History VideoGame / MarioAndLuigiPartnersInTime

14th Aug '16 12:12:07 PM SergeBernhardt
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* MarathonBoss: A lot of bosses have a ton of HP, and thus they're very long, [[Padding to the point that they can feel like they drag on for too long.]] The biggest example of this might be the FinalBoss battle, where you fight the BigBad [[spoiler:and then her older sister, the latter of which has two forms, which is shortly followed by a PostFinalBoss fight against Bowser.]] It's common for boss fights to take easily about ten minutes, but the final boss battle can easily take over an ''hour,'' especially if you didn't grind a lot.

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* MarathonBoss: A lot of bosses have a ton of HP, and thus they're very long, [[Padding [[{{Padding}} to the point that they can feel like they drag on for too long.]] The biggest example of this might be the FinalBoss battle, where you fight the BigBad [[spoiler:and then her older sister, the latter of which has two forms, which is shortly followed by a PostFinalBoss fight against Bowser.]] It's common for boss fights to take easily about ten minutes, but the final boss battle can easily take over an ''hour,'' especially if you didn't grind a lot.
14th Aug '16 12:10:50 PM SergeBernhardt
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* BigBad: Princess Shroob.

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* BigBad: Princess Shroob. [[spoiler:Or rather, her older sister...]]



* HubLevel: Princess Peach's Castle in the present functions as this since the characters never venture outside of the present-day csatle.

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* HubLevel: Princess Peach's Castle in the present functions as this since the characters never venture outside of the present-day csatle.castle. Notably enough, this is the only game in the series to feature a HubLevel, as all the other ones feature interconnected overworlds instead.


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* MarathonBoss: A lot of bosses have a ton of HP, and thus they're very long, [[Padding to the point that they can feel like they drag on for too long.]] The biggest example of this might be the FinalBoss battle, where you fight the BigBad [[spoiler:and then her older sister, the latter of which has two forms, which is shortly followed by a PostFinalBoss fight against Bowser.]] It's common for boss fights to take easily about ten minutes, but the final boss battle can easily take over an ''hour,'' especially if you didn't grind a lot.
24th Jul '16 8:48:35 AM Cakeman
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* UndergroundMonkey: Many enemies and bosses are [[TheCorruption "Shroobified"]] versions of standard Mario enemies. One good example is the [[http://www.mariowiki.com/Tanoomba Tanoomba]] (itself an Underground Monkey of the basic Goomba), which gets a Shroob variant (the ''[[http://www.mariowiki.com/Tashrooba Tashrooba]]'') in the final dungeon.

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* UndergroundMonkey: Many enemies and bosses are [[TheCorruption "Shroobified"]] versions of standard Mario enemies. One good example is the [[http://www.mariowiki.com/Tanoomba Tanoomba]] (itself an Underground Monkey of the basic Goomba), which gets a faster Shroob variant (the ''[[http://www.mariowiki.com/Tashrooba Tashrooba]]'') in the final dungeon.
24th Jul '16 8:47:09 AM Cakeman
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* In the Star Shrine, Toadbert asks the player to wipe off the smudges off of the picture that he showed them earlier. [[spoiler:It reveals that there was a Shroob witness to Peach's battle with the Shroob princess.]]
24th Jul '16 8:45:50 AM Cakeman
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* KilledToUpholdTheMasquerade: Not exactly "killed", but the Shroobs have a ''frustratingly'' chronic habit of invoking this. Whenever a character tries to explain a single word about the Cobalt Star [[spoiler:and what it contains]], he or she '''will''' be [[AndIMustScream shroobified]] before getting to finish. The only exception is [[spoiler:[[DamselInDistress Princess Peach]] herself, who instead gets interrupted ''constantly'' until [[SpannerInTheWorks Baby Bowser]] fully reassembles the star]].

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* KilledToUpholdTheMasquerade: Not exactly "killed", but the Shroobs have a ''frustratingly'' chronic habit of invoking this. Whenever a character tries to explain a single word about the Cobalt Star [[spoiler:and what it contains]], he or she '''will''' be [[AndIMustScream shroobified]] before getting to finish. The only exception is [[spoiler:[[DamselInDistress Princess Peach]] herself, who instead gets interrupted ''constantly'' until [[SpannerInTheWorks Baby Bowser]] fully reassembles the star]]. Toadbert is initially an exception because he's suffering from amnesia, though he does show her a picture detailing Peach's battle with what appears to be Princess Shroob.
24th Jul '16 8:44:55 AM Cakeman
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* EstablishingCharacterMoment: Baby Mario establishes his personality in Baby Bowser's Castle by happily leaping from a great height to meet up with the Mario Bros. However, Baby Luigi is much more hesitant and doesn't jump until the Mario Bros. assure him that he will have a safe landing by using Stuffwell.



* When Princess Peach returns to Peach's Castle. [[spoiler:Baby Peach immediately starts crying.]]



* FromNobodyToNightmare: Play any other game featuring Petey Piranha as a boss besides VideoGame/NewSuperMarioBros1. He's a simple WarmUpBoss with little plot importance in each. In THIS game, however, he eats Peach and Kylie, is a ClimaxBoss, and is rather challenging in battle. (So, in a sense, the trope is inverted.)

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* FromNobodyToNightmare: Play any other game featuring Petey Piranha as a boss besides VideoGame/NewSuperMarioBros1. He's a simple WarmUpBoss with little plot importance in each.each, with the trend continuing in VideoGame/MarioAndLuigiPaperJam (albeit with a stronger counterpart). In THIS game, however, he eats Peach and Kylie, is a ClimaxBoss, and is rather challenging in battle. (So, in a sense, the trope is inverted.)
24th Jul '16 8:38:35 AM Cakeman
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* BadBoss: [[spoiler:Elder Princess Shroob frequently outright kills her henchmen during her (two, unless you count Shrowser) battles against the Mario Brothers...]]

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* BadBoss: [[spoiler:Elder Princess Shroob frequently outright kills her henchmen during her (two, unless you count Shrowser) battles against the Mario Brothers...]]]] Her sister in contrast, though prone to yelling at her minions when she gets angry, is generally respected by her Shroob army who are willing to offer her drinks and build her a statue.



* ButtMonkey: While the ''Mario & Luigi'' series loves to poke fun at Luigi, this game ramps it UpToEleven and makes him a veritable CosmicPlaything. Luigi is not only an IronButtMonkey (he takes a huge amount of abuse in game from enemies, objects, and Baby Mario's Hammer), but suffers through the entire game as a NoRespectGuy on top of it (a few of the Toads spend a not-insignificant amount of time suggesting Luigi leave the world-saving to Mario). The Toads don't even think too highly of him when everything is over [[spoiler:until they do cheer loudly for his name at the last second]].

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* ButtMonkey: While the ''Mario & Luigi'' series loves to poke fun at Luigi, this game ramps it UpToEleven and makes him a veritable CosmicPlaything. Luigi is not only an IronButtMonkey (he takes a huge amount of abuse in game from enemies, objects, and Baby Mario's Hammer), but suffers through the entire game as a NoRespectGuy on top of it (a few of the Toads spend a not-insignificant amount of time suggesting Luigi leave the world-saving to Mario).Mario), and his baby counterpart himself finds it amusing whenever he is injured. The Toads don't even think too highly of him when everything is over [[spoiler:until they do cheer loudly for his name at the last second]].
20th May '16 6:22:42 PM BinaryStep
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* CarryingTheWeakness: Elasto-Piranhas, which are weak to fire, drop Bro Flowers, this game's Fire Flower equivalent.
12th Apr '16 5:38:35 PM MetalMichelangelo
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** Toadsworth was also flanderized in this game: In his debut game, ''VideoGame/SuperMarioSunshine'', he was obviously worried about Peach, but remained somewhat level-headed about it. Come this game, he's paranoid to the point of believing his past self to be a criminal who turned Peach into a baby to kidnap her, and doesn't trust him too much even after he learns the truth. Though on the plus side, it does give him more of a personality than he had in ''Sunshine''.

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** Toadsworth was also flanderized in this game: In his debut game, ''VideoGame/SuperMarioSunshine'', goes both ways. In''VideoGame/SuperMarioSunshine'', he was obviously worried about Peach, but remained somewhat level-headed about it. Come this game, he's his past self is paranoid to the point of believing his past present self to be a criminal who turned Peach into a baby is trying to kidnap her, and doesn't trust him too much even after he learns Peach. Once the truth. Though on misunderstanding is cleared between the plus side, it does give him more of a personality than he had two, Past Toadsworth tries to flatten Baby Peach with their Bros. Ball move while Present Toadsworth is against it. They succeed, leaving Present Toadsworth in ''Sunshine''.shock while Past Toadsworth teaches the Baby Cakes move to the Marios by himself.
7th Apr '16 10:57:33 AM Phred
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* EarlyInstallmentWeirdness: Introduces the item-based minigame styled special attacks used in all future games, but takes the item metaphor literally and are used as consumable items, removing the BP stat entirely.
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