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** Paying the stripper for a dance at Venice causes Artyom to lose one moral point, presumably because he's wasting valuable time that could be spent pursuing his slipping targets. You can, however, take a long peek at another stripper dancing in the next room without losing anything.
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** Heavy Squad, hands down. When Hans and Diesel arrive to the frontline, the reds are obliterating the Reich infantry and are barely repulsed. [[AtopAMountainOfCorpses After Hans gets the minigun out, however, the reds get the treatment twice over.]]

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* TankGoodness: You have to fight a tank during the final battle, which rolls back on forth on some adjacent train tracks. The goal is to disable it piece by piece until you can detonate its munitions.



* [[spoiler: TouchedByVorlons: The reason Artyom can understand the Dark Ones is because of a "gift" they gave him when he was a child.]]

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* [[spoiler: TouchedByVorlons: [[spoiler: The reason Artyom can understand the Dark Ones is because of a "gift" they gave him when he was a child.]]


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* WeHaveReserves: The final battle has [[spoiler:the Reds throwing wave after wave of men at D6, who simply lack the numbers to hold their position despite being much better soldiers than the Reds]].
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** the 2 latter "tics" might be more due to how people speak Russian and some of its quirks. "tak" means yes, similar to repeating "ok ok ok", "oppa" is an exclamation, usually when a task is done, and the emphasis on syllable varies.
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* LocomotiveLevel: In "The Chase", Artyom and Khan use a railcar to pursue the train carrying [[spoiler:the baby Dark One]]. When the tracks diverge, Artyom jumps to the train and fights his way to the front.


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** While traveling with [[spoiler:the baby Dark One]] across the surface, certain actions will have him reminisce on them, then say, "[[Creator/TelltaleGames I will remember that.]]"
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''Metro Last Light'' is the second game in the ''[[{{VideoGame/Metro2033}} Metro]]'' series.

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''Metro Last Light'' is a FirstPersonShooter video game developed by 4A Games, the second game in the ''[[{{VideoGame/Metro2033}} Metro]]'' series.
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* ArtEvolution: With the exception of Bourbon, all [=NPCs=] including the major characters, share the same models in the previous game. Here, each characters' designs have been updated and each character have their own unique appearance.
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A sequel called ''VideoGame/MetroExodus'' is set to be released in 2019.

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A sequel called ''VideoGame/MetroExodus'' is set to be was released in February 2019.
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* TitleDrop: In [[spoiler: Redemption ending]], "Maybe that was the pardon and salvation... For me... For the Order... For all of us in the ''Metro''? The ''last light'' of hope in this kingdom of darkness" .

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* TitleDrop: In [[spoiler: Redemption ending]], "Maybe that was the pardon and salvation... For me... For the Order... For all of us in the ''Metro''? '''Metro'''? The ''last light'' '''last light''' of hope in this kingdom of darkness" .
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* AlternateContinuity: Whereas the original video game followed the plot of the novel it was based on, the plot of the sequel is completely unrelated to the ''Metro 2034'' novel. This is probably because ''Metro 2034'' had very little to do with ''Metro 2033'': while it does occur after the events of 2033, Artyom is not relevant and the story is set in a different location with a different main character. "Metro 2035" further complicates things, as it seems to follow the events of the "Last Light", but only to a certain degree.

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* AlternateContinuity: Whereas the original video game followed the plot of the novel it was based on, the plot of the sequel is completely unrelated to the ''Metro 2034'' novel. This is probably because ''Metro 2034'' had very little to do with ''Metro 2033'': while it does occur after the events of 2033, Artyom is not relevant and the story is set in a different location with a different main character. "Metro 2035" ''Metro 2035'' further complicates things, as it seems to follow the events of the "Last Light", but only to a certain degree.
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Although the ''Metro 2033'' novel had a sequel, ''Literature/Metro2034'', ''Last Light'' is not an adaptation of that novel.
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A sequel called VideoGame/MetroExodus is set to be released in 2019.

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A sequel called VideoGame/MetroExodus ''VideoGame/MetroExodus'' is set to be released in 2019.
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A sequel called ''Metro: Exodus'' is set to be released in 2019.

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A sequel called ''Metro: Exodus'' VideoGame/MetroExodus is set to be released in 2019.
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''Metro Last Light'' is a second game in the ''[[{{VideoGame/Metro2033}} Metro]]'' series.

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''Metro Last Light'' is a the second game in the ''[[{{VideoGame/Metro2033}} Metro]]'' series.
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** [[GiantEnemyCrab Shrimps]] are mentioned to be delicious with beer.


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* ReducedToRatburgers: Rats are one of the main source of protein for Metro dwellers.
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** Secretary General Moskvin is a ruthless tyrant who beats and tortures prisoners and [[spoiler:murdered his brother to gain power,]] but when Korbut proposes [[spoiler:his plan for taking over the metro, Moskvin is seemingly appalled by the suggestion, asking if it is "worth the bloodshed". Moskvin only accepts when Korbut tells him [[ExactWords there won't be any bloodshed]]]]
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** The prologue level is ''packed'' with it. Ambient dialogue from the other Rangers mention the Reds building an army, Reich stalkers near D6, several doors in D6 being welded shut or locked from the inside (leading to speculation that it wasn't built as a shelter at all), a Ranger patrol in the swamp being wiped out with only one survivor, and Lesnitsky going missing.

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* AbandonedPlayground: Almost identically to the first game, upon entering one, Artyom sees a brief hallucination of pre-war life with children playing.

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* AbandonedPlayground: Almost identically to As in the first game, upon entering one, one in Dead City, Artyom sees a brief hallucination of pre-war pre-War life with children playing.



** A not-immediately-obvious case of this being the journey across the swamp to the Church outpost: the locations Artyom traverses to get there are more characteristic of districts outside of the Circle Line, and certainly none of these exist in that specific area, the gas station and parking garages in particular, not to mention that he covers more than twice the distance that actually exists between Tretyakovskaya (where Venice is located) and Polyanka (next to which the Church stands). The fact that in real life that church is surrounded by buildings taller than itself and in the game it stands alone is another issue.
** A bigger problem is the Bridge level. It's rather faithfully based off the Vorobyovy Gory station (explicitly showing its signage at several points) which is three stations down the Red Line outside of the Circle Line and in the books serves as the border between the Communist and Emerald City factions. The map shows Artyom hovering around Park Kultury and Kropotkinskaya, and while there is a bridge near Park Kultury, it is a suspension bridge like the Golden Gate, and is not used for metro trains at all.
** The Echoes level with the crashed plane supposedly takes place on Teatralnaya square in the heart of Moscow, but the actual area, including the vestibule, is instead modeled closely after the Dobryninskaya station's immediate surroundings, located about 3 kilometers to the south. The only faithful remaining feature is the Bolshoi Theater's building.

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** A not-immediately-obvious case of this being the journey across the swamp to the Church outpost: the locations Artyom traverses to get there are more characteristic of districts outside of the Circle Line, and certainly none of these exist in that specific area, the gas station and parking garages in particular, not to mention that he covers more than twice the distance that actually exists between Tretyakovskaya (where Venice is located) and Polyanka (next to which the Church stands). The fact that in real life that church is surrounded by buildings taller than itself and in the game it stands alone is another issue.
issue. The prominent Stalinist highrise near the level's beginning (based on the real-life hotel "Ukraina") is also located in an entirely different part of the city.
** A bigger problem is the Bridge level. It's rather faithfully based off the Vorobyovy Gory station (explicitly showing its signage at several points) which is three stations down the Red Line outside of the Circle Line and in the books serves as the border between the Communist and Emerald City factions. The map however shows Artyom hovering around Park Kultury and Kropotkinskaya, and while there is a bridge near Park Kultury, it is a suspension bridge like the Golden Gate, and is not used for metro trains at all.
** The Echoes level with the crashed plane supposedly takes place on Teatralnaya square in the heart of Moscow, but the actual area, including station's vestibule and most of the vestibule, surrounding area is instead modeled closely after the Dobryninskaya station's immediate surroundings, station and the adjacent Serpukhovskaya square, located about 3 kilometers to the south. The only Stalinist highrise is, again, located nowhere near Teatralnaya, so its sole faithful remaining feature is the Bolshoi Theater's building.
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A sequel called ''Metro: Exodus'' is set to be released in 2019.
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** The fourth DLC released is the Chronicles Pack. This features three new missions related to the main story, from the perspectives of several of Artyom's companions. Namely, they include (1) How Anna got separated from Artyom during their initial search for the Baby Dark One, (2) What happened to Pavel between the events of Venice and Red Square, and (3) How Ulman and Khan made it back to Polis following the train chase, as well as Khan's backstory.
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* ZombieAdvocate: Khan is pretty much the only one who vouches for [[spoiler: Sparing the Dark One child at first. Although eventually Artyom comes to agree with him, and even Miller reluctantly goes along with it]]

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* ZombieAdvocate: Khan is pretty much the only one who vouches for [[spoiler: Sparing the Dark One child at first. Although eventually Artyom comes to agree with him, and even Miller reluctantly goes along with it]]it]]
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* CigarFuseLighting: The fisherman does this to light the box of pipe bombs in ''Dark Water''.
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* ContentWarnings: The game earns itself a R rating, potentially the first for this reason, due to a AttemptedRape scene and on the box it's slapped with the warning, "References to Sexual Violence."
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* BeerGoggles: Go to the bar in Venice station, and a plain-looking woman will be sitting on the stool to your right. Order the local specialty, [[GargleBlaster "the bullet"]], down it, and look again. She's turned into a much younger and more attractive woman.
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* TitleDrop: In [[spoiler: Redemption ending]], "Maybe that was the pardon and salvation... For me... For the Order... For all of us in the ''Metro''? The ''last light'' of hope in this kingdom of darkness" .
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*** "''Tihar''" pneumo rifle means "''Silent one''".
*** "''Shambler''" is still named "''Uboinik''" in a Russian dub which means "''Killer''".
*** "''Lolife''" is called "''Padonak''" in a Russian dub (And has markings on the receiver indicating that regardless of the dub), which can also be translated as a "''Chav''", "''Scumbag''" or "''White trash''"-- all words that correspond rather nicely to "low-life".

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*** "''Tihar''" pneumo rifle "''Tihar''", the name of the air rifle, means "''Silent one''".
*** "''Shambler''" is still named "''Uboinik''" in a the Russian dub which dub; it means "''Killer''".
*** "''Lolife''" is called "''Padonak''" in a Russian dub (And (and has markings on the receiver indicating that regardless of the dub), which can also be translated as a "''Chav''", "''Scumbag''" or "''White trash''"-- trash''", all words that correspond rather nicely to "low-life".
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* TheDreaded: Artyom has this reputation among soldiers of the Red Line, as heard from soldiers trying to hunt him down in the level "Depot".

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* TheDreaded: Artyom has this reputation among soldiers of the Red Line, as heard from soldiers trying to hunt him down in the level "Depot".''Depot''.
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* TheDreaded: Artyom has this reputation among soldiers of the Red Line, as heard from soldiers trying to hunt him down in the level "Depot".
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Has nothing to do with familiarity with in-universe fiction.


* GenreSavvy: Pavel expresses concern after escaping with Artyom from a Nazi station regarding how quickly they gave up the chase. [[GiantSpider There was a reason for this]].
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* MaybeMagicMaybeMundane: [[DiscussedTrope Discussed]] with Khan, Artyom isn't sure whether Khan is a crazy old man, an enlightened supporter of the Dark Ones, or an otherworldly being. [[spoiler: He [[NeverFoundTheBody disappears without a trace] after the Ranger's last stand.]]

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* MaybeMagicMaybeMundane: [[DiscussedTrope Discussed]] with Khan, Artyom isn't sure whether Khan is a crazy old man, an enlightened supporter of the Dark Ones, or an otherworldly being. [[spoiler: He [[NeverFoundTheBody disappears without a trace] trace]] after the Ranger's last stand.]]

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