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** Using an Ocarina during a cutscene [[spoiler:temporarily transports Jin to Alsedo, the fairy village in ''VideoGame/WonderBoyInMonsterWorld''. A fairy opts to teach you how to use your Ocarina, just like how she did to Shion in that game.]]

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** Using an Ocarina during a cutscene [[spoiler:temporarily temporarily transports Jin to Alsedo, the fairy village in ''VideoGame/WonderBoyInMonsterWorld''. A fairy opts to teach you how to use your Ocarina, just like how she did to Shion in that game.]]



* DenouementEpisode: [[spoiler:The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other ''Monster World'' games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]
* DenserAndWackier: The game's beginning looks this way. After having multiple installments where the protagonists fight off Biomeka and his armies of monsters and aliens, this game's plot is kicked off by the protagonist's uncle getting drunk and somehow obtaining magical powers. Things do get more serious as the game progresses though.

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* DenouementEpisode: [[spoiler:The The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other ''Monster World'' games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]
game.
* DenserAndWackier: The game's beginning looks this way. After having multiple installments where the protagonists fight off Biomeka and his armies of monsters and aliens, this game's plot is kicked off by the protagonist's uncle getting drunk and somehow obtaining magical powers. Things do get more serious as the game progresses progresses, though.
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The game has a new protagonist, Jin, who one day discovers his uncle Nabu drunk as a skunk, flying on a barrel, wielding a magic wand, transforming people into monsters and otherwise wreaking havoc.

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The game has a new protagonist, Jin, who one day discovers his uncle Nabu drunk as a skunk, flying on a barrel, wielding a magic wand, transforming people into monsters and otherwise wreaking havoc. \n Then Jin gets turned into a pig.

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* AbilityRequiredToProceed: It's a {{Metroidvania}} game.

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* AbilityRequiredToProceed: It's a {{Metroidvania}} game. There are several places you can visit but won't be able to actually proceed until you've obtained the required form. For example, early in the game there's a branching path that leads to Misty Woods and Lost Temple, but the path leading to the temple requires you to jump over a large distance, which you won't be able to do without the Frog form and its grappling hook tongue.



* BigBoosHaunt: The Haunted Manor, which is full of ghost and undead enemies. There are even puzzles where you yourself need to turn into ghosts and posses objects to move them around.



* EndGameResultsScreen

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* EndGameResultsScreenEndGameResultsScreen: After you've beaten the game, you get a screen summarizing your time and completion percentage for the playthrough.
* ExcusePlot: A large part of the story is basically "Your uncle went crazy and turns everyone into animals. Now go around the world and collect all the magical orbs."



* GangplankGalleon: The Ghost Ship mini-dungeon, where you need to fight ghost pirates. The gimmick is the ship keep swaying back and forth, moving platforms and obstacles around.



* GreenHillZone: The Green Fields, located just outside the Village of Lupia. It doesn't have many threatening enemies and is quite simple to traverse.



* HeartContainer
* HeartsAreHealth
* HomingProjectile: Courtesy of the fully upgraded Teleport Rod.
* HubCity: The Village of Lupia is this, more or less.

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* HeartContainer
HeartContainer: Heart upgrades are scattered across the land. Finding them increases your lives by one heart.
* HeartsAreHealth
HeartsAreHealth: Your health is depicted as hearts. Enemies also sometimes drop hearts that recover your health by a little.
* HomingProjectile: Courtesy of the The fully upgraded Teleport Rod.
Rod can shoot magical bullets that chase after enemies.
* HubCity: The Village of Lupia is this, more or less. It's located at the center of the game's map, and is connected to almost every major area.



* LethalLavaLand: [[MarathonLevel The Volcano]].

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* LethalLavaLand: [[MarathonLevel The Volcano]]. It's full of lava hazard that deals a lot of damage, lava geysers, lava waterfalls, and a bunch of rooms where you need to exit before the rising lava engulfs the room. It also have fireballs dropping from the ceiling and many fire-themed enemies. Fortunately, this is also where you find the Ice Boots, which lets you safely freeze and walk over lava.
* LevelInTheClouds: To enter the Volcano, you need to first go through the Skies of Aeria, jumping from clouds to clouds. You need to wear the Cloud Boots to stand on the clouds, though. Use any other boots and you'll fall to your death.



* MacGuffinDeliveryService: Near the end of the game, [[spoiler: Mysticat steals all your orbs, and consequently your transofrmations, and gives them to Lord Xaros, the real BigBad. In the final dungeon you have to "rescue" your forms in order to transform again.]]



* MightyGlacier: Wearing the Onyx equipment set turns you into this. The Morning Star is slow, but strong enough to cause tremors and shockwaves that affect ground enemies. Wearing the full set halves all the damage you take. Unfortunately, this requires wearing the Heavy Boots, which slows you down if not upgraded, doesn't have double jump, and prevents the frog from swimming and the dragon from flying.
* MultiformBalance: Every form has a special power, which is used to access new areas, solve new puzzles and/or fight enemies with different tactics.



* MultiformBalance: Every form has a special power, which is used to access new areas, solve new puzzles and/or fight enemies with different tactics.



* PalmtreePanic: Skullrock Beach.

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* PalmtreePanic: Skullrock Beach. As what's essentially the tutorial level, it's filled with simple enemies like crabs that simply move back and forth. It also has some underwater sections, but nothing too deep.



* PowerUpLetdown: Multiple exmaples:

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* PlayingWithFire:
** The Pig and Human forms can cast fireballs as one of their spells.
** The Dragon form can shoot fireballs without needing to spend magic. With the Dragon Talisman, it can do a flamethrower breath that does a lot of damage at short range.
** The Crimson equipment set. The sword does Fire-elemental damage, and when upgraded lets you shoot fireballs. The boots are warm enough to melt ice blocks you're standing on.
* PlotCoupon: Your primary task for a large part of the game is collecting all the magical orbs scattered throughout the land.
* PowerUpLetdown: Multiple exmaples:examples:



* TheStinger: If 100% completion is achieved before fighting the final boss, an extra picture after the credits reveals [[spoiler:that the green-haired girl Pepelogoo was seeking was [[VideoGame/MonsterWorldIV Asha]] herself who is still alive.]]

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* TheStinger: If 100% completion is achieved before fighting SlippySlideyIceWorld: The Crystal Caverns, the final boss, an extra picture after the credits reveals [[spoiler:that the green-haired girl Pepelogoo was seeking was [[VideoGame/MonsterWorldIV Asha]] herself who is still alive.]]ice-themed dungeon. It has ice elemental enemies that freeze you upon touch, slippery floors, ice slides, and some puzzles involving melting ice blocks.



* StarterEquipment: Jin starts the game with the Legacy Sword, Casual Clothes, and Leather Boots, and he gets to buy the Reflective Shield shortly after. These equipments have the weakest stats of their category, don't give any special abilities, cannot be upgraded, and do not have a set bonus. There isn't even a bangle in the starter set, just a "None".



* TheStinger: If 100% completion is achieved before fighting the final boss, an extra picture after the credits reveals [[spoiler:that the green-haired girl Pepelogoo was seeking was [[VideoGame/MonsterWorldIV Asha]] herself who is still alive.]]



* SuspiciousVideoGameGenerosity: After a long trek through the dungeon, you encounter a room with a save point, a Magic Shop, a Nurse, and no enemies. That means a boss fight is just around the corner.



* SwordPlant: Most forms get this as a standard move.

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* SwordPlant: Most The lion and human forms get can do the GroundPound variant. Attacking downwards while in the air will make them point their sword to the ground and strike the ground. However, only the lion form has enough force to break obstacles this as way.
* TempleOfDoom: The Lost Temples. A temple complex filled with deadly traps, rotating chambers, and other magical mechanisms. The main temple even has an IndyEscape sequence where you need to run from
a standard move.boulder.



* UltimateBlacksmith: Foximus, the fox blacksmith in the woods. He only works with gold.

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* UltimateBlacksmith: Foximus, the fox blacksmith in the woods. He He's the only works with gold.one who can forge and upgrade the [[InfinityPlusOneSword Golden equipments]].
* UnderTheSea: At one point, you need to dive deep into the sea of the Pirate Shores to gain access to a sunken pirate ship. Along the way you encounter mermen and pass through what seems like their city.



** Happens again after you get the Dragon Orb, which now results in a ShootEmUp segment because you can fly and spit fire indefinitely. Sadly only for one level.

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** Happens again after * UnexpectedShmupLevel: After you get the Dragon Orb, which now results in you're treated to a ShootEmUp segment because level where you can fly and spit freely move through the air (usually the Dragon has to manually flap its wings to stay airborne), but with enemies that fire indefinitely. Sadly only for one level.complex projectile patterns. Some sections of the Undead Wizard boss fight and the FinalBoss are also in this shmup style.


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* WarpWhistle: There are teleporters scattered across the land, usually in the middle of each dungeon. Halfway through the game, you get the Teleport Rod, which lets you opens one additional portal wherever you use it. However, the Teleport Rod portal will disappear when you open another one.
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** While in Pig form, Jin's idle animation has him swap which eye the eyepatch covers, then after a while he notices the player is watching and swaps them back in a hurry.


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** Happens again after you get the Dragon Orb, which now results in a ShootEmUp segment because you can fly and spit fire indefinitely. Sadly only for one level.
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Mac Guffin Delivery Service does not apply since Jin uses the Great Orbs to override his pig form, allowing him to become a snake, lion man, dragon man, or human. This means that none of the orbs could be a Mac Guffin.


* MacGuffinDeliveryService: [[spoiler:Once you get all monster orbs, Mysticat reveals that this was his plan all along.]]
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Retarget link to HTTPS site.


[[http://www.monsterboy.com/ Its official website is here]], complete with a trailer, a developer blog and pre-order information. The original Kickstarter campaign can be found [[https://www.kickstarter.com/projects/612975670/flying-hamster-ii here]].

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[[http://www.[[https://www.monsterboy.com/ Its official website is here]], complete with a trailer, a developer blog and pre-order information. The original Kickstarter campaign can be found [[https://www.kickstarter.com/projects/612975670/flying-hamster-ii here]].

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Add Power Up Letdown examples.


* PowerUpLetDown: The morning star's [[GroundWave shockwave]] ability. On paper, it should be awesome, after you stun an enemy with your ShockwaveStomp, a shockwave immediately comes out to hit the enemy for more damage. In reality, it's rather worthless. The shockwave has mediocre range, but even if you're in range, the tremor tends to knock an enemy over the incoming wave and even when it doesn't, a MercyInvincibility kicks in for your enemy as the shockwave comes too early.

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* PowerUpLetDown: The PowerUpLetdown: Multiple exmaples:
**The
morning star's [[GroundWave shockwave]] ability. On paper, it should be awesome, after you stun an enemy with your ShockwaveStomp, a shockwave immediately comes out to hit the enemy for more damage. In reality, it's rather worthless. The shockwave has mediocre range, but even if you're in range, the tremor tends to knock an enemy over the incoming wave and even when it doesn't, a MercyInvincibility kicks in for your enemy as the shockwave comes too early. early.
** The onyx armor set's set bonus is that it gives you a defense level of 4. Unfortunately, its heavy boots wreck your mobility abilities even after the full upgrades. For example, the dragon form cannot fly with this armor set.
** The golden armor set's set bonus doubles your attack level from 3 to 6, but reduces your defense level from 4 to 2, matching the defense level of your mid-grade armors.
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Some blocks in the Falls can be broken with bombs but are immune to the morningstar.


* CarryABigStick: The 2nd last weapon you get is the Morningstar for the heavy Onyx set. This beast can break any block including the ones requiring bombs (it just can't break through Dark Matter). It can be upgraded to do a powerful ShockwaveStomp making this the InfinityMinusOneSword and later it can be further upgraded to do a GroundWave.

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* CarryABigStick: The 2nd last weapon you get is the Morningstar for the heavy Onyx set. This beast can break any block most blocks including the ones requiring some that otherwise require bombs (it just can't break through Dark Matter). It can be upgraded to do a powerful ShockwaveStomp making this the InfinityMinusOneSword and later it can be further upgraded to do a GroundWave.
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* Foreshadowing:

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* Foreshadowing: {{Foreshadowing}}:
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Boomerangs are not single-use if caught.


* LimitedUseMagicalDevice: Like other ''Wonder Boy'' games, your magic is all single use. Luckily enemies can drop magic and it's pretty cheap to recharge.

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* LimitedUseMagicalDevice: Like other ''Wonder Boy'' games, most of your magic is all single use. Luckily enemies can drop magic and it's pretty cheap to recharge. Boomerangs can be reused if caught, though.
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[[caption-width-right:350:Jin, Pepelogoo, & his dragon, pig, frog, snake, & lion forms.]]

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[[caption-width-right:350:Jin, Pepelogoo, & [[caption-width-right:350:Pepelogoo and Jin in his dragon, human, pig, frog, snake, & lion frog, lion, and dragon forms.]]
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What finally became ''Monster Boy and the Cursed Kingdom'' was originally merely a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap'' created by the French developer Game Atelier called ''Flying Hamster II: Knight of the Golden Seed''. After an unsuccessful Kickstarter campaign, the project nevertheless could find a publisher (FDG Entertainment) and, better yet, was noticed by one of the founders of Westone Bit Entertainment and the creator of the ''VideoGame/WonderBoy'' franchise, Ryuichi Nishizawa, who went on to collaborate on the game, and gave the studio the green light to turn the SpiritualSuccessor into a full-fledged sequel, with a story integrated into the overall Monster World continuity.

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What finally became ''Monster Boy and the Cursed Kingdom'' was originally merely a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap'' created by the French developer Game Atelier called ''Flying Hamster II: Knight of the Golden Seed''. After an unsuccessful Kickstarter campaign, the project nevertheless could find a publisher (FDG Entertainment) and, better yet, was noticed by one of the founders of Westone Bit Entertainment and the creator of the ''VideoGame/WonderBoy'' franchise, Ryuichi Nishizawa, who went on to collaborate on the game, and gave the studio the green light to turn the SpiritualSuccessor into a full-fledged sequel, with a story integrated into the overall Monster World ''Monster World'' continuity.



Originally slated for a 2017 release, the game was finally released on 4 December, 2018, available for direct download and limited physical distribution on the PC, Xbox One, [=PlayStation=] 4 and Nintendo Switch platforms.

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Originally slated for a 2017 release, the game was finally released on 4 December, 2018, available for direct download and limited physical distribution on the PC, Xbox One, [=PlayStation=] 4 and 4, Nintendo Switch platforms.
Switch, and Xbox One platforms, and then on 25 July, 2019, for PC.



* DenouementEpisode: [[spoiler:The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other Monster World games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]

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* DenouementEpisode: [[spoiler:The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other Monster World ''Monster World'' games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]



* LimitedUseMagicalDevice: Like other Wonderboy games, your magic is all single use. Luckily enemies can drop magic and it's pretty cheap to recharge.

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* LimitedUseMagicalDevice: Like other Wonderboy ''Wonder Boy'' games, your magic is all single use. Luckily enemies can drop magic and it's pretty cheap to recharge.



** The pig form, being a curse from Nabu, gets no magical orb to represent it, which means that you never need to use it against [[spoiler:Lord Xaros]]. In fact, you can just forget poor pig in the final dungeon and never rescue him, as the game tucks him away in an optional area,[[spoiler:though he is necessary to get the final Golden Gem]].

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** The pig form, being a curse from Nabu, gets no magical orb to represent it, which means that you never need to use it against [[spoiler:Lord Xaros]]. In fact, you can just forget poor pig in the final dungeon and never rescue him, as the game tucks him away in an optional area,[[spoiler:though area, [[spoiler:though he is necessary to get the final Golden Gem]].



* MythologyGag: When the game became part of the ''VideoGame/WonderBoy'' continuity, the pig form gained an eyepatch to match the shopkeeper from ''The Dragon's Trap''. He was also supposed to smoke during his idle animations, but that was removed to keep the age rating low.

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* MythologyGag: When the game became part of the ''VideoGame/WonderBoy'' continuity, the pig form gained an eyepatch to match the shopkeeper from ''The ''[[VideoGame/WonderBoyIIITheDragonsTrap The Dragon's Trap''.Trap]]''. He was also supposed to smoke during his idle animations, but that was removed to keep the age rating low.



** The bonus level has you fight through the final hallway of "Monster Land"'s final stage, ending with a BonusBoss fight against the Meka Dragon, taking a page from "The Dragon's Trap".

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** The bonus level has you fight through the final hallway of "Monster Land"'s ''Monster Land'''s final stage, ending with a BonusBoss fight against the Meka Dragon, taking a page from "The ''The Dragon's Trap".Trap''.



* PurelyAestheticGlasses: Pig's eyepatch. He constantly swaps it from one eye to the other due to his AmbidextrousSprite, and even plays with it during his idle animation.

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* PurelyAestheticGlasses: Pig's The pig form's eyepatch. He constantly swaps it from one eye to the other due to his AmbidextrousSprite, and even plays with it during his idle animation.



** [[spoiler:Playing the console in the hidden room underneath the village and getting past the glitched screen lets you replay the first boss of ''VideoGame/WonderBoyIIITheDragonsTrap'', with Jin re-drawn in that game's pixelated style.]]

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** [[spoiler:Playing the console in the hidden room underneath the village and getting past the glitched screen lets you replay the first boss of ''VideoGame/WonderBoyIIITheDragonsTrap'', with Jin re-drawn in that game's a pixelated style.]]



* StewedAlive: A nonlethal example. At Pirate Shore Jin finds a sleeping pirate on a wrecked ship he needs to wake up by making his favorite food, roast pork stew. Fortunately there's a recipe near by calling for a pineapple, berries, a turnip, and... one plump pig. While the first three items are simple to get, there is only one pig in the game, so Jin has to jump into the boiling water himself. Fortunately the pirate only needs the smell of stewed pork to wake him up, so Jin is fairly safe.

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* StewedAlive: A nonlethal example. At Pirate Shore Shore, Jin finds a sleeping pirate on a wrecked ship he needs to wake up by making his favorite food, roast pork stew. Fortunately there's a recipe near by calling for a pineapple, berries, a turnip, and... one plump pig. While the first three items are simple to get, there is only one pig in the game, so Jin has to jump into the boiling water himself. Fortunately the pirate only needs the smell of stewed pork to wake him up, so Jin is fairly safe.



* TookALevelInBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.

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* TookALevelInBadass: In ''The ''[[VideoGame/WonderBoyIIITheDragonsTrap The Dragon's Trap'', Trap]]'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.
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* TookALevelinBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.

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* TookALevelinBadass: TookALevelInBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.

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* TookALevelinBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.



* TookALevelinBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.

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[[caption-width-right:350:Jin, Pepelogoo, & his monster transformation variants Dragon-Man, Pig-Man, Frog-Man, Snake-Man, & returning Lion-Man.]]

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[[caption-width-right:350:Jin, Pepelogoo, & his monster transformation variants Dragon-Man, Pig-Man, Frog-Man, Snake-Man, dragon, pig, frog, snake, & returning Lion-Man.lion forms.]]



* ActionHoggingOpening: The opening animation shows freeing Sir Hoots from prison as a huge [[TheWarSequence War Sequence]] where Jin fights through armies of soldiers. In the actual game, [[spoiler: the sequence is more of a StealthSequence and rather than physically break Sir Hoots out of prison, Jin simply uses the Teleport Rod to warp Sir Hoots out of his cell.]]

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* ActionHoggingOpening: The opening animation shows freeing Sir Hoots from prison as a huge [[TheWarSequence War Sequence]] where Jin fights through armies of soldiers. In the actual game, [[spoiler: the [[spoiler:the sequence is more of a StealthSequence and rather than physically break Sir Hoots out of prison, Jin simply uses the Teleport Rod to warp Sir Hoots out of his cell.]]



* AmbidextrousSprite: Parodied. The Pig's eyepatch switches from one eye to another depending on where he is facing, but if you let the Pig idle for a minute he will intentionally switch his eyepatch to the side facing the player and will continue that way until you make him turn around.
* AmbiguousTimePeriod: In relation to ''[[VideoGame/MonsterWorldIV Monster World IV]]''. Is Pepelogoo the same one who accompanied Asha on her adventure or is it a descendant? The previous three protagonists are explicitly refered to as "Ancient Heroes", but no hint is given of how much time has passed since the fourth hero's victory. [[spoiler:A secret ending, however, reveals that the game at least takes place within Asha's lifetime.]]

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* AmbidextrousSprite: Parodied. The Pig's pig form's eyepatch switches from one eye to another depending on where he is facing, but if you let the Pig pig idle for a minute he will intentionally switch his eyepatch to the side facing the player and will continue that way until you make him turn around.
* AmbiguousTimePeriod: In relation to ''[[VideoGame/MonsterWorldIV Monster World IV]]''. Is Pepelogoo the same one who accompanied Asha on her adventure or is it a descendant? The previous three protagonists are explicitly refered referred to as "Ancient Heroes", "ancient heroes", but no hint is given of how much time has passed since the fourth hero's victory. [[spoiler:A secret ending, however, reveals that the game at least takes place within Asha's lifetime.]]



* {{Animorphism}}: A prominent feature from ''VideoGame/WonderBoyIIITheDragonsTrap'' that was brought back in the game. Most of the Monster World's inhabitants have also been transformed into animals prior to the game's beginning. Others were this originally, but the curse did change some of them into animals... of different species.

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* {{Animorphism}}: A prominent feature from ''VideoGame/WonderBoyIIITheDragonsTrap'' that was brought back in the game. Most of the Monster World's World Kingdom's inhabitants have also been transformed into animals prior to the game's beginning. Others were this originally, but the curse did change some of them into animals... of different species.



** Because one specific equipment upgrade (Freeze enemies with the Ice Sword) is required to proceed, the game makes non-required upgrades involving legendary gems unavailable until you've gotten the mandatory one; preventing players from accidentally using up their legendary gems and making the game unwinnable.
** The rough location of all Golden Equipment fragments can be found on a map in the final dungeon. The location of all treasure chests and music sheets you don't find yourself can be purchased from a store in the second village once you have the Dragon Orb. Said hint does not say how to get said items, however, just what map square to find them on.

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** Because one specific equipment upgrade (Freeze (freeze enemies with the Ice Sword) is required to proceed, the game makes non-required upgrades involving legendary gems unavailable until you've gotten the mandatory one; preventing players from accidentally using up their legendary gems and making the game unwinnable.
** The rough location of all Golden Equipment equipment fragments can be found on a map in the final dungeon. The location of all treasure chests and music sheets you don't find yourself can be purchased from a store in the second village once you have the Dragon Orb.Great Orb Of The Dragon. Said hint does not say how to get said items, however, just what map square to find them on.



* BrainwashedAndCrazy: [[spoiler: After Nabu found Mysticat talking to Lord Xaros, they decided to get rid of him this way... and that's why he started turning everybody into monsters.]]
* BoringButPractical: The set bonus of the Fire Equipment lets you regenerate hearts by walking. This remains useful for most of the game thanks to the high defense of the Crimson armor and the game's overall stinginess with dropping hearts.
* TheBusCameBack: The Pepelogoos from ''VideoGame/MonsterWorldIV'' make their return.

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* BrainwashedAndCrazy: [[spoiler: After [[spoiler:After Nabu found Mysticat talking to Lord Xaros, they decided to get rid of him this way... and that's why he started turning everybody into monsters.]]
* BoringButPractical: The set bonus of the Fire Equipment equipment lets you regenerate hearts by walking. This remains useful for most of the game thanks to the high defense of the Crimson armor and the game's overall stinginess with dropping hearts.
* TheBusCameBack: The Pepelogoos blue Pepelogoo from ''VideoGame/MonsterWorldIV'' make their return.returns.



** Pepelogoo you meets early in the game claims it's looking for "green-haired girl," which'll ring a bell if you've played ''VideoGame/MonsterWorldIV''.
** Using an ocarina during a cutscene [[spoiler:temporarily transports Jin to Alsedo, the fairy village in ''VideoGame/WonderBoyInMonsterWorld''. A fairy opts to teach you how to use your ocarina, just like how she did to Shion in that game.]]

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** The Pepelogoo you meets meet early in the game claims it's looking for "green-haired girl," which'll ring a bell if you've played ''VideoGame/MonsterWorldIV''.
** Using an ocarina Ocarina during a cutscene [[spoiler:temporarily transports Jin to Alsedo, the fairy village in ''VideoGame/WonderBoyInMonsterWorld''. A fairy opts to teach you how to use your ocarina, Ocarina, just like how she did to Shion in that game.]]



* TheCavalry: [[spoiler: After the first phase of the final boss, Lord Xaros traps Jin in an unbreakable cage... and then Nabu appears, throwing bottles of liquor at Xaros's face to distract him as Zeke breaks Jin free and Pepelogoo eats the orbs powering Xaros up.]]

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* TheCavalry: [[spoiler: After [[spoiler:After the first phase of the final boss, Lord Xaros traps Jin in an unbreakable cage... and then Nabu appears, throwing bottles of liquor at Xaros's face to distract him as Zeke breaks Jin free and Pepelogoo eats the orbs powering Xaros up.]]



* DarkIsEvil: [[spoiler: The Dark Realm and its ruler, Lord Xaros]].
* DenouementEpisode: [[spoiler: The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other Monster World games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]

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* DarkIsEvil: [[spoiler: The [[spoiler:The Dark Realm and its ruler, Lord Xaros]].
* DenouementEpisode: [[spoiler: The [[spoiler:The main villain in this game is unrelated to the [[AliensAreBastards aliens]] that Bocke, Leo, Shion, and Asha fought against in the other Monster World games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]



* ExtremeOmnivore: Pepelogoo can eat ghosts... [[spoiler: and the cursed monster orbs that power up Lord Xaros. In a single bite.]]

to:

* ExtremeOmnivore: Pepelogoo can eat ghosts... [[spoiler: and [[spoiler:and the cursed monster orbs that power up Lord Xaros. In a single bite.]]



** Similarly, Uncle Nabu is mentioned to not be usually violent and acts too silly for a monster mastermind. [[spoiler:Because he is [[GoodAllAlong not even]] a [[BrainwashedAndCrazy willing accomplice]] to the real villain.]]

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** Similarly, Uncle Nabu is mentioned to not be usually violent and acts too silly for a monster mastermind. [[spoiler:Because he is [[GoodAllAlong not even]] a [[BrainwashedAndCrazy willing accomplice]] to the real villain.]]



* GenericDoomsdayVillain: [[spoiler: Lord Xaros doesn't get any characterisation or backstory beyond "Evil bad guy wanting to conquer/destroy the world"]]

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* GenericDoomsdayVillain: [[spoiler: Lord [[spoiler:Lord Xaros doesn't get any characterisation or backstory beyond "Evil "evil bad guy wanting to conquer/destroy the world"]]



** The means of opening the corked well in the village are never hinted at anywhere in-game and at one point requires basic knowledge of morse code to work out a combination. There's even less indication that [[spoiler: the glitched error message is a timed puzzle.]]

to:

** The means of opening the corked well in the village are never hinted at anywhere in-game and at one point requires basic knowledge of morse code to work out a combination. There's even less indication that [[spoiler: the [[spoiler:the glitched error message is a timed puzzle.]]



** One of the Power Gems is acquired by talking to a specific person in Lupia Village [[spoiler:(The boar blacksmith, who first appears after acquiring the Frog Orb)]] instead of inside a chest, and therefore never appears on the map and the location cannot be purchased.

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** One of the Power Gems is acquired by talking to a specific person in Lupia Village [[spoiler:(The boar blacksmith, who first appears after acquiring the Frog Orb)]] Great Orb Of The Frog)]] instead of inside a chest, and therefore never appears on the map and the location cannot be purchased.



* LeaningOnTheFourthWall: In the Haunted Manor, right before [[spoiler: the boss battle]], the [[spoiler: Undead Wizard]] will speak an odd language that you can't comprehend, then he'll push you away in the closest save point. Do it again, and Pepelogoos then asked you, "Don't you have an option to understand ghost language?". When you check the Option Menu, the Ghost Language Translator will be available under the Language Options. This option is available just in Haunted Manor and useful only for this moment.
* LegacyBossBattle: The Myconid Master / Mushroom King shows up for the third time.

to:

* LeaningOnTheFourthWall: In the Haunted Manor, right before [[spoiler: the [[spoiler:the boss battle]], the [[spoiler: Undead [[spoiler:Undead Wizard]] will speak an odd language that you can't comprehend, then he'll push you away in the closest save point. Do it again, and Pepelogoos then asked you, "Don't you have an option to understand ghost language?". When you check the Option Menu, the Ghost Language Translator will be available under the Language Options. This option is available just in Haunted Manor and useful only for this moment.
* LegacyBossBattle: The Myconid Master / King Mushroom King shows up for the third time.



* LegendaryInTheSequel: All the previous protagonists get this treatment. The humble ocarina, which [[VideoGame/WonderBoyInMonsterWorld Shion]] used to open a few doors in the first dungeon and then traded away for info shortly after, is now labelled "a legendary relic of an ancient hero" with a plaque instructing visitors to marvel at it.

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* LegendaryInTheSequel: All the previous protagonists get this treatment. The humble ocarina, Ocarina, which [[VideoGame/WonderBoyInMonsterWorld Shion]] used to open a few doors in the first dungeon and then traded away for info shortly after, is now labelled "a legendary relic of an ancient hero" with a plaque instructing visitors to marvel at it.



* MacGuffinDeliveryService: [[spoiler: Once you get all monster orbs, Mysticat reveals that this was his plan all along.]]

to:

* MacGuffinDeliveryService: [[spoiler: Once [[spoiler:Once you get all monster orbs, Mysticat reveals that this was his plan all along.]]



** The pig transformation, being a curse from Nabu, gets no magical orb to represent it, which means that you never need to use it against [[spoiler: Lord Xaros]]. In fact, you can just forget poor Pig in the final dungeon and never rescue him, as the game tucks him away in an optional area,[[spoiler: though he is necessary to get the final Golden Gem]].
** Despite being featured on the stained glass windows of the sanctuary, [[VideoGame/MonsterWorldIV Asha]] is the only one of the previous legendary heroes who does not get a relic representing her, and [[spoiler:doesn't appear in spirit form to help out Jin.]] However, [[spoiler: this turns out to be justified because she's not dead.]]
* MythologyGag: When the game became part of the ''VideoGame/WonderBoy'' continuity, Pig gained an eyepatch to match the shopkeeper from ''The Dragon's Trap''. He was also supposed to smoke during his idle animations, but that was removed to keep the age rating low.

to:

** The pig transformation, form, being a curse from Nabu, gets no magical orb to represent it, which means that you never need to use it against [[spoiler: Lord [[spoiler:Lord Xaros]]. In fact, you can just forget poor Pig pig in the final dungeon and never rescue him, as the game tucks him away in an optional area,[[spoiler: though area,[[spoiler:though he is necessary to get the final Golden Gem]].
** Despite being featured on the stained glass windows of the sanctuary, [[VideoGame/MonsterWorldIV Asha]] is the only one of the previous legendary heroes who does not get a relic representing her, and [[spoiler:doesn't appear in spirit form to help out Jin.]] However, [[spoiler: this [[spoiler:this turns out to be justified because she's not dead.]]
* MythologyGag: When the game became part of the ''VideoGame/WonderBoy'' continuity, Pig the pig form gained an eyepatch to match the shopkeeper from ''The Dragon's Trap''. He was also supposed to smoke during his idle animations, but that was removed to keep the age rating low.



* NighInvulnerable: The amoebas you face in the Dark Realm can only harmed by laser obstacles and having the Frog yank out their nucleus with his tongue and then attacking it. The ghosts are immune to your attacks when they're intangible, but if you have Pepelogoo with you - he'll instantly kill the weaker ones by eating them and other undead can be roasted by his light beam.
* NoOntologicalInertia: [[spoiler: Killing Lord Xaros instantly cures everybody in the kingdom who'd been cursed by Nabu.]]

to:

* NighInvulnerable: The amoebas you face in the Dark Realm can only harmed by laser obstacles and having the Frog frog form yank out their nucleus with his tongue and then attacking it. The ghosts are immune to your attacks when they're intangible, but if you have Pepelogoo with you - he'll instantly kill the weaker ones by eating them and other undead can be roasted by his light beam.
* NoOntologicalInertia: [[spoiler: Killing [[spoiler:Killing Lord Xaros instantly cures everybody in the kingdom who'd been cursed by Nabu.]]



* StewedAlive: A nonlethal example. At Pirate Shore Jin finds a sleeping pirate on a wrecked ship he needs to wake up by making his favorite food, Roast Pork Stew. Fortunately there's a recipe near by calling for a pineapple, berries, a turnip, and... one plump pig. While the first three items are simple to get, there is only one pig in the game, so Jin has to jump into the boiling water himself. Fortunately the pirate only needs the smell of stewed pork to wake him up, so Jin is fairly safe.

to:

* StewedAlive: A nonlethal example. At Pirate Shore Jin finds a sleeping pirate on a wrecked ship he needs to wake up by making his favorite food, Roast Pork Stew.roast pork stew. Fortunately there's a recipe near by calling for a pineapple, berries, a turnip, and... one plump pig. While the first three items are simple to get, there is only one pig in the game, so Jin has to jump into the boiling water himself. Fortunately the pirate only needs the smell of stewed pork to wake him up, so Jin is fairly safe.



* TreacherousAdvisor: [[spoiler: Mysticat. Though he is actually not TheStarscream to Lord Xaros.]]

to:

* TreacherousAdvisor: [[spoiler: Mysticat.[[spoiler:Mysticat. Though he is actually not TheStarscream to Lord Xaros.]]]]
* TookALevelinBadass: In ''The Dragon's Trap'', the Lion-Man was a strong but not particularly ability-rich transformation. Here, the lion form has a much-expanded moveset.



* UnexpectedGameplayChange: Right after defeating the first boss you get transformed into a Pig and lose the ability to use armor and swords. It's particularly jarring for those who bought the game after playing the demo (which ends with the aforementioned transformation) expecting a sword wielding boy going on an adventure only to find out that the Pig and Snake forms can't use any weapons, and you don't see your sword again until you acquire the Frog form.

to:

* UnexpectedGameplayChange: Right after defeating the first boss you get transformed into a Pig pig and lose the ability to use armor and swords. It's particularly jarring for those who bought the game after playing the demo (which ends with the aforementioned transformation) expecting a sword wielding boy going on an adventure only to find out that the Pig and Snake snake forms can't use any weapons, and you don't see your sword again until you acquire the Frog frog form.



* WeNeedADistraction: In the penultimate cutscene (just before the final battle), [[spoiler:uncle Nabu rushes in and pelts the big bad with bottles, drawing his attention while Zeke rescues you and Pepelogoo saps his power.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:Lord Xaros 'rewards' Mysticat with this once he hands over the orbs needed to revive him]].

to:

* WeNeedADistraction: In the penultimate cutscene (just before the final battle), [[spoiler:uncle Nabu [[spoiler:Nabu rushes in and pelts the big bad with bottles, drawing his attention while Zeke rescues you and Pepelogoo saps his power.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:Lord Xaros 'rewards' Mysticat with this once he hands over the orbs needed to revive him]].him, though [[SubvertedTrope slightly subverted]] in that Mysticat [[WhatHappenedToTheMouse wasn't outright killed]].]]
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* ChainReactionDestruction: Every boss dies in this fashion.
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* StandardStatusEffects: Introduced for the first time in the series. Fortunately certain gear can be upgraded to grant immunity to specific status ailments.

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* StandardStatusEffects: StatusEffects: Introduced for the first time in the series. Fortunately certain gear can be upgraded to grant immunity to specific status ailments.

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* NostalgiaLevel: The first area of the game matches the layout of the first level of ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster Land]]'' with its music being a remix of that game's first level theme. Additionally, the sewer maze's layout is identical to the opening level of ''VideoGame/WonderBoyIIITheDragonsTrap''.

to:

* NostalgiaLevel: The first area of the game matches the layout of the first level of ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster Land]]'' with its music being a remix of that game's first level desert theme. Additionally, the sewer maze's layout is identical to the opening level of ''VideoGame/WonderBoyIIITheDragonsTrap''.''VideoGame/WonderBoyIIITheDragonsTrap''.
** The bonus level has you fight through the final hallway of "Monster Land"'s final stage, ending with a BonusBoss fight against the Meka Dragon, taking a page from "The Dragon's Trap".
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Added DiffLines:

** As part of a secret level, Jin can fight against [[BonusBoss the Meka Dragon]].
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* DenouementEpisode: [[spoiler: The main villain in this game is unrelated to the aliens Bocke, Shion and Asha fought against in the other Monster World games. That threat is completely gone and isn't even referenced in this game.]]

to:

* DenouementEpisode: [[spoiler: The main villain in this game is unrelated to the aliens [[AliensAreBastards aliens]] that Bocke, Shion Leo, Shion, and Asha fought against in the other Monster World games.games, notably the Meka Dragon, High Baroom, and [=BioMeka=] / Fear Incarnate. That threat is completely gone and isn't even referenced in this game.]]

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* DarkIsEvil: [[spoiler: The Dark Realm]].

to:

* DarkIsEvil: [[spoiler: The Dark Realm]].Realm and its ruler, Lord Xaros]].



* Foreshadowing:
** The only Pepelogoo you meet is definitely good-aligned. [[spoiler:Because Biomeka is no longer a threat and his aliens aren't in this game.]]
** Similarly, Uncle Nabu is mentioned to not be usually violent and acts too silly for a monster mastermind. [[spoiler:Because he is [[GoodAllAlong not even]] a [[BrainwashedAndCrazy willing accomplice]] to the real villain.]]



* TreacherousAdvisor: [[spoiler: Mysticat.]]

to:

* TreacherousAdvisor: [[spoiler: Mysticat. Though he is actually not TheStarscream to Lord Xaros.]]


Added DiffLines:

* TheVeryDefinitelyFinalDungeon: [[spoiler:The Dark Realm. You have to regain all your forms and use it one by one, get the Legendary Set, and the iconic "Last Dungeon" theme plays.]]
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* ActionHoggingOpening: The opening animation shows freeing Sir Hoots from prison as a huge [[TheWarSequence War Sequence]] where Jin fights through armies of soldiers. In the actual game, [[spoiler: the sequence is more of the StealthSequnce and rather than physically break Sir Hoots out of prison, Jin simply uses the Teleport Rod to warp Sir Hoots out of his cell.]]

to:

* ActionHoggingOpening: The opening animation shows freeing Sir Hoots from prison as a huge [[TheWarSequence War Sequence]] where Jin fights through armies of soldiers. In the actual game, [[spoiler: the sequence is more of the StealthSequnce a StealthSequence and rather than physically break Sir Hoots out of prison, Jin simply uses the Teleport Rod to warp Sir Hoots out of his cell.]]
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None

Added DiffLines:

* ActionHoggingOpening: The opening animation shows freeing Sir Hoots from prison as a huge [[TheWarSequence War Sequence]] where Jin fights through armies of soldiers. In the actual game, [[spoiler: the sequence is more of the StealthSequnce and rather than physically break Sir Hoots out of prison, Jin simply uses the Teleport Rod to warp Sir Hoots out of his cell.]]
Is there an issue? Send a MessageReason:
None


After more than twenty years of silence (if not for the worldwide release of the English version of ''VideoGame/MonsterWorldIV'' in 2012), the ''VideoGame/WonderBoy'' series was suddenly UnCanceled in early 2015, when the trailer for a new installment was released. Instead of being titled ''Monster World'' (like all {{Metroidvania}}s in the series were called in Japan) or ''Wonder Boy'' (like they were still called everywhere else), both titles were combined to form ''Monster Boy''.

What finally became ''Monster Boy and the Cursed Kingdom'' was originally merely a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap'' created by the French developer ''Game Atelier'' called ''Flying Hamster II: Knight of the Golden Seed''. After an unsuccessful Kickstarter campaign, the project nevertheless could find a publisher (FDG Entertainment) and, better yet, was noticed by one of the founders of Westone Bit Entertainment and the creator of the ''VideoGame/WonderBoy'' franchise, Ryuichi Nishizawa, who went on to collaborate on the game, and gave the studio the green light to turn the SpiritualSuccessor into a full-fledged sequel, with a story integrated in the overall Monster World continuity.

to:

After more than twenty years of silence (if not for the worldwide release of the English version of ''VideoGame/MonsterWorldIV'' in 2012), the ''VideoGame/WonderBoy'' series was suddenly UnCanceled in early 2015, when the trailer for a new installment was released. Instead of being titled ''Monster World'' (like all {{Metroidvania}}s in the series were called in Japan) or ''Wonder Boy'' (like they were still called everywhere else), [[BreadEggsBreadedEggs both titles were combined combined]] to form ''Monster Boy''.

What finally became ''Monster Boy and the Cursed Kingdom'' was originally merely a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap'' created by the French developer ''Game Atelier'' Game Atelier called ''Flying Hamster II: Knight of the Golden Seed''. After an unsuccessful Kickstarter campaign, the project nevertheless could find a publisher (FDG Entertainment) and, better yet, was noticed by one of the founders of Westone Bit Entertainment and the creator of the ''VideoGame/WonderBoy'' franchise, Ryuichi Nishizawa, who went on to collaborate on the game, and gave the studio the green light to turn the SpiritualSuccessor into a full-fledged sequel, with a story integrated in into the overall Monster World continuity.



Originally slated for a 2017 release, the game was finally released on 4 December, 2018, available for direct download and limited physical distribution on the the PC, Xbox One, [=PlayStation=] 4 and Nintendo Switch platforms.

to:

Originally slated for a 2017 release, the game was finally released on 4 December, 2018, available for direct download and limited physical distribution on the the PC, Xbox One, [=PlayStation=] 4 and Nintendo Switch platforms.
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None

Added DiffLines:

* FunnyAnimal: Most everyone in the village and throughout the kingdom, now. Some already were, and at least Jin seems to know which were which already (such as greeting Ginger with "Hello, pretty fox lady" though she's currently a red panda).
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Update main image page


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monster_boy_and_the_cursed_kingdom_higher_quality.jpg]]
[[caption-width-right:350:Jin, surrounded by his monster transformations.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monster_boy_and_the_cursed_kingdom_higher_quality.jpg]]
org/pmwiki/pub/images/kumyqwt.png]]
[[caption-width-right:350:Jin, surrounded by Pepelogoo, & his monster transformations.transformation variants Dragon-Man, Pig-Man, Frog-Man, Snake-Man, & returning Lion-Man.]]
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None

Added DiffLines:

* StewedAlive: A nonlethal example. At Pirate Shore Jin finds a sleeping pirate on a wrecked ship he needs to wake up by making his favorite food, Roast Pork Stew. Fortunately there's a recipe near by calling for a pineapple, berries, a turnip, and... one plump pig. While the first three items are simple to get, there is only one pig in the game, so Jin has to jump into the boiling water himself. Fortunately the pirate only needs the smell of stewed pork to wake him up, so Jin is fairly safe.
Is there an issue? Send a MessageReason:
None


After more than twenty years of silence (if not for the worldwide release of the English version of ''VideoGame/MonsterWorldIV'' in 2012) , the ''VideoGame/WonderBoy'' series was suddenly UnCanceled in early 2015, when the trailer for a new installment was released. Instead of being titled ''Monster World'' (like all {{Metroidvania}}s in the series were called in Japan) or ''Wonder Boy'' (like they were still called everywhere else) , both titles were combined to form ''Monster Boy''.

to:

After more than twenty years of silence (if not for the worldwide release of the English version of ''VideoGame/MonsterWorldIV'' in 2012) , 2012), the ''VideoGame/WonderBoy'' series was suddenly UnCanceled in early 2015, when the trailer for a new installment was released. Instead of being titled ''Monster World'' (like all {{Metroidvania}}s in the series were called in Japan) or ''Wonder Boy'' (like they were still called everywhere else) , else), both titles were combined to form ''Monster Boy''.






Added: 583

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Moved to proper place and trope


* ArmorOfInvincibility: Two candidates, the Golden Armor starts off with a strong 3 rating for defence. It also prevents all status effects!! Unfortunately if you have the complete upgraded set, you'll get a huge damage increase but you also take significantly more damage which puts the Golden Armor down to just respectable protection. The Onyx Darkplate starts off with a respectable 2 rating and prevents stun/slow when upgraded. But if you have the complete upgraded set, you take half damage on top of the armor's normal protection. The game then rates the armor at a unique 4.



* UltimateArmor: Two candidates, the Golden Armor starts off with a strong 3 rating for defence. It also prevents all status effects!! Unfortunately if you have the complete upgraded set, you'll get a huge damage increase but you also take significantly more damage which puts the Golden Armor down to just respectable protection. The Onyx Darkplate starts off with a respectable 2 rating and prevents stun/slow when upgraded. But if you have the complete upgraded set, you take half damage on top of the armor's normal protection. The game then rates the armor at a unique 4.
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None

Added DiffLines:

* UltimateArmor: Two candidates, the Golden Armor starts off with a strong 3 rating for defence. It also prevents all status effects!! Unfortunately if you have the complete upgraded set, you'll get a huge damage increase but you also take significantly more damage which puts the Golden Armor down to just respectable protection. The Onyx Darkplate starts off with a respectable 2 rating and prevents stun/slow when upgraded. But if you have the complete upgraded set, you take half damage on top of the armor's normal protection. The game then rates the armor at a unique 4.

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