History VideoGame / MegaManXCommandMission

14th Apr '16 9:54:42 PM Kitsyfluff
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** Certain abilities allow one party member to survive the TotalPartyKill, however doing so causes the items he dropped, including a few one of kinds, to be LostForever
10th Apr '16 7:39:02 AM WackyPanda
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** Talking to Spider after Axl joins the party makes Spider go on about how easily an enemy shapeshifter could infiltrate the party.
4th Jan '16 12:21:26 PM VenomLancerHae
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** Why would Axl have the same Hyper Mode as Spider?

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** Why would Axl have having the same Hyper Mode as Spider?Spider.



* SuperMode: The Hyper Modes.

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%% * SuperMode: The Hyper Modes.
21st Dec '15 11:08:06 PM WackyPanda
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* {{Foreshadowing}}:
** Why would Axl have the same Hyper Mode as Spider?
** Axl's transformations in cutscenes have a distinct light effect. At one point this light can be seen before Spider appears on screen.


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* ImmunityDisability: Spider's and Axl's Hyper Modes make them invincible, to reflect the fact that enemies trying to hit them are firing completely blind - but this also prevents allies from healing them.
28th Nov '15 8:53:56 PM Tavernier
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** There are special neutralizers that knock down the cost of force metal, but even then some force metal is simply too much to be used safely by certain characters.
14th Nov '15 9:04:00 AM VenomLancerHae
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* ArbitraryHeadcountLimit / LazyBackup: Up to seven characters can be in your party, but only three max can be active in a battle at once. Can't switch places with a dead character, so if three die it's game over.

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* ArbitraryHeadcountLimit / LazyBackup: ArbitraryHeadcountLimit: Up to seven characters can be in your party, but only three max can be active in a battle at once. Can't switch places with a dead character, so if three die it's game over.



* ActionGirl: Cinnamon and Marino.

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%% * ActionGirl: Cinnamon and Marino.



* BarrierChangeBoss: Incentas

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%% * BarrierChangeBoss: Incentas



* ClassyCatBurglar: Marino.

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%% * ClassyCatBurglar: Marino.



* DeathDealer: Spider.

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%% * DeathDealer: Spider.



* EverythingsSquishierWithCephalopods: Mad Nautilus.
* FinishingMove: The Final Strike.

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%% * EverythingsSquishierWithCephalopods: Mad Nautilus.
%% * FinishingMove: The Final Strike.



* GiantMook: Mettaur Gigant.

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%% * GiantMook: Mettaur Gigant.



* KilledOffForReal: [[spoiler: Chief R]]

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%% * KilledOffForReal: [[spoiler: Chief R]]



* MissionControl: Chief R and Nana

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%% * MissionControl: Chief R and Nana



* MultiArmedAndDangerous: Incentas.
* MythologyGag: The [[InfinityPlusOneSword Absolute Zero]] armor looks suspiciously like [[VideoGame/MegaManClassic Bass combined with his dog Treble]].

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* %% MultiArmedAndDangerous: Incentas.
* MythologyGag: MythologyGag:
**
The [[InfinityPlusOneSword Absolute Zero]] armor looks suspiciously like [[VideoGame/MegaManClassic Bass combined with his dog Treble]].



* NiceJobBreakingItHero: After you beat Epsilon, X takes his Supra-Force Metal and [[spoiler:hands it to the real BigBad, who uses it to turn into a giant monster "god" and take over the universe]]. Way to go, X.
** To be fair, X had no idea who the BigBad was at the time, so he was trying to do the right thing.

to:

* NiceJobBreakingItHero: After you beat Epsilon, X takes his Supra-Force Metal and [[spoiler:hands it to the real BigBad, who uses it to turn into a giant monster "god" and take over the universe]]. Way to go, X.
**
X. To be fair, X had no idea who the BigBad was at the time, so he was trying to do the right thing.



* PantheraAwesome: Wild Jango.

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%% * PantheraAwesome: Wild Jango.



* ScaryBlackMan: Epsilon

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%% * ScaryBlackMan: Epsilon



* TheStarscream: [[spoiler: Botos]]

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%% * TheStarscream: [[spoiler: Botos]]
20th Sep '15 10:45:25 AM nombretomado
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''Mega Man X: Command Mission'' is a video game released in 2004 by Creator/{{Capcom}} for the PlayStation2 and GameCube. It is a GaidenGame to the ''VideoGame/MegaManX'' series, and differs in being an RPG rather than a platform action game.

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''Mega Man X: Command Mission'' is a video game released in 2004 by Creator/{{Capcom}} for the PlayStation2 UsefulNotes/PlayStation2 and GameCube.UsefulNotes/NintendoGameCube. It is a GaidenGame to the ''VideoGame/MegaManX'' series, and differs in being an RPG rather than a platform action game.
13th Jun '15 3:41:46 PM SomeoneElse17
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* ArbitraryHeadcountLimit / LazyBackup: Up to seven characters can be in your party, but only three max can be active in a battle at once. Can't switch places with a dead character, so if three die it's game over.
2nd May '15 10:55:15 AM TokoWH
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* BossRush: [[spoiler:Made of copy chip Reploids.]]

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* BossRush: Yes, even though this game is an RPG instead of a platformer, being a Franchise/MegaMan game, it still features this. [[spoiler:Made of copy chip Reploids.]]
28th Apr '15 4:00:56 AM RhymeAndTreason
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''Mega Man X: Command Mission'' is a video game released in 2004 by Creator/{{Capcom}} for the PlayStation2 and GameCube. It is a GaidenGame to the ''VideoGame/MegaManX'' series, considered non-canonical despite references to events from previous games, and also differs in being an RPG rather than a platform action game.

to:

''Mega Man X: Command Mission'' is a video game released in 2004 by Creator/{{Capcom}} for the PlayStation2 and GameCube. It is a GaidenGame to the ''VideoGame/MegaManX'' series, considered non-canonical despite references to events from previous games, and also differs in being an RPG rather than a platform action game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaManXCommandMission