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* UnusuallyUninterestingSight: The policemen doesn't care about zombies rising from the ground.

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* UnusuallyUninterestingSight: The policemen doesn't don't care about zombies rising from the ground.ground.
* VictorianBritain
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* ArtifactTitle: Of course the pun lose weight in Victorian Era thought there are still medieval elements.

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* TenMinuteRetirement: Dan between [[spoiler:Kiya's death and going back to save her]].



* BigNo: Dan lets out one of these after [[spoiler: Kiya dies in his arms]]. It ends up being a bit [[{{Narm}} Narm-y]], as Dan has no lower jaw to speak of.

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* BigNo: Dan lets out one of these after [[spoiler: Kiya dies in his arms]]. It ends up being a bit [[{{Narm}} Narm-y]], as Dan has no lower jaw to speak of.



* PitGirls: Kiya's role during the boxing match.

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* PitGirls: Kiya's role during between the boxing match.match's rounds.



* TenMinuteRetirement: Dan between [[Kiya's death and going back to save her]].



* [[spoiler:TimeTravel]]

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* [[spoiler:TimeTravel]]TimeTravel: Employed to save [[spoiler:Kiya from The Ripper]].



* ThoseTwoBadGuys: Mander and Dogman.
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* DiedInYourArmsTonight: [[after beeinf slaughter by Jack the ripper, Kiya vanishes in Dan's arms with the same effect when you kills ennemies. She gets better.]]

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* DiedInYourArmsTonight: [[after beeinf slaughter [[spoiler: after she's beeing slaughtered by Jack the ripper, Kiya vanishes in Dan's arms with the same effect when you kills ennemies. She gets better.]]

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more fitting trope


* ContinuitySnarl: It's implied that Zarok died while in his OneWingedAngel form, so far as to have his stuffed head and legs appear in the first level, The Museum. This is odd, because after being defeated in the first game, Zarok reverted back to his usual self, before getting [[SquashedFlat crushed by a huge stone]].



* GameplayAndStorySegregation: It's implied that Zarok died while in his OneWingedAngel form, so far as to have his stuffed head and legs appear in the first level, The Museum. This is odd, because after being defeated in the first game, Zarok reverted back to his usual self, before getting [[SquashedFlat crushed by a huge stone]].
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* DiedInYourArmsTonight: [[after beeinf slaughter by Jack the ripper, Kiya vanishes in Dan's arms with the same effect when you kills ennemies. She gets better.]]

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* BookEnds: The intro shows Dan's battle against Zarock in his dragon form at the end of the first game. [[spoiler: The 100% ending shows Dan and Kiya going back to the same arena, this thime, they face Palethorn in a similar form.]]



* DownerEnding: In [[spoiler: Dan and Kiya take the time machine back to Dan's own time, only to arrive in front of transformed Palethorn, who lunges at the camera, implying that he ate them]]. It might have been a SequelHook, but [[LeftHanging we'll never know]].
** Oddly, it's the one you get if you collected all the chalices.



* GettingCrapPastTheRadar: Whitechapel's "club" is implied to be a brothel.



* MultipleEndings: Two of them depending whether you find every calices or not.



* SatelliteLoveInterest: Kiya.



* SuddenDownerEnding: In [[spoiler: Dan and Kiya take the time machine back to Dan's own time, only to arrive in front of transformed Palethorn, who lunges at the camera, implying that he ate them]]. This crosses with DiabolusExMachina and GainaxEnding. It might have been a SequelHook, but [[LeftHanging we'll never know]].
** Oddly, it's the one you get if you collected all the chalices.



* TerribleTrio: Mander, Dogman and Palethorn

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* TenMinuteRetirement: Dan between [[Kiya's death and going back to save her]].
* TerribleTrio: Mander, Dogman and PalethornPalethorn.
* [[spoiler:TimeTravel]]


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* UnusuallyUninterestingSight: The policemen doesn't care about zombies rising from the ground.


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* WeCanRuleTogether: Palethorn makes this proposition to Dan beside eventually putting flesh onto his bones. He refuses.
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* DownerEnding: In [[spoiler: Dan and Kiya take the time machine back to Dan's own time, only to arrive in front of transformed Zarok, who lunges at the camera, implying that he ate them]]. It might have been a SequelHook, but [[LeftHanging we'll never know]].

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* DownerEnding: In [[spoiler: Dan and Kiya take the time machine back to Dan's own time, only to arrive in front of transformed Zarok, Palethorn, who lunges at the camera, implying that he ate them]]. It might have been a SequelHook, but [[LeftHanging we'll never know]].

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this is inside the game, not the manual


** One easily missed book is [[spoiler:the diary of Professor Hamilton Kift, which reveals that he and Lord Palethorn were once colleagues who went on a journey to find Zarok's spellbook.]]



* DamselInDistress: The Molluck women in the sewers.

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* DamselInDistress: The Molluck women in the sewers.sewers and Kiya.
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* VillainsWantMercy: The Ripper begs for mercy when defeated. Dan's answer ?

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* VillainsWantMercy: The Ripper begs for mercy when defeated. Dan's answer ?answer?



* WhackAMonster: The serpent creatures in The Sewers who keep the Molluck women captive.

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* WhackAMonster: The serpent creatures in The Sewers who keep the Molluck women captive.
captive have to be fought this way.
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* ExpositionFairy: Winston.
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* SchizoTech: It's Victorian-era London, and we've got Professor Kift's fully functional cybernetic hands, giant robotic elephants, and let's not forget Lord Palethorn's big hovercraft.

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* GrievousHarmWithABody: Even if he gets his weapons stolen or runs out of ammo, Dans always has one weapon. His left arm, usable as a club or a boomerang.



* VillainsWantMercy: The Ripper begs for mercy when defeated.

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* VillainsWantMercy: The Ripper begs for mercy when defeated. Dan's answer ?
--> '''Dan''': Nuh-uh. [[BoomHeadshot *BLAM*]]

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* TheDevTeamThinksOfEverything: If you take the time to take off your suit before [[spoiler: the first encounter with Jack The Ripper]], Dan will not wear it in the cutscene[[spoiler: at the end of your battle with Jack.]]



* TheDevTeamThinksOfEverything: If you take the time to take off your suit before [[spoiler: the first encounter with Jack The Ripper]], Dan will not wear it in the cutscene[[spoiler: at the end of your battle with Jack.]]
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* TheDevTeamThinksOfEverything: If you take the time to take off your suit before [[spoiler: the first encounter with Jack The Ripper]], Dan will not wear it in the cutscene[[spoiler: at the end of your battle with Jack.]]
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** Oddly enough, when your disguise is complete, they won't bat an eyeleash at you.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/medievil2_8540.jpg]]
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* AristocratsAreEvil: Subverted. 'Lord' Palethorn is actually a working-class cockney, trying to portray himself as a member of the aristocracy.
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* ThoseTwoBadGuys: Mander and Dogman.
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* ShoutOut: Stopping The Ripper with a time machine is very reminiscient of ''TimeAfterTime''.
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* BareYourMidriff: Kiya. Also The Count when he looses his armor.

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* BareYourMidriff: Kiya. Also The Count when he looses loses his armor.

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* AbsurdlySpaciousSewer: Dan ends up in these after [[spoiler: the death of Kiya, and his DespairEventHorizon]] in the second game. Only a few areas of 'The Sewers' are all sewer, though, as many areas in it seem to be large caves.
* AllThereInTheManual: One easily missed book in the second game is [[spoiler:the diary of Professor Hamilton Kift, which reveals that he and Lord Palethorn were once colleagues who went on a journey to find Zarok's spellbook.]]

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* AbsurdlySpaciousSewer: Dan ends up in these after [[spoiler: the death of Kiya, and his DespairEventHorizon]] in the second game.DespairEventHorizon]]. Only a few areas of 'The Sewers' are all sewer, though, as many areas in it seem to be large caves.
* AllThereInTheManual: The manual states that the events of the game were deemed by the authorities to be caused by mass hallucination.
**
One easily missed book in the second game is [[spoiler:the diary of Professor Hamilton Kift, which reveals that he and Lord Palethorn were once colleagues who went on a journey to find Zarok's spellbook.]]
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* RiseFromYourGrave: Zombies do their "coffin rises from the ground" trcik again. How their coffins got buried into gardens and backstreets of London is a mystery.

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* RiseFromYourGrave: Zombies do their "coffin rises from the ground" trcik trick again. How their coffins got buried into gardens and backstreets of London is a mystery.
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* DamselInDistress: The Molluck women in the sewers.


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** The Mollucks in the sewers have met theirs when their women got stolen.


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* IHaveYouNowMyPretty: If you lose the boxing match, Lord Palethorn will gloat over his victory and claim that he gets the girl.


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* PitGirls: Kiya's role during the boxing match.


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* RiseFromYourGrave: Zombies do their "coffin rises from the ground" trcik again. How their coffins got buried into gardens and backstreets of London is a mystery.


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* TheVirus: The pumpkin monsters in Kew Gardens attempt to turn humans into pumpkin monsters as well.
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* CapeWings: The Count's cape acts as a pair of wings.


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* OurVampiresAreDifferent: They're bat-like humanoids, who can only be destroyed with sunlight.


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* WeakenedByTheLight: Wulfrum Hall features puzzles where you have to push vampires into sunlight, which sets them ablaze.
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* AnArmAndALeg: Limbs fly off from both combatants in the boxing bossfight.


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* CoDragons: Mander and Dogman.

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* GatlingGood: Final unlockable weapon in the second game is a Gatling gun.

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* GatlingGood: Final unlockable weapon in the second game is a Gatling gun.


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* PlayingTennisWithTheBoss: The fight against The Count has you arranging mirrors so that his fireballs reflect back at him.
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Over five hundred years has passed since the undead knight Sir Daniel Fortesque defeated Zarok the Sorcerer and rescued Gallowmere. In Victorian London, one Lord Palethorn unleashes the powers of darkness from Zarok's spellbook, raising the dead and demons once again. Sir Dan too is awakened, and teams up with occult expert Prof. Hamilton Kitt to stop Lord Palethorn's plan for world domination.

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Over five hundred years has passed since the undead knight Sir Daniel Fortesque defeated Zarok the Sorcerer and rescued Gallowmere. In Victorian London, one Lord Palethorn unleashes the powers of darkness from Zarok's spellbook, raising the dead and demons once again. Sir Dan too is awakened, and teams up with occult expert Prof. Hamilton Kitt Kift to stop Lord Palethorn's plan for world domination.



* ArtificialLimbs: Prof. Kitt lost his hands during the recovery of Zarok's spellbook, and has replaced them with metal gauntlets.

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* ArtificialLimbs: Prof. Kitt Kift lost his hands during the recovery of Zarok's spellbook, and has replaced them with metal gauntlets.
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* WhackAMonster: The serpent creatures in The Sewers who keep the Molluck women captive.
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'''''[=MediEvil=] 2''''' is an ActionAdventure game from the year 2000 for Playstation.

Over five hundred years has passed since the undead knight Sir Daniel Fortesque defeated Zarok the Sorcerer and rescued Gallowmere. In Victorian London, one Lord Palethorn unleashes the powers of darkness from Zarok's spellbook, raising the dead and demons once again. Sir Dan too is awakened, and teams up with occult expert Prof. Hamilton Kitt to stop Lord Palethorn's plan for world domination.

!!This game provides examples of:

* AbsurdlySpaciousSewer: Dan ends up in these after [[spoiler: the death of Kiya, and his DespairEventHorizon]] in the second game. Only a few areas of 'The Sewers' are all sewer, though, as many areas in it seem to be large caves.
* AllThereInTheManual: One easily missed book in the second game is [[spoiler:the diary of Professor Hamilton Kift, which reveals that he and Lord Palethorn were once colleagues who went on a journey to find Zarok's spellbook.]]
* ArtificialLimbs: Prof. Kitt lost his hands during the recovery of Zarok's spellbook, and has replaced them with metal gauntlets.
* AutomaticCrossbows: One was present in the previous game, but ''2'' takes it a step further by giving you a crossbow that rapid-fires ''[[ArrowsOnFire flaming]]'' bolts.
* BareYourMidriff: Kiya. Also The Count when he looses his armor.
* {{BFG}}: The Blunderbluss and, of course, the Victorian-Era Gatling Gun!
* BigBad: Lord Palethorn takes the reins from Zarok as the EvilSorcerer.
* BigNo: Dan lets out one of these after [[spoiler: Kiya dies in his arms]]. It ends up being a bit [[{{Narm}} Narm-y]], as Dan has no lower jaw to speak of.
* BlondeGuysAreEvil: Lord Palethorn.
* CaneFu: One of Dan's first weapons is a cane stick.
* CartoonBomb: One of the available weapons. Dan can throw them like grenades, or drop them at his feet.
* CircusOfFear: The Freakshow embodies this.
* ClockworkCreature: A clockwork ''boxer'', appropriately named the "Iron Slugger". He's not all metal though, as he clearly has a [[BrainInAJar brain in a glass dome]] atop his head.
* DespairEventHorizon: Dan has one of these after the [[spoiler: death of Kiya at the hands of [[JackTheRipper The Ripper]]]], and stops caring about the Zarok spellbook and Palethorn altogether, running off to the sewers.
* DinosaursAreDragons: The fire-breathing, fossilized Tyrannosaurus Wrecks boss.
* DownerEnding: In [[spoiler: Dan and Kiya take the time machine back to Dan's own time, only to arrive in front of transformed Zarok, who lunges at the camera, implying that he ate them]]. It might have been a SequelHook, but [[LeftHanging we'll never know]].
** Oddly, it's the one you get if you collected all the chalices.
* DualBoss: Dogman and Mander, whom are fought twice in the course of the game.
* EverythingsDeaderWithZombies
* EverythingsSquishierWithCephalopods: Greenwich introduces us to to the body-hijacking octopi.
* FlunkyBoss: Tyrannosaurus Wrex calls for smaller dino skeletons to its aid during its boss-fight. It also [[AttackItsWeakPoint exposes its weakpoint]] by doing so.
* GagBoobs: The prostitute in the Whitechapel nightclub has these. They're as large as her head, she bounces them constantly on her crossed arms, and before Dan leaves, she [[VictoriasSecretCompartment gets out a life bottle]] and gives it to him.
* GameplayAndStorySegregation: It's implied that Zarok died while in his OneWingedAngel form, so far as to have his stuffed head and legs appear in the first level, The Museum. This is odd, because after being defeated in the first game, Zarok reverted back to his usual self, before getting [[SquashedFlat crushed by a huge stone]].
* GatlingGood: Final unlockable weapon in the second game is a Gatling gun.
* GodGuise: The underdwelling Mullocks somehow got their hands on Sir Fortesque's statue, and worship him as god. When Dan arrives on the scene, he is tasked on saving their women.
* GoldenSuperMode: After [[spoiler: going back in time and meeting himself]] Dan gets a golden suit of armor which can be charged up by the Spiv for an extra layer of durability.
* HonestJohnsDealership: The Spiv (a Cockney term for gentlemen of ill repute) sells things out of his coat.
* InvincibleMinorMinion: The constables patrolling the Whitechapel will subdue anyone out after curfew, for fear of them being [[JackTheRipper the local serial killer]]. You ''can'' attack them, but the most you can do is stun them for a while, so the best strategy is just to run away. If you're not exactly tactful about how you navigate the city, you can end up with a swarm of them following you. [[PoliceAreUseless They also pay absolutely no regard to all the zombies that happen to be sprouting from the ground.]]
* JackTheRipper: There's a boss named "The Ripper" who runs around 1800's Whitechapel and kills prostitutes.
* LosingYourHead: This is a recurring thing, done manually by Dan himself. His head is treated as an inventory item, and is used for a variety of things, the most memorable being how he can stick it onto a zombified hand, and control it. He can also switch between head and body at any time.
* MeaningfulName: Palethorn's henchmen, Dogman and Mander, are transformed into a humanoid dog and a lizard respectively.
* MookMedic: Appears in Kensington. Somewhat unique in that they can only heal a small number of zombies, and can only be harmed while healing.
* NamesToRunAwayFromReallyFast: Palethorn.
* NeverTheSelvesShallMeet: Averted, [[spoiler: Dan goes back to the past to save Kiya from [[JackTheRipper The Ripper]], and after killing him, [[ItMakesSenseInContext Dan meets himself as he comes in to save Kiya]]. They shake hands, resulting in them becoming one, giving Dan a snazzy suit of golden armor.]]
* NiceJobBreakingItHero: Dan ends up bringing the final and crucial page of Zarok's spellbook right to Palethorn, giving him near-unlimited power. He starts by summoning up a colossal shadow demon. What follows [[FinalBoss is]] [[ThatOneBoss not]] [[NintendoHard pretty]].
* NumberedSequels
* OohMeAccentsSlipping: In-universe example: Lord Palethorn puts on an upper-class accent to make himself sound more like a nobleman, but his natural Cockney accent tends to slip through when he becomes angry.
* PaperThinDisguise: Two instances of it. First Dan has to dress up as a deceased aristocrat to get into the local nightclub, and later has to dress up as the Molluck King to fool the Molluck tribe. He still looks like a skeleton in either case.
* TheProfessor: Professor Hamilton Kift; magician, inventor, and master of the occult. He serves as a slight MrExposition, but mostly serves to give you your orders and cash in Chalices for new weapons. He's also got a pair of [[ArtificialLimbs Victorian-era mechanical hands]], and built the [[spoiler:TimeMachine Dan uses to go back in time to save Kiya.]]
* PullingThemselvesTogether: After Tyrannosaurus Wrex's first form is defeated, it rearranges itself into a flying monstrosity.
* ReptilesAreAbhorrent: Mander, one of Palethorn's henchmen, is transformed into a lizard by Palethorn's magic, as a reflection of his smarmy nature.
* RescueRomance: Starts between Dan and Kiya after he releases her from her tomb, and goes to full bloom [[spoiler:when he rescues her from The Ripper]].
* SteamPunk: The game mainly consists of this, from time machines to steam-powered robots.
* TakeOverTheWorld: All that Lord Palethorn ever wanted was to have respect. And world domination, of course.
* TerribleTrio: Mander, Dogman and Palethorn
* TheUnintelligible: Most of what the Spiv says makes no sense, either, though he does audibly yell "Wait!" if you pass him without buying anything and mutters an almost unintelligible 'look at that' when the player interacts with him, what 'that' is is up to the player to decide.
* VillainsWantMercy: The Ripper begs for mercy when defeated.

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