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* NamesTheSame: Aquaman. Not to be confused with [[Aquaman this Aquaman]].

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* NamesTheSame: Aquaman. Not to be confused with [[Aquaman [[{{Aquaman}} this Aquaman]].
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* NamesTheSame: Aquaman. Not to be confused with [[Comicbook: Aquaman this Aquaman]].

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* NamesTheSame: Aquaman. Not to be confused with [[Comicbook: Aquaman [[Aquaman this Aquaman]].
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* NamesTheSame: Aquaman. Not to be confused with [[Comicbook:Aquaman this Aquaman]].

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* NamesTheSame: Aquaman. Not to be confused with [[Comicbook:Aquaman [[Comicbook: Aquaman this Aquaman]].
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* NamesTheSame: Aquaman. Not to be confused with [[Comicbook:Aquaman this Aquaman]].
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* MadBomber: Grenademan, full stop. He [[PutTheLaughterInSlaughter cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit!

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* MadBomber: Grenademan, full stop. He [[PutTheLaughterInSlaughter cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit!hit by his own bombs!
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* MadBomber: Grenademan, full stop. He [[PutTheLaughterInSlaughter cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit by his own bombs!

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* MadBomber: Grenademan, full stop. He [[PutTheLaughterInSlaughter cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit by his own bombs!hit!
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* MadBomber: Grenademan, full stop. He [[LaughingMad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit by his own bombs!

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* MadBomber: Grenademan, full stop. He [[LaughingMad [[PutTheLaughterInSlaughter cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''[[CombatSadomasochist enjoy]]'' being hit by his own bombs!
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* MadBomber: Grenademan, full stop. He [[LaughingMad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''enjoy'' being hit by his own bombs!

to:

* MadBomber: Grenademan, full stop. He [[LaughingMad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''enjoy'' ''[[CombatSadomasochist enjoy]]'' being hit by his own bombs!
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None


* MadBomber: Grenademan, full stop. He [[Laughing Mad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''enjoy'' being hit by his own bombs!

to:

* MadBomber: Grenademan, full stop. He [[Laughing Mad [[LaughingMad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''enjoy'' being hit by his own bombs!
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Added DiffLines:

* MadBomber: Grenademan, full stop. He [[Laughing Mad cackles like a loon]] throughout the fight, he blows up the floor at one point, and he actually seems to ''enjoy'' being hit by his own bombs!
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* CallingYourAttacks: The [[SuddenlyVoiced robot masters]] do so in this one.

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* CallingYourAttacks: The [[SuddenlyVoiced robot masters]] masters do so in this one.
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* CallingYourAttacks: The robot masters do so in this one.

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* CallingYourAttacks: The [[SuddenlyVoiced robot masters masters]] do so in this one.
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* DemotedToExtra: Bass. Megaman fights him briefly during the opening cutscene, but he's not seen again until near the end of the game, showing up as a mini-boss of the third Wily level, after which he disappears from the game entirely.
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** The intro movie is one huge ShoutOut to all of the previous games in the series, with numerous robot master and fortress bosses from ''[=MM1=]-7'' making an appearence.

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** The intro movie is one huge ShoutOut to all of the previous games in the series, with numerous robot master masters and fortress bosses from ''[=MM1=]-7'' making an appearence.
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** The intro movie is one huge ShoutOut to all of the previous games in the series, with numerous robot master and fortress bosses from ''MM1-7'' making an appearence.

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** The intro movie is one huge ShoutOut to all of the previous games in the series, with numerous robot master and fortress bosses from ''MM1-7'' ''[=MM1=]-7'' making an appearence.
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** The intro movie is one huge ShoutOut to all of the previous games in the series.

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** The intro movie is one huge ShoutOut to all of the previous games in the series.series, with numerous robot master and fortress bosses from ''MM1-7'' making an appearence.
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* CallingYourAttacks: The robot masters do so in this one.
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* FireIceLightning: Swordman, Frostman, Clownman; respectively.
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** The intro movie is one huge ShoutOut to all of the previous games in the series.
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* TempleOfDoom: Sword Man's stage.

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* TempleOfDoom: Sword Man's stage.stage.
* WalkDontSwim: The only (official) game that averts this by having Megaman actually swim.
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It would later recieve a {{SNES}} spinoff called ''Mega Man & Bass'' in 1998.

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It would later recieve a {{SNES}} spinoff called ''Mega Man & Bass'' ''VideoGame/MegaManAndBass'' in 1998.
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''MegaMan 8'' is a PlayStation and SegaSaturn video game, released in 1997. It was made to celebrate the 10th Anniversary of the series, as well as give the [[MegaManning old school]] formula a new coat of 32-bit paint.

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''MegaMan ''VideoGame/MegaMan 8'' is a PlayStation and SegaSaturn video game, released in 1997. It was made to celebrate the 10th Anniversary of the series, as well as give the [[MegaManning old school]] formula a new coat of 32-bit paint.
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Not to be confused with ''Mega Man 8-Bit Deathmatch''.

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Not to be confused with ''Mega ''[[VideoGame/MegaMan8BitDeathmatch Mega Man 8-Bit Deathmatch''.Deathmatch]]''.
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Not to be confused with ''{{Mega Man 8-Bit Deathmatch}}''.

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Not to be confused with ''{{Mega ''Mega Man 8-Bit Deathmatch}}''.Deathmatch''.
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Not to be confused with MegaMan8BitDeathmatch

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Not to be confused with MegaMan8BitDeathmatch''{{Mega Man 8-Bit Deathmatch}}''.
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Not to be confused with MegaMan8BitDeathmatch

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Removed: 389

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[[caption-width-right:320:Rock and Rush, with Duo in the back.]]

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[[caption-width-right:320:Rock [[caption-width-right:320:Mega Man and Rush, with Duo in the back.]]



* CutsceneBoss: See above.



* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music, bosses voices speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.
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''Mega Man 8'' is a PlayStation and SegaSaturn video game, released in 1997. It was made to celebrate the 10th Anniversary of the series, as well as give the [[MegaManning old school]] formula a new coat of 32-bit paint.

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''Mega Man ''MegaMan 8'' is a PlayStation and SegaSaturn video game, released in 1997. It was made to celebrate the 10th Anniversary of the series, as well as give the [[MegaManning old school]] formula a new coat of 32-bit paint.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/mm8_5824.jpg]]
[[caption-width-right:320:Rock and Rush, with Duo in the back.]]


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A fan-made 8-bit remake of this game also exists, and can be found online.
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''Mega Man 8'' is a PlayStation and SegaSaturn video game, released in 1997. It was made to celebrate the 10th Anniversary of the series, as well as give the [[MegaManning old school]] formula a new coat of 32-bit paint.

The plot begins when a duo of fighting alien robots crash-land into Dr. Wily's Island base. Mega Man promptly arrives in time to save one of them, while Wily steals a strange source of energy from the wreckage of the other robot. After mowing down four of Wily's latest Robot Masters, Dr. Light finishes repairing the alien robot, named Duo, who soon after escapes, leading Mega Man in chase, only for him to nearly be killed by one of Wily's mecha, although Duo saves him in time. Duo reveals that Wily has been using "Evil Energy", a corrupting source of energy that he acquired from the robot Duo was fighting earlier, and that it must be destroyed lest it all destroy the earth.

All in all, the game was a modest hit in both critical and commercial success, although it didn't get the same attention as the hit Mega Man X4. Regardless, it would be many, many years before a true Classic Mega Man continuation, ''Mega Man 9'', would pop up.

It would later recieve a {{SNES}} spinoff called ''Mega Man & Bass'' in 1998.

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!!Tropes:

* BeneathTheEarth: Where Wily's latest Skull Castle resides.
* BigDamnHeroes: Duo saves Mega Man ''twice'' from getting killed by Wily.
* BonusBoss: Cut Man and [[VideoGame/MegaMan2 Wood Man]] both appear as mini-bosses in the SegaSaturn version of the game.
* BossRush: Pops up in Skull Castle near its end, as per usual.
* BubblyClouds: Tengu Man's stage.
* TheCorruption: The "Evil Energy".
* CurbStompBattle: Mega Man is powerless against Wily's gorilla mecha, but Duo effortlessly mows him down.
* DownTheDrain: In an optional sidepath in the intro stage.
* EarlyBirdCameo: Contrary to popular belief, Duo did not debut in this game, but first popped up in the arcade game ''Mega Man 2: The Power Fighters''.
* ElectricTorture: Wily's gorilla mecha uses this to try and kill Mega Man.
* ElmerFuddSyndrome: Dr. Light suffers from this in the english dub.
* EternalEngine: Grenade Man's stage.
* FanFare: The classic "Boss Selected" music pops up again.
* HumongousMecha: Wily's gorilla mecha midway through the game.
* JungleJapes: Search Man's stage.
* MilestoneCelebration
* MissionPackSequel
* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music, bosses voices speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.
* PressXToNotDie: The "Jump, Jump, Slide Slide!" segments of Frost Man's stage, and later Skull Castle 1.
* ShoutOut: The rotting remains of the Dragon Boss from ''VideoGame/MegaMan2'' can be spotted in the intro stage.
* TempleOfDoom: Sword Man's stage.

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