History VideoGame / MetalGearSolid4GunsOfThePatriots

8th Sep '16 7:24:29 PM TheNohrianDarkKnight
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** In Act 3, when Ocelot takes control of the SOP system, and brings down the helicopters first, some of the angles of the pilot reactions and army guys struggling to stay on the falling helicopters are visually similar to the helicopter crashes from ''Film/BlackHawkDown''.
4th Sep '16 10:45:38 AM Freetime5689
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* DeconstructorFleet: If ''Metal Gear Solid 2'' deconstructs the concept of a video game sequel, then ''Metal Gear Solid 4'' in turn deconstructs the concept of a video game franchise. Metal Gear Solid 4's plot is an increasingly chaotic parody of the series' established tropes and existing routines. It {{lampshade|Hanging}}s that the series has become a {{franchise zombie}}. ''Metal Gear Solid 4'' utilizes many of the series' staples for the sole purpose of twisting them.

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* DeconstructorFleet: If ''Metal Gear Solid 2'' deconstructs the concept of a video game sequel, then ''Metal Gear Solid 4'' in turn deconstructs the concept of a video game franchise. Metal Gear Solid 4's plot is an increasingly chaotic parody of the series' established tropes and existing routines. It {{lampshade|Hanging}}s that the series has become a {{franchise zombie}}. ''Metal Gear Solid 4'' utilizes many of the series' staples for [[http://www.deltaheadtranslation.com/MGS4/index.htm the sole purpose of twisting them.]]
4th Sep '16 10:39:56 AM Freetime5689
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Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MetalGearSolid2SonsOfLiberty ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake; everything to come out from the series since has shifted focus to [[VideoGame/MetalGearRisingRevengeance Raiden]] or [[VideoGame/MetalGearSolidPeaceWalker Naked Snake]]/[[VideoGame/MetalGearSolidVGroundZeroes Big]][[VideoGame/MetalGearSolidVThePhantomPain Boss]].

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Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MetalGearSolid2SonsOfLiberty ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake; everything to come out from the series since has shifted focus to [[VideoGame/MetalGearRisingRevengeance Raiden]] or [[VideoGame/MetalGearSolidPeaceWalker Naked Snake]]/[[VideoGame/MetalGearSolidVGroundZeroes Big]][[VideoGame/MetalGearSolidVThePhantomPain Big]] [[VideoGame/MetalGearSolidVThePhantomPain Boss]].
9th Aug '16 9:46:46 PM Freetime5689
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Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MetalGearSolid2SonsOfLiberty ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake; everything to come out from the series since has shifted focus to [[VideoGame/MetalGearRisingRevengeance Raiden]] or [[VideoGame/MetalGearSolidVThePhantomPain Big Boss]].

to:

Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MetalGearSolid2SonsOfLiberty ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake; everything to come out from the series since has shifted focus to [[VideoGame/MetalGearRisingRevengeance Raiden]] or [[VideoGame/MetalGearSolidVThePhantomPain Big [[VideoGame/MetalGearSolidPeaceWalker Naked Snake]]/[[VideoGame/MetalGearSolidVGroundZeroes Big]][[VideoGame/MetalGearSolidVThePhantomPain Boss]].
5th Jul '16 11:49:33 PM Kadorhal
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* DeconstructorFleet: If VideoGame/MetalGearSolid2 deconstructs the concept of a video game sequel then VideoGame/MetalGearSolid4 in turn deconstructs the concept of a video game franchise. Metal Gear Solid 4's plot is an increasingly chaotic parody of the series' established tropes and existing routines. It {{lampshades}} that the series has become a {{Franchise Zombie}}. Metal Gear Solid 4 utilizes many of the series' staples only to twist them.

to:

* DeconstructorFleet: If VideoGame/MetalGearSolid2 ''Metal Gear Solid 2'' deconstructs the concept of a video game sequel sequel, then VideoGame/MetalGearSolid4 ''Metal Gear Solid 4'' in turn deconstructs the concept of a video game franchise. Metal Gear Solid 4's plot is an increasingly chaotic parody of the series' established tropes and existing routines. It {{lampshades}} {{lampshade|Hanging}}s that the series has become a {{Franchise Zombie}}. Metal {{franchise zombie}}. ''Metal Gear Solid 4 4'' utilizes many of the series' staples only to twist for the sole purpose of twisting them.



** After their Metal Gear showdown on Shadow Moses, Snake ends up dislocating his right shoulder as REX powers down, leaving him unable to aim properly at Liquid with a machine gun as he makes his escape on Outer Haven.

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** After their Metal Gear showdown on Shadow Moses, Snake ends up dislocating his right shoulder as REX powers down, leaving him unable to aim his rifle properly at Liquid with a machine gun as he makes his escape on Outer Haven.



* DrivenToSuicide: [[spoiler: At the end of the game, Snake puts his gun in his mouth and the camera moves away, then we hear a gunshot. Its subverted though, he did not actually kill himself.]]

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* DrivenToSuicide: [[spoiler: At the end of the game, Snake puts his gun in his mouth and the camera moves away, then we hear a gunshot. Its It's subverted though, he did not actually kill himself.]]



* DummiedOut: After ''Metal Gear Online''[='=]s servers were shut down, the option to access the game was removed in a patch.

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* DummiedOut: After ''Metal Gear Online''[='=]s servers were shut down, the option to access the game it was removed in a patch.



* EliteMooks: The [[AmazonBrigade FROG]] units under Liquid. They're able to leap about 20 feet in the air and cling to walls (likely why they're called FROGS) and they can hear the noise produced by the Solid Eye in night vision mode. They've also got strangling wires they can use to turn around any attempt at CQC you try on them (unless you catch them by surprise). No in-game explanation is given why they're all female, or why the nanomachines inside their bodies immolate them when they die. According to [[AllThereInTheManual stuff not in game]], it's to stop the enemy from capturing their equipment (besides weapons, which are protected with a nanomachine lock that Snake can bypass).

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* EliteMooks: The [[AmazonBrigade FROG]] units under Liquid. They're able to leap about 20 feet in the air and cling to walls (likely why they're called FROGS) and they can hear the noise produced by the Solid Eye in night vision mode. They've also got strangling wires they can use to turn around any attempt at CQC you try on them (unless you catch them by surprise). No in-game explanation is given why they're all female, or why the nanomachines inside their bodies immolate them when they die. According to [[AllThereInTheManual stuff not in game]], it's to stop the enemy from capturing their equipment (besides weapons, which are already protected with a nanomachine an ID lock that Snake can bypass).



* EndGameResultsScreen

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* %%* EndGameResultsScreen



* EnemyDetectingRadar: Tweaked heavily from previous incarnations. When Snake crouches and holds still, a "threat ring" appears around him, a sort of wave with spikes depicting nearby enemies. The default mode of his Solid Eye item also detects sounds and other disturbances and puts them on a minimap, but if there's too much wind, gunfire, or interference in the area, its usefulness decreases.

to:

* EnemyDetectingRadar: Tweaked heavily from previous incarnations. When Snake crouches and holds still, a "threat ring" appears around him, a sort of wave with spikes depicting nearby enemies. The default mode of his Solid Eye item also detects sounds and other disturbances and puts them on a minimap, but if there's too much wind, gunfire, or interference in the area, its usefulness decreases.



** EverythingSensor: Scope, IR / NV, threat detector, sound detector, scent detector, object identifier, footprint scanner, ''emotion sensor''...It probably even has one of those things for getting stones out of horses' hooves on it somewhere.

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** EverythingSensor: Scope, IR / NV, threat detector, sound detector, scent detector, object identifier, footprint scanner, ''emotion sensor''... It probably even has one of those things for getting stones out of horses' hooves on it somewhere.
2nd Jul '16 2:53:14 PM Kadorhal
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Since the rest of the series has a theme associated with it, "gene" for ''Metal Gear Solid'', "meme" for ''Metal Gear Solid 2'', and "scene" for ''Metal Gear Solid 3'', the major theme for ''Metal Gear Solid 4'' is the unique "sense" a given human being has about the world around them, how they acquire it, how it colors the world in a unique way, and how it's lost forever when they die.

Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MGS2Ending ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake.

to:

Since the rest of the series has a theme associated with it, it - "gene" for ''Metal Gear Solid'', "meme" for ''Metal Gear Solid 2'', and "scene" for ''Metal Gear Solid 3'', 3'' - the major theme for ''Metal Gear Solid 4'' is the unique "sense" a given human being has about the world around them, how they acquire it, how it colors the world in a unique way, and how it's lost forever when they die.

Showcasing the return or cameo of virtually every major figure of the ''Metal Gear Solid'' storyline, ''Metal Gear Solid 4'' tries its best to tie up every loose end from the entire franchise up to this point, including the infamously confusing [[Synopsis/MGS2Ending [[Synopsis/MetalGearSolid2SonsOfLiberty ending]] of ''Metal Gear Solid 2''. ''Metal Gear Solid 4'' [[GrandFinale absolutely ends the saga]] for Solid Snake.
Snake; everything to come out from the series since has shifted focus to [[VideoGame/MetalGearRisingRevengeance Raiden]] or [[VideoGame/MetalGearSolidVThePhantomPain Big Boss]].



** Johnny is revealed to be this. This is actually a ''plot point'', [[spoiler: since it turns out to be the reason Johnny is unaffected by the SOP because he was never injected with the nanomachines.]]

to:

** Johnny is revealed to be this. This is actually a ''plot point'', [[spoiler: since it turns out to be the reason Johnny is unaffected by the removal of SOP because he was never injected with the nanomachines.]]



** Snake may be midway through a vital mission, and he may have just successfully tracked down his old friend Naomi, [[spoiler: who appears to have major health problems of her own]], but he still finds time to fake dropping his cigarette so he can try and look up her skirt.[[note]]Very possibly a bit of lampshading aimed at the player; in the game, cutscenes are interactive at times, with the option sometimes given to switch to Snake's POV. A player used to this might expect the POV option to appear at this point, but it does not; the POV cutscene is hidden, but her lnees are closed inward, obscuring any view for Snake and the player.[[/note]]

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** Snake may be midway through a vital mission, and he may have just successfully tracked down his old friend Naomi, [[spoiler: who appears to have major health problems of her own]], but he still finds time to fake dropping his cigarette so he can try and look up her skirt.[[note]]Very possibly a bit of lampshading aimed at the player; in the game, cutscenes are interactive at times, with the option sometimes given to switch to Snake's POV. A player used to this might expect the POV option to appear at this point, but it does not; the POV cutscene is hidden, but her lnees knees are closed inward, obscuring any view for Snake and the player.[[/note]]



* AluminumChristmasTrees: The Stun Knife, believe it or not, is based a real weapon, [[http://www.shocknife.com/ The Shocknife]]. Though, there are some differences (the shocknife is a training weapon with no sharpness to the blade), the basic concept of a knife with an electric shock capability seems less ridiculous.

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* AluminumChristmasTrees: The Stun Knife, believe it or not, is based a real weapon, [[http://www.shocknife.com/ The the Shocknife]]. Though, there are some differences (the Though the real shocknife is solely a training weapon with - there's no sharpness to the blade), the basic concept of a knife with an electric shock capability seems less ridiculous.sharp edge.



* AmazonBrigade: The FROGS, [[{{Fanservice}} although they're not designed as eye candy]] as, for once, an all-female group wears [[ChainmailBikini decent body-armor.]] Their [[GasMaskMooks stormtrooper helmets]] are sufficiently intimidating enough that at a distance you wouldn't even notice they're female, if they didn't have high-pitched voices and breasts. There's also the Beauty and the Beast Unit, four female soldiers with powerful powered armor themed after animals. It's never made entirely clear ''why'' they're all women. WildMassGuessing ranges from pragmatic explanations (such as merely AuthorAppeal; Kojima is shameless) to technical justifications, such as women having, on average, lighter frames and lower centers of gravity than men, two things that would come in handy for all the acrobatics they do.

to:

* AmazonBrigade: The FROGS, [[{{Fanservice}} although they're not designed as [[{{Fanservice}} eye candy]] as, for once, an all-female group wears [[ChainmailBikini decent body-armor.]] Their [[GasMaskMooks stormtrooper helmets]] are sufficiently intimidating enough that at a distance you wouldn't even notice they're female, if they didn't have high-pitched distinctly-female voices and breasts. There's also the Beauty and the Beast Unit, four female soldiers with powerful powered armor themed after animals. It's never made entirely clear ''why'' they're all women. WildMassGuessing ranges from pragmatic explanations (such as merely AuthorAppeal; Kojima is shameless) to technical justifications, such as women having, on average, lighter frames and lower centers of gravity than men, two things that would come in handy for all the acrobatics they do.



* AmbiguousRobots: The Gekkos appear to be giant organic legs with an [[StarWars AT-ST]] head on top. They bellow like cattle when entering combat and spew black fluid when "killed".

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* AmbiguousRobots: The Gekkos appear to be giant organic legs with an [[StarWars [[Franchise/StarWars AT-ST]] head on top. They bellow like cattle when entering combat and spew black fluid when "killed".



* AndYourRewardIsClothes: Altair's robe from ''[[VideoGame/AssassinsCreedI Assassin's Creed]]'' is available for Old Snake to wear, as well as corpse camo for dying too many times and Snake's suit from the intro. Additionally, there [=FaceCamos=] that Snake can wear based on other characters, including the Beauties and Big Boss ([[spoiler: the latter is actually Solidus']]).

to:

* AndYourRewardIsClothes: Altair's robe from ''[[VideoGame/AssassinsCreedI Assassin's Creed]]'' is available for Old Snake to wear, as well as corpse camo for dying too many times and Snake's suit from the intro. Additionally, there is [=FaceCamos=] that Snake can wear based on other characters, including the Beauties and Big Boss ([[spoiler: the latter is actually Solidus']]).



* AttractMode: The main menu is overlayed on top of a scene of Snake [[DueToTheDead visiting a veterans graveyard]], [[OneLastSmoke smoking a cigarette]], removing and inspecting his gun, falling to his knees, [[AteHisGun putting the barrel in his mouth]], and having [[GoryDiscretionShot the camera pan up just before the gunshot is heard]]. As mentioned above, the rest of the game is leading up to this.

to:

* AttractMode: The main menu is overlayed overlaid on top of a scene of Snake [[DueToTheDead visiting a veterans graveyard]], [[OneLastSmoke smoking a cigarette]], removing and inspecting his gun, falling to his knees, [[AteHisGun putting the barrel in his mouth]], and having [[GoryDiscretionShot the camera pan up just before the gunshot is heard]]. As mentioned above, the rest of the game is leading up to this.



* BadassBaritone: Ed, the {{token minority}} on Meryl´s team, has a noticeably deep voice, which we only hear more than a couple lines of when he´s [[spoiler:playing the role of the priest during her´s and Johnny´s marriage.]]

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* BadassBaritone: Ed, the {{token minority}} on Meryl´s Meryl's team, has a noticeably deep voice, which we only hear more than a couple lines of when he´s he's [[spoiler:playing the role of the priest during her´s her's and Johnny´s Johnny's marriage.]]



** Besides MAYBE the final boss battle, it´s easily the most awesome fight in the entire series. The music is also an extreme example of CrowningMusicOfAwesome.

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** Besides MAYBE the final boss battle, it´s it's easily the most awesome fight in the entire series. The music is also an extreme example of CrowningMusicOfAwesome.
2nd Jul '16 12:24:09 PM Kadorhal
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** By the time of the trophy patch at least, there is now the option to install all five Acts at once, which takes about sixteen minutes and makes the wait between one act ending and the next one beginning on-par with changing areas in the middle of one.

to:

** By the time of the trophy patch at least, there is now the option to install all five Acts at once, which takes about sixteen minutes and minutes, but in return makes the wait between one act ending and the next one beginning on-par with changing areas in the middle of one.



-->''Snake'': "[[VideoGame/MetalGearSolid2SonsofLiberty Kept you waiting, huh?"]]

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-->''Snake'': -->'''Snake:''' "[[VideoGame/MetalGearSolid2SonsofLiberty Kept you waiting, huh?"]]
28th May '16 5:06:41 PM Kervinle2500
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* LegacyCharacter: Each of the ''Metal Gear'' games (except the [[VideoGame/MetalGear original]] and ''Metal Gear Solid 3'', which was set in the past) had a different Cyborg Ninja. Raiden's the new Cyborg Ninja in this one. He was gearing up towards this by the end of ''Metal Gear Solid 2'' anyway, as he had already inherited the AbsurdlySharpBlade.

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* LegacyCharacter: Each of the ''Metal Gear'' games (except the [[VideoGame/MetalGear [[VideoGame/MetalGear1 original]] and ''Metal Gear Solid 3'', which was set in the past) had a different Cyborg Ninja. Raiden's the new Cyborg Ninja in this one. He was gearing up towards this by the end of ''Metal Gear Solid 2'' anyway, as he had already inherited the AbsurdlySharpBlade.



** According to EVA, the bitter tragedy between Big Boss and [[spoiler: Zero]] happened due to the Les Enfant Terribles project happening without his consent. He left the US, [[VideoGame/MetalGearSolidPeaceWalker created his own mercenary company]], and drifted around the world. Where's the error in this? Big Boss feigned surrender to [[spoiler: Zero]] and took command of Foxhound and Outer Heaven. The problem? [[spoiler: Zero was infected by a parasite around the late-70's-early 80's]] and Snake defeating Big Boss in ''VideoGame/MetalGear2SolidSnake]] causing [[spoiler: Zero]] fall into DespairEventHorizon could not happen unless he was on the last legs of his life at that point before becoming a vegetable.

to:

** According to EVA, the bitter tragedy between Big Boss and [[spoiler: Zero]] happened due to the Les Enfant Terribles project happening without his consent. He left the US, [[VideoGame/MetalGearSolidPeaceWalker created his own mercenary company]], and drifted around the world. Where's the error in this? Big Boss feigned surrender to [[spoiler: Zero]] and took command of Foxhound and Outer Heaven. The problem? [[spoiler: Zero was infected by a parasite around the late-70's-early 80's]] and Snake defeating Big Boss in ''VideoGame/MetalGear2SolidSnake]] ''VideoGame/MetalGear2SolidSnake'' causing [[spoiler: Zero]] fall into DespairEventHorizon could not happen unless he was on the last legs of his life at that point before becoming a vegetable.
28th May '16 5:02:15 PM Kervinle2500
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* SeriesContinuityError: Connecting this game and ''VideoGame/MetalGearSolidVThePhantom'' would be hard to do:
** According to EVA, the bitter tragedy between Big Boss and [[spoiler: Zero]] happened due to the Les Enfant Terribles project happening without his consent. He left the US, [[''VideoGame/MetalGearSolidPeaceWalker'' created his own mercenary company]], and drifted around the world. Where's the error in this? Big Boss feigned surrender to [[spoiler: Zero]] and took command of Foxhound and Outer Heaven. The problem? [[spoiler: Zero was infected by a parasite around the late-70's-early 80's]] and Snake defeating Big Boss in ''VideoGame/MetalGear2SolidSnake]] causing [[spoiler: Zero]] fall into DespairEventHorizon could not happen unless he was on the last legs of his life at that point before becoming a vegetable.

to:

* SeriesContinuityError: Connecting this game and ''VideoGame/MetalGearSolidVThePhantom'' ''VideoGame/MetalGearSolidVThePhantomPain'' would be hard to do:
** According to EVA, the bitter tragedy between Big Boss and [[spoiler: Zero]] happened due to the Les Enfant Terribles project happening without his consent. He left the US, [[''VideoGame/MetalGearSolidPeaceWalker'' [[VideoGame/MetalGearSolidPeaceWalker created his own mercenary company]], and drifted around the world. Where's the error in this? Big Boss feigned surrender to [[spoiler: Zero]] and took command of Foxhound and Outer Heaven. The problem? [[spoiler: Zero was infected by a parasite around the late-70's-early 80's]] and Snake defeating Big Boss in ''VideoGame/MetalGear2SolidSnake]] causing [[spoiler: Zero]] fall into DespairEventHorizon could not happen unless he was on the last legs of his life at that point before becoming a vegetable.
28th May '16 4:58:43 PM Kervinle2500
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Added DiffLines:

* SeriesContinuityError: Connecting this game and ''VideoGame/MetalGearSolidVThePhantom'' would be hard to do:
** According to EVA, the bitter tragedy between Big Boss and [[spoiler: Zero]] happened due to the Les Enfant Terribles project happening without his consent. He left the US, [[''VideoGame/MetalGearSolidPeaceWalker'' created his own mercenary company]], and drifted around the world. Where's the error in this? Big Boss feigned surrender to [[spoiler: Zero]] and took command of Foxhound and Outer Heaven. The problem? [[spoiler: Zero was infected by a parasite around the late-70's-early 80's]] and Snake defeating Big Boss in ''VideoGame/MetalGear2SolidSnake]] causing [[spoiler: Zero]] fall into DespairEventHorizon could not happen unless he was on the last legs of his life at that point before becoming a vegetable.
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