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* CynicalMentor: The Crew Chief acts as Tag's pit radio speaker. He comments on how well Tag is racing during races, commenting on his drifting skills, when he ruins a previously clean lap, and when he has a full boost meter.

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* CynicalMentor: The Crew Chief acts as Tag's pit radio speaker. He comments on how well Tag is racing during races, commenting on his drifting skills, when he ruins a previously clean lap, and when he has a full boost meter. He also complains when Tag goes off the track. In the PSP game, he will complain about Tag going off the track when he's simply being launched by a Mega Jump that is launching him to the next part of the track.

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* ButtMonkey: Gary [[strike:Raisins]] Reasons.

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* ButtMonkey: Gary [[strike:Raisins]] Reasons. He is constantly being made fun of by Biff Tradwell.



* CynicalMentor: The Crew Chief.
* DefeatMeansPlayable: Most of the elite racers in career mode after beating their "Grudge Matches".

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* CynicalMentor: The Crew Chief.
Chief acts as Tag's pit radio speaker. He comments on how well Tag is racing during races, commenting on his drifting skills, when he ruins a previously clean lap, and when he has a full boost meter.
* DefeatMeansPlayable: Most of the elite racers in career mode become playable and their parts unlocked after beating their "Grudge Matches".



* DrivesLikeCrazy: Pretty much everyone.

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* DrivesLikeCrazy: Pretty much everyone.everyone in the game.



* ExplodingBarrels

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* ExplodingBarrelsExplodingBarrels: Barrels are launched by certain types of props, and when they collide with something they explode.



* GameplayandStorySegregation: The game's career mode explains that the Boom Box Weapons System is what allows karts to fire weapons. In the PSP game, after [[spoiler:Richard plants a bomb on Tag's kart that explodes]] and destroys his Boom Box, he is still able to fire weapons, which is inconsistent with the story's explanation that the Boom Box is required to fire weapons.
** Also in the PSP game, Tag is able to show up as a random offline racer in normal race modes if you don't play as him despite the career mode stating that custom Mod racers are just outfits for Tag, which can be seen as a conflict between the story and the gameplay.



* GottaCatchEmAll: The tokens, used to buy accessories for the various editor modes.

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* GottaCatchEmAll: The tokens, used to buy accessories for the various editor modes. There are five on each track, meaning a total of 140 tokens, or 225 with all DLC.



* LoadsAndLoadsOfLoading: A fairly common gripe. 45 second loads, anyone? They're worse in the PS Vita version than in the PS3 version, despite being on cartridge or memory card and not a Blu-ray disc and hard drive. The PSP version has short load times compared to the other versions, but the engine is not the same as the other two versions.
* MacrossMissileMassacre: The level 3 missile powerup in the PS3 and PS Vita game does this launching 11 missiles that home in to higher placing racers. The PSP game has an equivalent, but only fires five missiles which don't home in to anything.

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* LoadsAndLoadsOfLoading: A fairly common gripe. 45 second loads, anyone? They're worse in the PS Vita version than in the PS3 Playstation 3 version, despite being on cartridge or memory card and not a Blu-ray disc and hard drive. The PSP version has short load times compared to the other versions, but the engine is not the same as the other two versions.
* MacrossMissileMassacre: The level 3 missile powerup in the PS3 and PS Vita game game, the Hydra, does this launching 11 missiles that home in to higher placing racers. The PSP game has an equivalent, but only fires five missiles which don't only home in to anything.targets that it comes close to.



* NintendoHard: While the CPU isn't terribly fiendish, although it does get quite challenging at times, some of the bonus missions fall under this.
* PreOrderBonus: In addition to the first shipment including a code for a [[VideoGame/LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[VideoGame/{{Uncharted}} Nathan Drake]] or [[Franchise/RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.

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* NintendoHard: While the CPU isn't terribly fiendish, although it does get quite challenging at times, some of the bonus missions in the Playstation 3 version fall under this.
this. In fact, some objectives were changed in an update to the game to make them less challenging.
* PreOrderBonus: In addition to the first shipment including a code for a [[VideoGame/LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[VideoGame/{{Uncharted}} Nathan Drake]] or [[Franchise/RatchetAndClank Ratchet and Clank]]. Some recieved received a code for "Air Raid" DLC.



** Though it doesn't completely remove FakeDifficulty generated by the power-ups, mostly the level 3 ones, where the Sonic Rift tends to be ambiguous about when it hits a racer, the Bolt Storm randomly delays without any warning, and an entire Hydra barrage might prove too much for a shield to block entirely. When these come rapidly one after another, particularly in online races, there will be times where you simply can't avoid taking a hit.

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** Though it doesn't completely remove FakeDifficulty generated by the power-ups, mostly the level 3 ones, where the Sonic Rift tends to be ambiguous about when it hits a racer, the Bolt Storm randomly delays without any warning, and an entire Hydra barrage might prove too much for even a full boost bar shield to block entirely. When these come rapidly one after another, particularly in online races, there will be times where you simply can't avoid taking a hit.hit.
* SelfDestructMechanism: As a means of resetting on the track if a problem occurs, karts can spontaneously explode at will. This costs you your boost meter or your weapon depending on the game though.



* StuffBlowingUp: In addition to the rocket powerups, there's also the elite racers Nato and Drillbit. While Nato seems to just really like explosives, Drillbit appears to have the ability to ''blow things up with his mind'', as shown by his pre-race intro.

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* StuffBlowingUp: In addition to the rocket powerups, and karts self-destructing at will or exploding due to being crushed by a Devastator or running into objects while in mid air, there's also the elite racers Nato and Drillbit. While Nato seems to just really like explosives, Drillbit appears to have the ability to ''blow things up with his mind'', as shown by his pre-race intro.
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* RedHerring: Look at the picture at the top of the screen. See that guy in white standing in the foreground by the company logo? You think he's the final boss? Nope. He's not even an elite character. Who's the final boss? You see that guy in the background, flying in the air behind Tag? That's him.

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* RedHerring: Look at the picture at the top of the screen.box art of the game. See that guy in white standing in the foreground by the company logo? You think he's the final boss? Nope. He's not even an elite character. Who's the final boss? You see that guy in the background, flying in the air behind Tag? That's him.
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I think this may consitute Laser-Guided Karma.


* CorruptCorporateExecutive: Uncle Richard. [[spoiler:He sets up a bomb which knocks out Chief in order to force a contract on Tag to extract more money from the races, which causes him to be arrested at the end of the story.]]

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* CorruptCorporateExecutive: Uncle Richard. [[spoiler:He sets up a bomb which knocks out Chief in order to force get Tag to sign a contract on Tag to so he can extract more money from the races, which causes him to be arrested [[LaserGuidedKarma arrested]] at the end of the story.]]
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* CorruptCorporateExecutive: Uncle Richard.

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* CorruptCorporateExecutive: Uncle Richard. [[spoiler:He sets up a bomb which knocks out Chief in order to force a contract on Tag to extract more money from the races, which causes him to be arrested at the end of the story.]]



* DefeatMeansPlayable: Several of the elite racers in career mode.

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* DefeatMeansPlayable: Several Most of the elite racers in career mode.mode after beating their "Grudge Matches".



* HeroicMime: Tag.

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* HeroicMime: Tag.Tag during the story cutscenes.



* MacrossMissileMassacre: The level 3 missile powerup does this.

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* MacrossMissileMassacre: The level 3 missile powerup in the PS3 and PS Vita game does this.this launching 11 missiles that home in to higher placing racers. The PSP game has an equivalent, but only fires five missiles which don't home in to anything.
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* NitroBoost: It is possible to run over two types of boost pads.

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* NitroBoost: It is possible to run over two types of boost pads.pads, one of them launch you in its direction. You can also pick up a "Jumpstart" item which can be upgraded into the "Supercharger" and both act as speed boosting items. In addition, it is possible to obtain "Boost Points" which can be used to get a speed boost or perform other actions such as sideswiping or activating a shield, or in the PSP version, stomp and attack enemies nearby.
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This game was announced at E3 2009 and released on May 21st, 2010 in Europe and May 25th in the United States. As with many classic Playstation 3 titles, the servers were eventually shut down, and as of October 10th, 2018, the games much vaunted online features have come to an end.

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This game was announced at E3 2009 and released on May 21st, 2010 in Europe and May 25th in the United States.States for both the Playstation Portable and Playstation 3. Later, a PlayStation Vita port subtitled "Road Trip" was released in early 2012, which is missing the career mode cutscenes from the original game. As with many classic Playstation 3 titles, the servers were eventually shut down, and as of October 10th, 2018, the games much vaunted online features have come to an end.



--> '''Tag:''' (Offers to hug cheif after he starts to cry about bad memories)

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--> '''Tag:''' (Offers to hug cheif Chief after he starts to cry about bad memories)



* IllNeverTellYouWhatImTellingYou: Chief's confession to Tag [[spoiler: that it was Espresso who cause his trauma inducing crash 25 years ago.]]

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* IllNeverTellYouWhatImTellingYou: Chief's confession to Tag [[spoiler: that it was Espresso who cause caused his trauma inducing crash 25 years ago.]]



* KillItWithFire: The Vita version adds fire to the power ups you can aquire, and what happens when you reach Level 3? You fire a gigantic Phoenix of course.

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* KillItWithFire: The PS Vita version adds fire to the power ups you can aquire, and what happens when you reach Level 3? You fire a gigantic Phoenix of course.



* LoadsAndLoadsOfLoading: A fairly common gripe. 45 second loads, anyone?

to:

* LoadsAndLoadsOfLoading: A fairly common gripe. 45 second loads, anyone?anyone? They're worse in the PS Vita version than in the PS3 version, despite being on cartridge or memory card and not a Blu-ray disc and hard drive. The PSP version has short load times compared to the other versions, but the engine is not the same as the other two versions.



* NitroBoost

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* NitroBoostNitroBoost: It is possible to run over two types of boost pads.
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* AlphaBitch: Jez's entire shtick. White and pastel color scheme, snooty or ValleyGirl like affectations and says she became a racer because "daddy hates it."

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* BrickJoke: At the end of Chief's big wreck, we see him getting hosed down with fire suppression foam by an emergency team. [[spoiler:After Chief decks Espresso so hard he goes rolling off that same corner of the track 25 years later, that same team shows up and sprays Espresso with the same foam. Despite not being in a kart.]]



* ComedicSociopathy: Most Mods out there, including the commentators, watch the MRC to marvel at just how violent the races can get.

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* ComedicSociopathy: Most Mods out there, including the commentators, watch the MRC to marvel at just how violent the races can get. Best emphasized when Biff completely abandons his commentator duties to giddily watch Chiefs big crash over and over.



* DisappearedDad: Tag's father gets mentioned during a DarkestHour scene when they're feeling depressed from being forced to drive for [=CM=], but the reason for his absence never does. Evidently, he could tell early on that Tag was destined to be a racer.

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* DisappearedDad: Tag's Tags father gets mentioned during a DarkestHour scene when they're Tag's feeling depressed from being forced to drive for sell out to [=CM=], but the reason for his absence never does. Evidently, he could tell early on that Tag was destined to be a racer.


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* EveryoneCallsHimBarkeep: No one ever refers to our three heroes as anything but Tag, Chief and Mother.


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* MadeOfIron: Chief, who survived his rather catastrophic wreck 25 years ago with little more than a bit of emotional trauma. [[spoiler:Comes in handy when a bomb goes off in his face, a massive tool bin, several wheels and an industrial car lift fall on him. Despite being rendered catatonic, he's physically no worse for wear.]]
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** Skidplate's introduction claims he is "Possibly a [[Franchise/{{Transformers}} a robot in disguise.]]" Appropriate, considering he bears a remarkable resemblance to Bumblebee.
** The news ticker for the Craggy Hills track mentions that [[Literature/TheHobbit "Locals say a hunchbacked creature lives in nearby caves protecting a 'ring'."]]
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* DisappearedDad: Tag's father gets mentioned during a DarkestHour scene when they're feeling depressed from being forced to drive for [=CM=], but the reason for his absence never does. Evidently, he could tell early on that Tag was destined to be a racer.
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** Later, Gary mentions that Tag has been signed to the racing team of Conservative Motors, who manufacture the "ever-stimulating B008-S". [[note]]"Boobs", for those of you too young to have owned a digital calculator.[[/note]]

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This game was announced at E3 2009 and released on May 21st, 2010 in Europe and May 25th in the United States.

to:

This game was announced at E3 2009 and released on May 21st, 2010 in Europe and May 25th in the United States.
States. As with many classic Playstation 3 titles, the servers were eventually shut down, and as of October 10th, 2018, the games much vaunted online features have come to an end.


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* GettingCrapPastTheRadar: Espresso shills for a car he designed called the "SUX-600D". [[note]]The "sucks good", as rendered in chatroom speak.[[/note]]
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The game itself follows this sort of Urban Vinyl style of figurines which the developers have seen and by which they were inspired. They explain it as the sort of thing that proved itself a blank canvas for artistic potential.
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* LevelEditor: It takes the LittleBigPlanet approach by making it the big selling point of the game, but there is also a very, very indepth Mod and Kart Studio in comparison to similar features in other games.

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* LevelEditor: It takes the LittleBigPlanet ''[=LittleBigPlanet=]'' approach by making it the big selling point of the game, but there is also a very, very indepth Mod and Kart Studio in comparison to similar features in other games.



* PreOrderBonus: In addition to the first shipment including a code for a [[LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[VideoGame/{{Uncharted}} Nathan Drake]] or [[Franchise/RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.

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* PreOrderBonus: In addition to the first shipment including a code for a [[LittleBigPlanet [[VideoGame/LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[VideoGame/{{Uncharted}} Nathan Drake]] or [[Franchise/RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.
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In a brief pitch, the equation tends to be ''VideoGame/MarioKart'' + ''VideoGame/LittleBigPlanet'', a racing game that takes the realistic yet fun driving system and doubling it up with the ability to [[LevelEditor create tracks]], Mods (The Drivers) and Karts, each and every one of those goes more in depth than ''VideoGame/TrackMania'' even, and adds so much to the driving aspect to hold up on its own.

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In a brief pitch, the equation tends to be ''VideoGame/MarioKart'' + ''VideoGame/LittleBigPlanet'', a racing MascotRacer game that takes the realistic yet fun driving system and doubling it up with the ability to [[LevelEditor create tracks]], Mods (The Drivers) and Karts, each and every one of those goes more in depth than ''VideoGame/TrackMania'' even, and adds so much to the driving aspect to hold up on its own.
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* ShoutOut: In one of the final cutscenes from the career mode, the BigBad gets arrested. A cop then explains that his fingerprints were found on a bomb. The cop is a redhead who wears black sunglasses, wears a tuxedo and ends his bit with an IncrediblyLamePun. Does this remind you of [[CSIMiami someone else]]?

to:

* ShoutOut: In one of the final cutscenes from the career mode, the BigBad gets arrested. A cop then explains that his fingerprints were found on a bomb. The cop is a redhead who wears black sunglasses, wears a tuxedo and ends his bit with an IncrediblyLamePun. Does this remind you of [[CSIMiami [[Series/CSIMiami someone else]]?
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* PreOrderBonus: In addition to the first shipment including a code for a [[LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[UnchartedDrakesFortune Nathan Drake]] or [[RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.

to:

* PreOrderBonus: In addition to the first shipment including a code for a [[LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[UnchartedDrakesFortune [[VideoGame/{{Uncharted}} Nathan Drake]] or [[RatchetAndClank [[Franchise/RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.
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* NintendoHard: Some of the bonus missions fall under this.

to:

* NintendoHard: Some While the CPU isn't terribly fiendish, although it does get quite challenging at times, some of the bonus missions fall under this.
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* [[HeyItsThatVoice Hey, it's that voice!]]: Believe it or not, Biff and Gary are, in the Japanese version of the game, voiced by [[spoiler:Solid Snake]] and [[spoiler:Raiden]] respectively.
** In the English version, Biff is voiced by RichardEpcar, and your Crew Chief is voiced by MichaelMcConnohie..
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* StuffBlowingUp: In addition to the rocket powerups, there's also the elite racers Nato and Drillbit. While Nato seems to just really live explosives, Drillbit appears to have the ability to blow things up with his mind, as shown by his pre-race intro.

to:

* StuffBlowingUp: In addition to the rocket powerups, there's also the elite racers Nato and Drillbit. While Nato seems to just really live like explosives, Drillbit appears to have the ability to blow ''blow things up with his mind, mind'', as shown by his pre-race intro.
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None

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* StuffBlowingUp: In addition to the rocket powerups, there's also the elite racers Nato and Drillbit. While Nato seems to just really live explosives, Drillbit appears to have the ability to blow things up with his mind, as shown by his pre-race intro.
Is there an issue? Send a MessageReason:
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** In the English version, Biff is voiced by RichardEpcar.

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** In the English version, Biff is voiced by RichardEpcar.RichardEpcar, and your Crew Chief is voiced by MichaelMcConnohie..
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** In the English version, Biff is voiced by RichardEpcar.

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* GottaCatchEmAll: The tokens, used to buy accessories for the various editor modes.


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* GottaCatchEmAll: The tokens, used to buy accessories for the various editor modes.

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* FunnyBackgroundEvent: Before the race starts, racers can be seen doing all manner of gags at their wheel. In addition to that, there are many, many gags in the form of the news that moves across the top of the screen. There is a large pool from which they are picked, many of which are unique to career races alone.



* ShoutOut: Not really, but when you see Elite Racers with names like [[VideoGame/TeamFortress2 Scout]], [[SonicTheHedgehog Shadow]] and VideoGame/{{Diablo}}, it sort of makes you think if it had a bit of intention.
** In one of the final cutscenes from the career mode, the BigBad gets arrested. A cop then explains that his fingerprints were found on a bomb. The cop is a redhead who wears black sunglasses, wears a tuxedo and ends his bit with an IncrediblyLamePun. Does this remind you of [[CSIMiami someone else]]?

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* ShoutOut: Not really, but when you see Elite Racers with names like [[VideoGame/TeamFortress2 Scout]], [[SonicTheHedgehog Shadow]] and VideoGame/{{Diablo}}, it sort of makes you think if it had a bit of intention.
**
In one of the final cutscenes from the career mode, the BigBad gets arrested. A cop then explains that his fingerprints were found on a bomb. The cop is a redhead who wears black sunglasses, wears a tuxedo and ends his bit with an IncrediblyLamePun. Does this remind you of [[CSIMiami someone else]]?

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Do not use this troper


* DifficultySpike: Flaming Jumps. Not only is the track itself much less forgiving than previous ones, with fewer drifting opportunities and plenty of ways to fall off the track completely, it's also the first track in career mode where you must finish in first place to advance instead of just the top three.
** Not to mention it's one of the only two tracks available to play in the PSP demo, which from this troper's experience, was much harder to handle.
*** The elite driver, Hale, only makes matters worse. If he ever gets any kind of lead over you, expect it to grow exponentially if you can't keep up or use shortcuts.

to:

* DifficultySpike: Flaming Jumps. Not only is the track itself much less forgiving than previous ones, with fewer drifting opportunities and plenty of ways to fall off the track completely, it's also the first track in career mode where you must finish in first place to advance instead of just the top three.
** Not to mention it's one of the only two tracks available to play in the PSP demo, which from this troper's experience, was much harder to handle.
***
three. The elite driver, Hale, only makes matters worse. If he ever gets any kind of lead over you, expect it to grow exponentially if you can't keep up or use shortcuts.
Is there an issue? Send a MessageReason:
namespace


In a brief pitch, the equation tends to be ''VideoGame/MarioKart'' + ''VideoGame/LittleBigPlanet'', a racing game that takes the realistic yet fun driving system and doubling it up with the ability to [[LevelEditor create tracks]], Mods (The Drivers) and Karts, each and every one of those goes more in depth than ''TrackMania'' even, and adds so much to the driving aspect to hold up on its own.

to:

In a brief pitch, the equation tends to be ''VideoGame/MarioKart'' + ''VideoGame/LittleBigPlanet'', a racing game that takes the realistic yet fun driving system and doubling it up with the ability to [[LevelEditor create tracks]], Mods (The Drivers) and Karts, each and every one of those goes more in depth than ''TrackMania'' ''VideoGame/TrackMania'' even, and adds so much to the driving aspect to hold up on its own.
Is there an issue? Send a MessageReason:
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-ModNation_Racers_box_7027.jpg]]
[[caption-width-right:250:And this isn't even half the stuff you can make.]]

In a brief pitch, the equation tends to be ''VideoGame/MarioKart'' + ''VideoGame/LittleBigPlanet'', a racing game that takes the realistic yet fun driving system and doubling it up with the ability to [[LevelEditor create tracks]], Mods (The Drivers) and Karts, each and every one of those goes more in depth than ''TrackMania'' even, and adds so much to the driving aspect to hold up on its own.

This game was announced at E3 2009 and released on May 21st, 2010 in Europe and May 25th in the United States.

The game itself follows this sort of Urban Vinyl style of figurines which the developers have seen and by which they were inspired. They explain it as the sort of thing that proved itself a blank canvas for artistic potential.

----
!!The game features examples of these tropes:
* [[AwLookTheyReallyDoLoveEachOther Aww Look, They Really Do Like Each Other]]: [[http://blog.us.playstation.com/2011/11/14/modnation-racers-road-trip-track-studio-your-wish-is-our-command/ This]] Playstation Blog post reveals that Biff and Gary carpool to and from work.
* ButtMonkey: Gary [[strike:Raisins]] Reasons.
* CarFu: In addition to the powerups, you can sideswipe other cars, provided your boost bar isn't empty.
* ComedicSociopathy: Most Mods out there, including the commentators, watch the MRC to marvel at just how violent the races can get.
* CoolCar: Quite a few kart body types, from various "normal" cars to cardboard boxes, trains, and even an airplane, colored and decorated however you want.
* CorruptCorporateExecutive: Uncle Richard.
* CynicalMentor: The Crew Chief.
* DefeatMeansPlayable: Several of the elite racers in career mode.
* DifficultySpike: Flaming Jumps. Not only is the track itself much less forgiving than previous ones, with fewer drifting opportunities and plenty of ways to fall off the track completely, it's also the first track in career mode where you must finish in first place to advance instead of just the top three.
** Not to mention it's one of the only two tracks available to play in the PSP demo, which from this troper's experience, was much harder to handle.
*** The elite driver, Hale, only makes matters worse. If he ever gets any kind of lead over you, expect it to grow exponentially if you can't keep up or use shortcuts.
* DrivesLikeCrazy: Pretty much everyone.
* ExplodingBarrels
* FantasticRacism Towards the final boss in one cutscene, who is Italian:
--> '''Tag:''' (Offers to hug cheif after he starts to cry about bad memories)
-->'''Chief:''' This is a RACETRACK! What are you doing?! Never hug me. Hugging's for Girl scouts, Hippies, and ITALIANS!
* GottaCatchEmAll: The tokens, used to buy accessories for the various editor modes.
* HeroicMime: Tag.
** Within reason, it is to work around the fact that Tag could just as well be anything, with any voice, including no voice at all.
* [[HeyItsThatVoice Hey, it's that voice!]]: Believe it or not, Biff and Gary are, in the Japanese version of the game, voiced by [[spoiler:Solid Snake]] and [[spoiler:Raiden]] respectively.
* IllNeverTellYouWhatImTellingYou: Chief's confession to Tag [[spoiler: that it was Espresso who cause his trauma inducing crash 25 years ago.]]
* JerkAss: Biff Tradwell, especially to Gary, who appears to have gotten used to it.
--> '''Biff:''' Hey Gary, if two's company and three's a crowd, what's one?\\
'''Gary:''' The number of people at my birthday party?\\
'''Biff:''' ''Booyah!''
* KillItWithFire: The Vita version adds fire to the power ups you can aquire, and what happens when you reach Level 3? You fire a gigantic Phoenix of course.
* LevelEditor: It takes the LittleBigPlanet approach by making it the big selling point of the game, but there is also a very, very indepth Mod and Kart Studio in comparison to similar features in other games.
* LoadsAndLoadsOfLoading: A fairly common gripe. 45 second loads, anyone?
* MacrossMissileMassacre: The level 3 missile powerup does this.
* NamesToRunAwayFromReallyFast: The Hydra, the level three variant of the rocket power-up, a MacrossMissileMassacre that will relentlessly lock on to every driver in front of its user, and it will have enough missiles for each and every single one of them.
* NitroBoost
* NintendoHard: Some of the bonus missions fall under this.
* PreOrderBonus: In addition to the first shipment including a code for a [[LittleBigPlanet Sackboy]] Mod and Kart, depending on where the preorder was made. There were codes for [[VideoGame/GodOfWar Kratos]], [[UnchartedDrakesFortune Nathan Drake]] or [[RatchetAndClank Ratchet and Clank]]. Some recieved a code for "Air Raid" DLC.
* RedHerring: Look at the picture at the top of the screen. See that guy in white standing in the foreground by the company logo? You think he's the final boss? Nope. He's not even an elite character. Who's the final boss? You see that guy in the background, flying in the air behind Tag? That's him.
* RubberBandAI: While not as blatant as some racing games (at least to start with), it's definitely present.
** May be a case of ArtificialBrilliance, as defended by the developers in this [[http://kotaku.com/5548612/modnation-racers-creator-talks-playing-creating-and-sharing-beer Podcast]]
* RuleOfFun: Comes up time and time again. For example, the power-ups are indeed implemented for this rule. In particular, thankfully, to avoid the blue shell effect, you are able to use boost gained from certain activities to generate a temporary shield. A welcome addition.
** Though it doesn't completely remove FakeDifficulty generated by the power-ups, mostly the level 3 ones, where the Sonic Rift tends to be ambiguous about when it hits a racer, the Bolt Storm randomly delays without any warning, and an entire Hydra barrage might prove too much for a shield to block entirely. When these come rapidly one after another, particularly in online races, there will be times where you simply can't avoid taking a hit.
* ShoutOut: Not really, but when you see Elite Racers with names like [[VideoGame/TeamFortress2 Scout]], [[SonicTheHedgehog Shadow]] and VideoGame/{{Diablo}}, it sort of makes you think if it had a bit of intention.
** In one of the final cutscenes from the career mode, the BigBad gets arrested. A cop then explains that his fingerprints were found on a bomb. The cop is a redhead who wears black sunglasses, wears a tuxedo and ends his bit with an IncrediblyLamePun. Does this remind you of [[CSIMiami someone else]]?
* TertiarySexualCharacteristics: Determining the gender of a mod is solely up to the clothes and accessories applied to it.
** Well, that, and the voice.
* [[ThisIsWrongOnSoManyLevels That Is Wrong On So Many Levels]]: Biff Tradwell's response to Tag picking his nose waiting at the starting line in Rumble Jungle. Jez looks on in a similar disgust.
* UnlockableContent: Most of the parts for the create modes.
* VirtualPaperDoll: Color and add accessories to your Mod to make them look like they're wearing almost anything, though you can't change the basic body shape. It helps that a blank Mod looks like a vinyl figurine.
** You can also make your mod look more like a Virtual Metal, Cloth, or Rubber Doll.
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