Follow TV Tropes

Following

History VideoGame / MightyGoose

Go To

OR

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


--> ''Let Loose the Goose!''

to:

--> -> ''Let Loose the Goose!''



An intergalactic criminal called the Void King is on the run, with his minions seizing control of various planets, and it's up to the galaxy's best BountyHunter, Mighty Goose, to stop him. Players will take control of Goose and his arsenal of weapons to kick ass across numerous levels while dealing with the Void King's legion of minions, hijacking enemy vehicles for himself and gain assistance from allies opposing the Void King. Unlike the old games that inspires it, though, ''Mighty Goose'' averts having the player protagonist being a OneHitPointWonder by allowing four hits before requiring a respawn.

The game is made available for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/NintendoSwitch and UsefulNotes/XboxOne.

to:

An intergalactic criminal called the Void King is on the run, with his minions seizing control of various planets, and it's up to the galaxy's best BountyHunter, Mighty Goose, to stop him. Players will take control of Goose and his arsenal of weapons to kick ass across numerous levels while dealing with the Void King's legion of minions, hijacking enemy vehicles for himself and gain assistance from allies opposing the Void King. Unlike the old games that inspires inspired it, though, ''Mighty Goose'' averts having the player protagonist being a OneHitPointWonder by allowing four hits before requiring a respawn.

The game is made available was developed by Blastmode and [=MP2=] Games, published by Creator/{{Playism}}, and released in 2021 for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/NintendoSwitch PC, Platform/PlayStation4, Platform/PlayStation5, Platform/NintendoSwitch and UsefulNotes/XboxOne.Platform/XboxOne.



!! This Goose is ready to Cook!
* AcrophobicBird: A semi-justified example with the titular character, because instead of wings, Mighty Goose have robotic appendages installed in both arms and legs. Which is likely too heavy for him to fly with.
* AirborneMooks: Robots on {{Jet pack}}s or hover-pods and giant flying insects are enemies that attacks Goose from above. They tend to show up a lot in outdoor areas, especially places where the ceiling isn't visible onscreen.
* ArmCannon: Mighty Goose's default weapon attached to his left arm, which can be equipped with all sorts of weaponry and power-ups.
* AssistCharacter: The game have more than one of these, which is referred in-game as "Companions".
** Right off the first level, Goose can obtain backup from Regular Duck, who attacks by farting {{Projeggtile}} egg-bombs. Which he somehow seems to have an unlimited supply of.
** Colonel Vark, a PigMan supporting character who can perfrom a WrenchWhack when enemies are close enough. His wrench can perform some surprisingly heavy damage despite being, well, a ''wrench''.
** The underground mines have numerous rabbit miners who can help Goose attack giant insect enemies, though they aren't nearly as competent.
* BeneathTheEarth: The mines level set under the desert have Mighty Goose investigating a distress signal from the rabbit miners. And then it turns out there's an infestation of giant insects.

to:

!! This !!This Goose is ready to Cook!
* AcrophobicBird: A semi-justified example with the titular character, because instead of wings, Mighty Goose have has robotic appendages installed in both his arms and legs. Which is legs, which are likely too heavy for him to fly with.
* AirborneMooks: Robots on {{Jet {{jet pack}}s or hover-pods and giant flying insects are enemies that attacks attack Goose from above. They tend to show up a lot in outdoor areas, especially places where the ceiling isn't visible onscreen.
onscreen.
* ArmCannon: Mighty Goose's default weapon is a gun attached to his left arm, which can be equipped with all sorts of weaponry and power-ups.
power-ups.
* AssistCharacter: The game have more than one of these, which is has several characters that assist you, referred to in-game as "Companions".
** Right off from the first level, Goose can obtain backup from Regular Duck, who attacks by farting {{Projeggtile}} egg-bombs. Which [[{{Projeggtile}} egg-bombs]], which he somehow seems to have an unlimited supply of.
** Colonel Vark, a PigMan supporting character who can perfrom perform a WrenchWhack when enemies are close enough. His wrench can perform some surprisingly heavy damage despite being, well, a ''wrench''.
** The underground mines have numerous rabbit miners who can help Goose attack giant insect enemies, though they aren't nearly as competent.
competent.
* BeneathTheEarth: The mines level set under the desert have has Mighty Goose investigating a distress signal from the rabbit miners. And then it turns out there's an infestation of giant insects.



* BigCreepyCrawlies: The desert levels and mines halfway through are populated by gigantic insects. The mines even have insect eggs [[SmashedEggsHatching which spawns insect enemies]] upon being shot at.
* CameraAbuse:
** Occasionally when Goose is starting to get overwhelmed by enemies, the gameplay screen will visibly turn red. And the lens starts cracking near the edges... (though it fixes itself once Goose kills everyone).
** The fifth stage starts on a barren alien world, with a random mole in the middle of the screen. Then Mighty Goose's spaceship lands within the area, causing the mole to hit the camera.
* ChainLightning: The LightningGun power-up Goose collects rather late in the game have this ability, firing orbs of electric energy with a trail of lightnng across the screen. And when fired consecutively the gun discharges a lightning bolt that goes from one orb to another, frying enemies along the way.
* ChaseFight: The penultimate battle between Mighty Goose and Raven, which have Goose's mono-wheel tank fighting Raven's jet fighter who tries dropping bombs from above as both vehicles moves along at full speed. And Raven, being a FlunkyBoss, have several robots on similar monowheel tanks backing him up.

to:

* BigCreepyCrawlies: The desert levels and mines halfway through are populated by gigantic insects. The mines even have insect eggs [[SmashedEggsHatching which spawns spawn insect enemies]] upon being shot at.
shot.
* CameraAbuse:
CameraAbuse:
** Occasionally when Goose is starting to get overwhelmed by enemies, the gameplay screen will visibly turn red. And red and the lens starts will start cracking near the edges... edges (though it fixes itself once Goose kills everyone).
** The fifth stage starts on a barren alien world, with a random mole in the middle of the screen. Then Mighty Goose's spaceship lands within the area, causing the mole to hit the camera.
camera.
* ChainLightning: The LightningGun power-up Goose collects rather late in the game have has this ability, firing orbs of electric energy with a trail of lightnng lightning across the screen. And when When fired consecutively consecutively, the gun discharges a lightning bolt that goes from one orb to another, frying enemies along the way.
* ChaseFight: The penultimate battle between Mighty Goose and Raven, which have has Goose's mono-wheel tank fighting Raven's jet fighter who tries dropping which drops bombs from above as both vehicles moves along at full speed. And Raven, being a FlunkyBoss, have also has several robots on similar monowheel tanks backing him up.



* CreepyCentipedes: The boss of the mines is a gigantic centipede who is so huge, Goose spends the entirety of the battle fighting it's ''head''.
* CreepyCrows: Raven is one of Mighty Goose's major nemesis and a RecurringBoss opposing Goose.
* CrewOfOne: Goose can sometimes capture enemy tanks to ride in battle. In a manner reminiscent to ''VideoGame/MetalSlug'' (one of this game's major inspirations) the tank is a small one-seater armed to the teeth with a vulcan gun and cannons, which Goose can use to kick ass until it gets damaged beyond repair.

to:

* CreepyCentipedes: The boss of the mines is a gigantic centipede who is so huge, Goose spends the entirety of the battle fighting it's its ''head''.
* CreepyCrows: Raven is one of Mighty Goose's major nemesis nemeses and a RecurringBoss opposing Goose.
* CrewOfOne: Goose can sometimes capture enemy tanks to ride in battle. In a manner reminiscent to ''VideoGame/MetalSlug'' (one of this game's major inspirations) inspirations), the tank is a small one-seater armed to the teeth with a vulcan gun and cannons, which Goose can use to kick ass until it gets damaged beyond repair.



* DashAttack: Goose have a charging tackle that allows him to zip along the screen in a straight line for avoiding attacks.

to:

* DashAttack: Goose have has a charging tackle that allows him to zip along the screen in a straight line for avoiding to avoid attacks.



* HeroicMime: Don't expect Goose to say a single word during gameplay, save for squawking or honking. Which seems odd since various [=NPCs=] does have ability of speech and can communicate with Goose despite being animals.

to:

* HeroicMime: Don't expect Goose to say a single word during gameplay, save for squawking or honking. Which seems odd since various [=NPCs=] does do have the ability of speech to speak and can communicate with Goose despite also being animals. animals.



* InvulnerableCivilians: The rabbit miners in the underground stage can't be harmed or killed in any way. They ''do'' appear to keel over after getting chomped by giant insects, but their bodies quickly gets up after a few seconds.
* JetPack:
** In cases where Mighty Goose's partners - Regular Duck or Colonel Vark - couldn't catch up with him in platforming areas, the moment Goose loose them offscreen they will quickly flies up behind him on shoulder-mounted twin jetpacks.

to:

* InvulnerableCivilians: The rabbit miners in the underground stage can't be harmed or killed in any way. They ''do'' appear to keel over after getting chomped by giant insects, but their bodies quickly gets get up after a few seconds.
* JetPack:
JetPack:
** In cases platforming areas where Mighty Goose's partners - Regular Duck or Colonel Vark - couldn't can't catch up with him in platforming areas, the moment Goose loose them offscreen him, they will quickly flies fly up behind him on using shoulder-mounted twin jetpacks.jetpacks after Goose loses them offscreen.



* LimitBreak: Achieving one literally coats Mighty Goose in flames as his onscreen avatar gains GlowingEyes of energy. In this mode he can inflict multiple damage as he fires away, until his power meter drains off.

to:

* LimitBreak: Achieving one literally coats Mighty Goose in flames as his onscreen avatar gains GlowingEyes of energy. In this mode mode, he can inflict multiple damage as he fires away, until his power meter drains off.depletes.



* MechaMooks: Most of the game's low-tier enemies appears to be robotic or mechanical, and at no point is it revealed whether they're alive or not.

to:

* MechaMooks: Most of the game's low-tier enemies appears appear to be robotic or mechanical, and at no point is it revealed whether they're alive or not. not.



** Robot dispensers, square-shaped facilities which constantly dispense robots until they're destroyed. The game have a habit of putting them side-by-side, facing Goose so he'll be preoccupied by enemy mooks coming from both left and right.
** There are giant blue insect pods which release swarms and swarms of the smallest insect-based enemy, that keeps spawning enemies until Goose destroy them.

to:

** Robot dispensers, square-shaped facilities which constantly dispense robots until they're destroyed. The game have has a habit of putting them side-by-side, facing Goose so he'll be preoccupied by enemy mooks coming from both left and right.
** There are giant blue insect pods which release swarms and swarms of the smallest insect-based insectoid enemy, that keeps keep spawning enemies until Goose destroy them. destroys them.



* PostDefeatExplosionChain: Defeat bosses blow up repeatedly.

to:

* PostDefeatExplosionChain: Defeat Defeated bosses blow up repeatedly.



* ShieldBearingMook: Sometimes the game will throw a few robot soldiers armed with riot shields, usually seen leading lesser, unshielded robots so they can take cover from behind the shields. These enemies still goes down easily with the help of explosives though.

to:

* ShieldBearingMook: Sometimes Sometimes, the game will throw a few robot soldiers armed with riot shields, usually seen leading lesser, unshielded robots so they can take cover from behind the shields. These enemies still goes go down easily with the help of explosives explosives, though.



* ThreePointLanding: How Goose lands into the area at the beginning of several stages that ''doesn't'' have a spaceship / aircraft dropping him off.

to:

* ThreePointLanding: How Goose lands into the area at the beginning of several stages that ''doesn't'' ''don't'' have a spaceship / aircraft spaceship/aircraft dropping him off.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PostDefeatExplosionChain: Defeat bosses blow up repeatedly.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BewareMyStingerTail: The Convoy King has a tail cannon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathThrows: Foot soldiers fall off the screen when gunned down.
* DefeatEqualsExplosion: Mechanical enemies go boom upon defeat.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PuppeteerParasite: After the Void King is beaten, [[spoiler:it appears that he was being controlled by a multiple-eyed shadowy parasite all along, which leaves him and enters an unknown portal]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MolotovCocktail: The most basic enemies in the game throw explosive bottles.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RedBaron: ''Mighty'' Goose. [[EveryoneCallsHimBarkeep Everyone calls him that, and nothing else]].
Is there an issue? Send a MessageReason:
None



to:

!! This Goose is ready to Cook!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dthkoxluhckrssmwdr6pc9yp.jpg]]
[[caption-width-right:350:''Metal Goose'']]

--> ''Let Loose the Goose!''

''Mighty Goose'' is a RunAndGun {{retraux}} action game based on old-timey arcade classics, with gameplay, weapons and vehicles inspired directly by the ''VideoGame/MetalSlug'' and ''VideoGame/{{Contra}}'' series, but with a catch that the player is... a cyborg goose.

Yes, really.

An intergalactic criminal called the Void King is on the run, with his minions seizing control of various planets, and it's up to the galaxy's best BountyHunter, Mighty Goose, to stop him. Players will take control of Goose and his arsenal of weapons to kick ass across numerous levels while dealing with the Void King's legion of minions, hijacking enemy vehicles for himself and gain assistance from allies opposing the Void King. Unlike the old games that inspires it, though, ''Mighty Goose'' averts having the player protagonist being a OneHitPointWonder by allowing four hits before requiring a respawn.

The game is made available for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/NintendoSwitch and UsefulNotes/XboxOne.
----

* AcrophobicBird: A semi-justified example with the titular character, because instead of wings, Mighty Goose have robotic appendages installed in both arms and legs. Which is likely too heavy for him to fly with.
* AirborneMooks: Robots on {{Jet pack}}s or hover-pods and giant flying insects are enemies that attacks Goose from above. They tend to show up a lot in outdoor areas, especially places where the ceiling isn't visible onscreen.
* ArmCannon: Mighty Goose's default weapon attached to his left arm, which can be equipped with all sorts of weaponry and power-ups.
* AssistCharacter: The game have more than one of these, which is referred in-game as "Companions".
** Right off the first level, Goose can obtain backup from Regular Duck, who attacks by farting {{Projeggtile}} egg-bombs. Which he somehow seems to have an unlimited supply of.
** Colonel Vark, a PigMan supporting character who can perfrom a WrenchWhack when enemies are close enough. His wrench can perform some surprisingly heavy damage despite being, well, a ''wrench''.
** The underground mines have numerous rabbit miners who can help Goose attack giant insect enemies, though they aren't nearly as competent.
* BeneathTheEarth: The mines level set under the desert have Mighty Goose investigating a distress signal from the rabbit miners. And then it turns out there's an infestation of giant insects.
* BigCreepyCrawlies: The desert levels and mines halfway through are populated by gigantic insects. The mines even have insect eggs [[SmashedEggsHatching which spawns insect enemies]] upon being shot at.
* CameraAbuse:
** Occasionally when Goose is starting to get overwhelmed by enemies, the gameplay screen will visibly turn red. And the lens starts cracking near the edges... (though it fixes itself once Goose kills everyone).
** The fifth stage starts on a barren alien world, with a random mole in the middle of the screen. Then Mighty Goose's spaceship lands within the area, causing the mole to hit the camera.
* ChainLightning: The LightningGun power-up Goose collects rather late in the game have this ability, firing orbs of electric energy with a trail of lightnng across the screen. And when fired consecutively the gun discharges a lightning bolt that goes from one orb to another, frying enemies along the way.
* ChaseFight: The penultimate battle between Mighty Goose and Raven, which have Goose's mono-wheel tank fighting Raven's jet fighter who tries dropping bombs from above as both vehicles moves along at full speed. And Raven, being a FlunkyBoss, have several robots on similar monowheel tanks backing him up.
* CoolPlane: Shows up in one stage where Goose pilots an armored, mechanized single-person jet and uses it to kick ass all the way.
* CreepyCentipedes: The boss of the mines is a gigantic centipede who is so huge, Goose spends the entirety of the battle fighting it's ''head''.
* CreepyCrows: Raven is one of Mighty Goose's major nemesis and a RecurringBoss opposing Goose.
* CrewOfOne: Goose can sometimes capture enemy tanks to ride in battle. In a manner reminiscent to ''VideoGame/MetalSlug'' (one of this game's major inspirations) the tank is a small one-seater armed to the teeth with a vulcan gun and cannons, which Goose can use to kick ass until it gets damaged beyond repair.
* {{Cyborg}}: The titular character himself is a cyborg goose whose body is armed to the teeth with weaponized appendages.
* DashAttack: Goose have a charging tackle that allows him to zip along the screen in a straight line for avoiding attacks.
* HeroicMime: Don't expect Goose to say a single word during gameplay, save for squawking or honking. Which seems odd since various [=NPCs=] does have ability of speech and can communicate with Goose despite being animals.
* HoverBike: Robots on hover-bikes elevated by a single propeller will sometimes drop from the skies to attack Goose.
* InstantlyDefeatheredBird: Taken to the extreme with Mighty Goose himself - losing a life turns him into an oven roaster in a second!
* InvulnerableCivilians: The rabbit miners in the underground stage can't be harmed or killed in any way. They ''do'' appear to keel over after getting chomped by giant insects, but their bodies quickly gets up after a few seconds.
* JetPack:
** In cases where Mighty Goose's partners - Regular Duck or Colonel Vark - couldn't catch up with him in platforming areas, the moment Goose loose them offscreen they will quickly flies up behind him on shoulder-mounted twin jetpacks.
** Also, enemies with jetpacks are a recurring airborne mook variety.
* LimitBreak: Achieving one literally coats Mighty Goose in flames as his onscreen avatar gains GlowingEyes of energy. In this mode he can inflict multiple damage as he fires away, until his power meter drains off.
* MacrossMissileMassacre: Goose's missile launcher can spam large amount of batteries all over the place, throughout the screen. What's even better is their additional ability to [[HomingProjectile target the nearest enemies]].
* MechaMooks: Most of the game's low-tier enemies appears to be robotic or mechanical, and at no point is it revealed whether they're alive or not.
* MissionControl: Chonk, the rabbit-man lieutenant who provides intel for Mighty Goose between stages and contacts him occasionally during gameplay.
* MookMaker:
** Robot dispensers, square-shaped facilities which constantly dispense robots until they're destroyed. The game have a habit of putting them side-by-side, facing Goose so he'll be preoccupied by enemy mooks coming from both left and right.
** There are giant blue insect pods which release swarms and swarms of the smallest insect-based enemy, that keeps spawning enemies until Goose destroy them.
* OneWheeledWonder: The enemy forces have multiple one-wheel tanks piloted by enemy robots in various areas. Though Mighty Goose can sometimes hijack a one-wheeled tank for himself to kick ass.
* PowerFloats: Necromancer enemies can hover above the ground with their internal energy. Especially so for the Void Necromancer boss.
* RocketJump: It's not just rockets or grenades, but Goose can remain in mid-air by shooting towards the ground. It's especially useful in areas where he needs to perform a higher jump with the absence of platforms.
* ShieldBearingMook: Sometimes the game will throw a few robot soldiers armed with riot shields, usually seen leading lesser, unshielded robots so they can take cover from behind the shields. These enemies still goes down easily with the help of explosives though.
* ShortRangeShotgun: The shotgun granted to Mighty Goose is functionally similar to ''VideoGame/MetalSlug'''s; covers half the screen with a massive blast vaporizing everyone on the wrong side, but lacks range compared to other firearms.
* SpiderTank: Occasionally shows up, depicted as a massive turret on four spider-like legs.
* ThreePointLanding: How Goose lands into the area at the beginning of several stages that ''doesn't'' have a spaceship / aircraft dropping him off.
----

Top