Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
* EverythingTryingToKillYou: Every bug kills you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
to:
* EverythingTryingToKillYou: Every bug kills you on contact, the mushrooms get in your way and send the millipede down faster, faster (especially if poisoned), and flowers are basically mushrooms that are ImmuneToBullets.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a deadly gas cloud that destroys any insects, flowers or mushrooms in the area.
to:
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four Up to four of them can appear on the playfield at any given time. Shooting one of them unleashes a deadly gas cloud that destroys any insects, flowers or mushrooms in the area.
Added DiffLines:
* EveryTenThousandPoints: You get extra lives for every 15,000 points by default. On some machines, you can be forced to play with no point-based extra lives whatsoever; but that was impossible in ''Centipede''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
-> ''You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you''.
to:
-> ''You're totally lost in a dark, perilous forest. Dangerous mushroom mushrooms are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you''.you.''
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
--> ''You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you''.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,5 (click to see context) from:
--> You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you.
--> — Instruction manual
--> — Instruction manual
to:
--> You're ''You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you.
--> —you''.
-->-- Instruction manual
--> —
-->-- Instruction manual
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,5 (click to see context) from:
You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you.
— Instruction manual
— Instruction manual
to:
--> You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you.
--> — Instruction manual
--> — Instruction manual
Is there an issue? Send a MessageReason:
None
Added DiffLines:
You're totally lost in a dark, perilous forest. Dangerous mushroom are quickly pushing up through the forest floor, snaring you on every side. Something slimy flashes through the forest maze, moving in on you. The MILLIPEDE, not of normal proportions but a gigantic monster, is attacking you.
— Instruction manual
— Instruction manual
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* TheArtifact: The Gameboy version reverts back to using the Bee, Inchworm, and Earwig but still refers to them with the NES version's names in the manual.
to:
** Beetle > Ladybug.
* TheArtifact: The Gameboy version reverts back to using theBee, Inchworm, Bee and Earwig but still refers to them with the NES version's names in the manual.
* TheArtifact: The Gameboy version reverts back to using the
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* AdaptationSpeciesChange: The NES and Gameboy ports swapped out a few of the enemies.
to:
* AdaptationSpeciesChange: The NES and Gameboy ports port swapped out a few of the enemies.
Changed line(s) 17 (click to see context) from:
** Earwig > Longicorn.
to:
** Earwig > Longicorn.Longicorn (though it looks more like a stag beetle).
Added DiffLines:
* TheArtifact: The Gameboy version reverts back to using the Bee, Inchworm, and Earwig but still refers to them with the NES version's names in the manual.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AdaptationSpeciesChange: The NES and Gameboy ports swapped out a few of the enemies.
** Inchworm > Caterpillar.
** Earwig > Longicorn.
** Bee > Mayfly.
** Inchworm > Caterpillar.
** Earwig > Longicorn.
** Bee > Mayfly.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* BugWar
to:
Changed line(s) 22 (click to see context) from:
* ShootEmUp
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNotes/MicrosoftWindows that kind]]) during the attract mode.[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have).[[/note]]
to:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNotes/MicrosoftWindows that kind]]) during the attract mode.{{attract mode}}.[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have).[[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 7,8 (click to see context) from:
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a cloud of deadly gas that destroys any insects, flowers or mushrooms in the area.
to:
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a cloud of deadly gas cloud that destroys any insects, flowers or mushrooms in the area.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Although this game utilizes the same format and controls as ''VideoGame/{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after a level ends.
to:
Although this game utilizes uses the same format and controls as ''VideoGame/{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after a level ends.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 14 (click to see context) :
Changed line(s) 18 (click to see context) from:
* EverythingTryingToKillYou: All the bugs kill you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
to:
* EverythingTryingToKillYou: All the bugs kill Every bug kills you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
Changed line(s) 20 (click to see context) from:
* {{Expy}}: Though most of the bugs are entirely new, the Earwig and the Bee have the same movement patterns and abilities as the Scorpion and Flea from ''Centipede''. (And, of course, the Millipede itself is basically just a reskin of the Centipede)
to:
* {{Expy}}: Though most of the bugs are entirely new, the Earwig and the Bee have the same movement patterns and abilities as the Scorpion and Flea from ''Centipede''. (And, of course, the Millipede itself is basically just a reskin of the Centipede)
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNotes/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have)[[/note]].
to:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNotes/MicrosoftWindows that kind]]) during the attract mode[[note]]Which mode.[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have)[[/note]].have).[[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Although this game utilizes the same format and controls as ''VideoGame/{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
to:
Although this game utilizes the same format and controls as ''VideoGame/{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
level ends.
Changed line(s) 19 (click to see context) from:
* ExactlyWhatItSaysOnTheTin: The game's main foe is the Millipede the title is named after
to:
* ExactlyWhatItSaysOnTheTin: The game's main foe is the Millipede the title is named afterafter.
Is there an issue? Send a MessageReason:
How To Create A Works Page explicitly says "No bolding is used for work titles."
Changed line(s) 3,4 (click to see context) from:
'''''Millipede''''' is a 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have)[[/note]].
to:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows [[UsefulNotes/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to having a title screen (which the previous game didn't have)[[/note]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* ImmuneToBullets: If a Beetle touches a mushroom, it turns into a flower that is completely indestructible.
to:
* ImmuneToBullets: If a Beetle touches a mushroom, it turns into a flower that is completely indestructible. (The spider can still eat it, though.)
Changed line(s) 24 (click to see context) from:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to a having title screen (which the previous game didn't have)[[/note]].
to:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to a having a title screen (which the previous game didn't have)[[/note]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to a having TitleScreen (which the previous game didn't have)[[/note]].
to:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to a having TitleScreen title screen (which the previous game didn't have)[[/note]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ThemeTuneRollCall: The blue screen (no, not [[UsefulNote/MicrosoftWindows that kind]]) during the attract mode[[note]]Which is also the closest the game comes to a having TitleScreen (which the previous game didn't have)[[/note]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* ImmuneToBullets: If a Beetle touches a mushroom, it gets turned into a flower that is completely indestructible.
to:
* ImmuneToBullets: If a Beetle touches a mushroom, it gets turned turns into a flower that is completely indestructible.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* {{Expy}}: Though most of the bugs are entirely new, the Earwig and the Bee have the same movement patterns and abilities as the Scorpion and Flea from ''Centipede''. (And, of course, the Millipede itself is basically just a reskin of the Centipede)
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* TheEighties
to:
* TheEightiesTheEighties: The game's decade of origin.
Changed line(s) 19,21 (click to see context) from:
* ExactlyWhatItSaysOnTheTin
* GameOver
* PaletteSwap
* GameOver
* PaletteSwap
to:
* ExactlyWhatItSaysOnTheTin
ExactlyWhatItSaysOnTheTin: The game's main foe is the Millipede the title is named after
*GameOver
ImmuneToBullets: If a Beetle touches a mushroom, it gets turned into a flower that is completely indestructible.
*PaletteSwapPaletteSwap: As with ''Centipede'', every Millipede you take out will cause the board to change color, until the colors repeat on Stage 13.
*
*
Changed line(s) 23 (click to see context) from:
* ZergRush: Any wave with bees, dragonflies, or mosquitoes mass rushing you.
to:
* ZergRush: Any wave with bees, dragonflies, or mosquitoes mass rushing you.you after you destroy a Millipede.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
'''''Millipede''''' is an 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
to:
'''''Millipede''''' is an a 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,4 (click to see context) from:
http://static.tvtropes.org/pmwiki/pub/images/millipede.png
Millipede is an 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Millipede is an 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
to:
Millipede
'''''Millipede''''' is an 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Changed line(s) 11 (click to see context) from:
Another feature is the option to start at a higher level of difficulty, which progresses as the player scores more points (similar to ''{{Tempest}}'').
to:
Another feature is the option to start at a higher level of difficulty, which progresses as the player scores more points (similar to ''{{Tempest}}'').''VideoGame/{{Tempest}}'').
Changed line(s) 13 (click to see context) from:
''Millipede'' has examples of:
to:
Changed line(s) 15 (click to see context) from:
* DeadlyGas - DDT
to:
* DeadlyGas - DeadlyGas: DDT
Changed line(s) 17 (click to see context) from:
* EverythingTryingToKillYou - All the bugs kill you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
to:
* EverythingTryingToKillYou - EverythingTryingToKillYou: All the bugs kill you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
Changed line(s) 22 (click to see context) from:
* ZergRush - Any wave with bees, dragonflies, or mosquitoes mass rushing you.
to:
* ZergRush - ZergRush: Any wave with bees, dragonflies, or mosquitoes mass rushing you.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Although this game utilizes the same format and controls as ''{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
to:
Although this game utilizes the same format and controls as ''{{Centipede}}'', ''VideoGame/{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
to:
Millipede is an 1982 video game. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
http://static.tvtropes.org/pmwiki/pub/images/millipede.png
Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Although this game utilizes the same format and controls as ''{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a cloud of deadly gas that destroys any insects, flowers or mushrooms in the area.
After every few levels, a swarm of insects appears; the point value for each insect shot during the swarm increases by 100 points each time, up to 1000 points apiece.
Another feature is the option to start at a higher level of difficulty, which progresses as the player scores more points (similar to ''{{Tempest}}'').
----
''Millipede'' has examples of:
* BugWar
* DeadlyGas - DDT
* TheEighties
* EverythingTryingToKillYou - All the bugs kill you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
* ExactlyWhatItSaysOnTheTin
* GameOver
* PaletteSwap
* ShootEmUp
* ZergRush - Any wave with bees, dragonflies, or mosquitoes mass rushing you.
----
Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases.
Although this game utilizes the same format and controls as ''{{Centipede}}'', ''Millipede'' offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling just the original four arthropods, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these creatures has unique characteristics that must be studied. In addition, the mushrooms move up or down, and sometimes change around after the end of a level.
Fortunately, there is a new feature that can be used to the player's advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a cloud of deadly gas that destroys any insects, flowers or mushrooms in the area.
After every few levels, a swarm of insects appears; the point value for each insect shot during the swarm increases by 100 points each time, up to 1000 points apiece.
Another feature is the option to start at a higher level of difficulty, which progresses as the player scores more points (similar to ''{{Tempest}}'').
----
''Millipede'' has examples of:
* BugWar
* DeadlyGas - DDT
* TheEighties
* EverythingTryingToKillYou - All the bugs kill you on contact, the mushrooms get in your way and send the millipede down faster, and flowers are basically mushrooms that are ImmuneToBullets.
* ExactlyWhatItSaysOnTheTin
* GameOver
* PaletteSwap
* ShootEmUp
* ZergRush - Any wave with bees, dragonflies, or mosquitoes mass rushing you.
----