History VideoGame / MetalGearsolidVThePhantomPain

5th Sep '17 7:15:16 AM TheAmazingBlachman
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** Completing Episode 29 allows the Mother Base staff to develop [[spoiler:the Parasite Suit, which allows the player to mimic some of The Skulls' powers]]. Likewise, completing Episode 46 unlocks the Diamond Dogs leather jacket wore by [[spoiler:the real Big Boss.]]

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** Completing Episode 29 allows the Mother Base staff to develop [[spoiler:the Parasite Suit, which allows the player to mimic some of The Skulls' powers]]. Likewise, completing Episode 46 unlocks the Diamond Dogs leather jacket wore worn by [[spoiler:the real Big Boss.]]
30th Aug '17 3:42:55 AM HeyFella
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** Not to mention ''[=MGS4=]'' and ''MGSV'' have ending where a significant person in Big Boss's life [[spoiler:shares a final smoke with him before parting permanently.]]

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** Not to mention ''[=MGS4=]'' and ''MGSV'' have an ending where a significant person in Big Boss's life [[spoiler:shares a final smoke with him before parting permanently.]]
29th Aug '17 4:01:35 PM DustSnitch
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* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most likely the bones and teeth of poor Paz when she [[WhyAmITicking exploded]] right in front of you.]]

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* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most Most likely the bones and teeth of poor Paz when she [[WhyAmITicking exploded]] right in front of you.]]you in the last game.



* ActuallyADoombot: An item, Active Decoy, lets Snake throw a disc that, once placed, pops out a life-sized balloon resembling himself. The balloon also talks, which will attract nearby guards who will immediately attack the balloon until it pops. [[TheGuardsMustBeCrazy They will still fall for this even if it's deployed right in front of them.]] The enemy can use these against you and it takes a special upgrade to allow your marking system to tell the difference.
** [[spoiler: The ending of the game reveals that ''the player character himself'' was this all along. The real Big Boss has been in hiding, while the player character was merely a soldier who believed himself to be Big Boss, thanks to implanted memories. Plastic surgery helped a lot.]]

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* ActuallyADoombot: ActuallyADoombot:
**
An item, Active Decoy, lets Snake throw a disc that, once placed, pops out a life-sized balloon resembling himself. The balloon also talks, which will attract nearby guards who will immediately attack the balloon until it pops. [[TheGuardsMustBeCrazy They will still fall for this even if it's deployed right in front of them.]] The enemy can use these against you and it takes a special upgrade to allow your marking system to tell the difference.
** [[spoiler: The [[spoiler:The ending of the game reveals that ''the player character himself'' was this all along. The real Big Boss has been in hiding, while the player character was merely a soldier who believed himself to be Big Boss, thanks to implanted memories. Plastic surgery helped a lot.]]



** The "Truth Records" tape also reveals that [[https://en.wikipedia.org/wiki/New_York_City_blackout_of_1977 the 1977 New York blackout]] was caused by the order of [[spoiler: Zero, so he could cover his tracks in a desperate escape from America after he was attacked by Skull Face and infected with a parasite.]]

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** The "Truth Records" tape also reveals that [[https://en.wikipedia.org/wiki/New_York_City_blackout_of_1977 the 1977 New York blackout]] was caused by the order of [[spoiler: Zero, so he could cover his tracks in a desperate escape from America after he was attacked [[spoiler:attacked by Skull Face and infected with a parasite.]]



** [[spoiler: Skull Face ends up losing the same limbs as Miller after being shot several times at close range.]]

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** [[spoiler: Skull [[spoiler:Skull Face ends up losing the same limbs as Miller after being shot several times at close range.]]



* AndIMustScream: [[spoiler: the vocal chord parasites are engineered to make speaking your native tongue lethal. Quiet is, well, quiet because she has the English strain of the parasites.]]

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* AndIMustScream: [[spoiler: the [[spoiler:The vocal chord parasites are engineered to make speaking your native tongue lethal. Quiet is, well, quiet because she has the English strain of the parasites.]]



* AntiPoopSocking: [[SignatureStyle It wouldn't be a Hideo Kojima game otherwise.]] A downplayed instance of this occurs [[DoesThisRemindYouOfAnything when you go too long without showering,]] and Ocelot [[SarcasmMode gently, politely]] reminds you of the importance of personal hygiene and taking breaks [[spoiler:by throwing a bucket of water at you]] upon your next visit to Mother Base. The player is never addressed directly, but the message comes through loud and clear: "You've been playing the game too much."
* AppliedPhlebotinum: The one for ''The Phantom Pain'' is [[spoiler: parasites. The Skulls are {{parasite zombie}}s, while other strains of the parasite hide in the vocal cords and kill their host when they speak a certain language.]]

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* AntiPoopSocking: [[SignatureStyle It wouldn't be a Hideo Kojima game otherwise.]] A downplayed instance of this occurs [[DoesThisRemindYouOfAnything when you go too long without showering,]] and Ocelot [[SarcasmMode gently, politely]] reminds you of the importance of personal hygiene and taking breaks [[spoiler:by by throwing a bucket of water at you]] you upon your next visit to Mother Base. The player is never addressed directly, but the message comes through loud and clear: "You've been playing the game too much."
* AppliedPhlebotinum: The one for ''The Phantom Pain'' is [[spoiler: parasites.[[spoiler:parasites. The Skulls are {{parasite zombie}}s, while other strains of the parasite hide in the vocal cords and kill their host when they speak a certain language.]]



* ArcWords: "V has come to," a phrase which started showing up all the way back in the VGA 2012 teaser. Even [[spoiler:the [=iDroid=]]] gets in on it during the prologue. [[spoiler: This is a code phrase for Miller, telling him that Snake has woken up.]]

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* ArcWords: "V has come to," a phrase which started showing up all the way back in the VGA 2012 teaser. Even [[spoiler:the [=iDroid=]]] the [=iDroid=] gets in on it during the prologue. [[spoiler: This is a code phrase for Miller, telling him that Snake has woken up.]]



* ArtificialStupidity: They also have their own quirks, like forgetting where their own landmines may be, an entire camp coming to check out a flaming vehicle about to explode, ''not'' hearing someone collapse nearby at random, and other cases. Sometimes they'll see you and, so long as you're not standing, leave their post from 70 meters away to wander right up to you until they finally spot you. The troops in [[spoiler: Walkers]] also seem to have extremely strange AI due to being in vehicles that are more mobile than they're adapted for. Turning off the power will cause a guard to come by to check on it. If you take that guard out after he radio's back but before he fixes them, they'll just give up on having lights. If you take him out after he turns the lights back on, you can turn them off again to repeat the process with another guard with no added suspicion. Like wise, when checking to see which guard is closest to turn the lights back on, they won't notice that half their force has suddenly gone missing.

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* ArtificialStupidity: They also have their own quirks, like forgetting where their own landmines may be, an entire camp coming to check out a flaming vehicle about to explode, ''not'' hearing someone collapse nearby at random, and other cases. Sometimes they'll see you and, so long as you're not standing, leave their post from 70 meters away to wander right up to you until they finally spot you. The troops in [[spoiler: Walkers]] Walkers also seem to have extremely strange AI due to being in vehicles that are more mobile than they're adapted for. Turning off the power will cause a guard to come by to check on it. If you take that guard out after he radio's back but before he fixes them, they'll just give up on having lights. If you take him out after he turns the lights back on, you can turn them off again to repeat the process with another guard with no added suspicion. Like wise, when checking to see which guard is closest to turn the lights back on, they won't notice that half their force has suddenly gone missing.



*** Episode 18: "Blood Runs Deep" appears to function like the above mission; Venom Snake has been hired to eliminate six rebel soldiers that are currently imprisoned to make sure they don't leak any information to the enemy. [[spoiler: It turns out five of them are ''child'' soldiers, so Snake goes against the mission in order to bring them safely to Mother Base]].

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*** Episode 18: "Blood Runs Deep" appears to function like the above mission; Venom Snake has been hired to eliminate six rebel soldiers that are currently imprisoned to make sure they don't leak any information to the enemy. [[spoiler: It [[spoiler:It turns out five of them are ''child'' soldiers, so Snake goes against the mission in order to bring them safely to Mother Base]].



* BagOfSpilling: Played with. Big Boss and Kaz lose Mother Base and MSF, but [[spoiler: Big Boss ''doesn't'' lose his skills or physical form. Even his replacement is stated to have received muscle therapy and treatments while unconscious to ensure that he's still physically fit and able upon waking up, and at best is instructed to bulk up his arm to fit his prosthetic replacement]].

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* BagOfSpilling: Played with. Big Boss and Kaz lose Mother Base and MSF, but [[spoiler: Big [[spoiler:Big Boss ''doesn't'' lose his skills or physical form. Even his replacement is stated to have received muscle therapy and treatments while unconscious to ensure that he's still physically fit and able upon waking up, and at best is instructed to bulk up his arm to fit his prosthetic replacement]].



* BelievingTheirOwnLies: In the nine years since ''Ground Zeroes'', [[spoiler: Huey seems to have deluded himself into believing that he really didn't know that the "nuclear inspection" he arranged for MSF during Ground Zeroes was actually a Trojan Horse operation run by XOF]]. Taken to ludicrous extremes when [[spoiler:he continues to adamantly insist that Strangelove was DrivenToSuicide even in the face of solid evidence that he locked her up in the Peace Walker A.I. pod to suffocate]]. Ocelot even lampshades this on a cassette tape, remarking that the hardest man to break is "the kind that's fooling himself."
* BigBad: Skull Face, who wants to [[spoiler: use Metal Gear Sahelanthropus as a scare tactic to incite a worldwide race for nukes, which he will provide, but he has ultimate control over those nukes. With everyone afraid of nukes, he will release a parasite that kills anyone who speaks English, thereby halting cultural and linguistic imperialism through English]]. In Chapter 2, the closest there is to a Big Bad is [[spoiler: Huey, who releases a mutated form of parasite on Mother Base and indirectly leads to Quiet's supposed death]].

to:

* BelievingTheirOwnLies: In the nine years since ''Ground Zeroes'', [[spoiler: Huey [[spoiler:Huey seems to have deluded himself into believing that he really didn't know that the "nuclear inspection" he arranged for MSF during Ground Zeroes was actually a Trojan Horse operation run by XOF]]. Taken to ludicrous extremes when [[spoiler:he continues to adamantly insist that Strangelove was DrivenToSuicide even in the face of solid evidence that he locked her up in the Peace Walker A.I. pod to suffocate]]. Ocelot even lampshades this on a cassette tape, remarking that the hardest man to break is "the kind that's fooling himself."
* BigBad: Skull Face, who wants to [[spoiler: use [[spoiler:use Metal Gear Sahelanthropus as a scare tactic to incite a worldwide race for nukes, which he will provide, but he has ultimate control over those nukes. With everyone afraid of nukes, he will release a parasite that kills anyone who speaks English, thereby halting cultural and linguistic imperialism through English]]. In Chapter 2, the closest there is to a Big Bad is [[spoiler: Huey, [[spoiler:Huey, who releases a mutated form of parasite on Mother Base and indirectly leads to Quiet's supposed death]].



** The [[spoiler:Cyborg Ninja skin, and later on the Raiden costume.]] Super-fast sprinting! And...that's it. You lose the right to an S-Rank for a power that's honestly not worth it, and you don't even get the stealth or durability benefits of the Sneaking Suit or Battle Dress. What's worse, the [[spoiler: Raiden skin]][[labelnote:*]]increases sprinting speed by 50% of the standard speed[[/labelnote]] can only be obtained by S-Ranking all missions, despite being very similar to the [[spoiler:Cyborg Ninja skin]][[labelnote:*]]also increases sprinting speed by 50% of the standard speed[[/labelnote]] in performance, which can be obtained far, far earlier. It's better to just deploy a character with the Athlete ability[[labelnote:*]]increases sprinting speed by 20% of the standard speed (identical to the Mobility 3 upgrade to Venom Snake's bionic arm)[[/labelnote]].

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** The [[spoiler:Cyborg Cyborg Ninja skin, and later on the Raiden costume.]] costume. Super-fast sprinting! And...that's it. You lose the right to an S-Rank for a power that's honestly not worth it, and you don't even get the stealth or durability benefits of the Sneaking Suit or Battle Dress. What's worse, the [[spoiler: Raiden skin]][[labelnote:*]]increases skin[[labelnote:*]]increases sprinting speed by 50% of the standard speed[[/labelnote]] can only be obtained by S-Ranking all missions, despite being very similar to the [[spoiler:Cyborg Cyborg Ninja skin]][[labelnote:*]]also skin[[labelnote:*]]also increases sprinting speed by 50% of the standard speed[[/labelnote]] in performance, which can be obtained far, far earlier. It's better to just deploy a character with the Athlete ability[[labelnote:*]]increases sprinting speed by 20% of the standard speed (identical to the Mobility 3 upgrade to Venom Snake's bionic arm)[[/labelnote]].



* BookEnds: Although it remains to be seen if this is the last Metal Gear game, with Kojima's involvement at an end, he begins and ends the franchise the way he started it : [[spoiler: with a character being briefed on Operation Intrude N313, Solid Snake's mission to infiltrate Outer Heaven. Venom Snake has received the mission details from Big Boss as he begins to prepare for the events of ''VideoGame/MetalGear1''.]]

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* BookEnds: BookEnds:
**
Although it remains to be seen if this is the last Metal Gear game, with Kojima's involvement at an end, he begins and ends the franchise the way he started it : [[spoiler: with it: [[spoiler:with a character being briefed on Operation Intrude N313, Solid Snake's mission to infiltrate Outer Heaven. Venom Snake has received the mission details from Big Boss as he begins to prepare for the events of ''VideoGame/MetalGear1''.''Metal Gear 1''.]]



** Not to mention ''[=MGS4=]'' and ''MGSV'' have ending where a significant person in Big Boss's life [[spoiler: shares a final smoke with him before parting permanently.]]
** Huey's involvement with Diamond Dogs starts and ends with the AI Pod. [[spoiler:When Venom Snake enters the building where Cipher is holding Huey, Snake stumbles upon the AI Pod, which is the same one based on The Boss. As it tries to recognize him, Huey greets his old friend and adds "[[JustAMachine It's just a machine]]." Later, when the scientist is put on trial on suspicion for various crimes he has committed against MSF and Diamond Dogs, Miller intends to use the AI Pod as evidence against Huey. The latter tries to discredit the presented evidence by saying that it's just a machine, and shouldn't be listened to. The AI pod promptly proves him wrong as it turns out to be critical evidence to get him exiled from Mother Base.]]

to:

** Not to mention ''[=MGS4=]'' and ''MGSV'' have ending where a significant person in Big Boss's life [[spoiler: shares [[spoiler:shares a final smoke with him before parting permanently.]]
** Huey's involvement with Diamond Dogs starts and ends with the AI Pod. [[spoiler:When When Venom Snake enters the building where Cipher is holding Huey, Snake stumbles upon the AI Pod, which is the same one based on The Boss. As it tries to recognize him, Huey greets his old friend and adds "[[JustAMachine It's just a machine]]." Later, when [[spoiler:when the scientist is put on trial on suspicion for various crimes he has committed against MSF and Diamond Dogs, Miller intends to use the AI Pod as evidence against Huey. The latter tries to discredit the presented evidence by saying that it's just a machine, and shouldn't be listened to. The AI pod promptly proves him wrong as it turns out to be critical evidence to get him exiled from Mother Base.]]



** For stealth infiltrations, D-Dog is the only decent option unless you've been using Quiet from the get-go. Despite having low durability, he doesn't generally attract attention, and marks guards, plants, animals, directional mines, and most helpfully, prisoners, within a 100 meter radius. Developing his suits also increases his usefulness even further, such as giving him the ability to neutralize guards with a Stun Knife, or [[spoiler:if you find the First Aid Manual, the ability to Fulton guards directly.]]

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** For stealth infiltrations, D-Dog is the only decent option unless you've been using Quiet from the get-go. Despite having low durability, he doesn't generally attract attention, and marks guards, plants, animals, directional mines, and most helpfully, prisoners, within a 100 meter radius. Developing his suits also increases his usefulness even further, such as giving him the ability to neutralize guards with a Stun Knife, or [[spoiler:if if you find the First Aid Manual, the ability to Fulton guards directly.]]



* BrokenRecord: [[spoiler:Once again, the Hybrid Pod, the new home of The Boss's AI after Strangelove recovered Peace Walker's AI Pods from Lake Nicaragua. After recovering it from Huey's lab, it can be found on the top level of the R&D Platform, 1st Deck, endlessly repeating the same words The Boss said to Snake prior to her death.]]
* BrownNote: [[spoiler: The vocal cord parasites. When the owner speaks words they reproduce, a process that is completely fatal. Different strains of the parasite "recognize" different languages, and only reproduce when that language is spoken. In other words, the parasite turns ''entire languages'' into Brown Notes. Skull Face's ultimate plan is to spread a vocal cord parasite keyed to English, ending the world's ''lingua franca''.]]
** [[spoiler: Huey]] creates a strain that [[spoiler: activates ''without'' the need for speech...and Code Talker's cure [[OhCrap doesn't work on it.]] He uses [[PlayerPunch Mother]] [[MercyKill Base]] as the testing ground. Just one more reason to [[HateSink hate the bastard.]]]]

to:

* BrokenRecord: [[spoiler:Once again, the The Hybrid Pod, the new home of The Boss's AI after Strangelove recovered Peace Walker's AI Pods from Lake Nicaragua. After recovering it from Huey's lab, it can be found on the top level of the R&D Platform, 1st Deck, endlessly repeating the same words The Boss said to Snake prior to her death.]]
death.
* BrownNote: [[spoiler: The BrownNote:
** [[spoiler:The
vocal cord parasites. When the owner speaks words they reproduce, a process that is completely fatal. Different strains of the parasite "recognize" different languages, and only reproduce when that language is spoken. In other words, the parasite turns ''entire languages'' into Brown Notes. Skull Face's ultimate plan is to spread a vocal cord parasite keyed to English, ending the world's ''lingua franca''.]]
** [[spoiler: Huey]] [[spoiler:Huey creates a strain that [[spoiler: activates [activates ''without'' the need for speech...and Code Talker's cure [[OhCrap doesn't work on it.]] it. He uses [[PlayerPunch Mother]] [[MercyKill Base]] Mother Base as the testing ground. Just one more reason to [[HateSink hate the bastard.]]]]]]



* BusCrash: [[spoiler:In addition to Chico dying in the helicopter crash at the end of ''Ground Zeroes,'' Strangelove died saving her son Hal, aka Otacon from becoming a guinea pig for Cipher and his own father. With Strangelove's corpse discovered inside the recovered AI Pod.]]
* ButThouMust: [[spoiler: There are ways you can prevent (or rather, put off) Quiet's PlotlineDeath, but in doing so, you won't be able to get 100% until you allow it to happen.]]
** [[spoiler:Players who've read spoilers or are on their second playthrough can dismiss every Kikongo speaker from Mother Base before the first outbreak starts. However the game will simply start giving them volunteers with Kikongo.]]

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* BusCrash: [[spoiler:In In addition to Chico dying in the helicopter crash at the end of ''Ground Zeroes,'' Strangelove died saving [[spoiler:saving her son Hal, aka Otacon from becoming a guinea pig for Cipher and his own father. With Strangelove's corpse discovered inside the recovered AI Pod.]]
* ButThouMust: [[spoiler: There ButThouMust:
** [[spoiler:There
are ways you can prevent (or rather, put off) Quiet's PlotlineDeath, but in doing so, you won't be able to get 100% until you allow it to happen.]]
** [[spoiler:Players Players who've read spoilers or are on their second playthrough can [[spoiler:can dismiss every Kikongo speaker from Mother Base before the first outbreak starts. However the game will simply start giving them volunteers with Kikongo.]]



** During the prologue when Ahab has his elbow twisted, Ishmael helps him painfully snap it back into place and tells him he should learn how to do that himself. Naked Snake set his own elbow (again painfully) after The Boss twisted it around at the end of the [[VideoGame/MetalGearSolid3SnakeEater Virtuous Mission]]. [[spoiler: This moment doubles as foreshadowing, since at the end it's revealed that Ishmael is actually Big Boss. That's why he knows how to set his elbow back and Ahab doesn't.]]

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** During the prologue when Ahab has his elbow twisted, Ishmael helps him painfully snap it back into place and tells him he should learn how to do that himself. Naked Snake set his own elbow (again painfully) after The Boss twisted it around at the end of the [[VideoGame/MetalGearSolid3SnakeEater Virtuous Mission]]. [[spoiler: This [[spoiler:This moment doubles as foreshadowing, since at the end it's revealed that Ishmael is actually Big Boss. That's why he knows how to set his elbow back and Ahab doesn't.]]



** [[ArcWords "You're pretty good!"]] [[spoiler: said [[VideoGame/MetalGearSolid3 once again]] by Ishmael. It's a clue to his true identity.]]
*** [[spoiler: Also said by Ocelot in the final battle with Sahelanthropus.]]

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** [[ArcWords "You're pretty good!"]] [[spoiler: good!"]], said by Ishmael to Snake, [[VideoGame/MetalGearSolid3 once again]] by Ishmael. It's who should be more than familiar with that phrase]]. [[spoiler:It's a clue to his Ishmael's true identity.]]
*** [[spoiler: Also said by
]] Ocelot in also repeats the final battle with Sahelanthropus.]]phrase near the end of the game.



*** Skull Face's [[spoiler: death is curiously similar to this, though there is none of the simple tragedy and heartbreak of The Boss's or even Quiet's death; the camera lingers above Snake with Skull Face's own rifle extended toward him, before it pans back around and Miller assists Snake in blowing off Skull Face's limbs. The scene is an eerie mirror of The Boss's death, fitting given Skull Face's actions have condemned the world to both the Patriots and their coldly logical, vicious war economy in contrast with The Boss's inspiring, tragic death]].

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*** ** Skull Face's [[spoiler: death [[spoiler:death is curiously similar to this, the scene where Quiet's life can be taken, though there is none of the simple tragedy and heartbreak of The Boss's or even Quiet's death; the camera lingers above Snake with Skull Face's own rifle extended toward him, before it pans back around and Miller assists Snake in blowing off Skull Face's limbs. The scene is an eerie mirror of The Boss's death, fitting given Skull Face's actions have condemned the world to both the Patriots and their coldly logical, vicious war economy in contrast with The Boss's inspiring, tragic death]].



** The method that Ishmael,[[spoiler: the actual Big Boss]], uses to defeat the assassin,[[spoiler:Quiet]], in the hospital by using an accelerant and a lighter he has on hand is possibly an ironic reference to how [[spoiler: his own son, Solid Snake, eventually defeated him in ''[[VideoGame/MetalGear2SolidSnake Metal Gear 2]]'']].

to:

** The method that Ishmael,[[spoiler: the actual Big Boss]], Ishmael uses to defeat the assassin,[[spoiler:Quiet]], assassin in the hospital by using an accelerant and a lighter he has on hand is possibly an ironic reference to how [[spoiler: his [[spoiler:his own son, Solid Snake, eventually defeated him in ''[[VideoGame/MetalGear2SolidSnake Metal ''Metal Gear 2]]'']].2'']].



** What else should Eli say in his "boss fight" but [[spoiler:[[VideoGame/MetalGearSolid "Not yet, Snake! It's not over yet!"]]]]

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** What else should Eli say in his "boss fight" but [[spoiler:[[VideoGame/MetalGearSolid "Not [[spoiler:"Not yet, Snake! It's not over yet!"]]]]yet," something he says when by the time he's grown into Liquid Snake in ''Metal Gear Solid 1''.]]



** More subtle than the others, but [[spoiler:Paz's "final message"]] is one to ''Guns of the Patriots.'' [[spoiler:As Big Boss' dying words to Solid Snake to let go and "live," implying that Paz had that much of an impact on Big Boss as well as on Venom.]]

to:

** More subtle than the others, but [[spoiler:Paz's Paz's "final message"]] message" is one to ''Guns of the Patriots.'' [[spoiler:As Big Boss' dying words to Solid Snake to let go and "live," implying that Paz had that much of an impact on Big Boss as well as on Venom.]]



** The Triumph motorcycle that Ocelot gives to [[spoiler:the real Big Boss]] at the end of Episode 46 has the same license plate as Eva's bike in ''[=MGS4=]'', which was [=3B71=] 0512. A comparison can be seen [[https://twitter.com/HEITAIs/status/648095219909423104 here]].

to:

** The Triumph motorcycle that Ocelot gives to [[spoiler:the real Big Boss]] "the Man Who Sold the World" at the end of Episode 46 has the same license plate as Eva's bike in ''[=MGS4=]'', which was [=3B71=] 0512. A comparison can be seen [[https://twitter.com/HEITAIs/status/648095219909423104 here]].



* CassandraTruth: While dismissing Miller's conviction that [[spoiler: Quiet is a spy]], Ocelot rhetorically says "What if I'm a spy? Or you?" [[spoiler: The truth ending reveals Ocelot actually is a spy planted by the real Big Boss.]]

to:

* CassandraTruth: While dismissing Miller's conviction that [[spoiler: Quiet is a spy]], spy, Ocelot rhetorically says "What if I'm a spy? Or you?" [[spoiler: The [[spoiler:The truth ending reveals Ocelot actually is a spy planted by the real Big Boss.]]



* ChronicBackstabbingDisorder: Averted with ''Ocelot'' in this game, given that he's genuinely loyal to Big Boss [[spoiler:to the point of hypnotizing himself into believing that Venom Snake is Big Boss, all so the ''real'' one can escape from Cipher's gaze.]]
** Played straight with [[spoiler: Huey]], who [[spoiler: pretty much caused the destruction of MSF and joined Cipher, only to later betray them for Mother Base... ''and then proceeds to betray them again''.]]
* CollectiveIdentity: [[spoiler: The true ending reveals that Ishmael is the real Big Boss, and Venom was a BodyDouble the whole time. However, the real Big Boss leaves a message saying that Venom is as much Big Boss as he is, and that they made their legend together.]]

to:

* ChronicBackstabbingDisorder: ChronicBackstabbingDisorder:
**
Averted with ''Ocelot'' in this game, given that he's genuinely loyal to Big Boss [[spoiler:to the point of hypnotizing himself into believing that Venom Snake is Big Boss, all so the ''real'' one can escape from Cipher's gaze.]]
** Played straight with [[spoiler: Huey]], [[spoiler:Huey]], who [[spoiler: pretty [[spoiler:pretty much caused the destruction of MSF and joined Cipher, only to later betray them for Mother Base... ''and then proceeds to betray them again''.]]
* CollectiveIdentity: [[spoiler: The [[spoiler:The true ending reveals that Ishmael is the real Big Boss, and Venom was a BodyDouble the whole time. However, the real Big Boss leaves a message saying that Venom is as much Big Boss as he is, and that they made their legend together.]]



* CoolBike: [[spoiler:The bike (a customized Triumph Bonneville) that Ocelot presents to Big Boss so he can escape at the end of Episode 46. It's the same one Eva rides in ''[=MGS4=]''.]]

to:

* CoolBike: [[spoiler:The The bike (a customized Triumph Bonneville) that Ocelot presents to Big Boss so he can escape has at the end of Episode 46. It's the same one Eva rides in ''[=MGS4=]''.]]



* CreepyChild: Tretij Rebenok, a gas mask-wearing child [[spoiler: aka Psycho Mantis]].

to:

* %%* CreepyChild: Tretij Rebenok, a gas mask-wearing child [[spoiler: aka Psycho Mantis]].



* CutscenePowerToTheMax: [[spoiler: Quiet is able to snipe the cockpit of a moving fighter plane while riding a helicopter under fire, but when deployed as a buddy, she... can miss running soldiers.]]
* CuttingTheKnot: Very possible given the open-ended nature of the gameplay, and Miller will often compliment the player on their lateral thinking if they do so. Don't feel like taking on a tank convoy with explosives? [[spoiler: Simply set up some decoys and use the opening to futon them one by one.]] Don't want to sneak through the heavily fortified airport to take out one specific target? [[spoiler: Get a good vantage point, wait for the target to make his rounds, and blow him to bits]].

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* CutscenePowerToTheMax: [[spoiler: Quiet is able to snipe the cockpit of a moving fighter plane while riding a helicopter under fire, but when deployed as a buddy, she... can miss running soldiers.]]
soldiers.
* CuttingTheKnot: Very possible given the open-ended nature of the gameplay, and Miller will often compliment the player on their lateral thinking if they do so. Don't feel like taking on a tank convoy with explosives? [[spoiler: Simply set up some decoys and use the opening to futon Fulton them one by one.]] one to your home base. Don't want to sneak through the heavily fortified airport to take out one specific target? [[spoiler: Get a good vantage point, wait for the target to make his rounds, and blow him to bits]].bits.



* DarkerAndEdgier: To the other past games. This game has a higher theme on being a ChildSoldier and [[WarIsHell even more focus on the horrors of war]]. There's also a gory scene where [[spoiler: Paz has hallucinations of having a bomb in her stomach which is coming out of her body but ends up being DeadAllAlong]]. Big Boss also gives in to his demons for no reason other than revenge. The torture sequences are even worse here than they were in ''VideoGame/MetalGearSolid3SnakeEater''. The only other games that come close are ''VideoGame/MetalGearRisingRevengeance'' and the [[VideoGame/MetalGearSolidVGroundZeroes other 5th game in the franchise]] which is a prologue to this one.

to:

* DarkerAndEdgier: To the other past games. This game has a higher theme on being a ChildSoldier and [[WarIsHell even more focus on the horrors of war]]. There's also a gory scene where [[spoiler: Paz [[spoiler:Paz has hallucinations of having a bomb in her stomach which is coming out of her body but ends up being DeadAllAlong]]. Big Boss also gives in to his demons for no reason other than revenge. The torture sequences are even worse here than they were in ''VideoGame/MetalGearSolid3SnakeEater''. The only other games that come close are ''VideoGame/MetalGearRisingRevengeance'' and the [[VideoGame/MetalGearSolidVGroundZeroes other 5th game in the franchise]] which is a prologue to this one.



* DegradedBoss / RecurringBoss: Played with. The [[spoiler:female Skulls]] are recurring enemies that are theoretically downgraded [[PaletteSwap Skin Swaps]] of Quiet, but also have strengths and weaknesses wholly unique to them (they have less health than Quiet and a more prominent LaserSight making them easier to spot; on the other hand, they make no noise, always travel in packs, can dodge the EasyLevelTrick that worked on Quiet, and their rifles hurt just as badly if you're spotted).

to:

* DegradedBoss / RecurringBoss: DegradedBoss: Played with. The [[spoiler:female Skulls]] female Skulls are recurring enemies that are theoretically downgraded [[PaletteSwap Skin Swaps]] of Quiet, but also have strengths and weaknesses wholly unique to them (they have less health than Quiet and a more prominent LaserSight making them easier to spot; on the other hand, they make no noise, always travel in packs, can dodge the EasyLevelTrick that worked on Quiet, and their rifles hurt just as badly if you're spotted).



** [[spoiler: If you take over three in-game days to reach Kaz (possible by using the Phantom Cigar a lot), Snake will find Kaz dead. What is shocking is that you don't get the game over when time runs out. Instead players need to reach Kaz's location to get the cutscene. Cue the "Time Paradox" Game Over.]]

to:

** [[spoiler: If you take over three in-game days to reach Kaz (possible by using the Phantom Cigar a lot), Snake will find Kaz dead. What is shocking is that you don't get the game over when time runs out. Instead players need to reach Kaz's location to get the cutscene. Cue the "Time Paradox" Game Over.]]



** [[EasyLevelTrick During the]] [[spoiler: Quiet battle]] you can [[spoiler: [[https://www.youtube.com/watch?v=fqj6yaIMxVc knock her out using supply drops]]]]. If you do so, the game actually rewards you bonus points for using non-weapon tactics.

to:

** [[EasyLevelTrick During the]] [[spoiler: Quiet battle]] battle you can [[spoiler: [[https://www.youtube.com/watch?v=fqj6yaIMxVc knock her out using supply drops]]]].drops]]. If you do so, the game actually rewards you bonus points for using non-weapon tactics.



* DifficultySpike: Episode 12, "Hellbound," requires the player to infiltrate the Afghanistan Base Camp, the most heavily-fortified and -populated location to date. There is only one way in--[[StormingTheCastle through the front]]. You ''have'' to go in blind, relying on pure skill and luck, because the soldiers on the far side of the base are too far away for your binoculars or EvilDetectingDog to tag. (They wouldn't be too far for your scout, but the scout hasn't joined your team yet.) Don't stay in one place too long, lest the ''helicopter gunship'' overhead catch you in its sights and call down the entire Russian army. CheckPointStarvation is in effect; you can spend days of in-game time in the base and still have to respawn at the front door if you die. It's the end of a MarathonLevel, in which you 1) sneak into the Serak Power Plant, 2) sneak ''out'' of it again and 3) get past three guard posts that on the road, 4) infiltrate the base camp and 5) get out again (which we haven't even ''begun'' to talk about). And, just to be extra-cruel, the game ambushes you with it: Step 1 is a ''Side Op'' ([[spoiler:#82: Make Contact with Emmerich]]), and you only find out what you're in for once you complete it and see the {{Cut Scene}}s. This raises the odds that your character is a naked snake wielding the wrong weapons.

to:

* DifficultySpike: DifficultySpike:
**
Episode 12, "Hellbound," requires the player to infiltrate the Afghanistan Base Camp, the most heavily-fortified and -populated location to date. There is only one way in--[[StormingTheCastle through the front]]. You ''have'' to go in blind, relying on pure skill and luck, because the soldiers on the far side of the base are too far away for your binoculars or EvilDetectingDog to tag. (They wouldn't be too far for your scout, but the scout hasn't joined your team yet.) Don't stay in one place too long, lest the ''helicopter gunship'' overhead catch you in its sights and call down the entire Russian army. CheckPointStarvation is in effect; you can spend days of in-game time in the base and still have to respawn at the front door if you die. It's the end of a MarathonLevel, in which you 1) sneak into the Serak Power Plant, 2) sneak ''out'' of it again and 3) get past three guard posts that on the road, 4) infiltrate the base camp and 5) get out again (which we haven't even ''begun'' to talk about). And, just to be extra-cruel, the game ambushes you with it: Step 1 is a ''Side Op'' ([[spoiler:#82: Make Contact with Emmerich]]), and you only find out what you're in for once you complete it and see the {{Cut Scene}}s. This raises the odds that your character is a naked snake wielding the wrong weapons.



* DyingAsYourself: The Man On Fire is a hulking, [[KillItWithFire fiery]], demonic-looking figure who never utters a sound that isn't a roar of rage; it's stated that whatever he is, he's effectively mindless and being led only by the masked boy and his hatred of Snake. In his very final scene, after the masked boy is no longer in the picture and the Man On Fire is just an inert corpse again, Snake attempts to capture him...only for him to [[NotQuiteDead flare back to life and come after him.]] However, once he seemingly has Snake cornered, he backs off. [[spoiler: Volgin, realizing that the Snake he was chasing isn't the same person who killed him in Groznyj Grad, lets go of his hate, the only thing that was driving him any further,]] finally dying peacefully. This is indicated by him, during his final moments before collapsing, reverting from his demonic appearance to his original, human one [[spoiler: as Volgin.]]

to:

* DyingAsYourself: The Man On Fire is a hulking, [[KillItWithFire fiery]], demonic-looking figure who never utters a sound that isn't a roar of rage; it's stated that whatever he is, he's effectively mindless and being led only by the masked boy and his hatred of Snake. In his very final scene, after the masked boy is no longer in the picture and the Man On Fire is just an inert corpse again, Snake attempts to capture him...only for him to [[NotQuiteDead flare back to life and come after him.]] However, once he seemingly has Snake cornered, he backs off. [[spoiler: Volgin, [[spoiler:Volgin, realizing that the Snake he was chasing isn't the same person who killed him in Groznyj Grad, lets go of his hate, the only thing that was driving him any further,]] finally dying peacefully. This is indicated by him, during his final moments before collapsing, reverting from his demonic appearance to his original, human one [[spoiler: as [[spoiler:as Volgin.]]



** Episode 16 can be a colossal pain, as you first have to keep pace with and take out a military convoy in order to capture the cargo truck they're escorting. [[spoiler: When you catch the truck, it triggers a thoroughly-unexpected fight against the Skulls, who have learned some new tricks since you last saw them.]] Players who manage to be prepared for the convoy will almost certainly be thrown off and subsequently struggle with the spoilered bit. Or, you can just [[spoiler: take D-Walker and the Fulton Ballista, and Fulton the truck from a distance. If you never get close enough, the Skulls won't spawn and you'll win the mission instantly.]]
** [[MarathonBoss Quiet]] can be taken out very easily by [[spoiler:dropping two Supply Drops on her head, each of which drains half of her stamina.]]
** The Wandering Mother Base Soldier Side Ops can be completed without much fuss by [[spoiler:playing [[VideoGame/MetalGearSolidPeaceWalker Koi no Yokushiryoku]] over the [=iDroid=]'s speakers. The otherwise insane soldiers will recognize the music and stop attacking you, allowing you to knock them out and Fulton them without effort]]. A similar trick can be done with the [[spoiler:cardboard box, simply walking up to them while in the standard crouch for the box will cause them to act the same as if you'd been playing Love Deterrence.]]
** The battle against the Skulls at Nova Braga airport is very difficult, especially considering that this particular unit of Skulls is the armoured variant. However, this difficulty can be alleviated [[spoiler: by climbing up onto the hangar, as it's one of the few places they won't follow you and the building's roof can shield the player from their thrown boulders. They can still make the boulders shoot up through the roof, but this is easy enough to dodge.]]
*** Alternately, [[spoiler:by going into the enclosed area behind the terminal and standing at one end or another, the player can drastically limit their manuverability and not have to worry about the zombified regular soldiers. And then all you need to worry about is keeping an eye on the CQC prompt to stab their knives through their stupid faces and/or chests until they're out of armor, at which point you stop speaking softly and unload with any big stick you see fit. Try an LMG and some variant of shotgun, including the revolver. If they dodge away, that probably means the other Skulls are about to make a slow, highly telegraphed attack.]]

to:

** Episode 16 can be a colossal pain, as you first have to keep pace with and take out a military convoy in order to capture the cargo truck they're escorting. [[spoiler: When [[spoiler:When you catch the truck, it triggers a thoroughly-unexpected fight against the Skulls, who have learned some new tricks since you last saw them.]] Players who manage to be prepared for the convoy will almost certainly be thrown off and subsequently struggle with the spoilered bit. Or, you can just [[spoiler: take D-Walker and the Fulton Ballista, and Fulton the truck from a distance. If you never get close enough, the Skulls won't spawn and keep your distance, you'll win the mission instantly.]]
instantly.
** [[MarathonBoss Quiet]] can be taken out very easily by [[spoiler:dropping dropping two Supply Drops on her head, each of which drains half of her stamina.]]
stamina.
** The Wandering Mother Base Soldier Side Ops can be completed without much fuss by [[spoiler:playing playing [[VideoGame/MetalGearSolidPeaceWalker Koi no Yokushiryoku]] over the [=iDroid=]'s speakers. The otherwise insane soldiers will recognize the music and stop attacking you, allowing you to knock them out and Fulton them without effort]]. effort. A similar trick can be done with the [[spoiler:cardboard cardboard box, simply walking up to them while in the standard crouch for the box will cause them to act the same as if you'd been playing Love Deterrence.]]
Deterrence.
** The battle against the Skulls at Nova Braga airport is very difficult, especially considering that this particular unit of Skulls is the armoured variant. However, this There are two easy ways to get through:
*** The
difficulty can be alleviated [[spoiler: by climbing up onto the hangar, as it's one of the few places they won't follow you and the building's roof can shield the player from their thrown boulders. They can still make the boulders shoot up through the roof, but this is easy enough to dodge.]]
dodge.
*** Alternately, [[spoiler:by by going into the enclosed area behind the terminal and standing at one end or another, the player can drastically limit their manuverability and not have to worry about the zombified regular soldiers. And then all you need to worry about is keeping an eye on the CQC prompt to stab their knives through their stupid faces and/or chests until they're out of armor, at which point you stop speaking softly and unload with any big stick you see fit. Try an LMG and some variant of shotgun, including the revolver. If they dodge away, that probably means the other Skulls are about to make a slow, highly telegraphed attack.]]



** Skull Face might be a monster but he respects loyalty and when he finds that the DirtyCoward [[spoiler: Huey has tried to cut a deal]], [[OncePerEpisode he shoves him down a flight of stairs.]]
** Miller might have taken a level in JerkAss, but even [[spoiler: he doesn't hold back in expressing his disgust with what Huey did to his wife and tried to do with his son. Also he will absolutely '''NOT''' accept Snake's suggestion of adding the recently rescued ChildSoldiers to the staff on Diamond Dogs, instead insisting that they are given education, [[PetTheDog and a life beyond just being a gun for hire.]] Also, the Diamond Dogs were originally assigned to murder the child soldiers, but nobody on the team is having any of that.]]

to:

** Skull Face might be a monster but he respects loyalty and when he finds that the DirtyCoward [[spoiler: Huey [[spoiler:Huey has tried to cut a deal]], [[OncePerEpisode he shoves him down a flight of stairs.]]
** Miller might have taken a level in JerkAss, but even [[spoiler: he [[spoiler:he doesn't hold back in expressing his disgust with what Huey did to his wife and tried to do with his son. Also he will absolutely '''NOT''' accept Snake's suggestion of adding the recently rescued ChildSoldiers to the staff on Diamond Dogs, instead insisting that they are given education, [[PetTheDog and a life beyond just being a gun for hire.]] Also, the Diamond Dogs were originally assigned to murder the child soldiers, but nobody on the team is having any of that.]]



** This is the only reason that [[spoiler: [[DownerEnding Episode 45 ends on such a downer]]; the venomous snake, in complete defiance of nature, slithers towards a large, wounded, frantic man, in the middle of a raging sandstorm, where one of its brethren was just violently shot dead less than a minute ago. There's absolutely no justification for why the snake would so determinedly beeline for and attack Snake, but it ''has'' to happen for Quiet to die.]]

to:

** This is the only reason that [[spoiler: [[DownerEnding Episode [[spoiler:Episode 45 ends on such a downer]]; downer; the venomous snake, in complete defiance of nature, slithers towards a large, wounded, frantic man, in the middle of a raging sandstorm, where one of its brethren was just violently shot dead less than a minute ago. There's absolutely no justification for why the snake would so determinedly beeline for and attack Snake, but it ''has'' to happen for Quiet to die.]]



** [[spoiler: Subverted, however, as Diamond Dogs looks like angels compared to XOF.]]



** Played with with the main missions in Chapter 2. Like in ''Peace Walker'', ''The Phantom Pain'' is divided into multiple chapters, each consisting of a set of story missions. [[spoiler: Whereas ''PW'' featured five chapters consisting of 33 entirely unique missions (with only the Zadornov missions dragging out a bit), ''TPP'' has two chapters of 51 missions, with Chapter 2 consisting almost entirely of recycled missions with [[HardModeFiller various arbitrary difficulty modifiers]] added in. While [[NoGearLevel Subsistence]] is a substantive change from the norm, and [[StealthBasedMission Perfect Stealth]] is challenging for those who aren't used to it (but enforces a playstyle a fair amount of players will have adopted anyway), [[NintendoHard Extreme]] turns enemy capabilities UpToEleven, ensuring that a single mistake will get you spotted and killed. Unless you abuse the [[GameBreaker S-Rank disabling items and abilities]], these missions are challenging enough...let alone [[HarderThanHard S-Ranking]] them. While there are still plot missions in between, for some these {{filler}} missions can really make the postgame drag. Granted, you're not forced to finish those missions to get to the TrueEnding, [[GuideDangIt but the game never tells you this.]]]]

to:

** Played with with the main missions in Chapter 2. Like in ''Peace Walker'', ''The Phantom Pain'' is divided into multiple chapters, each consisting of a set of story missions. [[spoiler: Whereas ''PW'' featured five chapters consisting of 33 entirely unique missions (with only the Zadornov missions dragging out a bit), ''TPP'' has two chapters of 51 missions, with Chapter 2 consisting almost entirely of recycled missions with [[HardModeFiller various arbitrary difficulty modifiers]] added in. While [[NoGearLevel Subsistence]] is a substantive change from the norm, and [[StealthBasedMission Perfect Stealth]] is challenging for those who aren't used to it (but enforces a playstyle a fair amount of players will have adopted anyway), [[NintendoHard Extreme]] turns enemy capabilities UpToEleven, ensuring that a single mistake will get you spotted and killed. Unless you abuse the [[GameBreaker S-Rank disabling items and abilities]], these missions are challenging enough...let alone [[HarderThanHard S-Ranking]] them. While there are still plot missions in between, for some these {{filler}} missions can really make the postgame drag. Granted, you're not forced to finish those missions to get to the TrueEnding, [[GuideDangIt but the game never tells you this.]]]]]]



* {{Foil}}: [[spoiler:Skull Face and Code Talker]]. They come from similar backgrounds but have different stances on everything. [[spoiler:Skull Face lost his home and was disfigured by invading military, then taught by his captors to speak a different language and rewrite his entire personality. He seeks to rip the world apart as revenge for corrupting the little Hungarian boy into a mass-murdering sociopath with the parasite known as English, and has no qualms with killing anyone in his way - Hungary is saved for last. For someone who hates invading cultures, he sure hams it out in English. Meanwhile, Code Talker was abducted at a young age and taught how to be an American. His home village has slowly died from oppression, the final insult being the uranium mines in the Dine homeland that suddenly became more precious than gold; the villagers are underequipped and have to deal with the fallout from constant uranium mining, if they aren't strongarmed into doing the mining themselves. Code Talker puts his people first above everything, but deep down he's an American citizen who doesn't want any culture to face genocide, even English. He even likes burgers with chemical additives and works with genetically-modified parasites as a form of nature]]. [[spoiler:Skull Face]] has a negative view on invasive cultures while [[spoiler:Code Talker]] has a positive (if mostly conservative) view on adapting cultures.
** [[spoiler: [[DirtyCoward Huey]] ends up being one for his son, [[LovableCoward Otacon.]] They're both intelligent, vocal, idealistic and occasionally [[LargeHam hammy]] tech geeks with a cowardly side, a passion for robotics, and a loathing of violence; likewise they both eventually end up being manipulated by villains to develop superweapons. However, whereas Otacon eventually overcomes his cowardice, mistakes and naivete, and genuinely feels remorse for his actions and wants to atone, Huey vehemently denies any wrongdoing on his part, changes sides when the guilt becomes too much (then blames the chaos and destruction as a result of his actions on his former allies) without bothering to change his behavior, goes into outright denial when forced to confront any consequences of his actions, and is more than willing to throw aside loyalty, love, and even family if it furthers his own ends or saves his own skin. Even further, though both claim to hate violence, Otacon never kills a single person throughout the series--Huey indirectly murders Strangelove and goes out of his way to gleefully execute Skull Face.]]
* FishOutOfTemporalWater: Downplayed. Venom Snake [[spoiler:as well as the real Big Boss]] initially wakes up after nine years in a coma to find himself in TheEighties. But thanks to Ocelot filling him in on current events, the nature of Diamond Dogs' operations and the fact that Venom doesn't go to any major hubs of pop culture, he manages to get by.
* FiveBadBand:
** The BigBad - Skull Face
** TheDragon - Tretij Rebenok
** The EvilGenius - [[spoiler: Huey Emmerich]]
** TheBrute - The Man on Fire
** The DarkChick - [[spoiler: Quiet]]
* FlingALightIntoTheFuture: [[spoiler: Strangelove buries the key to defeating the Patriot AIs deep inside their code. It takes a few decades, but it pays off.]]
* {{Foreshadowing}}: Much of the game's foreshadowing points towards the fact that [[spoiler:Venom Snake is not Big Boss.]]
** When Ishmael and Ahab are escaping from the hospital, [[spoiler: The Man on Fire (who is driven by his hatred of Naked Snake) ignores Ahab and stares right at Ishmael.]]
** Also, [[spoiler: Ishmael speaking with Creator/KieferSutherland's voice is not a coincidence.]]
** This is key when the Man on Fire [[spoiler: realizes Venom isn't the true target of his revenge.]] He has a vision of Venom as he appeared in the prologue [[spoiler: with his milky but intact eye, but Volgin was present when the real Big Boss' eye was destroyed 20 years ago, indicating the discrepancy.]]
** Another major bit of this during the hospital escape: [[spoiler: if Ahab dies you simply get a mission failed screen. However if Ishmael dies you get the "Time Paradox" message that appears when Naked Snake or Ocelot dies in ''Snake Eater''.]]
** [[spoiler: Also concerning the Man on Fire at the end of its Side-Op. When it finally gets its hands on Venom, it looks momentarily surprised, then simply lets him go and keels over. This only makes sense if you know that Venom isn't the man that killed Volgin and therefore isn't the target of its revenge.]]
** Snake needs an interpreter to understand Russian despite the fact [[spoiler:he was fluent in the language in ''Snake Eater''.]]
** Venom tucks his pants into his boots while wearing fatigues. [[spoiler: Big Boss has always had his pants over his boots.]]
** Similarly, [[spoiler: Venom's eyepatch has three straps surrounding it, whereas Big Boss's only has two.]]
** The codenames "Ahab and Ishmael" themselves are big foreshadowing. [[spoiler: Ishmael is the first-person narrator in Moby Dick, and the story is about Ahab's struggles to get revenge on the titular whale. But it's not Ahab's story: it's Ishmael's story, starring Ahab. Just like MGSV's is Big Boss' story, starring Venom Snake.]]
** At the beginning of Episode 46, there's a flashback set shortly after the events of ''Ground Zeroes'' that shows Snake in a Colombian hospital attempting to be revived. They manage to get his heart started again, but unfortunately it puts him in a coma. [[spoiler: Miller then asks "what about him?" and nods towards the camera. While this may seem confusing, it's eventually revealed that the camera shots in that scene are actually in the first-person and are from the Medic's perspective.]] During the same scene, when the opening credits are shown, there are separate billings for [[spoiler:Big Boss and Punished "Venom" Snake.]]
** Ocelot's subtitle of "A Rival Living A Lie" takes on a double meaning [[spoiler: when it's revealed that he hypnotized himself to believe that Venom Snake really ''is'' Big Boss. Decades later, he would hypnotize himself ''again'', to become Liquid Ocelot in ''Videogame/MetalGearSolid4''.]]
** Ocelot's repeated InfoDump regarding the background information on the previous games also serves the useful purpose of [[spoiler: reinforcing the memory alteration the man who became Venom Snake received over 9 years, to ensure that he maintains his new identity as Big Boss.]]
** Furthermore, much of Ocelot's dialogue during the escape from [[spoiler: Cyprus blatantly foreshadows the fact that Ishmael exists and got away]].
** [[spoiler: The reflection in ACC's window when playing as Snake [[http://imgur.com/a/FQypL shows the avatar you customized]] instead of Snake himself.]]
** [[spoiler:The CQC style of Venom Snake is noticeably different from Naked Snake's established CQC methods of lightning fast grappling and disarmament. Instead, Venom Snake relies on pure overwhelming force, as seen in his haymakers, stomps, and flurries of powerful blows. He doesn't carry a knife, unlike the real Big Boss.]]
** [[spoiler: Ishmael's body movement in general during the hospital escape sequence is pretty similar to the way Big Boss moves in ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]'']].
** Upon encountering the A.I. Pod, it appears to recognize Venom at first, [[spoiler: but then senses that something isn't right. "It's not ''you''... is it?" This is another hint to ''this'' Snake's [[BodyDouble true identity]].]]
** [[spoiler: The rose petals when "''Ishmael''" first appears. [[VideoGame/MetalGearSolid3SnakeEater Now, where exactly have we seen THOSE before?]]]]
** When Ocelot and Kaz perform a DNA test on [[spoiler:Eli to see if he's part of the ''[[Videogame/MetalGearSolid Les Enfants Terribles]]'' project, the results come up negative. This mean that either Eli really isn't a young Liquid Snake, or Venom isn't actually the real Big Boss. The true ending proves it's the latter.]]
** After Venom Snake has visited [[spoiler:Paz's room in Mother Base more than once, the player can overhear a conversation between two crew members where they talk about seeing Snake by himself in an empty construction site. This is a hint of Paz's true nature as a hallucination in Venom's mind.]]
*** In the first cutscene at the start of the [[spoiler: Paz sidequests, Venom Snake's flashback/hallucination of the final scene aboard the helicopter in ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]'' clearly has two Big Bosses shown instead of one. Furthermore, the medic's face is covered with a balaclava.]]

to:

* {{Foil}}: [[spoiler:Skull {{Foil}}:
** Skull
Face and Code Talker]].Talker. They come from similar backgrounds but have different stances on everything. [[spoiler:Skull Skull Face lost his home and was disfigured by invading military, then taught by his captors to speak a different language and rewrite his entire personality. He seeks to rip the world apart as revenge for corrupting the little Hungarian boy into a mass-murdering sociopath with the parasite known as English, and has no qualms with killing anyone in his way - Hungary is saved for last. For someone who hates invading cultures, he sure hams it out in English. Meanwhile, Code Talker was abducted at a young age and taught how to be an American. His home village has slowly died from oppression, the final insult being the uranium mines in the Dine homeland that suddenly became more precious than gold; the villagers are underequipped and have to deal with the fallout from constant uranium mining, if they aren't strongarmed into doing the mining themselves. Code Talker puts his people first above everything, but deep down he's an American citizen who doesn't want any culture to face genocide, even English. He even likes burgers with chemical additives and works with genetically-modified parasites as a form of nature]]. [[spoiler:Skull Face]] nature. Skull Face has a negative view on invasive cultures while [[spoiler:Code Talker]] Code Talker has a positive (if mostly conservative) view on adapting cultures.
** [[spoiler: [[DirtyCoward Huey]] Huey ends up being one for his son, [[LovableCoward Otacon.]] Otacon. They're both intelligent, vocal, idealistic and occasionally [[LargeHam hammy]] tech geeks with a cowardly side, a passion for robotics, and a loathing of violence; likewise they both eventually end up being manipulated by villains to develop superweapons. However, [[spoiler:However, whereas Otacon eventually overcomes his cowardice, mistakes and naivete, and genuinely feels remorse for his actions and wants to atone, Huey vehemently denies any wrongdoing on his part, changes sides when the guilt becomes too much (then blames the chaos and destruction as a result of his actions on his former allies) without bothering to change his behavior, goes into outright denial when forced to confront any consequences of his actions, and is more than willing to throw aside loyalty, love, and even family if it furthers his own ends or saves his own skin. Even further, though both claim to hate violence, Otacon never kills a single person throughout the series--Huey indirectly murders Strangelove and goes out of his way to gleefully execute Skull Face.]]
* FishOutOfTemporalWater: Downplayed. Venom Snake [[spoiler:as well as the real Big Boss]] initially wakes up after nine years in a coma to find himself in TheEighties. But thanks to Ocelot filling him in on current events, the nature of Diamond Dogs' operations and the fact that Venom doesn't go to any major hubs of pop culture, he manages to get by.
* FiveBadBand:
** The BigBad - Skull Face
** TheDragon - Tretij Rebenok
** The EvilGenius - [[spoiler: Huey Emmerich]]
** TheBrute - The Man on Fire
** The DarkChick - [[spoiler: Quiet]]
* FlingALightIntoTheFuture: [[spoiler: Strangelove buries the key to defeating the Patriot AIs deep inside their code. It takes a few decades, but it pays off.off in the fourth game.
* {{Foreshadowing}}:
** Much of the game's foreshadowing points towards the fact that [[spoiler:Venom Snake is not Big Boss.
]]
* {{Foreshadowing}}: Much of the game's foreshadowing points towards the fact that [[spoiler:Venom Snake *** [[spoiler:Ishmael sharing Snake's voice actor is not Big Boss.a coincidence.]]
** When Ishmael and Ahab *** Soon after the silent assassin is attacked by Ishmael, there are escaping from the hospital, [[spoiler: The Man on Fire (who is driven by his hatred rose petals on-screen. [[spoiler:The petals are of Naked Snake) ignores Ahab and stares right at Ishmael.great significance to Boss after ''Snake Eater''.]]
** Also, [[spoiler: Ishmael speaking with Creator/KieferSutherland's voice is not a coincidence.]]
** This is key when the Man on Fire [[spoiler: realizes Venom isn't the true target of his revenge.]] He has a vision of Venom as he appeared in the prologue [[spoiler: with his milky but intact eye, but Volgin was present when the real Big Boss' eye was destroyed 20 years ago, indicating the discrepancy.]]
** Another major bit of this during the hospital escape: [[spoiler: if Ahab dies you simply get a mission failed screen. However if Ishmael dies you get the "Time Paradox" message that appears when Naked Snake or Ocelot dies in ''Snake Eater''.]]
** [[spoiler: Also concerning the Man on Fire at the end of its Side-Op. When it finally gets its hands on Venom, it looks momentarily surprised, then simply lets him go and keels over. This only makes sense if you know that Venom isn't the man that killed Volgin and therefore isn't the target of its revenge.]]
** Snake needs an interpreter to understand Russian despite the fact [[spoiler:he was fluent in the language in ''Snake Eater''.]]
** Venom tucks his pants into his boots while wearing fatigues. [[spoiler: Big Boss has always had his pants over his boots.]]
** Similarly, [[spoiler: Venom's eyepatch has three straps surrounding it, whereas Big Boss's only has two.]]
**
*** The codenames "Ahab and Ishmael" themselves are big foreshadowing.heavily foreshadow the later events of the game before the player gets to fire a shot. [[spoiler: Ishmael is the first-person narrator in Moby Dick, and the story is about Ahab's struggles to get revenge on the titular whale. But it's not Ahab's story: it's Ishmael's story, starring Ahab. Just like MGSV's is Big Boss' story, starring Venom Snake.]]
** *** Ishmael's body movement in general during the hospital escape sequence [[spoiler:is pretty similar to the way Big Boss moves in ''Ground Zeroes''.]]
*** When the player dies in this game, they get a mission failed screen. [[spoiler:Ishmael gets the Time Paradox screen from Big Boss's first.]]
*** When Ishmael and Ahab are escaping from the hospital, The Man on Fire ignores Ahab and stares right at Ishmael. [[spoiler:The Man On Fire is fueled by vengeance against Snake.]]
*** Ocelot's subtitle of "A Rival Living A Lie" takes on a double meaning [[spoiler:when it's revealed that he hypnotized himself to believe that Venom Snake really ''is'' Big Boss.]]
*** Much of Ocelot's dialogue during the escape from [[spoiler:Cyprus blatantly foreshadows the fact that Ishmael exists and got away]].
*** Ocelot's repeated InfoDump regarding the background information on the previous games serves the useful purpose of [[spoiler:reinforcing the memory alteration the man who became Venom Snake received over 9 years, to ensure that he maintains his new identity as Big Boss.]]
*** Snake tucks his pants into his boots while wearing fatigues, despite having his pants over his boots before Outer Heaven was destroyed.
*** Similarly, Snake's eyepatch has three straps surrounding it, despite having two straps made for him by his previous team.
*** [[spoiler:The reflection in ACC's window when playing as Snake [[http://imgur.com/a/FQypL shows the avatar you customized]] instead of Snake himself.]]
*** The CQC style of Venom Snake is noticeably based on pure overwhelming force, as seen in his haymakers, stomps, and flurries of powerful blows, instead of the lightning fast grapples from previous games. Looks like that new arm isn't doing him any favors...
*** Even though Snake knew Russian in ''Snake Eater'', the player still needs to extract an interpreter before they can pass on intel from Russian soldiers to Kaz back at the base.
*** Upon encountering the A.I. Pod, it appears to recognize Venom at first, [[spoiler:but then senses that something isn't right. "It's not ''you''... is it?" This is another hint to ''this'' Snake's true identity.]]
*** When Ocelot and Kaz perform a DNA test on Eli to see if he's part of the ''[[Videogame/MetalGearSolid Les Enfants Terribles]]'' project, Kaz says results come up negative. [[spoiler:This mean that either Eli really isn't a young Liquid Snake, or Venom isn't actually the real Big Boss. The true ending proves it's the latter.]]
*** When the Man On Fire finally gets its hands on Venom, it looks momentarily surprised, then simply lets him go and keels over. This only makes sense if you know that [[spoiler:Venom isn't the man that killed the Man in life and therefore isn't the target of its revenge.]]
***
At the beginning of Episode 46, there's a flashback set shortly after the events of ''Ground Zeroes'' that shows Snake in a Colombian hospital attempting to be revived. They manage to get his heart started again, but unfortunately it puts him in a coma. [[spoiler: Miller [[spoiler:Miller then asks "what about him?" and nods towards the camera. While this may seem confusing, it's eventually revealed that the camera shots in that scene are actually in the first-person and are from the Medic's perspective.]] During the same scene, when the opening credits are shown, there are separate billings for [[spoiler:Big Boss and Punished "Venom" Snake.]]
** Ocelot's subtitle of "A Rival Living A Lie" takes on a double meaning [[spoiler: when it's revealed that he hypnotized himself to believe that Venom Snake really ''is'' Big Boss. Decades later, he would hypnotize himself ''again'', to become Liquid Ocelot in ''Videogame/MetalGearSolid4''.]]
** Ocelot's repeated InfoDump regarding the background information on the previous games
There's also serves the useful purpose of [[spoiler: reinforcing the memory alteration the man who became Venom Snake received over 9 years, some foreshadowing to ensure that he maintains his new identity as Big Boss.]]
** Furthermore, much of Ocelot's dialogue during the escape from [[spoiler: Cyprus blatantly foreshadows
the fact that Ishmael exists and got away]].
** [[spoiler: The reflection in ACC's window when playing as
[[spoiler:Paz is a hallucination]]:
***After Venom
Snake [[http://imgur.com/a/FQypL shows has visited Paz's room in Mother Base more than once, the avatar you customized]] instead of player can overhear a conversation between two crew members where they talk about seeing Snake himself.by himself in an empty construction site. [[spoiler:This is a hint of Paz's true nature as a hallucination in Venom's mind.]]
** [[spoiler:The CQC style of Venom Snake is noticeably different from Naked Snake's established CQC methods of lightning fast grappling and disarmament. Instead, Venom Snake relies on pure overwhelming force, as seen in his haymakers, stomps, and flurries of powerful blows. He doesn't carry a knife, unlike the real Big Boss.]]
** [[spoiler: Ishmael's body movement in general during the hospital escape sequence is pretty similar to the way Big Boss moves in ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]'']].
** Upon encountering the A.I. Pod, it appears to recognize Venom at first, [[spoiler: but then senses that something isn't right. "It's not ''you''... is it?" This is another hint to ''this'' Snake's [[BodyDouble true identity]].]]
** [[spoiler: The rose petals when "''Ishmael''" first appears. [[VideoGame/MetalGearSolid3SnakeEater Now, where exactly have we seen THOSE before?]]]]
** When Ocelot and Kaz perform a DNA test on [[spoiler:Eli to see if he's part of the ''[[Videogame/MetalGearSolid Les Enfants Terribles]]'' project, the results come up negative. This mean that either Eli really isn't a young Liquid Snake, or Venom isn't actually the real Big Boss. The true ending proves it's the latter.]]
** After Venom Snake has visited [[spoiler:Paz's room in Mother Base more than once, the player can overhear a conversation between two crew members where they talk about seeing Snake by himself in an empty construction site. This is a hint of Paz's true nature as a hallucination in Venom's mind.]]
***
In the first cutscene at the start of the [[spoiler: Paz sidequests, Venom Snake's flashback/hallucination flashback of the final scene aboard the helicopter in ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]'' ''[Ground Zeroes'' clearly has two [[spoiler:two Big Bosses shown instead of one. Furthermore, the medic's face is covered with a balaclava.]]



** When you initially encounter [[spoiler: Huey in Afghanistan during his rescue mission, the hangar where he's working has ''no'' guards inside. Granted, the base you have to infiltrate has probably the largest concentration of Soviet soldiers in the entire Afghanistan map, but doesn't it seem a little convenient that a guy supposedly forced to work for Skull Face ''doesn't'' have an armed guard at all times?]]
** During Episode 43, [[spoiler:someone in the Quarantine Facility wrote "mehr licht" ("more light") [[CouldntFindAPen in blood]] on the floor of one of the isolation rooms. This hints that the parasites within them are trying to drive them to go outdoors.]]

to:

** When you initially encounter [[spoiler: Huey in Afghanistan during his rescue mission, the hangar where he's working has ''no'' guards inside. Granted, the base you have to infiltrate has probably the largest concentration of Soviet soldiers in the entire Afghanistan map, but doesn't [[spoiler:doesn't it seem a little convenient that a guy supposedly forced to work for Skull Face ''doesn't'' have an armed guard at all times?]]
** During Episode 43, [[spoiler:someone in the Quarantine Facility someone wrote "mehr licht" ("more light") [[CouldntFindAPen in blood]] on the floor of one of the isolation rooms. This [[spoiler:This hints that the parasites within them are trying to drive them to go outdoors.]]



* FreezeFrameBonus: Tretij Rebenok's appearance changes from scene to scene, briefly. [[spoiler:He's a shell filled with the thoughts of whoever's will fills him the most from moment to moment. His sleeves light on fire when he summons the Man on Fire, he sometimes has Skull Face's domino mask over his own when Skull Face controls him, at one point he's got Venom's horn, and when he's working for Eli he's got the same ribbon tied to his left shoulder. Where this REALLY qualifies for this trope is when Snake is in the Devil's House and Rebenok briefly pauses his assault on Snake to pay attention to the dying Shabani; for a moment, he's wearing Shabani's necklace, then it's gone again the moment Trebenok resumes his attack.]]

to:

* FreezeFrameBonus: Tretij Rebenok's appearance changes from scene to scene, briefly. [[spoiler:He's He's a shell filled with the thoughts of whoever's will fills him the most from moment to moment. His sleeves light on fire when he summons the Man on Fire, he sometimes has Skull Face's domino mask over his own when Skull Face controls him, at one point he's got Venom's horn, and when he's working for Eli he's got the same ribbon tied to his left shoulder. Where this REALLY qualifies for this trope is when Snake is in the Devil's House and Rebenok briefly pauses his assault on Snake to pay attention to the dying Shabani; for a moment, he's wearing Shabani's necklace, then it's gone again the moment Trebenok Rebenok resumes his attack.]]



** You can develop and give Quiet actual clothes, namely [[spoiler:the XOF Unit gear and a Sniper Wolf cosplay]], despite the fact that in-story, [[spoiler:she'll ''suffocate'' if she puts on any sort of clothing beyond her standard {{stripperific}} gear.]] This is especially egregious in [EXTREME] Cloaked In Silence, [[spoiler:where she's straight up wearing the Sniper Wolf outfit over her standard gear, even though she should be dying before you even get there.]]

to:

** You can develop and give Quiet actual clothes, namely [[spoiler:the the XOF Unit gear and a Sniper Wolf cosplay]], cosplay, despite the fact that in-story, [[spoiler:she'll she'll ''suffocate'' if she puts on any sort of clothing beyond her standard {{stripperific}} gear.]] gear. This is especially egregious in [EXTREME] Cloaked In Silence, [[spoiler:where where she's straight up wearing the Sniper Wolf outfit over her standard gear, even though she should be dying before you even get there.]]



** The box quick travel system in both the Areas of Operation and on Mother Base is never explained or even mentioned in game (or even in the manual). Not only are Dropoff Points not initially marked on the map, but in the AO, the game also expects you to know that you need to collect a Dropoff Point's Invoice before you can use it.

to:

** The box quick travel system in both the Areas of Operation and on Mother Base is never explained or even mentioned in game (or even in the manual). Not only are Dropoff Drop-off Points not initially marked on the map, but in the AO, the game also expects you to know that you need to collect a Dropoff Drop-off Point's Invoice before you can use it.



* HeldGaze: Happens between [[spoiler:Venom Snake and Quiet at the end of the rain dance cutscene.]]

to:

* HeldGaze: Happens between [[spoiler:Venom Venom Snake and Quiet at the end of the rain dance cutscene.]]



** The Man on Fire. You encounter him several times in the game, and in every single one of those times you gotta flee. [[spoiler: Only during your final encounter with him in is side-op can he finally be killed.]]

to:

** The Man on Fire. You encounter him several times in the game, and in every single one of those times you gotta flee. [[spoiler: Only [[spoiler:Only during your final encounter with him in is side-op can he finally be killed.]]



** Visit a certain room on the Medical Platform, marked by a blue light. Surprise! There's [[spoiler: Paz]]! A flashback seems to reveal that [[spoiler: Snake in fact had the Medic recheck Paz, and they disposed of the second bomb, the helicopter instead being destabilized by an XOF rocket]]. Miller and Ocelot explain that she has no memory of [[spoiler: being anything other than an average high school girl]]. As time goes on, and Snake brings her photographs, however, minor discrepancies begin to appear. And when he brings her the final photograph, [[spoiler: It's revealed that she was DeadAllAlong, and simply a hallucination brought about by Venom Snake's guilt over not finding the second bomb after all. However, Venom Snake does get some closure, as the hallucination of Paz helps him to move on, and to carry her memory in his heart]].

to:

** Visit a certain room on the Medical Platform, marked by a blue light. Surprise! There's [[spoiler: Paz]]! A flashback seems to reveal that [[spoiler: Snake in fact had the Medic recheck Paz, and they disposed of the second bomb, the helicopter instead being destabilized by an XOF rocket]]. rocket. Miller and Ocelot explain that she has no memory of [[spoiler: being anything other than an average high school girl]].girl. As time goes on, and Snake brings her photographs, however, minor discrepancies begin to appear. And when he brings her the final photograph, [[spoiler: It's [[spoiler:it's revealed that she was DeadAllAlong, and simply a hallucination brought about by Venom Snake's guilt over not finding the second bomb after all. However, Venom Snake does get some closure, as the hallucination of Paz helps him to move on, and to carry her memory in his heart]].



** Episode 45 [[spoiler: A Quiet Exit. After a brutal HoldTheLine against waves of enemy troops, armored vehicles, tanks, and a gunship, Snake and Quiet are wounded, leading to a tense sneaking session through a thick sandstorm littered with enemies, and with the player critically injured and having lost their weaponry. One wrong move is death. Finally, they reach the LZ, Pequod's inbound...and Snake is bitten by a venomous snake, leaving him unconscious and on the verge of death, leaving Quiet with no choice but to...well, [[TearJerker see the]] [[KilledOffForReal mission title.]]]]

to:

** Episode 45 [[spoiler: A Quiet Exit. 45: After a brutal HoldTheLine against waves of enemy troops, armored vehicles, tanks, and a gunship, Snake and Quiet are is wounded, leading to a tense sneaking session through a thick sandstorm littered with enemies, and with the player critically injured and having lost their weaponry. One wrong move is death. Finally, they reach the LZ, Pequod's inbound...and [[spoiler:and Snake is bitten by a venomous snake, leaving him unconscious and on the verge of death, leaving Quiet with no choice but to...well, [[TearJerker see the]] [[KilledOffForReal mission title.]]]]the mission's called "A Quiet Exit."]]



* HowWeGotHere: [[spoiler: The opening scene is set in "just another day in a war without end: Outer Heaven", in a room with a cassette tape labeled "From the Man Who Sold the World", amidst sounds of explosions and gunfire. In the true end, we get to hear Big Boss' final message to Venom from the tape and learn that it (and thus, the opening scene) is set during the events of ''VideoGame/MetalGear1'', making the entirety of ''The Phantom Pain'' a flashback episode.]]
* HumiliationConga: [[spoiler: What Huey suffers. And it's incredibly satisfying. The most satisfying part of it is at the end where he's forced to keep the boat he's on afloat by dumping his precious robotic legs overboard, crippling him once more.]]

to:

* HowWeGotHere: [[spoiler: The opening scene is set in "just another day in a war without end: Outer Heaven", in a room with a cassette tape labeled "From the Man Who Sold the World", amidst sounds of explosions and gunfire. In the true end, we get to hear the tape: [[spoiler:it's the '''real''' Big Boss' Boss's final message to Venom from the tape and learn that it (and thus, the opening scene) is set player character, being played during the events of ''VideoGame/MetalGear1'', making the entirety of ''The Phantom Pain'' a flashback episode.]]
* HumiliationConga: [[spoiler: What Huey suffers. And it's incredibly satisfying. The most satisfying part of it is at the end where he's [[spoiler:he's forced to keep the boat he's on afloat by dumping his precious robotic legs overboard, crippling him once more.]]



* InstantWinCondition: Episode 22 ends as soon as you [[spoiler:eliminate Mosquito, the commander of the PF that has [[AllYourBaseAreBelongToUs taken over Mother Base]]]]. However, given the [[HostageSituation circumstances]], you are strongly encouraged to TakeYourTime and complete as many objectives as possible before triggering it.

to:

* InstantWinCondition: Episode 22 ends as soon as you [[spoiler:eliminate eliminate Mosquito, the commander of the PF that has [[AllYourBaseAreBelongToUs taken over Mother Base]]]].Base]]. However, given the [[HostageSituation circumstances]], you are strongly encouraged to TakeYourTime and complete as many objectives as possible before triggering it.



* JerkassHasAPoint: Miller subjects [[spoiler:Huey]] and [[spoiler: Quiet]] to some pretty horrific torture, believing that the former is a [[spoiler: coward and a traitor who sold MSF out and will try and sell Diamond Dogs out at the nearest opportunity]], and the latter as a [[spoiler: infiltrator who was sent specifically to kill everyone in Mother Base from the inside]]. He's proven right on both counts.
** [[spoiler:Huey]] himself arguably. While it's more a case of NeverMyFault, and trying to excuse his [[spoiler:betrayal of MSF]], it's hard to dispute his point that having a nuclear-equipped private mercenary army was not a good idea and was always likely to attract unwanted attention.

to:

* JerkassHasAPoint: JerkassHasAPoint:
**
Miller subjects [[spoiler:Huey]] Huey and [[spoiler: Quiet]] Quiet to some pretty horrific torture, believing that the former is a [[spoiler: coward and a traitor who sold MSF out and will try and sell Diamond Dogs out at the nearest opportunity]], opportunity, and the latter as a [[spoiler: infiltrator who was sent specifically to kill everyone in Mother Base from the inside]]. He's proven inside. He ends up empty-handed, but he was right on both counts.
about one thing: [[spoiler:everything. Both are loyal to Skull Face, at least for a time]]
** [[spoiler:Huey]] Huey himself arguably. While it's more a case of NeverMyFault, and trying to excuse his [[spoiler:betrayal of MSF]], it's hard to dispute his point that having a nuclear-equipped private mercenary army was not a good idea and was always likely to attract unwanted attention.



* KeystoneArmy: Averted. [[spoiler:Skull Face's death]] does nothing to stop the XOF - and Cipher in general from continuing its operations [[spoiler:in time becoming incorporated into the Patriots' system.]]
* KickTheSonOfABitch: They don't know it at the time but [[spoiler:all the mistreatment Huey receives is very much deserved when you find out all the moral lines he's been crossing in the interval]].

to:

* KeystoneArmy: Averted. [[spoiler:Skull Face's death]] does nothing to stop the XOF - and Cipher in general from continuing its operations [[spoiler:in in time becoming incorporated into the Patriots' system.]]
system.
* KickTheSonOfABitch: KickTheSonOfABitch:
**
They don't know it at the time but [[spoiler:all the mistreatment Huey receives is very much deserved when you find out all the moral lines he's been crossing in the interval]].



* LanguageEqualsThought: A major theme of the game. Skull Face explains that [[spoiler:he lost his mother tongue, and he changed when he learned different languages.]] The game is set in 1984, [[ShoutOut a reference to]] [[Literature/NineteenEightyFour the novel]] and it's {{Newspeak}}. Snake has to capture interpreters in order to understand EnemyChatter, and quite a bit of said chatter is about languages. Finally, the game's AppliedPhlebotinum is [[spoiler: a parasite that can turn entire languages into {{Brown Note}}s. Skull Face's EvilPlan is to use the parasites to kill off the English language.]]
* LeaningOnTheFourthWall: [[spoiler:The surreal second ending, where Venom realizes he used to be the "avatar" you created at the start of the game, punches through a mirror into another world where there is an un-mirrored version of himself wearing his very first uniform, and he receives a tape detailing the 1995 [[VideoGame/MetalGear1 Operation Intrude N313]] mission while still apparently in 1984[[note]]As the scene appears between two timelines that end and start in 1984 respectively, and Venom is still on Mother Base, with brown hair, and wearing the same Diamond Dogs uniform you last equipped him with.[[/note]]; You the player are Big Boss's phantom, and you will continue his legacy by playing the other games in the series, even if the original creators have now left.]]
* LeaveTheCameraRunning: Venom Snake and [[spoiler:Skull Face]] share a ''very'' uncomfortable long jeep ride near the end of Episode 30. Thankfully, the game treats it like a cutscene despite it being a fully interactive setpiece, so it can be skipped on repeat playthroughs.
* LethalJokeItem: The Water Pistol has ''far'' more tactical uses than initially presented. If you fire it at the ground near a guard, the guard will go investigate, but the shot won't leave a trace. If you shoot it in a guard's face, they'll become disoriented for a few seconds, enough time to KO them with a good throw. If you shoot it at sensitive electronics like the power supply, they'll short-circut, but without the usual sounds of gunfire. If you shoot it at the campfires at night, they'll go out, allowing you more darkness to sneak through. [[spoiler:If you use it against The Man on Fire, you can eventually defeat him with repeated water shots.]] It also lets you perform hold-ups, as it looks like a real gun. The icing on the cake? It has [[BottomlessMagazines infinite ammo]], being water and all, allowing you to do all of these things without stopping for a supply drop. [[spoiler: It also happens to be one of the only weaknesses of the Skulls. the parasites covering their body consume to much water that splashing them with it will put them into a euphoric state in which they can't do anything but focus on drinking.]]

to:

* LanguageEqualsThought: A major theme of the game. Skull Face explains that [[spoiler:he he lost his mother tongue, and he changed when he learned different languages.]] languages. The game is set in 1984, [[ShoutOut a reference to]] [[Literature/NineteenEightyFour the novel]] and it's {{Newspeak}}. Snake has to capture interpreters in order to understand EnemyChatter, and quite a bit of said chatter is about languages. Finally, the game's AppliedPhlebotinum is [[spoiler: a [[spoiler:a parasite that can turn entire languages into {{Brown Note}}s. Skull Face's EvilPlan is to use the parasites to kill off the English language.]]
* LeaningOnTheFourthWall: [[spoiler:The The surreal second ending, where [[spoiler:where Venom realizes he used to be the "avatar" you created at the start of the game, punches through a mirror into another world where there is an un-mirrored version of himself wearing his very first uniform, and he receives a tape detailing the 1995 [[VideoGame/MetalGear1 Operation Intrude N313]] ''Metal Gear 1'' mission while still apparently in 1984[[note]]As the scene appears between two timelines that end and start in 1984 respectively, and Venom is still on Mother Base, with brown hair, and wearing the same Diamond Dogs uniform you last equipped him with.[[/note]]; You the player are Big Boss's phantom, and you will continue his legacy by playing the other games in the series, even if the original creators have now left.]]
* LeaveTheCameraRunning: Venom Snake and [[spoiler:Skull Face]] Skull Face share a ''very'' uncomfortable long jeep ride near the end of Episode 30.at one point. Thankfully, the game treats it like a cutscene despite it being a fully interactive setpiece, so it can be skipped on repeat playthroughs.
* LethalJokeItem: The Water Pistol has ''far'' more tactical uses than initially presented. If you fire it at the ground near a guard, the guard will go investigate, but the shot won't leave a trace. If you shoot it in a guard's face, they'll become disoriented for a few seconds, enough time to KO them with a good throw. If you shoot it at sensitive electronics like the power supply, they'll short-circut, but without the usual sounds of gunfire. If you shoot it at the campfires at night, they'll go out, allowing you more darkness to sneak through. [[spoiler:If If you use it against The Man on Fire, you can eventually defeat temporarily subdue him with repeated about 80 water shots.]] shots. It also lets you perform hold-ups, as it looks like a real gun. The icing on the cake? It has [[BottomlessMagazines infinite ammo]], being water and all, allowing you to do all of these things without stopping for a supply drop. [[spoiler: It [[spoiler:It also happens to be one of the only weaknesses of the Skulls. the The parasites covering their body consume to much water that splashing them with it will put them into a euphoric state in which they can't do anything but focus on drinking.]]



* MindScrew: The prologue mission. [[spoiler:The true ending, which is gained by playing an alternate cut of the mission, serves as its MindScrewdriver.]]
** One that note: [[spoiler: Paz]], in the med room. [[spoiler: She's alive! Then you show her some pictures and then she tears out the bomb in her body before it explodes. Then you wake up and try to catch a ButterflyOfDeathAndRebirth that isn't there. Then you listen to Paz's tapes, and in the last one she tells you you're dreaming everything up.]]

to:

* MindScrew: MindScrew:
**
The prologue mission. mission has the player get plastic surgery to become their avatar, only to end up looking just like Snake, then they half-crawl through a hospital being invaded by a SWAT team, only for a man made of fire lead by a flying child with a gas mask to barge in, kill everyone, throw a tank, and chase the player with his fiery, winged horse. At the very end of the mission, you even spot a fiery whale he creates! [[spoiler:The true ending, which is gained by playing an alternate cut of the mission, serves as its MindScrewdriver.]]
** One that note: [[spoiler: Paz]], Paz, in the med room. [[spoiler: She's alive! Then you show her some pictures and then she tears out the bomb in her body before it explodes. Then [[spoiler:Then you wake up and try to catch a ButterflyOfDeathAndRebirth that isn't there. Then you listen to Paz's tapes, and in the last one she tells you you're dreaming everything up.]]



* MobySchtick: There are a lot of ''Literature/MobyDick'' references: Ahab, Ishmael, [[TheLastOfTheseIsNotLikeTheOthers a giant whale on fire.]] Interestingly, [[spoiler: Big Boss's quest for revenge actually ''succeeds'', since they kill Skull Face. Things only get real bad after that happens, partly because the ''real'' Big Boss' need for revenge means he never learns the truth about Zero.]]

to:

* MobySchtick: There are a lot of ''Literature/MobyDick'' references: Ahab, Ishmael, [[TheLastOfTheseIsNotLikeTheOthers a giant whale on fire.]] Interestingly, [[spoiler: Big [[spoiler:Big Boss's quest for revenge actually ''succeeds'', since they kill Skull Face. Things only get real bad after that happens, partly because the ''real'' Big Boss' need for revenge means he never learns the truth about Zero.]]



** The showstopper "Sins Of The Father" was expected to play at an extremely climactic moment in the story, similarly to how ''Peace Walker''[='=]s "Heaven's Divide" played at the end of the last mission before the FinalBoss of the main campaign. Instead, it plays... during a car ride [[LeaveTheCameraRunning where nothing else happens for two minutes straight]] while Venom Snake and [[spoiler:Skull Face]] awkwardly look at each other.

to:

** The showstopper "Sins Of The Father" was expected to play at an extremely climactic moment in the story, similarly to how ''Peace Walker''[='=]s "Heaven's Divide" played at the end of the last mission before the FinalBoss of the main campaign. Instead, it plays... during a car ride [[LeaveTheCameraRunning where nothing else happens for two minutes straight]] while Venom Snake and [[spoiler:Skull Face]] awkwardly look stares at each other.his fellow passenger.



* MundaneUtility: So, you're part of the Diamond Dogs R&D department and you've managed to make a [[spoiler: [[OurWormholesAreDifferent wormhole-based]] PortalNetwork]]. How do you use this amazing technology? Why, by upgrading the [[DefeatMeansFriendship Fulton Recovery System]] so you can use it indoors, of course!

to:

* MundaneUtility: So, you're part of the Diamond Dogs R&D department and you've managed to make a [[spoiler: [[OurWormholesAreDifferent wormhole-based]] PortalNetwork]].PortalNetwork. How do you use this amazing technology? Why, by upgrading the [[DefeatMeansFriendship Fulton Recovery System]] so you can use it indoors, of course!



*** The Bandana and Infinity Bandana are both references to The Boss. The description for the Bandana even mentions that it was dredged out of Lake Nicaragua, the same lake where [[spoiler:Peace Walker drowned itself, and where Snake threw the Bandana after rejecting The Boss's second sacrifice.]]

to:

*** The Bandana and Infinity Bandana are both references to The Boss. The description for the Bandana even mentions that it was dredged out of Lake Nicaragua, the same lake where [[spoiler:Peace Peace Walker drowned itself, and where Snake threw the Bandana after rejecting The Boss's second sacrifice.]]



* NoEnding: While Chapter 1 does have a proper finale, Chapter 2 doesn't really have an ending. The game wraps up with a few different, unrelated missions that, while climactic in themselves, don't really have much to do with the rest of the plot and have little buildup. [[spoiler:Most notable with the true final mission, which is simply an extended flashback to the opening that could have conceivably happened at any point in the game]].

to:

* NoEnding: While Chapter 1 does have a proper finale, Chapter 2 doesn't really have an ending. The game wraps up with a few different, unrelated missions that, while climactic in themselves, don't really have much to do with the rest of the plot and have little buildup. [[spoiler:Most Most notable with the true final mission, which Mission 46: Truth. [[spoiler:It is simply an extended flashback to the opening that could have conceivably happened at any point in the game]].



** Killing your own Mother Base staff or any of the [[spoiler:ChildSoldiers]] nets you a GameOver screen, along with a ''scathing'' WhatTheHellHero from Ocelot or Miller, respectively.

to:

** Killing your own Mother Base staff or any of the [[spoiler:ChildSoldiers]] ChildSoldiers nets you a GameOver screen, along with a ''scathing'' WhatTheHellHero from Ocelot or Miller, respectively.



* OneHitKill: Several examples. [[BoomHeadshot Headshots]] with most guns will take a target down instantly, assuming they're not wearing a helmet. Snake and D-Dog's CQC throat slit is an instant kill, regardless of circumstances. [[BearsAreBadNews Bears]] and wild dogs show up ingame, and if they knock you down, they can go for an instant kill on you; you can fight off the dogs with QuickTimeEvents, but if a bear manages to knock you off your feet, you're as good as dead. [[spoiler: Late in the game, in Chapter 2, many of the repeat missions feature enemies with the unique ability to deliver these; one hit, anywhere, with any weapon, kills you, no questions asked.]]

to:

* OneHitKill: Several examples. OneHitKill:
**
[[BoomHeadshot Headshots]] with most guns will take a target down instantly, assuming they're not wearing a helmet. helmet.
**
Snake and D-Dog's CQC throat slit is an instant kill, regardless of circumstances. circumstances.
**
[[BearsAreBadNews Bears]] and wild dogs show up ingame, and if they knock you down, they can go for an instant kill on you; you can fight off the dogs with QuickTimeEvents, but if a bear manages to knock you off your feet, you're as good as dead. [[spoiler: dead.
**
Late in the game, in Chapter 2, many of the repeat missions feature enemies with the unique ability to deliver these; one hit, anywhere, with any weapon, kills you, no questions asked.]]



* OriginStory: An incredibly significant instance, acting as the final part in Big Boss' StartOfDarkness. [[spoiler:As an added series twist, ''The Phantom Pain'' is actually the origin story of the Big Boss from ''VideoGame/MetalGear1'', who is revealed to be a separate entity in the ending: the PlayerCharacter is actually the Medic from the conclusion of ''Ground Zeroes''. Grievously injured shielding Big Boss from Paz's detonation, he awoke without any memory and was made into doppelgänger "Venom Snake" as a protective measure for Big Boss. Following the hospital escape, Big Boss takes the medic's identity, doing so to create Outer Haven under the radar whilst everyone was looking at Venom Snake and Diamond Dogs. As such, Venom Snake is the "Big Boss" killed in the finale of ''Metal Gear 1'', with the real Big Boss acting as the final boss in ''VideoGame/MetalGear2'' and secondary antagonist in the ''Solid'' games.]]
** This game also serves as an origin for [[spoiler:Liquid Snake and Psycho Mantis, as well as the start of their partnership (expanded on in deleted content)]].

to:

* OriginStory: OriginStory:
**
An incredibly significant instance, acting as the final part in Big Boss' StartOfDarkness. [[spoiler:As an added series twist, ''The Phantom Pain'' is actually the origin story of the Big Boss from ''VideoGame/MetalGear1'', who is revealed to be a separate entity in the ending: the PlayerCharacter is actually the Medic from the conclusion of ''Ground Zeroes''. Grievously injured shielding Big Boss from Paz's detonation, he awoke without any memory and was made into doppelgänger "Venom Snake" as a protective measure for Big Boss. Following the hospital escape, Big Boss takes the medic's identity, doing so to create Outer Haven under the radar whilst everyone was looking at Venom Snake and Diamond Dogs. As such, Venom Snake is the "Big Boss" killed in the finale of ''Metal Gear 1'', with the real Big Boss acting as the final boss in ''VideoGame/MetalGear2'' and secondary antagonist in the ''Solid'' games.]]
** This game also serves as an origin for [[spoiler:Liquid Liquid Snake and Psycho Mantis, as well as the start of their partnership (expanded on in deleted content)]].content).



** In Episode 11, [[spoiler:Quiet can be defeated with [[WeaksauceWeakness two Supply Drops.]] This is facilitated by the fact that she basically sits still most of the time, ensuring that she'll almost always get hit. The box also deals half her Stamina in STN Damage. Contrary to popular belief, this works on Extreme difficulty, but she'll need to be distracted in some way for it to work, as she'll dodge otherwise]]

to:

** In Episode 11, [[spoiler:Quiet Quiet can be defeated with [[WeaksauceWeakness two Supply Drops.]] This is facilitated by the fact that she basically sits still most of the time, ensuring that she'll almost always get hit. The box also deals half her Stamina in STN Damage. Contrary to popular belief, this works on Extreme difficulty, but she'll need to be distracted in some way for it to work, as she'll dodge otherwise]]otherwise



* PermanentlyMissableContent: [[AvertedTrope Averted]] as stated above with all four buddies, only having them fultoned out if they're seriously injured. [[spoiler:Quiet will eventually leave Diamond Dogs once Episode 45 is unlocked, and after the mission ends, she leaves Diamond Dogs, removing access to her unique skills or equipment for the rest of the game unless the player decides to reset their save file.]] Note that [[spoiler: uiet's departure]] only occurs if [[spoiler:you max out her bond.]] If you avoid doing that, by either [[spoiler:never using her]] or [[spoiler:deliberately attacking her to lower the bond, she won't leave, as long as you never let it hit max after the relevant point in the story. Equipping the butterfly emblem will also prevent Quiet's departure from occuring.]] The Version 1.06 patch added the ability to recover [[spoiler:Quiet]] by replaying Episode 11 seven times. On the seventh replay, the mission will be tagged "Reunion" and Quiet can be brought back to Mother Base again if she is extracted alive.

to:

* PermanentlyMissableContent: [[AvertedTrope Averted]] as stated above with all four buddies, only having them fultoned out if they're seriously injured. [[spoiler:Quiet will eventually leave Diamond Dogs once Episode 45 is unlocked, and after the mission ends, she leaves Diamond Dogs, removing access to her unique skills or equipment for the rest of the game unless the player decides to reset their save file.]] Note that [[spoiler: uiet's departure]] this only occurs if [[spoiler:you max out her bond.]] If you avoid doing that, by either [[spoiler:never using her]] or [[spoiler:deliberately attacking her to lower the bond, she content won't leave, as long as you never let it hit max after the relevant point in the story. Equipping the butterfly emblem will be missed. You can also prevent Quiet's departure from occuring.]] still do '''that''' and not permanently miss the content by equipping the Butterfly Emblem at all times. The Version 1.06 patch added the ability to recover [[spoiler:Quiet]] the missable content by replaying Episode 11 seven times. On the seventh replay, the mission will be tagged "Reunion" and Quiet can the content will be brought back to Mother Base again if she is extracted alive.recovered for any future replays.



* PlayableEpilogue: [[spoiler: The main plot actually wraps up with Episode 31. This begins "Chapter 2", which consists of more difficult versions of existing missions as well as individual epilogues for many of the characters. This culminates in the True Ending...which still isn't the last mission. It might as well be though, since the missions after that are just more repeats.]]

to:

* PlayableEpilogue: [[spoiler: The [[spoiler:The main plot actually wraps up with Episode 31. This begins "Chapter 2", which consists of more difficult versions of existing missions as well as individual epilogues for many of the characters. This culminates in the True Ending...which still isn't the last mission. It might as well be though, since the missions after that are just more repeats.]]



** [[spoiler: If Big Boss had sought after Zero and talked it out, he wouldn't have hold an unjustified grudge that went on for 30 years then euthanize him in 2014 without realizing that Zero still cared for him]].
** [[spoiler: Had Big Boss explained to Kaz ''why he had to cut him off'', Kaz wouldn't side with Solid Snake in ''VideoGame/MetalGear2SolidSnake''. Had Venom Snake ''or'' Big Boss talked to Eli, he wouldn't hold a very massive grudge against him in ''VideoGame/MetalGearSolid'']].
** The mission [[spoiler: "A Quiet Exit"]] contains a strange inversion, thanks to the game's [[AppliedPhlebotinum "languages can be made to function like viruses"]] theme: because [[spoiler:Quiet]] is infected with the language parasites and shares no common tongue with Snake other than English, [[spoiler: she]] must leave to die in the desert for fear of infecting Snake.

to:

** [[spoiler: If Big Boss had sought after Zero and talked it out, he ''VideoGame/MetalGearSolid4GunsOfThePatriot'' would go very differently. [[spoiler:Boss probably wouldn't have hold an unjustified grudge that went on for 30 years then euthanize him in 2014 without realizing that Zero still cared for him]].
** [[spoiler: Had Big Boss explained to Kaz here ''why he had to cut him off'', Kaz wouldn't side with Solid Snake in ''VideoGame/MetalGear2SolidSnake''. Had Venom Snake ''or'' Big Boss talked to Eli, he wouldn't hold a very massive grudge against him in ''VideoGame/MetalGearSolid'']].''VideoGame/MetalGear2SolidSnake''.
** Had Venom Snake talked to Eli, he wouldn't hold a very massive grudge against him in ''VideoGame/MetalGearSolid''.
** The 45th mission [[spoiler: "A Quiet Exit"]] contains a strange inversion, thanks to the game's [[AppliedPhlebotinum "languages can be made to function like viruses"]] theme: because [[spoiler:Quiet]] a character is infected with the language parasites and shares no common tongue with Snake other than English, [[spoiler: she]] must leave the only option left is to die in the desert for fear of infecting Snake.



** In another more literal sense, [[spoiler:The Man on Fire is Colonel Volgin who CameBackStrong as an ArtificialZombie thanks to Tretij Rebenok]].

to:

** In another more literal sense, [[spoiler:The Man on Fire is Colonel Volgin who CameBackStrong as an ArtificialZombie has come been reanimated thanks to Tretij Rebenok]].



* ProtagonistJourneyToVillain. [[spoiler: Played with and ultimately subverted. As this isn't the story about how Big Boss becomes a villain, which many were lead to believe. It's the story about how an unknown Medic becomes the fake Big Boss, Venom Snake, while the real Big Boss goes into hiding. However, he does turn out to be the Big Boss whom Solid Snake kills in the original ''VdeoGame/MetalGear''.]]
* PutOnABus: [[VideoGame/MetalGearSolidPeaceWalker Amanda]] stayed behind in Nicaragua, which has finally reached the liberation she sought, and where she's seen as a national hero. She doesn't play any role in the events of Phantom Pain [[spoiler: although she's noted to be sad that Chico couldn't be there to see the fruits of their struggle.]]

to:

* ProtagonistJourneyToVillain. [[spoiler: Played [[spoiler:Played with and ultimately subverted. As this isn't the story about how Big Boss becomes a villain, which many were lead to believe. It's the story about how an unknown Medic becomes the fake Big Boss, Venom Snake, while the real Big Boss goes into hiding. However, he does turn out to be the Big Boss whom Solid Snake kills in the original ''VdeoGame/MetalGear''.]]
* PutOnABus: PutOnABus:
**
[[VideoGame/MetalGearSolidPeaceWalker Amanda]] stayed behind in Nicaragua, which has finally reached the liberation she sought, and where she's seen as a national hero. She doesn't play any role in the events of Phantom Pain [[spoiler: although she's noted to be sad that Chico couldn't be there to see the fruits of their struggle.]]



* PuzzleBoss: [[spoiler:The Man on Fire, at The Devil's House. As he's invulnerable to damage and will return any damage you attempt to do to him, you need to exploit his one weakness. Miller gives you some hints toward the solution, but it's up to you to figure out that you need to destroy the water towers.]]
** This particular boss fight has multiple solutions. [[spoiler: Another way is to use a shotgun to knock him into the pool.]]

to:

* PuzzleBoss: [[spoiler:The The Man on Fire, at The Devil's House. As he's invulnerable to damage and will return any damage you attempt to do to him, you need to exploit his one weakness. Miller gives you some hints toward the solution, but it's up to you to figure out that you need a solution:
** The main method
to destroy defeat him is to knock over the water towers.]]
towers and coolers when he's nearby to cool him off long enough to allow Snake to call in an helicopter and exfiltrate.
** This particular boss fight has multiple solutions. [[spoiler: Another One way is to defeat him is to use a shotgun to knock him into the pool.]]pool.
** If the player brought along their water gun, they can pump eighty shots into the Man to put out his fires and get enough time to cleanly exfiltrate.
** If the player brought along their Shock Arm, they can charge it up to level three and let it rip, properly defeating the Man on Fire, with no chance of him recovering.



* RedOniBlueOni: Miller (red) and Ocelot (blue) can come across as this whenever they share MissionControl duties, especially when it comes to deciding whether or not to [[spoiler:kill Quiet after her BossBattle]].

to:

* RedOniBlueOni: Miller (red) and Ocelot (blue) can come across as this whenever they share MissionControl duties, especially when it comes to deciding whether or not to [[spoiler:kill kill Quiet after her BossBattle]].BossBattle.



* TheReveal: [[spoiler: You're not playing as Big Boss. You're the medic with his appearance and memories.]]

to:

* TheReveal: [[spoiler: You're [[spoiler:You're not playing as Big Boss. You're the medic with his appearance and memories.]]



** Played with in Episode 6. Your objective is to secure a SuperPrototype rocket launcher, the Honey Bee, with the ammo intact. Once you've acquired it, Miller calls you to remind you ''not'' to use it under any circumstances, and will [[WhatTheHellHero yell at you]] if you do so anyway. However, a few minutes later when [[spoiler:Big Boss is captured and surrounded by an army of Skulls]], Ocelot concedes that using the Honey Bee is probably the best way of clearing a path to escape. However, not using the Honey Bee earns you the "Beekeeper" achievement and gets you the full reward at the end.
** If you get the bright idea to use the Water Pistol against The Man on Fire, Miller will call you to tell you that it's insufficient for defeating him. [[spoiler:However, you ''can'' defeat The Man on Fire with the Water Pistol if you're persistent enough.]]

to:

** Played with in Episode 6. Your objective is to secure a SuperPrototype rocket launcher, the Honey Bee, with the ammo intact. Once you've acquired it, Miller calls you to remind you ''not'' to use it under any circumstances, and will [[WhatTheHellHero yell at you]] if you do so anyway. However, a few minutes later when [[spoiler:Big Big Boss is captured and surrounded by an army of Skulls]], surrounded, Ocelot concedes that using the Honey Bee is probably the best way of clearing a path to escape. However, not using the Honey Bee earns you the "Beekeeper" achievement and gets you the full reward at the end.
** If you get the bright idea to use the Water Pistol against The Man on Fire, Miller will call you to tell you that it's insufficient for defeating him. [[spoiler:However, However, you ''can'' defeat The Man on Fire with the Water Pistol if you're persistent enough.]]



* ShaggyDogStory: Effectively turned ''Ground Zeroes'' into one. [[spoiler: Chico died in the helicopter crash at the end of the game and Paz turns out to be a hallucination, and that she really did die, which rendered the entire rescue mission for both of them a sad waste of time.]]

to:

* ShaggyDogStory: Effectively turned ''Ground Zeroes'' into one. [[spoiler: Chico died in the helicopter crash at the end of the game and Paz turns [[spoiler:turns out to be a hallucination, and that she really did die, which rendered the entire rescue mission for both of them a sad waste of time.]]



* ShotgunsAreJustBetter: Enemies armed with shotguns can and will fuck up your day if you've been using a lot of CQC. One blast will knock you off your feet, leaving you vulnerable. The Diamond Dogs can develop a plethora of different shotguns, including [[RevolversAreJustBetter a shotgun revolver]] and [[MoreDakka and auto shotgun]]. [[spoiler: Use of a shotgun to knock him into a pool of water is one strategy that is effective against The Man On Fire.]]

to:

* ShotgunsAreJustBetter: Enemies armed with shotguns can and will fuck up your day if you've been using a lot of CQC. One blast will knock you off your feet, leaving you vulnerable. The Diamond Dogs can develop a plethora of different shotguns, including [[RevolversAreJustBetter a shotgun revolver]] and [[MoreDakka and auto shotgun]]. [[spoiler: Use of a shotgun to knock him into a pool of water is one strategy that is effective against The Man On Fire.]]



* StarCrossedLovers: [[spoiler:If Snake spares Quiet instead of killing her, she will gradually fall in love with him during her stay at Mother Base. It's implied that Snake may have feelings for her as well, but Quiet is forced to leave after saving Snake's life because she spoke English and activated the vocal cord parasite. According to a comment made by Kojima, Snake and Quiet are destined to be TogetherInDeath.]]

to:

* StarCrossedLovers: [[spoiler:If If Snake spares Quiet instead of killing her, she will gradually fall in love with him during her stay at Mother Base. It's implied that Snake may have feelings for her as well, but [[spoiler:but Quiet is forced to leave after saving Snake's life because she spoke English and activated the vocal cord parasite. According to a comment made by Kojima, Snake and Quiet are destined to be TogetherInDeath.]]



* ThemeSongReveal: The RealSongThemeTune for Venom Snake, "The Man Who Sold the World", which hints at the events that unfold. [[spoiler:Specifically, it's actually ''massive'' foreshadowing for the ending twist: the song is about meeting with a villainous doppelgänger, and only plays during the parts when the real Big Boss crosses paths with Venom Snake. Acting like a {{leitmotif}} for the real Big Boss, it's only heard during the hospital sequence when he's present as Ishmael, and in ending after he sends Venom a debriefing tape labelled "from [[IHaveManyNames The Man Who Sold the World]]."]]

to:

* ThemeSongReveal: The RealSongThemeTune for Venom Snake, "The Man Who Sold the World", which hints at the events that unfold. [[spoiler:Specifically, it's actually ''massive'' foreshadowing for the ending twist: the song is about meeting with a villainous doppelgänger, and only plays during the parts when the real Big Boss crosses paths with Venom Snake. Acting like a {{leitmotif}} leitmotif for the real Big Boss, it's only heard during the hospital sequence when he's present as Ishmael, and in ending after he sends Venom a debriefing tape labelled "from [[IHaveManyNames The Man Who Sold the World]].World."]]



*** PlayedForDrama later on [[spoiler:during the Quarantine mission, when the infected soldiers who have pledged that they live and die by your order hum the main theme of ''Peace Walker'' while saluting you. The voices die out one by one while you shoot them.]]

to:

*** ** PlayedForDrama later on [[spoiler:during the Quarantine mission, when the during "Shining Lights, Even In Death." [[spoiler:The infected soldiers who have pledged that they live and die by your order hum the main theme of ''Peace Walker'' while saluting you. The voices die out one by one while you shoot them.]]



* TimeSkip: While ''Ground Zeroes'' is set shortly after the events of ''Peace Walker'' (Six months to be precise), ''The Phantom Pain'' is set nine years later in 1984, just a decade before the events of the first ''Metal Gear''. There's a smaller time skip of about 10 days between Snake's hospital escape and the mission to rescue Miller. This is both to facilitate Snake's physical rehabilitation after escaping from the hospital as well as getting used to his new cyborg arm. There's also an unspecified timeskip between missions, given that you rescue D.D as a pup after Episode 4, but is later a full grown adult by Episode 12, implying that at least several months have gone by since then. [[spoiler:Another time skip takes place in the true ending, set in 1995, during the events of the first ''Metal Gear'' itself.]]

to:

* TimeSkip: TimeSkip:
**
While ''Ground Zeroes'' is set shortly after the events of ''Peace Walker'' (Six months to be precise), ''The Phantom Pain'' is set nine years later in 1984, just a decade before the events of the first ''Metal Gear''. Gear''.
**
There's a smaller time skip of about 10 days between Snake's hospital escape and the mission to rescue Miller. This is both to facilitate Snake's physical rehabilitation after escaping from the hospital as well as getting used to his new cyborg arm.
**
There's also an unspecified timeskip between missions, given that you rescue D.D as a pup after Episode 4, but is later a full grown adult by Episode 12, implying that at least several months have gone by since then. [[spoiler:Another
** Another
time skip takes place in the true ending, set [[spoiler:set in 1995, during the events of the first ''Metal Gear'' itself.]]



* TranquilFury: [[spoiler: In TheStinger, Miller finally finds out about what really happened to Big Boss: The legendary soldier is in hiding and is building Outer Heaven without any input from his former friends whereas the man Miller knows as "Venom Snake" is actually a decoy. The one who delivers these news is not even the real Big Boss, but rather Ocelot. Miller, who earlier lost two of his limbs and almost his life, feels utterly betrayed and speaks with venomous hatred in his voice as he vows to send Big Boss to hell.]]

to:

* TranquilFury: [[spoiler: In TheStinger, Miller finally finds out about what really happened to Big Boss: The Boss's long-term plan: [[spoiler:the legendary soldier is in hiding and is building Outer Heaven without any input from his former friends whereas the man Miller knows as "Venom Snake" is actually a decoy. The one who delivers these news is not even the real Big Boss, but rather Ocelot. Miller, who earlier lost two of his limbs and almost his life, feels utterly betrayed and speaks with venomous hatred in his voice as he vows to send Big Boss to hell.]]



'''Miller:''' [[spoiler:[[ThereIsAnother (gesturing at the player's POV) What about him!?]]]]\\

to:

'''Miller:''' [[spoiler:[[ThereIsAnother (gesturing [[spoiler:(gesturing at the player's POV) What about him!?]]]]\\him!?]]\\



[[spoiler:''[[ThereIsAnother Punished "Venom" Snake]]'']]

to:

[[spoiler:''[[ThereIsAnother Punished [[spoiler:''Punished "Venom" Snake]]'']]Snake'']]



** Tretij Rebenok looks suspiciously like Psycho Mantis, while Eli wears an outfit similar to what Liquid Snake later wears. [[spoiler: This is not a coincidence.]]

to:

** Tretij Rebenok looks suspiciously like Psycho Mantis, while Eli wears an outfit similar to what Liquid Snake later wears. [[spoiler: This is not a coincidence.]]



* WingedUnicorn: The hospital level features a setpiece where a horse with a horn and wings made of fire chases after Snake. [[spoiler:After retrieving the body of Colonel Volgin, AKA "The Man on Fire", you can also develop the Furicorn armor for D-Horse, which makes him look aesthetically similar to the Man on Fire's horse.]]

to:

* WingedUnicorn: The hospital level features a setpiece where a horse with a horn and wings made of fire chases after Snake. [[spoiler:After retrieving Later in the body of Colonel Volgin, AKA "The Man on Fire", game, you can also develop the Furicorn armor for D-Horse, which makes him look aesthetically similar to the Man on Fire's horse.]]



* YouKeepUsingThatWord: While "parasite" accurately describes [[spoiler: The vocal chord parasites]], it's rather out of place when describing [[spoiler: the organisms that give Quiet her abilities]]. The latter would be more accurately described as "mutualist symbiotes" since they benefit the host as well as the organism.

to:

* YouKeepUsingThatWord: While "parasite" accurately describes [[spoiler: The [[spoiler:the vocal chord parasites]], it's rather out of place when describing [[spoiler: the [[spoiler:the organisms that give Quiet her abilities]]. The latter would be more accurately described as "mutualist symbiotes" since they benefit the host as well as the organism.
28th Aug '17 10:26:06 AM Saurubiker
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** [[spoiler: In Snake Eater, Big Boss is praised for his russian being very good. In Phanton Pain, you need an interpeter. This is explicitly stated the first time you try to interrogate a soldier.]]

to:

** [[spoiler: In Snake Eater, Big Boss is praised for his russian being very good. In Phanton Pain, you need needs an interpeter. This is explicitly stated interpreter to understand Russian despite the first time you try to interrogate a soldier.fact [[spoiler:he was fluent in the language in ''Snake Eater''.]]
27th Aug '17 8:02:23 PM crazyrabbits
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* OldSaveBonus: Bonuses from ''Ground Zeroes'' can be imported into a new game of ''The Phantom Pain'' - notably, any living prisoner and unique soldier Snake extracts in the former become additional Mother Base staff members in the latter. On top of that, the sneaking suit Snake wears in ''Ground Zeroes'' will carry over and having a 100% completion rate will unlock a golden prosthetic.

to:

* OldSaveBonus: Bonuses from ''Ground Zeroes'' can be imported into a new game of ''The Phantom Pain'' - notably, any living prisoner and unique soldier Snake extracts in Pain''.
** Completing
the former become additional Mother Base staff members in game on any difficulty unlocks the latter. On top of that, the sneaking suit Snake wears in ''Ground Zeroes'' version of the Sneaking Suit and a Gold Bionic Arm variant (unlocked once the Bionics Specialist is rescued) in the latter.
** Completing "Deja Vu" unlocks a [[VideoGame/MetalGearSolid PS1-era Solid Snake]] outfit.
** Any prisoner or unique soldier rescued during ''Ground Zeroes'' (21 in total)
will carry over and having appear as a 100% completion rate will unlock a golden prosthetic."Special Volunteer" in ''Phantom Pain'', along with unique dialogue from Kaz mentioning that they want to join Diamond Dogs.
19th Aug '17 11:29:33 PM EdibleSamurai
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* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most likely the bones and teeth of poor Paz when she [[ActionBomb exploded]] right in front of you.]]

to:

* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most likely the bones and teeth of poor Paz when she [[ActionBomb [[WhyAmITicking exploded]] right in front of you.]]
19th Aug '17 11:28:26 PM EdibleSamurai
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* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most likely the bones and teeth of poor Paz when she exploded right in front of you.]]

to:

* OneHundredAndEight: The doctor in the prologue explains to Snake that 108 "foreign bodies" were embedded in the latter's body as a result of the events of ''Ground Zeroes''. These "foreign bodies" consisted of shrapnel and fragments of human bone and teeth. [[spoiler:Most likely the bones and teeth of poor Paz when she exploded [[ActionBomb exploded]] right in front of you.]]
18th Aug '17 5:09:48 PM DustSnitch
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** [[spoiler:Weather changing. A neat trick that lets you set the weather to whatever you want, but it costs a lot of GMP and the artificial weather doesn't last any longer than normal weather. While it can be strategically beneficial in certain circumstances, more often than not, it's just a waste. Plus it kills your rating, like the fire support above.]]

to:

** [[spoiler:Weather Weather changing. A neat trick that lets you set the weather to whatever you want, but it costs a lot of GMP and the artificial weather doesn't last any longer than normal weather. While it can be strategically beneficial in certain circumstances, more often than not, it's just a waste. Plus it kills your rating, like the fire support above.]]
16th Aug '17 9:02:13 PM Saurubiker
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*** Skull Face's [[spoiler: death is curiously similar to this, though there is none of the simple tragedy and heartbreak of the Boss' or even Quiet's death; the camera lingers above Big Boss with Skull Face's own rifle extended toward him, before it pans back around and Kaz assists Big Boss in blowing off Skull Face's limbs. The scene is an eerie mirror of the Boss' death, fitting given Skull Face's actions have condemned the world to both the Patriots and their coldly logical, vicious War Economy in contrast with the Boss' inspiring, tragic death]].

to:

*** Skull Face's [[spoiler: death is curiously similar to this, though there is none of the simple tragedy and heartbreak of the Boss' The Boss's or even Quiet's death; the camera lingers above Big Boss Snake with Skull Face's own rifle extended toward him, before it pans back around and Kaz Miller assists Big Boss Snake in blowing off Skull Face's limbs. The scene is an eerie mirror of the Boss' The Boss's death, fitting given Skull Face's actions have condemned the world to both the Patriots and their coldly logical, vicious War Economy war economy in contrast with the Boss' The Boss's inspiring, tragic death]].death]].
** Huey's first scene involves him arguing with Skull Face over something he built, and then being thrown down a flight of stairs, [[OncePerEpisode similar to his first scene in Peace Walker.]]



** Huey's first scene involves him arguing with Skull Face over something he built, and then being thrown down a flight of stairs, [[OncePerEpisode similar to his first scene in Peace Walker.]]



** A good deal of Ocelot's comments harken to ''[=MGS1=]'' and ''[=MGS2=]'', such as his musings on how anyone can be Big Boss. [[spoiler:Which in turn foreshadows Venom's true identity.]]

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** A good deal of Ocelot's comments harken to ''[=MGS1=]'' ''[=MGS1=]'', ''[=MGS2=]'' and ''[=MGS2=]'', ''[=MGS4=]'', such as his musings on how anyone can be Big Boss. Boss and his use of self-hypnosis. [[spoiler:Which in turn foreshadows Venom's true identity.]]
19th Jul '17 12:35:40 PM Saurubiker
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** During the intro when Venom has his elbow twisted, Ishmael helps him painfully snap it back into place and tells him he should learn how to do that himself. Naked Snake set his own elbow (again painfully) after The Boss twisted it around at the end of the [[VideoGame/MetalGearSolid3SnakeEater Virtuous Mission]]. [[spoiler: This moment doubles as Foreshadowing, since at the end it's revealed that Ishmael is actually Big Boss. That's why he knows how to set his elbow back and Venom doesn't.]]

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** During the intro prologue when Venom Ahab has his elbow twisted, Ishmael helps him painfully snap it back into place and tells him he should learn how to do that himself. Naked Snake set his own elbow (again painfully) after The Boss twisted it around at the end of the [[VideoGame/MetalGearSolid3SnakeEater Virtuous Mission]]. [[spoiler: This moment doubles as Foreshadowing, foreshadowing, since at the end it's revealed that Ishmael is actually Big Boss. That's why he knows how to set his elbow back and Venom Ahab doesn't.]]



** In ''[[VideoGame/MetalGear2SolidSnake Metal Gear 2]]'', it's mentioned off-hand that Big Boss might have gotten cybernetic implants between games. In ''The Phantom Pain'', he actually does get a [[ArtificialLimbs robotic arm]] to replace his amputated one.

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** In ''[[VideoGame/MetalGear2SolidSnake Metal ''Metal Gear 2]]'', 2'', it's mentioned off-hand that Big Boss might have gotten cybernetic implants between games. In ''The Phantom Pain'', he actually does get a [[ArtificialLimbs robotic arm]] to replace his amputated one.



** The D-Walker and Walker Gears are miniature mechs very similar in concept to the Metal Gear [=Gs=] that were planned to appear as enemy mechs in ''VideoGame/MetalGear2SolidSnake'', which in turn were miniaturized non-nuclear equipped versions of the Metal Gear D from that game.

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** The D-Walker and Walker Gears are miniature mechs very similar in concept to the Metal Gear [=Gs=] that were planned to appear as enemy mechs in ''VideoGame/MetalGear2SolidSnake'', ''Metal Gear 2'', which in turn were miniaturized non-nuclear equipped versions of the Metal Gear D from that game.game. The codename for repeatedly using D-Walker in missions is "Ostrich", which was the nickname given to the Metal Gear [=Gs=].



* CassandraTruth: While dismissing Miller's conviction that [[spoiler: Quiet is a spy]], Ocelot rhetorically says "What if I'm a spy? Or you?" [[spoiler: The truth ending reveals Ocelot actually is a spy planted by the real Naked Snake.]]

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* CassandraTruth: While dismissing Miller's conviction that [[spoiler: Quiet is a spy]], Ocelot rhetorically says "What if I'm a spy? Or you?" [[spoiler: The truth ending reveals Ocelot actually is a spy planted by the real Naked Snake.Big Boss.]]



** The words that the player can use for their unit's emblem are mostly based on names of characters, items, places and organizations that appeared throughout the mainline series, which even include the names of enemy bosses from the [=MSX2=] versions of the first two ''Metal Gear'' games such as [[VideoGame/MetalGear1 Shoot Gunner]] and [[VideoGame/MetalGear2SolidSnake Black Color]] (as opposed to the retconned names used in the mobile phone/''Subsistence'' versions). Most of these are unlocked by simply capturing outposts and enemy bases in areas of operations, but some require the player to achieve special tasks within the game. For example, all the Cobra-related words (i.e. Joy, Fury, Sorrow, ect.) are unlocked when the player has achieved Hero status in Chapter 2.

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** The words that the player can use for their unit's emblem are mostly based on names of characters, items, places and organizations that appeared throughout the mainline series, which even include the names of enemy bosses from the [=MSX2=] versions of the first two ''Metal Gear'' games such as [[VideoGame/MetalGear1 Shoot Gunner]] and [[VideoGame/MetalGear2SolidSnake Black Color]] (as opposed to the retconned names used in the mobile phone/''Subsistence'' versions).ports). Most of these are unlocked by simply capturing outposts and enemy bases in areas of operations, but some require the player to achieve special tasks within the game. For example, all the Cobra-related words (i.e. Joy, Fury, Sorrow, ect.) are unlocked when the player has achieved Hero status in Chapter 2.



** If key story characters like Miller, Ocelot, or Huey [[spoiler:or Ishmael]] die during a mission, the GameOver screen will read "TIME PARADOX" instead of "MISSION FAILED". The same thing happened in ''VideoGame/MetalGearSolid3SnakeEater'' in the event of a Game Over, where the text "SNAKE IS DEAD" would change to read "TIME PARADOX" after a few minutes (or "OCELOT IS DEAD", if the player kills Ocelot during the prologue, where Col. Roy Campbell chews them out for screwing with history).

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** If key story characters like Miller, Ocelot, or Huey [[spoiler:or Ishmael]] die during a mission, the GameOver screen will read "TIME PARADOX" instead of "MISSION FAILED". The same thing happened in ''VideoGame/MetalGearSolid3SnakeEater'' in the event of a Game Over, where the text "SNAKE IS DEAD" would change to read "TIME PARADOX" after a few minutes (or "OCELOT IS DEAD", if the player kills Ocelot during the prologue, where Col. Roy Campbell chews them out for screwing with history).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MetalGearsolidVThePhantomPain