevTeamThinksOfEverything - One remix has you play through a mirrored version of World 1-2 from ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' as Luigi. The instructions are "Get to the Goal Pole!". If you take one of the warp pipes instead, it doesn't count.
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* NES Championship, a new mode based on the ''VideoGame/NintendoWorldChampionships'', where players play a single level from three different titles for a high score. It is only available to players who have a save file of the first game.
to:
* NES Championship, a new mode based on the ''VideoGame/NintendoWorldChampionships'', where players play a single level from three different titles for a high score. [[OldSaveBonus It is only available to players who have a save file of the first game.
game]].
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* {{Crossover}}: The sequel contains seveal remixed levels that feature these.
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* SlippySlideyIceWorld: One remix makes ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' World 4-1 into this, both functionally and graphically.
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* SlippySlideyIceWorld: One remix makes ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' World 4-1 into this, both functionally and graphically. In the second game, a similar effect is applied to World 1-1 from ''[[VideoGame/SuperMarioBrosTheLostLevels The Lost Levels]]'', this time including a winter-themed remix of the overworld music as well.
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* CompilationRerelease: In addition to the digital format, there was a physical disc containing both games that was released [[NoExportForYou only in Japan]].
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* MarathonLevel: The final level in the Bonus section has [[spoiler:''44 stages'', all of which require collecting Super Mushrooms (and one Fire Flower) in ''Super Mario Bros'']].
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* MarathonLevel: The final level in the Bonus section of the first game has [[spoiler:''44 stages'', all of which require collecting Super Mushrooms (and one Fire Flower) in ''Super Mario Bros'']].
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You don\'t spend them on anything, therefore they are not currency but just a score. Also rearranged game lists for consistency.
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The game features Miiverse support and has a collection of stamps earned by getting "[[FictionalCurrency bits]]". The WiiU controller's screen always shares the TV display in this game.
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The game features Miiverse support and has a collection of stamps earned by getting "[[FictionalCurrency "[[CallAHitPointASmeerp bits]]". The WiiU controller's screen always shares the TV display in this game.
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* Bonus games: ''VideoGame/UrbanChampion'', ''Baseball'', ''[[VideoGame/DonkeyKong Donkey Kong 3]]'', ''Tennis''
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* Bonus games: Games only in the bonus stages: ''VideoGame/UrbanChampion'', ''Baseball'', ''[[VideoGame/DonkeyKong Donkey Kong 3]]'', ''Tennis''
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* NES games: ''VideoGame/DrMario'', ''Ice Hockey'', ''VideoGame/KidIcarus'', ''VideoGame/KirbysAdventure'', ''[[VideoGame/{{Metroid1}} Metroid]]'', ''NES Open Tournament Golf'', ''VideoGame/PunchOut Featuring Mr. Dream'', ''VideoGame/SuperMarioBrosTheLostLevels'', ''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', ''Wario's Woods'', ''VideoGame/ZeldaIITheAdventureOfLink''
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* Starting NES games: ''VideoGame/DrMario'', ''Ice Hockey'', ''VideoGame/KidIcarus'', ''VideoGame/KirbysAdventure'', ''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', ''Wario's Woods''
* Unlockable games: ''VideoGame/KidIcarus'', ''[[VideoGame/{{Metroid1}} Metroid]]'', ''NES Open Tournament Golf'', ''VideoGame/PunchOut Featuring Mr. Dream'', ''VideoGame/SuperMarioBrosTheLostLevels'',''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', ''Wario's Woods'', ''VideoGame/ZeldaIITheAdventureOfLink''''VideoGame/ZeldaIITheAdventureOfLink''
* Game only in the bonus stages: ''Ice Hockey''
* Unlockable games: ''VideoGame/KidIcarus'', ''[[VideoGame/{{Metroid1}} Metroid]]'', ''NES Open Tournament Golf'', ''VideoGame/PunchOut Featuring Mr. Dream'', ''VideoGame/SuperMarioBrosTheLostLevels'',
* Game only in the bonus stages: ''Ice Hockey''