History VideoGame / MetroidZeroMission

15th Apr '18 7:58:38 PM Akaihiryuu
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* AscendedGlitch: In Super Metroid, it was possible to make the morph ball fly across the screen at Shinespark speeds, via a glitch that was popularly called the "mock ball". This game lets you Shinespark in morph ball mode.
3rd Apr '18 6:28:55 AM TristanJeremiah
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3rd Apr '18 6:28:46 AM TristanJeremiah
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3rd Apr '18 6:27:53 AM TristanJeremiah
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3rd Apr '18 6:27:46 AM TristanJeremiah
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3rd Apr '18 6:27:30 AM TristanJeremiah
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3rd Apr '18 6:27:25 AM TristanJeremiah
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3rd Apr '18 6:27:19 AM TristanJeremiah
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The sequel to the original, VideoGame/MetroidIIReturnOfSamus also got a remake in a similar vein for the 3DS, titled VideoGame/MetroidSamusReturns
30th Mar '18 8:15:46 AM rjd1922
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** When you start the Zero Suit segment, it's impossible to die until you pass the Save Station, which (along with all the other Save Stations in Mothership and Chozodia) automatically refills your health, and keeps you from having to refight Mother Brain all over again if you die.

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** When you start the Zero Suit segment, it's impossible to die until you pass the Save Station, which (along with all the other Save Stations in Mothership the Mother Ship and Chozodia) automatically refills your health, and keeps you from having to refight Mother Brain all over again if you die.



** Not far from the Pirate Mothership, you can find a few rooms from the Wrecked Ship, which makes an appearance as a full level in ''Super Metroid''. The mothership also has robots similar to the ones on the Wrecked Ship. The Mothership's normal theme is a remix of the Wrecked Ship theme, and its more urgent theme is a remix of the underground Crateria theme.

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** Not far from the Space Pirate Mothership, Mother Ship, you can find a few rooms from the Wrecked Ship, which makes an appearance as a full level in ''Super Metroid''. The mothership Mother Ship also has robots similar to the ones on the Wrecked Ship. The Mothership's Mother Ship's normal theme is a remix of the Wrecked Ship theme, and its more urgent theme is a remix of the underground Crateria theme.



** The Wrecked Ship from Super is in the game as well, although only as few rooms separating the Chozo Ruins area from Crateria. They have a different look and colour palette from any other rooms in the area, contain the same robots and floating orb enemies as the Wrecked Ship (although in Zero Mission said enemies are also found aboard the Space Pirate Mother Ship) and the room in Crateria they connect to is an almost exact duplicate of the room just before the Wrecked Ship in Super.

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** The Wrecked Ship from Super ''Super'' is in the game as well, although only as few rooms separating the Chozo Ruins area from Crateria. They have a different look and colour color palette from any other rooms in the area, contain the same robots and floating orb enemies as the Wrecked Ship (although in Zero Mission ''Zero Mission'' said enemies are also found aboard the Space Pirate Mother Ship) and the room in Crateria they connect to is an almost exact duplicate of the room just before the Wrecked Ship in Super.''Super''.



** [[spoiler:Kill the Ridley Robot and it does the same for the mothership.]]

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** [[spoiler:Kill the Ridley Robot and it does the same for the mothership.Mother Ship.]]


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* ShoutOut: The three "unknown items" are a big shout-out to ''VideoGame/KidIcarus'', ''Metroid'''s sibling. The game was developed by the same team that made the original ''Metroid'', although it is a lot less well-known, especially outside of Japan. The items greatly resemble the Sacred Treasures of the latter game, and while cosmetically different, perform roughly the same function. The Gravity Suit - highest defense, free movement in liquid, blocks lava damage (Mirror Shield - blocks any attack), Plasma Beam (Light Arrows) - both allow attacks to pierce multiple enemies, and Space Jump (Wings of Pegasus) - both allow unlimited flight.
30th Mar '18 8:03:04 AM rjd1922
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** Underneath Mother Brain's tank is a hidden room with a Power Bomb in it, alluding to [[spoiler:Mother Brain's cyborg body. In the escape tunnel, you can shinespark to reveal a hidden area to the left, which is where Samus emerges when you reenter that same room in the countdown of Super Metroid.]]
** Players who remember the shortcut into Maridia from Super Metroid will be able to [[spoiler:return to Zebes by using a power bomb in the glass tube]]
** Crateria makes an early appearance here, and the level layout is similar to its depiction in Super Metroid--it even links to both Tourian and Brinstar once you get all the power ups.
** Not far from the Pirate Mothership, you can find a few rooms from the Wrecked Ship, which makes an appearance as a full level in Super Metroid. The mothership also has robots similar to the ones on the Wrecked Ship. The Mothership's normal theme is a remix of the Wrecked Ship theme, and its more urgent theme is a remix of the underground Crateria theme.

to:

** Underneath Mother Brain's tank is a hidden room with a Power Bomb in it, alluding to [[spoiler:Mother Brain's cyborg body. In the escape tunnel, you can shinespark to reveal a hidden area to the left, which is where Samus emerges when you reenter that same room in the countdown of Super Metroid.''Super Metroid''.]]
** Players who remember the shortcut into Maridia from Super Metroid ''Super Metroid'' will be able to [[spoiler:return to Zebes by using a power bomb in the glass tube]]
** Crateria makes an early appearance here, and the level layout is similar to its depiction in Super Metroid--it ''Super Metroid''--it even links to both Tourian and Brinstar once you get all the power ups.
** Not far from the Pirate Mothership, you can find a few rooms from the Wrecked Ship, which makes an appearance as a full level in Super Metroid.''Super Metroid''. The mothership also has robots similar to the ones on the Wrecked Ship. The Mothership's normal theme is a remix of the Wrecked Ship theme, and its more urgent theme is a remix of the underground Crateria theme.



* ContinuityNod: The temple that you must sneak through at the end of the game is part of Maridia from Super Metroid, before presumably sinking into the lake. The Space Pirate Mother Ship, however, while in the same spot as Super Metroid's Wrecked Ship, is a [[WordOfGod completely different craft.]]

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* ContinuityNod: The temple that you must sneak through at the end of the game is part of Maridia from Super Metroid, ''Super Metroid'', before presumably sinking into the lake. The Space Pirate Mother Ship, however, while in the same spot as Super Metroid's ''Super Metroid'''s Wrecked Ship, is a [[WordOfGod completely different craft.]]



* DummiedOut: Two very interesting things were removed at some point. One was the ability to turn suit upgrades on and off from the pause menu, as in ''Super Metroid''; fans are still wondering why this much-missed feature was taken out. (Cheat codes can turn it back on.) The second was... [[http://www.youtube.com/watch?v=iKvTYQSc_VA&feature=related Crocomire]]! This Super Metroid boss was found in the ROM, with a full set of sprites and some movement code, but nothing else. It's possible to hack him into various rooms.

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* DummiedOut: Two very interesting things were removed at some point. One was the ability to turn suit upgrades on and off from the pause menu, as in ''Super Metroid''; fans are still wondering why this much-missed feature was taken out. (Cheat codes can turn it back on.) The second was... [[http://www.youtube.com/watch?v=iKvTYQSc_VA&feature=related com/watch?v=iKvTYQSc_VA Crocomire]]! This Super Metroid ''Super Metroid'' boss was found in the ROM, with a full set of sprites and some movement code, but nothing else. It's possible to hack him into various rooms.



** Of note is that a tunnel in Norfair lets one defeat Ridley before Kraid, which also lets you get Super Missiles before fighting Kraid. What also helps is that the infinite bomb jumping and one wall jumping both return from Super Metroid after their absence in Fusion.

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** Of note is that a tunnel in Norfair lets one defeat Ridley before Kraid, which also lets you get Super Missiles before fighting Kraid. What also helps is that the infinite bomb jumping and one wall jumping both return from Super Metroid ''Super Metroid'' after their absence in Fusion.
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