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* The Yoshi Falls, returning from ''VideoGame/MarioKartDS'', are once again built around one.
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* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first and only playable appearance.
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* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first and only playable appearance.appearance in Mario Kart.
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* MockingSingSong: Baby Mario's "Nyah nyah nyah nyah nyah!" After hitting someone with an item.
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* MockingSingSong: Baby Mario's "Nyah nyah nyah nyah nyah!" After hitting someone with an item.
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* FakeDifficulty: This is probably the most unfair Mario Kart game. And considering how the franchise is a giant LuckBasedMission, that's saying a lot.
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* EverythingsBetterWithMonkeys: Three Kong Family members are playable this time around, being Donkey Kong himself, Diddy Kong, and newcomer [[VideoGame/DonkeyKongCountry Funky Kong]].
* FakeDifficulty: This is probably themost unfair hardest Mario Kart game. And game, and considering how the franchise is a giant LuckBasedMission, that's saying a lot.lot.
* FakeDifficulty: This is probably the
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* FungusHumongous: Mushroom Gorge, comes with SpringySpores.
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* FungusHumongous: Mushroom Gorge, which comes with SpringySpores.
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** Size is determined by height here, not weight. Waluigi, King Boo and Rosalina fell victim to this trope.
** Dry Bowser is this to an extent, as he has no flesh on him.
** Dry Bowser is this to an extent, as he has no flesh on him.
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** Size is determined by height here, not weight. Waluigi, King Boo and Rosalina all fell victim to this trope.
** Dry Bowser is this to an extent, as he has no flesh onhim.him, and Large Miis can look the part.
** Dry Bowser is this to an extent, as he has no flesh on
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* MusicalNod: The Rainbow Road music in this game features some elements from that of the DS incarnation, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
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* MusicalNod: The Rainbow Road music in this game features some elements from that of the DS incarnation, and GameCube incarnations, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
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* YourSizeMayVary: A strange example comes with Waluigi, who's as skinny as a rake, and yet is classed as heavy, because of going by character height in addition to weight.
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* YourSizeMayVary: A strange example comes with Waluigi, who's as skinny as a rake, and yet is classed as heavy, a heavyweight, because of weight classes going by character height in addition to weight.weight. The same reasoning puts King Boo, a ghost who shouldn't weigh anything at all, in the heavyweight class, as well as Rosalina, who remains a heavyweight in later titles.
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* FakeDifficulty: This is probably the most unfair Mario Kart game. And considering how the franchise is a giant LuckBasedMission, that's saying a lot.
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Once again, Example Indentation
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* GlacierWaif: Size is determined by height here, not weight. Waluigi, King Boo and Rosalina fell victim to this trope.
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* GlacierWaif: GlacierWaif:
** Size is determined by height here, not weight. Waluigi, King Boo and Rosalina fell victim to this trope.
** Size is determined by height here, not weight. Waluigi, King Boo and Rosalina fell victim to this trope.
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** Dry Bowser is this to an extent, as he has no flesh on him.
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* GameMod: ''Mario Kart Wii'' is probably only second to ''Super Smash Bros. Brawl'' in terms of being the most modded console game ever. In addition to having its own custom servers in response to Nintendo's official ones going down, there's also a ''humongous'' amount of modded courses, either recreated versions of courses on other systems or completely original. There's so many that even the ''tournaments'' need their own scroll pages. As of adding this example, the list is currently sitting at ''40+'' tournaments!
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* GameMod: ''Mario Kart Wii'' is probably only second to ''Super Smash Bros. Brawl'' in terms of being the most modded console game ever. In addition to having its own custom servers in response to Nintendo's official ones going down, there's also a ''humongous'' amount of modded courses, either recreated versions of courses on other systems or completely original. There's so many that even the ''tournaments'' need their own scroll pages. As of adding this example, At one point the list is currently sitting sit at ''40+'' tournaments!
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* GameMod: ''Mario Kart Wii'' is probably only second to ''Super Smash Bros. Brawl'' in terms of being the most modded console game ever. In addition to having its own custom servers in response to Nintendo's official ones going down, there's also a ''humongous'' amount of modded courses, either recreated versions of courses on other systems or completely original. There's so many that even the ''tournaments'' need their own scroll pages. As of adding this example, the list is currently sitting at ''40+'' tournaments!
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* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first playable appearance here.
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* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first and only playable appearance here.appearance.
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Italics don't work inside a pothole, only outside
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* CheatCode: Infinite-item hacks were not uncommon during online gameplay when the official Nintendo online service was still active. Quite averted with Wiimmfi, a third party online system that has replaced the WFC, where players will face bans if caught trying to use item cheats.
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* CheatCode: Infinite-item hacks were not uncommon during online gameplay when the official Nintendo online service was still active. Quite averted Averted with Wiimmfi, a third party online system that has replaced the WFC, where players will face bans if caught trying to use item cheats.
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* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at the license plate of the Coconut Fruit Truck in Moonview Highway saying "W1-1".
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* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' Mario series' level name]] "World 1-1" if you have looked at the license plate of the Coconut Fruit Truck in Moonview Highway saying "W1-1".
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* CheatCode: Infinite-item hacks were not uncommon during online gameplay when the online was still active.
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* CheatCode: Infinite-item hacks were not uncommon during online gameplay when the official Nintendo online service was still active.active. Quite averted with Wiimmfi, a third party online system that has replaced the WFC, where players will face bans if caught trying to use item cheats.
* EmbeddedPrecursor: Continuing on with the tradition of 16 new tracks and 16 retro tracks, with the retro tracks including four each from ''64'', ''Double Dash!!'' and ''DS'', and two each from ''Super'' and ''Super Circuit''.
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* SharkTunnel: Koopa Cape has one, right after the waterfall. When the course itself returned in ''[[VideoGame/MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
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* SharkTunnel: Koopa Cape has one, right after the waterfall. When the course itself returned in ''[[VideoGame/MarioKart7 7]]'', ''VideoGame/MarioKart7'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
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* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at a license plate on a car in Coconut Mall saying "W1-1".
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* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at a the license plate on a car in of the Coconut Mall Fruit Truck in Moonview Highway saying "W1-1".
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mariokart_1.jpg]]
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* Mocking Sing Song: Baby Mario's "Nyah nyah nyah nyah nyah!" After hitting someone with an item.
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* Mocking Sing Song: MockingSingSong: Baby Mario's "Nyah nyah nyah nyah nyah!" After hitting someone with an item.
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* Mocking Sing Song: Baby Mario's "Nyah nyah nyah nyah nyah!" After hitting someone with an item.
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* AttackOfThe50FootWhatever: The Mega Mushroom turns your character and ride giant sized, boosting speed and causing your character to flatten other racers in their path.
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* AttackOfThe50FootWhatever: The Mega Mushroom turns you and your character and ride vehicle giant sized, boosting speed and causing your character to flatten other racers in their path.
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** On Rainbow Road, the AI turns from a thorn in your side to being just plain ''Suicidal''. Bunching together, the AI Rubberbands your opponents so that they are as close to you as possible, and then they take turns at trying to jostle you off the track. By the time Lakitu gets you back onto the track, you will quickly find that you've been left in the space-dust.
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** On Rainbow Road, the AI turns from a thorn in your side to being just plain ''Suicidal''.''suicidal''. Bunching together, the AI Rubberbands your opponents so that they are as close to you as possible, and then they take turns at trying to jostle you off the track. By the time Lakitu gets you back onto the track, you will quickly find that you've been left in the space-dust.
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* {{Feelies}}: This game comes with one of the many plastic Wiimote accessories, the Wii Wheel. Of course, the game can be played just fine without it attached. That, and the game is compatible with other controllers such as the [=GameCube=] controller...
* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at the coconout fruit truck's license plate saying "W1-1".
* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at the coconout fruit truck's license plate saying "W1-1".
to:
* {{Feelies}}: This game comes with one of the many plastic Wiimote accessories, the Wii Wheel. Of course, the game can be played just fine without it attached. That, and the game is backwards compatible with other controllers such as the [=GameCube=] controller...
* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked atthe coconout fruit truck's a license plate on a car in Coconut Mall saying "W1-1".
* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at
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* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either chuckles or gives an excited squeal whenever you do an aerial trick.
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* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either typically chuckles or gives an excited squeal whenever you do an aerial trick.
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The sixth installment of the ''VideoGame/MarioKart'' series, ''Mario Kart Wii'' is a RacingGame for {{UsefulNotes/Wii}}, released in 2008. This game introduces motorbikes as a secondary form of vehicle as well as a Tournament mode, which functions similar to the Mission mode from ''VideoGame/MarioKartDS''.
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%%
%% This article uses the North American names for tracks and vehicles, not the European names.
%%
The sixth installment of the ''VideoGame/MarioKart'' series, ''Mario Kart Wii'' is a RacingGame for{{UsefulNotes/Wii}}, the UsefulNotes/{{Wii}}, released in 2008. This game introduces motorbikes as a secondary form of vehicle as well as a Tournament mode, which functions similar to the Mission mode from ''VideoGame/MarioKartDS''.
%% This article uses the North American names for tracks and vehicles, not the European names.
%%
The sixth installment of the ''VideoGame/MarioKart'' series, ''Mario Kart Wii'' is a RacingGame for
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* AwesomeButImpractical: Half-pipe areas in some race courses. That's where you can do fancy tricks to gain speed. They are actually a waste of time that can cost you a race [[CoolButInefficient if you use them]], and weren't seen again after Rosalina's Ice World in ''[[VideoGame/MarioKart7 7]]''.
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* AwesomeButImpractical: Half-pipe areas in some race courses. That's where you You can do fancy tricks to gain speed. They are actually speed, but in most cases it's a waste of time that can cost you a race [[CoolButInefficient if you use them]], and weren't seen again after Rosalina's Ice World in ''[[VideoGame/MarioKart7 7]]''.time.
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* BigBoosHaunt: The retro race course [=SNES=] Ghost Valley 2 and retro battle course DS Twilight House.
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* BigBoosHaunt: The retro race course [=SNES=] Ghost Valley 2 and retro battle course DS Twilight House. Unusually, this game does not introduce any new tracks with this theme, a first in the series.
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* SharkTunnel: Koopa Cape has one, right after the waterfall. When the course itself returned in ''[[MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
to:
* SharkTunnel: Koopa Cape has one, right after the waterfall. When the course itself returned in ''[[MarioKart7 ''[[VideoGame/MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
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* BraggingRightsReward: Mii Outfit B in ''Wii'' is just a special costume for Miis to wear. It offers no benefits over Mii Outfit A.
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* BraggingRightsReward: Mii Outfit B in ''Wii'' is just a special costume for Miis to wear. It offers no benefits over Mii Outfit A.
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* FunWithAcronyms: Imagine the name Wii being a [[PunnyName play on the recurring ''Mario'' series' level name]] "World 1-1" if you have looked at the coconout fruit truck's license plate saying "W1-1".
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* TheComputerIsACheatingBastard: Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
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* TheComputerIsACheatingBastard: TheComputerIsACheatingBastard:
** Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
** Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
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* TheComputerIsACheatingBastard: Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
to:
* TheComputerIsACheatingBastard: Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.hazard.
**On Rainbow Road, the AI turns from a thorn in your side to being just plain ''Suicidal''. Bunching together, the AI Rubberbands your opponents so that they are as close to you as possible, and then they take turns at trying to jostle you off the track. By the time Lakitu gets you back onto the track, you will quickly find that you've been left in the space-dust.
**On Rainbow Road, the AI turns from a thorn in your side to being just plain ''Suicidal''. Bunching together, the AI Rubberbands your opponents so that they are as close to you as possible, and then they take turns at trying to jostle you off the track. By the time Lakitu gets you back onto the track, you will quickly find that you've been left in the space-dust.
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waterfull?
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* SharkTunnel: Koopa Cape has one, right after the waterfull. When the course itself returned in ''[[MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
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* SharkTunnel: Koopa Cape has one, right after the waterfull.waterfall. When the course itself returned in ''[[MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
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removing The Dev Team Thinks Of Everything misuse.
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The sixth installment of the ''VideoGame/MarioKart'' series, Mario Kart Wii is a racing game for {{UsefulNotes/Wii}}, released in 2008. This game introduces motorbikes as a secondary form of vehicle as well as a Tournament mode, which functions similar to the Mission mode from ''VideoGame/MarioKartDS''.
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The sixth installment of the ''VideoGame/MarioKart'' series, Mario ''Mario Kart Wii Wii'' is a racing game RacingGame for {{UsefulNotes/Wii}}, released in 2008. This game introduces motorbikes as a secondary form of vehicle as well as a Tournament mode, which functions similar to the Mission mode from ''VideoGame/MarioKartDS''.
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* TheDevTeamThinksOfEverything: The Lakitu that that tells you you're going the wrong way in ''Mario Kart Wii'' can get flattened by Thwomps should he be underneath a Thwomp by the time it rams into the ground. This situation doesn't pop up often when playing the game normally, but it is possible to deliberately trick him into going underneath one.
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* Musical Nod: The Rainbow Road music in this game features some elements from that of the DS incarnation, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
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* Musical Nod: MusicalNod: The Rainbow Road music in this game features some elements from that of the DS incarnation, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
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* SharkTunnel: Koopa Cape has one, right after the waterfull. When the course itself returned in ''[[MarioKart7 7]]'', the underwater-driving concept worked wonders as the section after the waterfall becomes more of a shark half-pipe.
* ShiftingSandLand: Dry Dry [[RuinsForRuinsSake Ruins]] (a cross between [[VideoGame/MarioKartSuperCircuit Yoshi Desert]] and [[VideoGame/MarioKartDoubleDash Dry Dry Desert]]) and the battle course Thwomp Desert (where a Thwomp crashes down to cause ripples through the sand).
* SlippySlideyIceWorld: DK Summit and [=N64=] Sherbet Land.
* ThirdPersonSeductress: Equipping any of the human females with a bike causes them to wear a body-clinging suit instead of a frilly dress (which would be very impractical to wear on a bike).
* YourSizeMayVary: A strange example comes with Waluigi, who's as skinny as a rake, and yet is classed as heavy, because of going by character height in addition to weight.
* ShiftingSandLand: Dry Dry [[RuinsForRuinsSake Ruins]] (a cross between [[VideoGame/MarioKartSuperCircuit Yoshi Desert]] and [[VideoGame/MarioKartDoubleDash Dry Dry Desert]]) and the battle course Thwomp Desert (where a Thwomp crashes down to cause ripples through the sand).
* SlippySlideyIceWorld: DK Summit and [=N64=] Sherbet Land.
* ThirdPersonSeductress: Equipping any of the human females with a bike causes them to wear a body-clinging suit instead of a frilly dress (which would be very impractical to wear on a bike).
* YourSizeMayVary: A strange example comes with Waluigi, who's as skinny as a rake, and yet is classed as heavy, because of going by character height in addition to weight.
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* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either chuckles or gives an excited squeal whenever you do an aerial trick.
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* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either chuckles or gives an excited squeal whenever you do an aerial trick.trick.
----
----
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* GlacierWaif: Size is determined by height here, not weight. Waluigi, King Boo and Rosalina fell victim to this trope.
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* LethalLavaLand: All three Bowser Castle courses as well as Grumble Volcano.
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* LethalLavaLand: All three Bowser Castle courses as well as Grumble Volcano.Volcano.
* Musical Nod: The Rainbow Road music in this game features some elements from that of the DS incarnation, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either chuckles or gives an excited squeal whenever you do an aerial trick.
* Musical Nod: The Rainbow Road music in this game features some elements from that of the DS incarnation, combined with parts of the Good Egg Galaxy theme from ''VideoGame/SuperMarioGalaxy''.
* NonHumanSidekick: When playing as Rosalina, a Luma floats alongside you, and it either chuckles or gives an excited squeal whenever you do an aerial trick.
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* CheatCode: Infinite-item hacks were not uncommon during online gameplay when the online was still active.
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* TheDevTeamThinksOfEverything: The Lakitu that that tells you you're going the wrong way in ''Mario Kart Wii'' can get flattened by Thwomps should he be underneath a Thwomp by the time it rams into the ground. This situation doesn't pop up often when playing the game normally, but it is possible to deliberately trick him into going underneath one.
to:
* TheDevTeamThinksOfEverything: The Lakitu that that tells you you're going the wrong way in ''Mario Kart Wii'' can get flattened by Thwomps should he be underneath a Thwomp by the time it rams into the ground. This situation doesn't pop up often when playing the game normally, but it is possible to deliberately trick him into going underneath one.one.
* DubNameChange: An odd case in which the North American localization of this game had many vehicle names different from the already-released European localization (for instance, what is known as the Bowser Bike in Europe is known as the Flame Runner in the United States). The same goes for tracks (which is why you might find people who refer to DK Summit as DK's Snowboard Cross, and the battle stage Chain Chomp Wheel is known as Chain Chomp Roulette).
* EternalEngine: Toad's Factory.
* EverythingsBetterWithCows: Moo Moo Meadows.
* {{Feelies}}: This game comes with one of the many plastic Wiimote accessories, the Wii Wheel. Of course, the game can be played just fine without it attached. That, and the game is compatible with other controllers such as the [=GameCube=] controller...
* FungusHumongous: Mushroom Gorge, comes with SpringySpores.
* JungleJapes: [=N64=] DK's Jungle Parkway and [=GCN=] DK Mountain.
* LethalLavaLand: All three Bowser Castle courses as well as Grumble Volcano.
* DubNameChange: An odd case in which the North American localization of this game had many vehicle names different from the already-released European localization (for instance, what is known as the Bowser Bike in Europe is known as the Flame Runner in the United States). The same goes for tracks (which is why you might find people who refer to DK Summit as DK's Snowboard Cross, and the battle stage Chain Chomp Wheel is known as Chain Chomp Roulette).
* EternalEngine: Toad's Factory.
* EverythingsBetterWithCows: Moo Moo Meadows.
* {{Feelies}}: This game comes with one of the many plastic Wiimote accessories, the Wii Wheel. Of course, the game can be played just fine without it attached. That, and the game is compatible with other controllers such as the [=GameCube=] controller...
* FungusHumongous: Mushroom Gorge, comes with SpringySpores.
* JungleJapes: [=N64=] DK's Jungle Parkway and [=GCN=] DK Mountain.
* LethalLavaLand: All three Bowser Castle courses as well as Grumble Volcano.
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!!The game features examples of these tropes:
to:
!!The game features examples of these tropes:tropes:
* AttackOfThe50FootWhatever: The Mega Mushroom turns your character and ride giant sized, boosting speed and causing your character to flatten other racers in their path.
* AwesomeButImpractical: Half-pipe areas in some race courses. That's where you can do fancy tricks to gain speed. They are actually a waste of time that can cost you a race [[CoolButInefficient if you use them]], and weren't seen again after Rosalina's Ice World in ''[[VideoGame/MarioKart7 7]]''.
* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first playable appearance here.
* BigBoosHaunt: The retro race course [=SNES=] Ghost Valley 2 and retro battle course DS Twilight House.
* BraggingRightsReward: Mii Outfit B in ''Wii'' is just a special costume for Miis to wear. It offers no benefits over Mii Outfit A.
* TheComputerIsACheatingBastard: Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
* CoolBike: Every character has plenty of motorbikes in addition to their usual karts.
* CoOpMultiplayer: The battle mode comes with team-oriented options.
* TheDevTeamThinksOfEverything: The Lakitu that that tells you you're going the wrong way in ''Mario Kart Wii'' can get flattened by Thwomps should he be underneath a Thwomp by the time it rams into the ground. This situation doesn't pop up often when playing the game normally, but it is possible to deliberately trick him into going underneath one.
* AttackOfThe50FootWhatever: The Mega Mushroom turns your character and ride giant sized, boosting speed and causing your character to flatten other racers in their path.
* AwesomeButImpractical: Half-pipe areas in some race courses. That's where you can do fancy tricks to gain speed. They are actually a waste of time that can cost you a race [[CoolButInefficient if you use them]], and weren't seen again after Rosalina's Ice World in ''[[VideoGame/MarioKart7 7]]''.
* BatFamilyCrossover: Funky Kong joins Donkey and Diddy. This is his first playable appearance here.
* BigBoosHaunt: The retro race course [=SNES=] Ghost Valley 2 and retro battle course DS Twilight House.
* BraggingRightsReward: Mii Outfit B in ''Wii'' is just a special costume for Miis to wear. It offers no benefits over Mii Outfit A.
* TheComputerIsACheatingBastard: Rubber-banding in speed is still present, although less obvious, but the computer constantly gets the Blue Shell and can and ''will'' nail you with it. If not that then expect Bob-ombs or Red Shells to screw you over, followed by getting ''railroaded'' by the other drivers as you try to recover, knocking your placing further down, especially if you're on a bridge or next to a hazard.
* CoolBike: Every character has plenty of motorbikes in addition to their usual karts.
* CoOpMultiplayer: The battle mode comes with team-oriented options.
* TheDevTeamThinksOfEverything: The Lakitu that that tells you you're going the wrong way in ''Mario Kart Wii'' can get flattened by Thwomps should he be underneath a Thwomp by the time it rams into the ground. This situation doesn't pop up often when playing the game normally, but it is possible to deliberately trick him into going underneath one.
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!!The game features examples of these tropes:
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