History VideoGame / MegaMan4

9th Sep '17 9:40:29 PM DecisiveShark
Is there an issue? Send a Message

Added DiffLines:

** Several references to [[Videogame/MegaMan2 the second game]] can be found throughout.
*** Flash Stopper doesn't actually stop time, but you'd be easily forgiven for confusing it with Flash Man's Time Stopper, especially since they work the same way.
*** Ring Man's stage begins with you climbing upward until eventually the sky turns dark and stars appear, just like with Crash Man. It remains just as ambiguous if it turned to night, or if you have climbed into orbit.
*** In-game, the actual plot is only given a very brief nod, as most of the story focuses on Megaman's origins.
*** The first stage of Dr. Cossack's citadel greatly resembles the first stage of Wily's MM2 fortress in its layout and design.
*** Drill Man is basically an upgraded version of Crash Man.
*** After defeating Wily Machine 4, surprise! An underground level that starts with a long drop and a short walk to the final boss, fought in the dark no less, before the lights come on and Wily gives up.
*** The ending again is played to a sad tune, the context of which is unclear, while Megaman's theme is used for the credits.
*** The robot master selected theme as heard in Megaman 2 would later become a Leitmotif in the series, but this game first marked its return.
24th Aug '17 6:32:54 PM Luigifan
Is there an issue? Send a Message


However, once Mega Man defeats all eight Robot Masters and confronts the doctor himself in his citadel, it's revealed that Dr. Wily is still alive, and had kidnapped Dr. Cossack's daughter, Kalinka; blackmailing him into use his robots to battle his nemesis and further his own plans. Mega Man defeats Wily, who escapes, and peace is restored once more.

to:

However, once Mega Man defeats all eight Robot Masters and confronts the doctor himself in his citadel, it's revealed that Dr. Wily is still alive, and had kidnapped Dr. Cossack's daughter, Kalinka; blackmailing him into use using his robots to battle his nemesis and further his own plans. Mega Man defeats Wily, who escapes, and peace is restored once more.



** Toad Man has an [[AlwaysAccurateAttack Always Accurate Rain Flush]] activated by a RainDance. Naturally, the only way to make this fair is to let players interrupt the dance somehow. The developers, however, DidntThinkThisThrough - what did they decide upon? Shooting him. No special tricks, just shooting him with a weapon that hurts him. His only other trick is to try and jump on the player, which is both pathetically easy to dodge (don't stand still) and only activates under a specific circumstance (if Toad Man is attacked during his MercyInvincibility). He's the [[ComplacentGamingSyndrome Player Preference]] for "first Robot Master kill" for a reason. Shoot, move right, shoot, move left. Only the bosses of ''VideoGame/CastlevaniaIISimonsQuest'' are easier.

to:

** Toad Man has an [[AlwaysAccurateAttack Always Accurate Rain Flush]] activated by a RainDance. Naturally, the only way to make this fair is to let players interrupt the dance somehow. The developers, however, DidntThinkThisThrough - -- what did they decide upon? Shooting him. No special tricks, just shooting him with a weapon that hurts him. His only other trick is to try and jump on the player, which is both pathetically easy to dodge (don't stand still) and only activates under a specific circumstance (if Toad Man is attacked during his MercyInvincibility). He's the [[ComplacentGamingSyndrome Player Preference]] for "first Robot Master kill" for a reason. Shoot, move right, shoot, move left. Only the bosses of ''VideoGame/CastlevaniaIISimonsQuest'' are easier.



** The final fight against the Wily Capsule takes place in a dark, underground laboratory - a ''literal'' Blackout Basement!

to:

** The final fight against the Wily Capsule takes place in a dark, underground laboratory - -- a ''literal'' Blackout Basement!



* CheckpointStarvation: An annoying one in Cossack Citadel 1 - dying against Mothraya will send Mega Man back to the midpoint of the level, ''not'' in the boss corridor.

to:

* CheckpointStarvation: An annoying one in Cossack Citadel 1 - -- dying against Mothraya will send Mega Man back to the midpoint of the level, ''not'' in the boss corridor.



* TheCommiesMadeMeDoIt: Ironically, in this case it's the ''Commie'' who was made to do it[[labelnote:*]]Though Cossack has never been stated to be communist, but let's not ruin the joke[[/labelnote]] - Dr. Cossack was blackmailed by Wily into conquering the world and destroying Mega Man with his robots.

to:

* TheCommiesMadeMeDoIt: Ironically, in this case it's the ''Commie'' who was made to do it[[labelnote:*]]Though Cossack has never been stated to be communist, but let's not ruin the joke[[/labelnote]] - -- Dr. Cossack was blackmailed by Wily into conquering the world and destroying Mega Man with his robots.



* KingMook: The boss of Wily Castle 1 is Metall Daddy - a giant Metall that creates/summons smaller Metalls.

to:

* KingMook: The boss of Wily Castle 1 is Metall Daddy - -- a giant Metall that creates/summons smaller Metalls.



* NoobBridge: The Drill Bomb's remote detonation property (one of the reasons its one of the better "explosive" weapons in the series) is often overlooked (push B again before it hits its target). The second form of Wily Machine 4 is basically a test to see if you know about it.
* NotSoHarmlessVillain: Sure, Toad Man may look goofy, have broken A.I. and be unable to use his weapon against skilled players,but ''if'' he manages to get his Rain Flush off, prepare to get hit with a powerful, unavoidable barrage of acid rain. In-universe, he could very well be the most dangerous of Cossack's Robot Masters by virtue of this attribute alone.

to:

* NoobBridge: The Drill Bomb's remote detonation property (one of the reasons its it's one of the better "explosive" weapons in the series) is often overlooked (push B again before it hits its target). The second form of Wily Machine 4 is basically a test to see if you know about it.
* NotSoHarmlessVillain: Sure, Toad Man may look goofy, have broken A.I. , and be unable to use his weapon against skilled players,but players, but ''if'' he manages to get his Rain Flush off, prepare to get hit with a powerful, unavoidable barrage of acid rain. In-universe, he could very well be the most dangerous of Cossack's Robot Masters by virtue of this attribute alone.



* ThePowerOfTheSun: This is what the Pharaoh Shot acts as - with the weapon using charged solar energy and even resembling a small sun when charged up.
* PrecisionGuidedBoomerang: The Ring Boomerang - it's even in the name.

to:

* ThePowerOfTheSun: This is what the Pharaoh Shot acts as - -- with the weapon using charged solar energy and even resembling a small sun when charged up.
* PrecisionGuidedBoomerang: The Ring Boomerang - -- it's even in the name.



* RainDance: How Toad Man summons his acidic [[HostileWeather Rain Flush]], but it's also his AchillesHeel - if he's shot/interrupted before his dance is complete, [[AIBreaker he'll stop and completely negate his Rain Flush]].

to:

* RainDance: How Toad Man summons his acidic [[HostileWeather Rain Flush]], but it's also his AchillesHeel - -- if he's shot/interrupted before his dance is complete, [[AIBreaker he'll stop and completely negate his Rain Flush]].



* SpoiledByTheManual: Sort of - the Japanese manual uses "No. XXX" when listing the Robot Masters, but officially, the Robot Masters in this game are part of the DWN series. [[SarcasmMode Whatever could that indicate about Wily's involvement in this game?]][[note]]Though ''Manga/MegaManMegamix'' does get around this by listing them as part of the non-existent DCN series.[[/note]]

to:

* SpoiledByTheManual: Sort of - -- the Japanese manual uses "No. XXX" when listing the Robot Masters, but officially, the Robot Masters in this game are part of the DWN series. [[SarcasmMode Whatever could that indicate about Wily's involvement in this game?]][[note]]Though ''Manga/MegaManMegamix'' does get around this by listing them as part of the non-existent DCN series.[[/note]]



* ZeroEffortBoss: Using the Flash Stopper on Pharaoh Man turns him into this - he can't move or attack while it's in effect, you can pump him full of solar bullets, and in doing so activate the Flash Stopper again when its effects wear off. The only challenge is in how fast you can mash the shoot button until he's dead.

to:

* ZeroEffortBoss: Using the Flash Stopper on Pharaoh Man turns him into this - -- he can't move or attack while it's in effect, you can pump him full of solar bullets, and in doing so activate the Flash Stopper again when its effects wear off. The only challenge is in how fast you can mash the shoot button until he's dead.
20th Dec '16 2:20:50 PM MarsJenkar
Is there an issue? Send a Message


** The Cossack Catcher will completely stop and reset its pattern whenever Mega Man ''slides'', leaving it open for attack while it does nothing at all for a period (maybe Dr. Cossack's just ''that'' impressed by it?).

to:

** The Cossack Catcher will completely stop and reset its pattern whenever Mega Man ''slides'', leaving it open for attack while it does nothing at all for a period (maybe ([[WildMassGuessing maybe Dr. Cossack's just ''that'' that impressed by it?).it? Or he's just looking for any excuse not to harm Mega Man?]]).
25th Nov '16 11:55:38 PM Delphi
Is there an issue? Send a Message

Added DiffLines:

* LogicalWeakness: Naturally, the guy with the big light bulb for a head is weak to the water weapon.
29th Aug '16 4:57:03 PM bt8257
Is there an issue? Send a Message


It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily has disappeared after the final battle, having been apparently crushed by the falling debris from his Wily Castle, and the world is at peace. But this period is short-lived (isn't it always?) when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light receiving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.

to:

It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily has disappeared after the final battle, having been apparently crushed by the falling debris from his Wily Castle, and the world is at peace. But this period is short-lived (isn't it always?) when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light receiving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight 8 cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.
24th May '16 8:09:56 PM bt8257
Is there an issue? Send a Message


* [[AmericanKirbyIsHardcore American Mega Man Is Hardcore]]: Compare the [[http://image.gamespotcdn.net/gamespot/images/box/4/4/4/563444_29033_front.jpg US Boxart]] with the [[http://image.gamespotcdn.net/gamespot/images/box/4/4/4/563444_59407_front.jpg European one]]. Though unlike other instances of the trope, the Japanese art (pictured above) is just as, if not more, dynamic and hardcore than the Western art.

to:

* [[AmericanKirbyIsHardcore American Mega Man Is Hardcore]]: AmericanKirbyIsHardcore: Compare the [[http://image.gamespotcdn.net/gamespot/images/box/4/4/4/563444_29033_front.jpg US Boxart]] with the [[http://image.gamespotcdn.net/gamespot/images/box/4/4/4/563444_59407_front.jpg European one]]. Though unlike other instances of the trope, the Japanese art (pictured above) is just as, if not more, dynamic and hardcore than the Western art.



* BlackoutBasement:
** Parts of Bright Man's level become this if you shoot the 100 Watton enemies that fly through the area. Shoot a Dompan to turn the lights back on.

to:

* BlackoutBasement:
**
BlackoutBasement: Parts of Bright Man's level become this if you shoot the 100 Watton enemies that fly through the area. Shoot a Dompan to turn the lights back on.



* BlindedByTheLight: Although it appears the Flash Stopper makes [[TimeStandsStill time stand still]], in reality what it does is flash an intense light that blinds and stuns enemies for a short time.

to:

* BlindedByTheLight: Although it appears ''appears'' {{time stands still}} when the Flash Stopper makes [[TimeStandsStill time stand still]], is used, in reality what it does is flash an intense light that blinds and stuns enemies for a short time.



* TheCommiesMadeMeDoIt: Ironically, in this case it's the ''Commie'' who was made to do it[[labelnote:*]]Though Cossack has never been stated to be communist, but let's not ruin the joke[[/labelnote]] - Dr. Cossack was blackmailed by Dr. Wily into conquering the world and destroying Mega Man with his robots.

to:

* TheCommiesMadeMeDoIt: Ironically, in this case it's the ''Commie'' who was made to do it[[labelnote:*]]Though Cossack has never been stated to be communist, but let's not ruin the joke[[/labelnote]] - Dr. Cossack was blackmailed by Dr. Wily into conquering the world and destroying Mega Man with his robots.



* DummiedOut:
** Pharaoh Man's level was originally supposed to include a [[Art/TheSphinx Sphinx]] MiniBoss on the path to the [[{{Balloonacy}} Balloon Item]]. This boss did not make it to the final release, and the only data left of the Sphinx was the snake on his forehead, its chin, and some sort of sphere that Mega Man would have stood on during the battle.

to:

* DummiedOut:
**
DummiedOut: Pharaoh Man's level was originally supposed to include a [[Art/TheSphinx Sphinx]] MiniBoss on the path to the [[{{Balloonacy}} Balloon Item]]. This boss did not make it to the final release, and the only data left of the Sphinx was the snake on his forehead, its chin, and some sort of sphere that Mega Man would have stood on during the battle.



* HomingProjectile: The Dive Missile. Many enemies such as Mobys and Kabatoncues use these against Mega Man as well.
* HoppingMachine:
** Toad Man. Most of the Robot Masters jump, but Toad Man's only mode of movement is to [[CaptainObvious hop around like a toad]].

to:

* HomingProjectile: The Dive Missile. Many enemies such as like Mobys and Kabatoncues also use these this against Mega Man as well.
Man.
* HoppingMachine:
**
HoppingMachine: Toad Man. Most of the Robot Masters jump, but Toad Man's only mode of movement is to [[CaptainObvious hop around like a toad]].



* ShoutOut:
** Film/{{Mothra}}ya, the first boss of Dr. Cossack's Citadel.

to:

* ShoutOut:
**
ShoutOut: Film/{{Mothra}}ya, the first boss of Dr. Cossack's Citadel.



* UtilityWeapon:
** The Drill Bomb is the only weapon that can destroy hard walls in Dr. Cossack's Citadel.

to:

* UtilityWeapon:
**
UtilityWeapon: The Drill Bomb is the only weapon that can destroy hard walls in Dr. Cossack's Citadel.
2nd Apr '16 3:02:29 AM Morgenthaler
Is there an issue? Send a Message


** {{Mothra}}ya, the first boss of Dr. Cossack's Citadel.

to:

** {{Mothra}}ya, Film/{{Mothra}}ya, the first boss of Dr. Cossack's Citadel.
15th Mar '16 10:44:55 AM SuperBazsle
Is there an issue? Send a Message


It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily has disappeared after the final battle, having been apparently crushed by the falling debris from his Wily Castle, and the world is at peace. But this period is short-lived (isn't it always?) when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light recieving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.

to:

It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily has disappeared after the final battle, having been apparently crushed by the falling debris from his Wily Castle, and the world is at peace. But this period is short-lived (isn't it always?) when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light recieving receiving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.
27th Feb '16 6:58:34 AM SpinAttaxx
Is there an issue? Send a Message


* AIBreaker: More like the programmers DidntThinkThisThrough. Toad Man has an [[AlwaysAccurateAttack Always Accurate Rain Flush]] activated by a RainDance. Naturally, the only way to make this fair is to let players interrupt the dance somehow. What did the developers decide upon? Shooting him. No special tricks, just shooting him with a weapon that hurts him. His only other trick is to try and jump on the player, which is both pathetically easy to dodge (don't stand still) and only activates under a specific circumstance (if Toad Man is attacked during his MercyInvincibility). He's the [[ComplacentGamingSyndrome Player Preference]] for "first Robot Master kill" for a reason. Shoot, move right, shoot, move left. Only the bosses of ''VideoGame/CastlevaniaIISimonsQuest'' are easier.

to:

* AIBreaker: More like the programmers DidntThinkThisThrough. AIBreaker:
**
Toad Man has an [[AlwaysAccurateAttack Always Accurate Rain Flush]] activated by a RainDance. Naturally, the only way to make this fair is to let players interrupt the dance somehow. What The developers, however, DidntThinkThisThrough - what did the developers they decide upon? Shooting him. No special tricks, just shooting him with a weapon that hurts him. His only other trick is to try and jump on the player, which is both pathetically easy to dodge (don't stand still) and only activates under a specific circumstance (if Toad Man is attacked during his MercyInvincibility). He's the [[ComplacentGamingSyndrome Player Preference]] for "first Robot Master kill" for a reason. Shoot, move right, shoot, move left. Only the bosses of ''VideoGame/CastlevaniaIISimonsQuest'' are easier.easier.
** The Cossack Catcher will completely stop and reset its pattern whenever Mega Man ''slides'', leaving it open for attack while it does nothing at all for a period (maybe Dr. Cossack's just ''that'' impressed by it?).



* TimeStandsStill: Although this is ''not'' how the Flash Stopper works (see BlindedByTheLight), it does give off this effect to a lesser extent, since most foes will freeze in place when it's used.

to:

* TimeStandsStill: Although this is ''not'' how the Flash Stopper works (see BlindedByTheLight), it does give off this effect to a lesser extent, since most foes (and even a few missiles and projectiles) will freeze in place when it's used.



** The [[GrapplingHookPistol Wire]] can damage foes, but it only does one bit of damage per hit, making t generally useless compared to other weapons for fighting.

to:

** The [[GrapplingHookPistol Wire]] can damage foes, but it only does one bit of damage per hit, making t it generally useless compared to other weapons for fighting.


Added DiffLines:

* ZeroEffortBoss: Using the Flash Stopper on Pharaoh Man turns him into this - he can't move or attack while it's in effect, you can pump him full of solar bullets, and in doing so activate the Flash Stopper again when its effects wear off. The only challenge is in how fast you can mash the shoot button until he's dead.
27th Feb '16 6:52:05 AM SpinAttaxx
Is there an issue? Send a Message


It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily had seemingly perished after the final battle, having been apparently crushed by the falling debris from his Wily Castle. But the peace is short-lived when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light recieving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.

to:

It had been about a year since the events of ''VideoGame/MegaMan3''. Dr. Wily had seemingly perished has disappeared after the final battle, having been apparently crushed by the falling debris from his Wily Castle. Castle, and the world is at peace. But the peace this period is short-lived (isn't it always?) when Dr. Light is contacted by a new MadScientist named Dr. Cossack. Tired of Dr. Light recieving all of the recognition for his accomplishments while his have been ignored, Cossack intends to prove to the whole world that he is the superior roboticist by [[TakeOverTheWorld sending his own breed of Robot Masters out to conquer it]]. Already, eight cities have fallen behind his iron curtain, but Mega Man isn't one to stand by and let this happen, so he sets out to liberate the fallen cities from Cossack's robots.



* AllThereInTheManual: While this game does avert this in regards to both its story and that of the overall series, you wouldn't know that you were fighting in different cities to free them from Dr. Cossack's robots. Even worse, you wouldn't know Cossack was (seemingly) after world conquest at all unless you read the Japanese manual; the Western intro and manuals imply he's more interested in destroying Mega Man than world domination.

to:

* AllThereInTheManual: AllThereInTheManual:
**
While this game does avert this in regards to both its story and that of the overall series, you wouldn't know that you were fighting in different cities to free them from Dr. Cossack's robots. Even worse, you wouldn't know Cossack was (seemingly) after world conquest at all unless you read the Japanese manual; the Western intro and manuals imply he's more interested in destroying Mega Man than world domination.domination.
** Why are this game's Robot Masters listed as Wily Numbers despite being made by Dr. Cossack? A short-lived Japanese magazine has the answer.[[labelnote:*]]While Cossack did create the Robot Masters, Dr. Wily heavily remodeled them to fight Mega Man.[[/labelnote]]


Added DiffLines:

* SpoiledByTheManual: Sort of - the Japanese manual uses "No. XXX" when listing the Robot Masters, but officially, the Robot Masters in this game are part of the DWN series. [[SarcasmMode Whatever could that indicate about Wily's involvement in this game?]][[note]]Though ''Manga/MegaManMegamix'' does get around this by listing them as part of the non-existent DCN series.[[/note]]
This list shows the last 10 events of 163. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaMan4