History VideoGame / MetroidZeroMission

22nd Apr '17 5:57:33 AM Arbitrarily
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* EleventhHourSuperpower: After [[spoiler:the stealth section in the Zero Suit, you get your suit back, only it's the Legendary Suit now, so not only do you get all the items you got on Zebes, but you also get to use the three Unknown Items the game didn't let you use before. These are the Gravity Suit, Plasma Beam, and Space Jump. Not too long after this, you get the Power Bombs, but they're mainly necessary for backtracking and aren't that important. They still pack a punch though.]]
* EliteMooks: Black Space Pirates, who are dozens of times more powerful than standard red ones, are swift and leap high, can only be damaged by your beam weapons, and are immune to freezing and wave effects. Good thing there's only four in the game.

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* EleventhHourSuperpower: After [[spoiler:the stealth section in the Zero Suit, you get your suit back, only it's the Legendary Suit now, so not only do you get all the items you got on Zebes, but you also get to use the three Unknown Items the game didn't let you use before. These are the Gravity Suit, Plasma Beam, and Space Jump. Not too long after this, you can get the optional Power Bombs, but they're mainly necessary for backtracking there to allow you to backtrack to the rest of Zebes and aren't that important.get the rest of the items. They still pack a punch though.]]
* EliteMooks: Black Space Pirates, who are dozens of times more powerful than standard red ones, are swift and leap high, can only be damaged by your beam weapons, and are immune to freezing and wave effects. Good thing there's only four a few in the game.game, and you're only required to fight two.



** The Super Missile Tank near the Brinstar shaft can be reached using several Ballsparks. That in the Chozo Ruins portion of Crateria can also be reached with several Wall Jumps and Shinesparks as well.

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** The Super Missile Tank near the Brinstar shaft can be reached using several Ballsparks. That Another in the Chozo Ruins portion of Crateria can also be reached with several Wall Jumps and Shinesparks as well.


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** Sequence Breaking is ''essential'' if you want to do the MinimalistRun as you're lacking otherwise required power ups.


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** The Acid Worm is skippable by a horizontal bomb jump (which allows you to defeat Kraid before getting the Power Grip), but it's really hard, and OneHundredPercentCompletion still requires it's defeat.
5th Apr '17 2:08:06 PM Prinzenick
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* MinimalistRun: Beating the game with no more than '''15%''' of items on both Normal and Hard rewards the player with bonus artwork of Samus. [[SelfImposedChallenge It's actually possible to beat the game]] with just '''''9%'''''.

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* MinimalistRun: Beating the game with no more than '''15%''' of items on both Normal and Hard rewards the player with bonus artwork of Samus. [[SelfImposedChallenge It's actually possible to beat the game]] with just '''''9%'''''.'''''9%''''' (meaning you can only grab the Ice Beam, Plasma Beam, and a single pack of Missiles).
1st Apr '17 2:42:28 PM Prinzenick
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* SequenceBreaking: The game actually encourages it, including lots of hidden spots to do things out of order. Of note is that a tunnel in Norfair lets one defeat Ridley before Kraid, which also lets you get Super Missiles before fighting Kraid. What also helps is that the infinite bomb jumping and one wall jumping both return from Super Metroid after their absence in Fusion.

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* SequenceBreaking: The game actually encourages it, including lots of hidden spots to do things out of order. order: ** Of note is that a tunnel in Norfair lets one defeat Ridley before Kraid, which also lets you get Super Missiles before fighting Kraid. What also helps is that the infinite bomb jumping and one wall jumping both return from Super Metroid after their absence in Fusion.Fusion.
** The Screw Attack can be acquired early. First, Samus must take a secret route in the main 'bubble shaft' of Norfair. A well-executed Bomb Jump or Wall Jumping and destruction of Missile Blocks will bring Samus to the Screw Attack.
** The Varia Suit can be collected by freezing Wavers, or by using several Bomb Jumps to reach the Varia's room. This also means it can be collected without the Power Grip.
** The secret Missile Tank in the first long shaft of Brinstar can be collected using Wall Jumps and Bombs.
** The Super Missile Tank near the Brinstar shaft can be reached using several Ballsparks. That in the Chozo Ruins portion of Crateria can also be reached with several Wall Jumps and Shinesparks as well.
** The Long Beam can be skipped by taking an alternate route of Fake Blocks.
** The Wave Beam can be collected early via skipping the Ice Beam.
** The Imago can be skipped by taking an alternate route to Ridley's Lair, or by getting early Super Missiles.
** It is possible to completely skip the Varia Suit, but when the Ruins Test is completed and Samus collects the fully powered suit, which activates the three Unknown Items revealed to be the Gravity Suit, Space Jump, and Plasma Beam, Samus gains the Varia Suit anyway as the new suit provides it.
** It is possible to enter Tourian without obtaining the Ice Beam. If she goes into a room with Metroids in it, however, [[UnwinnableByMistake she will be trapped with no way to kill them.]]
** It is possible to defeat Mother Brain and exit Tourian without the Speed Booster, by wall jumping or bomb jumping up the wall near the west entrance to the ship.
** It is possible to obtain early Super Missiles without the Ice Beam by entering a secret route to the lower areas of Norfair. However, this makes the fight with Kiru Giru much harder, as it now requires the use of Wall Jumps to attack the Tangle Vine.
1st Apr '17 12:58:20 PM Prinzenick
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* ReformulatedGame: Or rather, Reformulated ''Remake''. The game straddles the line between being an updated remake of the [[VideoGame/Metroid1 original NES Metroid]] by having similar level designs with modern gameplay, and being a completely new title with several newly-designed areas and overhauled sections of the original levels along with a heavily reworked game engine that feels like a souped up ''VideoGame/SuperMetroid'' while borrowing none of the physics of the original game.
23rd Feb '17 7:02:55 AM Gosicrystal
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* LostForever: Certain areas become inaccessible after leaving them. The unique Chozo Statue where Samus gets the Power Grip cannot be revisited, nor can the Chozo mural [[spoiler:that gives you back your Power Suit]]. Subverted, however, with [[spoiler:the previous caverns of Zebes after Samus arrives on the Space Pirate Mother Ship. Detonate a Power Bomb in the glass tunnel connecting the ship to Chozodia, and Samus will be able to return to Zebes.]] It's impossible for any items to become lost though, which is the important thing.
* {{Mayincatec}}: Chozo statues take a bit of a Meso-american influence in this game, including [[http://metroid.wikia.com/wiki/File:Chozo-chac-mool.jpeg one statue directly based on]] [[http://en.wikipedia.org/wiki/Chacmool a chacmool]].
** BuildLikeAnEgyptian: Their architecture also resembles that of the Egyptians, particularly the carvings surrounding [[http://cdn.wikimg.net/metroidwiki/images/a/a1/Ruins_Test.png the Chozo Mural]].

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* LostForever: Certain areas become inaccessible after leaving them. The unique Chozo Statue where Samus gets the Power Grip cannot be revisited, nor can the Chozo mural [[spoiler:that gives you back your Power Suit]]. Subverted, however, with [[spoiler:the previous caverns of Zebes after Samus arrives on the Space Pirate Mother Ship. Detonate a Power Bomb in the glass tunnel connecting the ship to Chozodia, and Samus will be able to return to Zebes.]] It's impossible for any items to become lost though, which is the important thing.
* {{Mayincatec}}: Chozo statues take a bit of a Meso-american influence in this game, including [[http://metroid.wikia.com/wiki/File:Chozo-chac-mool.jpeg one statue directly based on]] [[http://en.wikipedia.org/wiki/Chacmool a chacmool]].
** BuildLikeAnEgyptian:
chacmool]]. [[BuildLikeAnEgyptian Their architecture also resembles that of the Egyptians, Egyptians]], particularly the carvings surrounding [[http://cdn.wikimg.net/metroidwiki/images/a/a1/Ruins_Test.png the Chozo Mural]].



* PsychoactivePowers: WordOfGod on Samus's suit is that it's formed together from will and needs Samus's bravery to remain active. [[spoiler:When she crash-landed on Zebes, her confidence was lost and thus she couldn't resummon her suit. Returning to the Chozo ruins and completing the challenge of the Chozo Mural restored her warrior's spirit and thus let her suit return.]]
** FlipFlopOfGod: Except the supplementary material specifically state [[spoiler:that the suit acquired from Chozodia is a different suit, and the entirety of ''VideoGame/MetroidFusion'''s plot depends on the fact that Samus's suit is a physical object that remains intact when she's out of commission, and can be removed and hijacked by an alien parasite.]]

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* PermanentlyMissableContent: Certain areas become inaccessible after leaving them. The unique Chozo Statue where Samus gets the Power Grip cannot be revisited, nor can the Chozo mural [[spoiler:that gives you back your Power Suit]]. Subverted, however, with [[spoiler:the previous caverns of Zebes after Samus arrives on the Space Pirate Mother Ship. Detonate a Power Bomb in the glass tunnel connecting the ship to Chozodia, and Samus will be able to return to Zebes.]] It's impossible for any items to become lost though, which is the important thing.
* PsychoactivePowers: WordOfGod on Samus's suit is that it's formed together from will and needs Samus's bravery to remain active. [[spoiler:When she crash-landed on Zebes, her confidence was lost and thus she couldn't resummon her suit. Returning to the Chozo ruins and completing the challenge of the Chozo Mural restored her warrior's spirit and thus let her suit return.]]
** FlipFlopOfGod:
]] [[FlipFlopOfGod Except the supplementary material material]] specifically state [[spoiler:that the suit acquired from Chozodia is a different suit, and the entirety of ''VideoGame/MetroidFusion'''s plot depends on the fact that Samus's suit is a physical object that remains intact when she's out of commission, and can be removed and hijacked by an alien parasite.]]
24th Oct '16 4:14:19 PM Beed28
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* Chiaroscuro: Not the gameplay itself, but the artwork. Some of the cutscenes also use it. Particularly, the ones introducing the bosses.

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* Chiaroscuro: {{Chiaroscuro}}: Not the gameplay itself, but the artwork. Some of the cutscenes also use it. Particularly, the ones introducing the bosses.


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* EasyModeMockery: If you beat the game on Easy, you can only unlock the ending picture with a fully armoured Samus, regardless of how quick you were or your percentage of items collected.
23rd Sep '16 12:23:30 AM bwburke94
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A VideoGameRemake of the original ''[[VideoGame/{{Metroid1}} Metroid]]'', released for the GameBoyAdvance in 2004, and the sixth game released in the ''Franchise/{{Metroid}}'' series.

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A VideoGameRemake of the original ''[[VideoGame/{{Metroid1}} Metroid]]'', ''VideoGame/{{Metroid|1}}'', released for the GameBoyAdvance UsefulNotes/GameBoyAdvance in 2004, and the sixth game released in the ''Franchise/{{Metroid}}'' series.



* MookDebutCutscene: For the titular Metroids. As you enter Tourian, you get [[SarcasmMode the lovely sight]] of them munching on a deceased Space Pirate.

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* MookDebutCutscene: For the titular Metroids. As you enter Tourian, you get [[SarcasmMode the lovely sight]] sight of them munching on a deceased Space Pirate.
25th Aug '16 9:56:51 AM DracoKanji
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Added DiffLines:

* Chiaroscuro: Not the gameplay itself, but the artwork. Some of the cutscenes also use it. Particularly, the ones introducing the bosses.
9th Aug '16 6:23:48 PM MaskedAndDangerous
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** Players who remember the shortcut into Maridia from Super Metroid will be able to [[spoiler:return to Zebes by using a power bomb in the glass tube]]
21st Mar '16 10:31:13 PM NoxSky12599
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* MinimalistRun: Beating the game with just 15% of items on both Normal and Hard rewards the player with bonus artwork of Samus.

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* MinimalistRun: Beating the game with just 15% no more than '''15%''' of items on both Normal and Hard rewards the player with bonus artwork of Samus.Samus. [[SelfImposedChallenge It's actually possible to beat the game]] with just '''''9%'''''.
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