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* BlatantLies: When you access to Jade or Smoke, the game says, "Now you must battle with an undiscovered warrior from Mortal Kombat One." Needless to say, neither character was ever in the first game.
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* BonusBoss: Jade, Smoke and Noob Saibot, who can only be fought via certain conditions being met. [[note]]Using only low kicks before the ? in the tournament ladder, pushing Down and Start when Dan Forden says "Toasty!" in the Portal stage, and winning 50 matches in a row, respectively.[[/note]]
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* DevelopmentGag:
** Liu Kang can turn into a dragon which resembles the logo of the series.
** In ''2'', Johnny Cage had a "triple" decapitation fatality that worked like the regular one, only instead of one head, Cage knocks off three. [[AscendedGlitch This finisher move referenced a glitch]] discovered in the original ''VideoGame/MortalKombat'', where Johnny Cage could knock off multiple heads in his fatality.
** Liu Kang can turn into a dragon which resembles the logo of the series.
** In ''2'', Johnny Cage had a "triple" decapitation fatality that worked like the regular one, only instead of one head, Cage knocks off three. [[AscendedGlitch This finisher move referenced a glitch]] discovered in the original ''VideoGame/MortalKombat'', where Johnny Cage could knock off multiple heads in his fatality.
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* TheComputerIsACheatingBastard: The AI in this game is absolutely ridiculous. After the second round, the CPU does A LOT of things are IMPOSSIBLE for human players to do. Like dodging an uppercut or blocking throws and counterattacking with their own. The computer is sure to make anyone rage.
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This game brought back the entire playable cast of the first game (sans ''[[ActionGirl Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced ten new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; non-playable secret characters ''Smoke, [[FemmeFatale Jade]]'', and ''[[SdrawkcabName Noob Saibot]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''[[ActionGirl Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' ''Shao Kahn'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced ten new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; non-playable secret characters ''Smoke, [[FemmeFatale Jade]]'', and ''[[SdrawkcabName Noob Saibot]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''[[ActionGirl Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''[[ActionGirl Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven ten new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; non-playable secret characters ''Smoke, [[FemmeFatale Jade]]'', and ''[[SdrawkcabName Noob Saibot]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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Hottip cleanup
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* BackupTwin / LegacyCharacter: After the original Sub-Zero was killed off following the events of the previous game, his younger brother assumes his former identity.[[hottip:*:Later it is revealed that Noob Saibot is actually Sub-Zero's spectre, but this wasn't established yet in this game.]]
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* BackupTwin / LegacyCharacter: After the original Sub-Zero was killed off following the events of the previous game, his younger brother assumes his former identity.[[hottip:*:Later [[note]]Later it is revealed that Noob Saibot is actually Sub-Zero's spectre, but this wasn't established yet in this game.]][[/note]]
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* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later retconned into the original Sub-Zero BackFromTheDead]] and Smoke) and three female ninja (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
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* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later Saibot[[note]][[spoiler:later retconned into the original Sub-Zero BackFromTheDead]] BackFromTheDead]][[/note]] and Smoke) and three female ninja (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
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''VideoGame/MortalKombat'' was a huge hit, making a sequel inevitable. In 1993, the sequel -- '''''Mortal Kombat II''''' -- was unleashed in arcades before being ported to the SuperNintendo, GameBoy, SegaSaturn, Sega 32X, SegaGenesis, Sega Game Gear, PlayStation, PC and Amiga.
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The MK toys by Hasbro never had G.I. Joe branding.
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* NowBuyTheMerchandise: Scorpion, Sub-Zero and Reptile had this as their Friendship, in which they would advertise their own dolls. Considering how hard it was around that time to come to know about the actual codes to perform them, however, you could think those finishing moves can be seen as more of a parody of the trope than anything else. But in all reality, that wasn't entirely PlayedForLaughs; there ''was'' an actual G.I.Joe line of action figures being sold around that time after all.
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* NowBuyTheMerchandise: Scorpion, Sub-Zero and Reptile had this as their Friendship, in which they would advertise their own dolls. Considering how hard it was around that time to come to know about the actual codes to perform them, however, you could think those finishing moves can be seen as more of a parody of the trope than anything else. But in all reality, that wasn't entirely PlayedForLaughs; there ''was'' an actual G.I.Joe line of action figures by Hasbro being sold around that time after all.
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This game brought back the entire playable cast of the first game (sans ''Sonya'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''Sonya'' ''[[ActionGirl Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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Good Looking Privates now only deals with in-story acknowledgement that the person is better looking because of the uniform. Re-add with correct context if this example fits.
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This game brought back the entire playable cast of the first game (sans ''[[GoodLookingPrivates Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''[[GoodLookingPrivates Sonya]]'' ''Sonya'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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* NamesTheSame: One of the stages is named after ''but had nothing to do with'' [[{{Deadpool}} a Marvel character]].
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* NamesTheSame: One of the stages is named after ''but had nothing to do with'' a ''DirtyHarry'' film or a [[{{Deadpool}} a Marvel character]].
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* DemotedToExtra: Sonya and Kano went from being playable characters, to chained up in the background of Shao Khan's stage.
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* DemotedToExtra: Sonya and Kano went from being playable characters, to chained up in the background of Shao Khan's Kahn's stage.
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* ImpaledWithExtremePrejudice: This game didn't introduce the concept of Stage Fatalities (the first one was), but it was featured in almost every stage.
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* ImpaledWithExtremePrejudice: This game didn't introduce the concept of Stage Fatalities (the first one was), but it was featured in almost every stage.two stages; the Wastelands where one can see a few corpses impaled in the background and the Kombat Tomb, where you can pull this on your victim by punching him up onto a ceiling of spikes.
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Abuse of The Same But More. It\'s not a trope, and this example looks like Chairs
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* TheSameButMore: Of everything that made the original so popular.
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* TheSameButMore: Of everything that made the original so popular. The original was pretty good to begin with, though.
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* TheSameButMore: Of everything that made the original so popular. The original was pretty good to begin with, though.
popular.
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* ActingForTwo: Dan Pesina as Johnny Cage and the ninjas once again, Richard Divizio as Kano and Baraka (the former being a background cameo) and Katalin Zamiar as the female ninjas (although they're all palette swaps).
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* KidAppealCharacter: So far, the only one in the [=MK=] series to date is Kidd Thunder, a [=NPC=] who appears in Raiden's Friendship.
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Followed by '''VideoGame/MortalKombat3'''.
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so, he\'s a subversion, and it\'s not a character trope anymore
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This game brought back the entire playable cast of the first game (sans ''[[GoodLookingPrivates Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''[[ReptilesAreAbhorrent Reptile]]'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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This game brought back the entire playable cast of the first game (sans ''[[GoodLookingPrivates Sonya]]'' and ''[[SmugSnake Kano]]'', who were trapped by ''[[BigBad Shao Kahn]]'' in his stage), made ''[[EvilSorcerer Shang Tsung]]'' and ''[[ReptilesAreAbhorrent Reptile]]'' ''Reptile'' playable characters, and introduced seven new characters: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]''; sub-boss ''[[TheDragon Kintaro]]''; and final boss ''[[BigBad Shao Kahn]]''.
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* NamesTheSame: One of the stages is named after ''but had nothing to do with'' [[{{Deadpool}} a Marvel character]].
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Read Averted Trope.
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* {{Bowdlerise}}: Averted for the SNES version. Due to the lower sales of the first SNES game (in comparison to its Genesis counterpart), Nintendo decided to let the sequel remain uncensored, but with a warning label on the box. It wound up being the best selling version of the game.
** Played straight on the Japanese version of the game. Blood is colored green and when Fatalities are executed, the screen goes black and white.
** Strangely, Sub-Zero's Spine Rip Fatality from the first game didn't make it into the sequel. Instead, his Deep Freeze Fatality from the first SNES game was made into a real Fatality in the arcade version.
** Played straight on the Japanese version of the game. Blood is colored green and when Fatalities are executed, the screen goes black and white.
** Strangely, Sub-Zero's Spine Rip Fatality from the first game didn't make it into the sequel. Instead, his Deep Freeze Fatality from the first SNES game was made into a real Fatality in the arcade version.
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* {{Bowdlerise}}: Averted for the SNES version. Due to the poor sales of the original MK on the SNES, Nintendo decided to let the sequel remain uncensored, but with a warning label on the box. It wound up being the best selling version of the game.
** Ironically played straight on the Japanese version of the game. Blood is colored Green and when Fatalities are executed, the screen goes black and white.
** Ironically, Sub-Zero's Spine Rip Fatality from the first game doesn't make it into the sequel. Instead, his Deep Freeze Fatality from the SNES Mortal Kombat makes it into the second game.
** Ironically played straight on the Japanese version of the game. Blood is colored Green and when Fatalities are executed, the screen goes black and white.
** Ironically, Sub-Zero's Spine Rip Fatality from the first game doesn't make it into the sequel. Instead, his Deep Freeze Fatality from the SNES Mortal Kombat makes it into the second game.
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* {{Bowdlerise}}: Averted for the SNES version. Due to the poor lower sales of the original MK on the SNES, first SNES game (in comparison to its Genesis counterpart), Nintendo decided to let the sequel remain uncensored, but with a warning label on the box. It wound up being the best selling version of the game.
**Ironically played Played straight on the Japanese version of the game. Blood is colored Green green and when Fatalities are executed, the screen goes black and white.
**Ironically, Strangely, Sub-Zero's Spine Rip Fatality from the first game doesn't didn't make it into the sequel. Instead, his Deep Freeze Fatality from the first SNES Mortal Kombat makes it game was made into a real Fatality in the second game.arcade version.
**
**
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* TheForeignSubtitle: The Japanese version featured the subtitle ''Kyukyoku Shinken'' (The Ultimate Divine Fist).
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* MarketBasedTitle: The words ''Kyuukyoku Shinken'' added to the title for the Japanese version of the game.
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* MarketBasedTitle: The words ''Kyuukyoku Shinken'' added to the title for the Japanese version of the game.
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Fixed a formatting issue and a spelling issue
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* NowBuyTheMerchandise: Scorpion, Sub-Zero and Reptile had this as their Friendship, in which they would advertise their own dolls. Considering how hard it was around that time to come to know about the actual codes to perform them, however, you could think those finishing moves can be seen as more of a parody of the trope than anything else. Bit in all reality, that wasn't entirely PlayedForLaughs; there ''was'' an actual G.I.Joe line of action figures being sold around that time after all.
* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later retconned into the original Sub-Zero BackFromTheDead]]]] and Smoke) and three female ninja (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later retconned into the original Sub-Zero BackFromTheDead]]]] and Smoke) and three female ninja (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
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* NowBuyTheMerchandise: Scorpion, Sub-Zero and Reptile had this as their Friendship, in which they would advertise their own dolls. Considering how hard it was around that time to come to know about the actual codes to perform them, however, you could think those finishing moves can be seen as more of a parody of the trope than anything else. Bit But in all reality, that wasn't entirely PlayedForLaughs; there ''was'' an actual G.I.Joe line of action figures being sold around that time after all.
* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later retconned into the original Sub-ZeroBackFromTheDead]]]] BackFromTheDead]] and Smoke) and three female ninja (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
* PaletteSwap: Added two new male ninja (Noob Saibot[[hottip:* :[[spoiler:later retconned into the original Sub-Zero
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* BigNo: Should you best him, Shao Kahn belts out not one, but two in a row, the last one being the louder.
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* BigNo: Should you best him, Shao Kahn belts out not one, but two in a row, the last one being the louder.will say [[RuleofThree "No! NO! NOOOOOOOOOOO!"]]
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* BigNo: Should you best him, Shao Kahn belts out not one, but two in a row, the last one being the louder.
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-->''[[LargeHam Feel the wrath of Shao Kahn!]]''
-->'''[[FinalBoss Shao]] [[BigBad Kahn]]'''
The original ''VideoGame/MortalKombat'' was a huge hit, so a sequel was inevitable. And in 1993, it came, for SuperNintendo, GameBoy, SegaSaturn, Sega32X, SegaGenesis, SegaGameGear, PlayStation, PC and Amiga. [[EvenBetterSequel And it was awesome.]]
Shao Kahn, furious with the failure of his servant Shang Tsung, was [[YouHaveFailedMe about to end]] Shang Tsung's life. But Shang Tsung came up with an idea: since the invitation to the Mortal Kombat could not be refused, if the Earthrealm warriors were invited to a tournament in Shao Kahn's realm Outworld, [[ButThouMust they would have to come]]. There, Outworld warriors assembled by order of Shao Kahn could kill them and conquer Earthrealm itself. Shao Kahn liked the idea, so he restored Shang Tsung's youth. Meanwhile, a Shokan named Kintaro learned of the apparent death of Prince Goro in the Earthrealm tournament, and swore revenge on the Earthrealm warriors who killed him.
The game ran out with the blood, by adding an extra Fatality to their characters, and more Stage-specific Fatalities. It also dropped the score system, replacing it with the "Wins", and added two new {{Finishing Move}}s: the Babality, which [[ExactlyWhatItSaysOnTheTin turns the opponent into a baby]], and the Friendship, a NonLethalKO, which had the characters doing friendly things, possibly in order to please the MoralGuardians who were disturbing during the time of the first game.
The game brought back the entire playable cast of the first game, sans ''[[GoodLookingPrivates Sonya]]'' and ''[[SmugSnake Kano]]'' (who were trapped by ''[[BigBad Shao Kahn]]'' in his stage) and ''[[MultiArmedAndDangerous Goro]]''. (who was supposedly killed) It also made ''[[EvilSorcerer Shang Tsung]]'' and ''[[ReptilesAreAbhorrent Reptile]]'' as playable characters, and added seven newcomers: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]'', sub-boss ''[[TheDragon Kintaro]]'', and final boss ''[[BigBad Shao Kahn]]''.
Followed by '''VideoGame/MortalKombat3'''.
-->'''[[FinalBoss Shao]] [[BigBad Kahn]]'''
The original ''VideoGame/MortalKombat'' was a huge hit, so a sequel was inevitable. And in 1993, it came, for SuperNintendo, GameBoy, SegaSaturn, Sega32X, SegaGenesis, SegaGameGear, PlayStation, PC and Amiga. [[EvenBetterSequel And it was awesome.]]
Shao Kahn, furious with the failure of his servant Shang Tsung, was [[YouHaveFailedMe about to end]] Shang Tsung's life. But Shang Tsung came up with an idea: since the invitation to the Mortal Kombat could not be refused, if the Earthrealm warriors were invited to a tournament in Shao Kahn's realm Outworld, [[ButThouMust they would have to come]]. There, Outworld warriors assembled by order of Shao Kahn could kill them and conquer Earthrealm itself. Shao Kahn liked the idea, so he restored Shang Tsung's youth. Meanwhile, a Shokan named Kintaro learned of the apparent death of Prince Goro in the Earthrealm tournament, and swore revenge on the Earthrealm warriors who killed him.
The game ran out with the blood, by adding an extra Fatality to their characters, and more Stage-specific Fatalities. It also dropped the score system, replacing it with the "Wins", and added two new {{Finishing Move}}s: the Babality, which [[ExactlyWhatItSaysOnTheTin turns the opponent into a baby]], and the Friendship, a NonLethalKO, which had the characters doing friendly things, possibly in order to please the MoralGuardians who were disturbing during the time of the first game.
The game brought back the entire playable cast of the first game, sans ''[[GoodLookingPrivates Sonya]]'' and ''[[SmugSnake Kano]]'' (who were trapped by ''[[BigBad Shao Kahn]]'' in his stage) and ''[[MultiArmedAndDangerous Goro]]''. (who was supposedly killed) It also made ''[[EvilSorcerer Shang Tsung]]'' and ''[[ReptilesAreAbhorrent Reptile]]'' as playable characters, and added seven newcomers: playable characters ''[[RebelliousPrincess Kitana]], [[ColonelBadass Jax]], [[BladeBelowTheShoulder Baraka]], [[EvilCounterpart Mileena]],'' and ''[[NiceHat Kung Lao]]'', sub-boss ''[[TheDragon Kintaro]]'', and final boss ''[[BigBad Shao Kahn]]''.
Followed by '''VideoGame/MortalKombat3'''.
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[[EvenBetterSequel And it was awesome.]]
The Emperor of Outworld, Shao Kahn, is furious with
The game ran out
''Mortal Kombat II'' took its predecessor's gore level and ramped it up by
The
This game brought back the entire playable cast of the first
Followed by '''VideoGame/MortalKombat3'''.
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* MKWalker: First appearance of the trope in the TropeNamer series.
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* PerfectPlayAI: First appearance of the trope formerly known as MK Walker.
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Followed by '''MortalKombat3'''.
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Followed by '''MortalKombat3'''.'''VideoGame/MortalKombat3'''.