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* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.]] Just goes to show how poorly EarthBound Zero was translated. Not ZeroWinglish poor, but poor.

to:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.]] Just goes to show how poorly EarthBound Zero was translated. Not ZeroWinglish {{ZeroWinglish}} poor, but poor.
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* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late. Just goes to show how poorly EarthBound Zero was translated. Not ZeroWinglish poor, but poor.]]

to:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late. ]] Just goes to show how poorly EarthBound Zero was translated. Not ZeroWinglish poor, but poor.]]
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* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.]]

to:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late. Just goes to show how poorly EarthBound Zero was translated. Not ZeroWinglish poor, but poor.]]
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[[spoiler: -->'''Loid (EarthBound Zero Translation)''': "Shoot! I missed!"]]
-->'''Loid (Mother 1+2 Fan Translation)''': "Oh no! I'm too late!"

to:

[[spoiler: -->'''Loid (EarthBound Zero Translation)''': "Shoot! I missed!"]]
-->'''Loid
missed!"
-->'''Loid
(Mother 1+2 Fan Translation)''': "Oh no! I'm too late!"
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* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.
-->'''Loid (EarthBound Zero Translation)''': "Shoot! I missed!"
-->'''Loid (Mother 1+2 Fan Translation)''': "Oh no! I'm too late!"]]

to:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that, as shown by the more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.
late.]]
[[spoiler:
-->'''Loid (EarthBound Zero Translation)''': "Shoot! I missed!"
-->'''Loid
missed!"]]
-->'''Loid
(Mother 1+2 Fan Translation)''': "Oh no! I'm too late!"]]late!"

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* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that in the Japanese version, Loid was supposed to instead say that he was too late.]]

to:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that in that, as shown by the Japanese version, more accurately translated Mother 1+2 Fan Translation, Loid was supposed to instead say that he was too late.]]late.
-->'''Loid (EarthBound Zero Translation)''': "Shoot! I missed!"
-->'''Loid (Mother 1+2 Fan Translation)''': "Oh no! I'm too late!"]]
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Added DiffLines:

* OutsideTheBoxTactic: In a convention to be continued throughout the series, the FinalBoss [[spoiler:Giegue]] cannot be defeated by ordinary methods. You must [[spoiler:sing Queen Mary's song eleven times to subdue him.]]

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** Also also, Loid's parents are essentially handwaved. His father shows up in/as a trashcan at a remote location in a swamp nowhere near where Loid goes to school, and all he does is ask the player's name - no story exposition of even a minor variety. His father is said to be in the swamp because he is looking for a special plant to cure a fatal illness Lloyd's mother has, which like many things is AllThereInTheManual.

to:

** Also also, Loid's parents are essentially handwaved. His father shows up in/as a trashcan at a remote location in a swamp nowhere near where Loid goes to school, and all he does is ask the player's name - no story exposition of even a minor variety. His
***However, in the novel adaption, his
father is said to be in the swamp because he is looking for a special plant to cure a fatal illness Lloyd's mother has, which like many things is AllThereInTheManual.and that appears to be another reason Lloyd joins Ninten.
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Added DiffLines:

* NotDrawnToScale: If the surrounding panorama is to be believed, the rooftop of Twinkle Elementary is some 100 stories off the ground - [[FridgeBrilliance then again, maybe that's just what it looks like to Ninten...]]

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Yes, it looks kind of tacky to have the lines broken up like that. But that\'s how the eight melodies are split up in the game: http://www.youtube.com/watch?v=3ePCB0ndgB4


->''Take a melody, simple as can be,\\
Give it some words and sweet harmony.\\
Raise your voices,\\

to:

->''Take a melody, simple melody\\
Simple
as can be,\\
be\\
Give it some words and sweet harmony.\\
and\\
Sweet harmony\\
Raise your voices,\\voices\\



Sing a melody of love, oh love.''

to:

Sing a melody of love, oh love\\
Oh
love.''
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Added DiffLines:

* LostInTranslation: [[spoiler:After Loid has his BigDamnHeroes moment in the tank while Ninten, Ana and Teddy were getting their butts handed to them by R7038, due to how his speech was translated, it seems as if Loid accidently shot Teddy, and that it's actually his fault that Teddy is criticly injured. Turns out that in the Japanese version, Loid was supposed to instead say that he was too late.]]
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** IC-Chip may possibly have been the item Memory Chip which can be found in Mother 1+2 only which is obtained after [[Spoiler: EVE gets killed off]]. The item is like a second Onyx Hook, except that it transports you to that same spot that [[Spoiler: EVE died.]].

to:

** IC-Chip may possibly have been the item Memory Chip which can be found in Mother 1+2 only which is obtained after [[Spoiler: [[spoiler: EVE gets killed off]]. The item is like a second Onyx Hook, except that it transports you to that same spot that [[Spoiler: [[spoiler: EVE died.]].

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* ChekhovsGun: There's a guy with a tank in Yucca Desert. If you do a sidequest, you get to ride it, and he warns you to be careful because it's his most prized possession. [[TropeTelegraphing Inevitably]], it breaks, and when you get to Ellay you have to pay him to replace it. Also, in a sidequest that you can do later, Lloyd gets a BigDamnHeroes moment with a tank. What other tank could he possibly get access to? If you do both those sidequests, in order, it's ChekhovsBoomerang.

to:

* ChekhovsGun: There's a guy war veteran with a tank in Yucca Desert. If you do a sidequest, you get to ride it, and he warns you to be careful with it because it's his most prized possession. [[TropeTelegraphing Inevitably]], it breaks, and when you get to Ellay you have to pay him to replace it. Also, in a sidequest that you can do later, Lloyd gets a BigDamnHeroes moment with a tank. What other tank could he possibly get access to? If you do both those sidequests, in order, it's ChekhovsBoomerang.



* DefeatMeansFriendship: Teddy
* {{Delinquent}}: Teddy

to:

* DefeatMeansFriendship: Teddy
Though, the fight ends before there's actually a winner, Teddy joins you this way.
* {{Delinquent}}: TeddyTeddy, again.



** The Yucca Desert enemies can be found even earlier in the game; in the train tunnels. This is to probably attempt to prevent you from going out to get Ana before Loid, but with luck and (more) grinding, players can pass the tunnel alone, though this is very tough and time consuming.



** IC-Chip may possibly have been the item Memory Chip which can be found in Mother 1+2 only which is obtained after [[Spoiler: EVE gets killed off]]. The item is like a second Onyx Hook, except that it transports you to that same spot that [[Spoiler: EVE died.]].



* EverythingsBetterWithMonkeys: A singing monkey gives you a part of the McGuffin. Later you get to go in a cave full of monkeys. A majority of them lie to you.
* EverythingsBetterWithPenguins: In the beginning of the game there is a zoo with a penguin pen. Later in the game you go in a cave full of monkeys (mentioned above) and there is a secret room with a single lost penguin in it. In addition, Ninten's favorite animal is said to be a penguin, which is AllThereInTheManual.

to:

* EverythingsBetterWithMonkeys: A singing monkey gives you a part of the McGuffin. Later you get to go in a cave full of monkeys. A majority of them lie to you.
you.
* EverythingsBetterWithPenguins: In the beginning of the game there is a zoo with a penguin pen. Later in the game you go in a cave full of monkeys (mentioned above) and there is a secret room with a single lost penguin in it. In addition, Ninten's favorite animal is said to be a the penguin, which is AllThereInTheManual.



* EverythingsWorseWithBears: The bear, polar bear and grizzly bear enemies.

to:

* EverythingsWorseWithBears: The bear, polar bear and grizzly bear enemies. The latter can kill you in one hit.



* StuffBlowingUp: One of the first thing Loid does after joining your party is blow up the science lab.

to:

* StuffBlowingUp: One of the first thing things that Loid does after joining your party is blow up the science lab.



* TwoPartTrilogy: Aside from PSI and [[spoiler: Giygas]], there is barely any evidence that the world of this game is the same world as ''EarthBound''. This game was hit especially hard, as despite the rerelease, it only had publicity back in its day. The CompilationRerelease's commercials focused on the second game, which, while this game got a significant update, the only thing that was changed from the second game, besides the inevitable quality drop in porting from SuperFamicom to GameBoyAdvance, was a few bug fixes.

to:

* TwoPartTrilogy: Aside from PSI and [[spoiler: Giygas]], there is barely any evidence that the world of this game is the same world as ''EarthBound''. This game was hit especially hard, as despite the rerelease, it only had publicity back in its day. The CompilationRerelease's commercials focused mainly on the second game, showing only a very brief clip of this one, which, while this game got a significant update, the only thing that was changed from the second game, besides the inevitable quality drop in porting from SuperFamicom to GameBoyAdvance, was a few bug fixes.
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''MOTHER'' is a 1989 {{Famicom}} EasternRPG, the first installment of [[VideoGame/{{MOTHER}} a series]] and the predecessor to the significantly more famous ''VideoGame/EarthBound'' and ''{{VideoGame/MOTHER 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

to:

''MOTHER'' is a 1989 {{Famicom}} EasternRPG, the first installment of [[VideoGame/{{MOTHER}} a series]] and the predecessor to the significantly more famous ''VideoGame/EarthBound'' and ''{{VideoGame/MOTHER 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, normal and everyone is happy, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.



In the late nineties, a prototype for an unreleased English version was found by a collector and subsequently put on the internet as a ROM. This prototype version, named ''Earth Bound'', contains a mix of technical enhancements, {{bowdlerization}} and modified maps to reduce difficulty. Several other prototype cartridges have since turned up on eBay; [[http://earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ four legitimate ones are known to exist, with at least one more theorised to be archived at Nintendo of America's headquarters]]. After several modifications to the ROM to make it playable on the widely-used NES emulator of the day, the game became widely known as ''"[=EarthBound=] Zero"'' to attempt to avoid confusion with its far more famous sequel. This page was located at that name for years, but was eventually moved to its current location.

In the lead-up to the [[DevelopmentHell long-awaited]] release of ''VideoGame/{{MOTHER 3}}'', this game was rereleased in 2003 along with its immediate sequel, as ''[[CompilationRerelease MOTHER 1+2]]'' for the GameBoyAdvance; it contained almost all of the modifications of the ''"[=EarthBound Zero=]"'' prototype, confirming that the prototypes were indeed the real deal. The port was [[NoExportForYou only released in Japan]], though word has it that it was ''almost'' released internationally. In 2011, the ''MOTHER 1'' portion of the game received [[http://mother12.earthboundcentral.com/ a fan translation]] from the same team behind the ''MOTHER 3'' translation, providing a much more polished take on the script than the rather barebones ''"[=EarthBound Zero=]"'' translation.

to:

In the late nineties, a prototype for an unreleased English version was found by a collector and subsequently put on the internet as a ROM. This prototype version, named ''Earth Bound'', Bound'' (with a space, unlike [[VideoGame/EarthBound the more famous bearer of the name]]), contains a mix of technical enhancements, {{bowdlerization}} and modified maps to reduce difficulty.difficulty, and a significant lengthening of the rather short old ending. Several other prototype cartridges have since turned up on eBay; [[http://earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ four legitimate ones are known to exist, with at least one more theorised to be archived at Nintendo of America's headquarters]]. After several modifications to the ROM to make it playable on the widely-used NES emulator of the day, the game became widely known as ''"[=EarthBound=] Zero"'' to attempt to avoid confusion with its far more famous sequel. This page was located at that name for years, but was eventually moved to its current location.

In the lead-up to the [[DevelopmentHell long-awaited]] release of ''VideoGame/{{MOTHER 3}}'', this game was rereleased in 2003 along with its immediate sequel, as ''[[CompilationRerelease MOTHER 1+2]]'' for the GameBoyAdvance; it contained almost all of the modifications of the ''"[=EarthBound Zero=]"'' prototype, confirming that the prototypes were indeed the real deal. The port was [[NoExportForYou only released in Japan]], though word has it that it was ''almost'' released internationally. In 2011, the ''MOTHER 1'' portion of the game received [[http://mother12.earthboundcentral.com/ a fan translation]] from the same team behind the ''MOTHER 3'' translation, providing a much more polished take on the script than the rather barebones and dry ''"[=EarthBound Zero=]"'' translation.



* SdrawkcabName: The Raeb Yddet in {{Magicant}}.
* SequelHook: Added in the prototype/''MOTHER 1+2'': at the very end of the credits, we see Ninten's father calling him, saying that 'something's come up'. It's an unusual example in that obviously there were sequels, but neither followed up on this.

to:

* SdrawkcabName: The Raeb Yddet in {{Magicant}}.
{{Magicant}}, and by extension the Sky Yddet.
* SequelHook: Added in the prototype/''MOTHER 1+2'': at the very end of the credits, we see Ninten's father calling him, saying that 'something's come up'. It's an unusual example in that obviously there were sequels, but neither followed up on this.this hint and indeed had next to nothing to do with this game in general.



* StartOfDarkness: [[spoiler: Giygas.]]

to:

* StartOfDarkness: [[spoiler: Giygas.[[spoiler:Giygas.]]

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* TheAllAmericanBoy: Ninten.



* TheAllAmericanBoy: Ninten.
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* It should be noted that Itoi was quite involved in the localization of this game and every {{Bowdleri|se}}zation and {{Woolseyism}} that occurred had to have his approval.

to:

* ** It should be noted that Itoi was quite involved in the localization of this game and every {{Bowdleri|se}}zation and {{Woolseyism}} that occurred had to have his approval.

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->''Take a melody,\\
Simple as can be,\\
Give it some words and,\\
Sweet harmony.\\

to:

->''Take a melody,\\
Simple
melody, simple as can be,\\
Give it some words and,\\
Sweet
and sweet harmony.\\



Sing a melody of\\
Love, oh love.''

''Mother'' is the first game [[VideoGame/{{MOTHER}} in its series]] and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

to:

Sing a melody of\\
Love,
of love, oh love.''

''Mother'' is In the late 1980s, ShigesatoItoi got ahold of ''VideoGame/DragonQuest'', the first video game he ever played. Though he definitely enjoyed the game, as a professional writer, he couldn't help but be intrigued about the game's use of the unconventional medium to tell a story and say to himself, "I could do better". Several meetings with people from {{Nintendo}} and a {{Beatles}}-inspired name later, that's exactly what he did.

''MOTHER'' is a 1989 {{Famicom}} EasternRPG, the first installment of
[[VideoGame/{{MOTHER}} in its a series]] and the predecessor to the much significantly more well-known famous ''VideoGame/EarthBound'' and ''{{VideoGame/Mother ''{{VideoGame/MOTHER 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.



[[CompilationRerelease It was later packaged with its sequel as]] ''[[CompilationRerelease Mother 1+2]]'' for the [[GameBoyAdvance GBA]]. The port was [[NoExportForYou only released in Japan]], due to legal problems. In 2011, [[http://mother12.earthboundcentral.com/ an English translation patch was released for the Mother 1 portion of the GBA port.]]

The game is also known as ''[=EarthBound=] Zero'', due to the English title of its sequel. This page was located at that name for years, but was eventually moved to its current location.

to:

[[CompilationRerelease It In the late nineties, a prototype for an unreleased English version was later packaged found by a collector and subsequently put on the internet as a ROM. This prototype version, named ''Earth Bound'', contains a mix of technical enhancements, {{bowdlerization}} and modified maps to reduce difficulty. Several other prototype cartridges have since turned up on eBay; [[http://earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ four legitimate ones are known to exist, with at least one more theorised to be archived at Nintendo of America's headquarters]]. After several modifications to the ROM to make it playable on the widely-used NES emulator of the day, the game became widely known as ''"[=EarthBound=] Zero"'' to attempt to avoid confusion with its sequel as]] far more famous sequel. This page was located at that name for years, but was eventually moved to its current location.

In the lead-up to the [[DevelopmentHell long-awaited]] release of ''VideoGame/{{MOTHER 3}}'', this game was rereleased in 2003 along with its immediate sequel, as
''[[CompilationRerelease Mother MOTHER 1+2]]'' for the [[GameBoyAdvance GBA]]. GameBoyAdvance; it contained almost all of the modifications of the ''"[=EarthBound Zero=]"'' prototype, confirming that the prototypes were indeed the real deal. The port was [[NoExportForYou only released in Japan]], due to legal problems. though word has it that it was ''almost'' released internationally. In 2011, the ''MOTHER 1'' portion of the game received [[http://mother12.earthboundcentral.com/ an English translation patch was released for a fan translation]] from the Mother 1 portion of same team behind the GBA port.]]

The game is also known as ''[=EarthBound=] Zero'', due to
''MOTHER 3'' translation, providing a much more polished take on the English title of its sequel. This page was located at that name for years, but was eventually moved to its current location.script than the rather barebones ''"[=EarthBound Zero=]"'' translation.



** "Pollyanna" in its full version (not the 8-bit theme, obviously), which later went on to become the BootstrappedTheme for the entire ''Mother'' series.

to:

** "Pollyanna" in its full version (not the 8-bit theme, obviously), which later went on to become the BootstrappedTheme for the entire ''Mother'' ''MOTHER'' series.



* BlackBeadEyes: In all of the ''Mother'' games.

to:

* BlackBeadEyes: In As in all of the ''Mother'' games.''MOTHER'' games, though here it can come across as mere technical pragmatism as opposed to a deliberate stylistic choice.



* {{Bowdlerise}}: The English translation got quite a few changes as a result of Nintendo's censorship policies at the time. Infamously, blood was edited out of sprites and cigars and knives were removed from the battle sprites of the Crow and Teddy. Crosses and religious text were removed. Holy Loly Mountain had a DubNameChange to Mt. Itoi, probably half because of the religious reference and half because, [[{{Woolseyism}} well]], it is a major DifficultySpike as well as TheVeryDefinitelyFinalDungeon. (Also, to avoid lawsuits, a mention of ''DragonQuest'' was changed to ''Super Mario Bros.'') Some stuff got past the radar, like the strip club in Merrysville and doctors saying "go off and ''die'' then" if you refuse their services, though the strip club instance was changed in ''MOTHER 1+2''. The ''Dragon Quest'' reference was also changed to "that game" as opposed to a Mario reference. All of the sprite changes were also in ''MOTHER 1+2''. It should be noted that Itoi was quite involved in the localization of this game and every {{Bowdleri|se}}zation and {{Woolseyism}} that occurred had to have his approval.

to:

* {{Bowdlerise}}: The English translation got quite a few changes as a result of Nintendo's censorship policies at the time. Infamously, blood was edited out of sprites and cigars and knives were removed from the battle sprites of the Crow and Teddy. Crosses and religious text were removed. Holy Loly Mountain had a DubNameChange to Mt. Itoi, probably half because of the religious reference and half because, [[{{Woolseyism}} well]], it is a major DifficultySpike as well as TheVeryDefinitelyFinalDungeon. (Also, to avoid lawsuits, a mention of ''DragonQuest'' was changed to ''Super Mario Bros.'') Some stuff got past the radar, like the strip club in Merrysville and doctors saying "go off and ''die'' then" if you refuse their services, though the strip club instance was changed in ''MOTHER 1+2''. The ''Dragon Quest'' reference was also changed to "that game" as opposed to a Mario reference. All of the sprite changes were also in ''MOTHER 1+2''.
*
It should be noted that Itoi was quite involved in the localization of this game and every {{Bowdleri|se}}zation and {{Woolseyism}} that occurred had to have his approval.



* DistressedDamsel: Probably the only RPG in existence in which you have to rescue [[LawyerFriendlyCameo Pippi Longstocking]] from zombie gangsters.

to:

* DistressedDamsel: Probably [[OverlyNarrowSuperlative Probably]] the only RPG in existence in which you have to rescue [[LawyerFriendlyCameo Pippi Longstocking]] from zombie gangsters.



* EverythingTryingToKillYou: Your first two enemies are a desk lamp and a doll. It just continues from there.
* FanTranslation: An English release of the game was planned under the title ''[=EarthBound=]'', but it fell through. Eventually, a group of fans who had been working on their own translation got a hold of a prototype of the English version and released the ROM to the general public. Full story [[http://www.lostlevels.org/200407/200407-earthbound.shtml here]].

to:

* EverythingTryingToKillYou: Your first two three enemies are a two desk lamp lamps and a doll. It just continues gets better from there.
* FanTranslation: An At the time of the discovery of the English release of the game was planned under the title ''[=EarthBound=]'', but it fell through. Eventually, prototype, a group of fans who had been working on their own translation got a hold of a fan translation; eventually, they were the ones who obtained the prototype of the English version and released the ROM to the general public.public, and for a while there were those who saw that as somewhat suspicious. Full story [[http://www.lostlevels.org/200407/200407-earthbound.shtml here]].



* GuideDangIt: Effects of PSI attacks. The game itself doesn't give you any clues on what most of them do. This becomes crucial when you need to figure out which "Healing" skill to use, because unlike in its successors, each level cures only a specific ailment. Plus, Healing Gamma doesn't revive unconscious, rather, it cures petrification.

to:

* GuideDangIt: Effects of PSI attacks. The game itself doesn't give you any clues on what most of them do. This becomes crucial when you need to figure out which "Healing" skill to use, because unlike in its successors, each level cures only a specific ailment. Plus, Healing Gamma doesn't revive unconscious, unconscious party members; rather, it cures petrification.



* MrsRobinson: Mrs. Rosemary. Somehow this stayed in the English version.

to:

* MrsRobinson: Mrs. Rosemary. Somehow this stayed in the English version.prototype in the middle of Nintendo's bowdlerization days.



* NintendoHard: Lots and lots of RandomEncounters, generally unbalanced enemies, a huge proliferation of OneHitKill moves, and too much ForcedLevelGrinding make this the hardest game in the whole series.

to:

* NintendoHard: Lots and lots of RandomEncounters, generally unbalanced enemies, a huge proliferation of OneHitKill moves, and too much ForcedLevelGrinding make this the hardest game in the whole series. Itoi even admitted to completely skipping over balancing it out because by the end, everyone was so tired.



* OminousMusicBoxTune: the first of the 8 Melodies is a music box hidden in Ninten's sister's formerly possessed naked baby doll.
* PaletteSwap: As an early RPG, nearly everywhere.

to:

* OminousMusicBoxTune: the The first of the 8 Melodies is a music box hidden in Ninten's sister's formerly possessed naked baby doll.
* PaletteSwap: As an early RPG, nearly everywhere. Some palette swaps at least slightly modify the sprites by overlaying new graphics to make them seem different, like adding a collar to the wolf to make it a stray dog.



* ThePowerOfRock:
** [[spoiler: Singing Maria's lullaby to Giygas is what defeats him. And it doesn't just defeat him, in EarthBound / MOTHER 2, it is found that it drove him absolutely insane.]]

to:

* ThePowerOfLove / ThePowerOfRock:
** [[spoiler: Singing Maria's lullaby to Giygas is what defeats him. And it doesn't just defeat him, him: in EarthBound / MOTHER 2, ''EarthBound'', it is found that it drove him absolutely insane.]]



* RandomEncounters:
** dear ''lord'', there's a lot of them!
** The world of MOTHER is quite big and fun to explore- but the beauty is ruined by those random encounters.

to:

* RandomEncounters:
** dear ''lord'',
RandomEncounters: Good ''grief'', there's a lot of them!
** The world of MOTHER ''MOTHER'' is massive and quite big and fun to explore- explore... but the beauty is ruined by those random encounters.



* SequelHook: At the very end of the credits, we see Ninten's father calling him, saying that 'something's come up'.

to:

* SequelHook: At Added in the prototype/''MOTHER 1+2'': at the very end of the credits, we see Ninten's father calling him, saying that 'something's come up'. up'. It's an unusual example in that obviously there were sequels, but neither followed up on this.



** Roid/Loid/Lloyd. The first was the official English version in Japan, though ''SuperSmashBros Brawl'' uses the third.
** Also shown by [[spoiler: the main villain - his name is written "giigu" in katakana, written as "Giegue" in the localization, and is finally shown to actually be "Gyiyg" in the sequel. Eventually, Nintendo just makes up a new English name for him ("Giygas"). But before that, he was apparently going to be called ''Geek.'']]

to:

** Roid/Loid/Lloyd. The first was the official English version Romanization in Japan, though the prototype used the second, and ''SuperSmashBros Brawl'' uses the third.
** Also shown by [[spoiler: the main villain - his name is written "giigu" in katakana, written as "Giegue" in the localization, and is finally shown to actually be "Gyiyg" in the sequel. Eventually, Nintendo just makes made up a new English name for him ("Giygas"). But before that, he was apparently going to be called ''Geek.'']]



* ThemeNaming: Pretty much every location is named after a holiday. {{Woolseyism}} changed these names because the translator thought they were silly names.

to:

* ThemeNaming: Pretty much every location is named after a holiday. {{Woolseyism}} changed these names because the translator thought they were silly names. When Tomato was doing the fan translation of the ''MOTHER 1+2'' version, he agreed with the sentiment but kept the holiday-themed names anyway.



* TwoPartTrilogy: Aside from PSI and [[spoiler: Giygas]], there is no real evidence that the world of this game is the same world as EarthBound. This game was hit especially hard, as despite the rerelease, it only had publicity back in its day. The CompilationRerelease's commercials focused on the second game, which, while this game got a few updates, the only thing that was changed from the second game, besides the inevitable quality drop in porting from SuperFamicom to GameBoyAdvance, was a few bug fixes.
* UpdatedRerelease: The English version, and consequently [[CompilationRerelease MOTHER 1+2]]. Only the latter was actually released.

to:

* TwoPartTrilogy: Aside from PSI and [[spoiler: Giygas]], there is no real barely any evidence that the world of this game is the same world as EarthBound.''EarthBound''. This game was hit especially hard, as despite the rerelease, it only had publicity back in its day. The CompilationRerelease's commercials focused on the second game, which, while this game got a few updates, significant update, the only thing that was changed from the second game, besides the inevitable quality drop in porting from SuperFamicom to GameBoyAdvance, was a few bug fixes.
* UpdatedRerelease: The English version, and consequently [[CompilationRerelease ''[[CompilationRerelease MOTHER 1+2]].1+2]]''. Only the latter was actually released.



* {{Wackyland}}:
** Former TropeNamer, though the sequel's Magicant is most likely what was envisioned when it was named.
** Though technically they're not the same place; in this game it was [[spoiler:a manifestation of Maria's mind trying to regain her memories,]] while the one in EarthBound was a representation of Ness's mind.

to:

* {{Wackyland}}:
**
{{Wackyland}}: Former TropeNamer, though the sequel's Magicant is most likely what was envisioned when it was named.
** Though technically they're not the same place; in this game it was [[spoiler:a manifestation of Maria's mind trying to regain her memories,]] while the one in EarthBound ''EarthBound'' was a representation of Ness's mind.



* [[spoiler: WeCanRuleTogether: Giegue gives Ninten alone a chance to board his Mother Ship.]]

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* [[spoiler: WeCanRuleTogether: Giegue gives Ninten alone a chance to board his Mother Ship.mothership.]]
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* DungeonCrawling: Duncan Factory is a annoying large version of this that you have to do so continue the plot and if you're lucky enough to find the right room a second Franklin Badge can be found.

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* DungeonCrawling: Duncan Duncan's Factory is a an annoying large version of this that you have are required to do so go in to continue the plot and if you're lucky enough to find the right room a second Franklin Badge can be found.
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* EverythingsWorseWithBears: The bear and polar bear enemies.
* EverythingsWorseWithWolves: The wolf, silver wolfs and lone wolf enemies.

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* EverythingsWorseWithBears: The bear, polar bear and polar grizzly bear enemies.
* EverythingsWorseWithWolves: The wolf, silver wolfs wolf and lone wolf enemies.
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* StaffChick: Ana, the only completely straight example in the series (Paula has a similar personality but absolutely no healing powers, and Kumatora is a straight-up BlackMagicianGirl).



* WhiteMagicianGirl: Ana, the only completely straight example in the series (Paula has a similar personality but absolutely no healing powers, and Kumatora is a straight-up BlackMagicianGirl).



->''No crying until the end.''

<<|EasternRPG|>>

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->''No crying until the end.''

<<|EasternRPG|>>
''

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* CerebusEnding: Terrifying, emotional final bosses are a staple of the series. Though this is pretty much considered the lightest of them all.


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* SuddenDownerEnding: Terrifying, emotional final bosses are a staple of the series. Though this is pretty much considered the lightest of them all.
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* MinimalisticCoverArt
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* FanTranslation: An English release of the game was planned under the title ''[=EarthBound=]'', but it fell through. Eventually, a group of fans who had been working on their own translation got a hold of a prototype of the English version and released the ROM to the general public. Full story [[http://www.lostlevels.org/200407/200407-earthbound.shtml here]].
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* AllThereIsToKnowAboutTheCryingGame: If you're not Japanese and have heard of this game, you probably know that [[spoiler: Giygas is the main villain. It actually isn't revealed ''at all'' until you get the final MacGuffin at the end of the DiscOneFinalDungeon, and most of the plot is just you going around the world to learn a song for an ailing queen who you met after a bunch of weird stuff started happening in your hometown. Even the game guides have no information on Giegue, and he has no official art.]]

to:

* AllThereIsToKnowAboutTheCryingGame: If you're not Japanese and have heard of this game, you probably know that [[spoiler: Giygas is the main villain. It actually isn't revealed ''at all'' until you get the final MacGuffin at the end of the DiscOneFinalDungeon, and most of the plot is just you going around the world to learn a song for an ailing queen who you met after a bunch of weird stuff started happening in your hometown. Even the game guides have no information on Giegue, Giygas, and he has no official art.]]
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* AllThereInTheManual: Not much about the character personalities are stated in-game, but in the Mother Encyclopedia it says many interesting things about Ninten, Ana, Loid and Teddy that you could never find out just by playing the game. It is in Japanese, but was [[FanTranslation translated by a fan.]]
* AllThereIsToKnowAboutTheCryingGame: If you're not Japanese and have heard of this game, you probably know that [[spoiler: Giygas is the main villain. It actually isn't revealed ''at all'' until you get the final MacGuffin at the end of the DiscOneFinalDungeon, and most of the plot is just you going around the world to learn a song for an ailing queen who you met after a bunch of weird stuff started happening in your hometown.]]

to:

* AllThereInTheManual: Not much about the character personalities are stated in-game, but in the Mother Encyclopedia it says many interesting things about Ninten, Ana, Loid and Teddy that you could never find out just by playing the game. It is in Japanese, but was [[FanTranslation translated into English by a fan.]]
* AllThereIsToKnowAboutTheCryingGame: If you're not Japanese and have heard of this game, you probably know that [[spoiler: Giygas is the main villain. It actually isn't revealed ''at all'' until you get the final MacGuffin at the end of the DiscOneFinalDungeon, and most of the plot is just you going around the world to learn a song for an ailing queen who you met after a bunch of weird stuff started happening in your hometown. Even the game guides have no information on Giegue, and he has no official art.]]
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''Mother'' is the first game [[{{VideoGame/Mother}} in its series]] and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

to:

''Mother'' is the first game [[{{VideoGame/Mother}} [[VideoGame/{{MOTHER}} in its series]] and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.
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''Mother'' is the first game in its series and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

to:

''Mother'' is the first game [[{{VideoGame/Mother}} in its series series]] and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

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This game has examples of:

* AffectionateParody: Of ''DragonQuest'', which is natural seeing as that is the game that inspired Itoi to dabble in game-writing.

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This !!This game has examples of:

* AffectionateParody: Of ''DragonQuest'', which is natural seeing as that is the game that inspired Itoi to dabble in game-writing.
of:

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Example Indentation. Undetailed example todiscussion, YMMV and Fridge removed


* AwardBaitSong: "Pollyanna" in its full version (not the 8-bit theme, obviously), which later went on to become the BootstrappedTheme for the entire ''Mother'' series.

to:

* AwardBaitSong: AwardBaitSong:
**
"Pollyanna" in its full version (not the 8-bit theme, obviously), which later went on to become the BootstrappedTheme for the entire ''Mother'' series.



* CopyProtection



* FridgeHorror: At first, you're thinking, [[spoiler: Hey, Maria's not dead after all! In fact, she's been Queen Mary all along, everything's gonna be alright.]] But then you realize [[spoiler: Oh, wait- she was kidnapped and placed in a completely remote, barren area for supposedly the rest of her life with only her imagination to keep her company.]]
** [[spoiler: Its even worse, as it is heavily implied in the original version that Giegue himself killed Maria after freaking out because of her song, and imprisoned her mind within Magicant, probably believing that to an act of mercy on his behalf.]]



* GlobalCurrency: Justified as being dollars, and the game mostly taking place entirely in America... though don't ask how Magicant ''also'' takes them.

to:

* GlobalCurrency: GlobalCurrency:
**
Justified as being dollars, and the game mostly taking place entirely in America... though don't ask how Magicant ''also'' takes them.



*** Well, since it's [[spoiler:Maria's world, perhaps Maria made dollars Magicant's official currency, because perhaps she vaguely remembered that currency.]]



* ParentalAbandonment: Teddy is an orphan, and Ninten's father doesn't appear until the ending. And only in the unreleased English version and the CompilationRerelease.

to:

* ParentalAbandonment: ParentalAbandonment:
**
Teddy is an orphan, and Ninten's father doesn't appear until the ending. And only in the unreleased English version and the CompilationRerelease.



* ThePowerOfRock: [[spoiler: Singing Maria's lullaby to Giygas is what defeats him. And it doesn't just defeat him, in EarthBound / MOTHER 2, it is found that it drove him absolutely insane.]]

to:

* ThePowerOfRock: ThePowerOfRock:
**
[[spoiler: Singing Maria's lullaby to Giygas is what defeats him. And it doesn't just defeat him, in EarthBound / MOTHER 2, it is found that it drove him absolutely insane.]]



* RandomEncounters: dear ''lord'', there's a lot of them!

to:

* RandomEncounters: RandomEncounters:
**
dear ''lord'', there's a lot of them!



* SoundtrackDissonance: Ninten and Ana have a dance near the end of the game, to relax (and to show them growing fond of each other). The tune that plays, "Fallin' Love", is ''extremely'' melancholy.

to:

* SoundtrackDissonance: SoundtrackDissonance:
**
Ninten and Ana have a dance near the end of the game, to relax (and to show them growing fond of each other). The tune that plays, "Fallin' Love", is ''extremely'' melancholy.



* SpellMyNameWithAnS: Roid/Loid/Lloyd. The first was the official English version in Japan, though ''SuperSmashBros Brawl'' uses the third.

to:

* SpellMyNameWithAnS: SpellMyNameWithAnS:
**
Roid/Loid/Lloyd. The first was the official English version in Japan, though ''SuperSmashBros Brawl'' uses the third.



* {{Wackyland}}: Former TropeNamer, though the sequel's Magicant is most likely what was envisioned when it was named.

to:

* {{Wackyland}}: {{Wackyland}}:
**
Former TropeNamer, though the sequel's Magicant is most likely what was envisioned when it was named.



** JerkassWoobie :[[spoiler: He loved Maria very much, but was forced to lead the Earth invasion by his people for vengeance on George for stealing their PSI information. He killed her in attempt to get rid of his deep feelings of love for her, but that doesn't work.]]
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[[quoteright:329:http://static.tvtropes.org/pmwiki/pub/images/motherboxart_3319.png]]
[[caption-width-right:329:''[[http://www.youtube.com/watch?v=yQUN7QAnMp0 No crying until the end.]]'']]

->''Take a melody,\\
Simple as can be,\\
Give it some words and,\\
Sweet harmony.\\
Raise your voices,\\
All day long now, love grows strong now,\\
Sing a melody of\\
Love, oh love.''

''Mother'' is the first game in its series and the predecessor to the much more well-known ''VideoGame/EarthBound'' and ''{{VideoGame/Mother 3}}''. Set in the year 1988, the story follows Ninten, a normal American boy. He's got a workaholic dad, a loving mom, and twin kid sisters. Everything is pretty normal, up until the day [[EverythingTryingToKillYou his desk lamp suddenly attacks him]], another lamp attacks a sister and the other sister's doll starts threatening her.

Calling his dad after settling this, Ninten learns that psychic powers run in the family, and to learn more about it he has to get his great-grandfather's diary and learn about what happened many years ago, including what happened to his great-grandmother Maria. Meanwhile, strange phenomena are happening all over, and it's become quite apparent that an alien force is arriving. Just what connection does Ninten's family have with the alien invasion?

[[CompilationRerelease It was later packaged with its sequel as]] ''[[CompilationRerelease Mother 1+2]]'' for the [[GameBoyAdvance GBA]]. The port was [[NoExportForYou only released in Japan]], due to legal problems. In 2011, [[http://mother12.earthboundcentral.com/ an English translation patch was released for the Mother 1 portion of the GBA port.]]

The game is also known as ''[=EarthBound=] Zero'', due to the English title of its sequel. This page was located at that name for years, but was eventually moved to its current location.
-----
This game has examples of:

* AffectionateParody: Of ''DragonQuest'', which is natural seeing as that is the game that inspired Itoi to dabble in game-writing.
* AllThereInTheManual: Not much about the character personalities are stated in-game, but in the Mother Encyclopedia it says many interesting things about Ninten, Ana, Loid and Teddy that you could never find out just by playing the game. It is in Japanese, but was [[FanTranslation translated by a fan.]]
* AllThereIsToKnowAboutTheCryingGame: If you're not Japanese and have heard of this game, you probably know that [[spoiler: Giygas is the main villain. It actually isn't revealed ''at all'' until you get the final MacGuffin at the end of the DiscOneFinalDungeon, and most of the plot is just you going around the world to learn a song for an ailing queen who you met after a bunch of weird stuff started happening in your hometown.]]
* AwardBaitSong: "Pollyanna" in its full version (not the 8-bit theme, obviously), which later went on to become the BootstrappedTheme for the entire ''Mother'' series.
** The Eight Melodies. "[[ThePowerofLove Take a melody, simple as can be, give it some words, and sweet harmony. Raise your voices, all day long now love grows strong now, sing a melody of love, ah love.]]" The vocal version even has a {{Cherubic Choir}}!
* BadassAdorable: Let's just sum up the three main characters as this. Okay, Loid [[TookALevelInBadass took a while for it to shine through]], but still.
* BeefGate: The train tracks that lead from Merrysville to Reindeer, and from Reindeer to Snowman. Especially the tunnels.
* BigDamnHeroes: After a robot nearly defeats the party (and severely injures [[spoiler:Teddy]]), Lloyd shows up and destroys it. With a ''tank''.
* BlackBeadEyes: In all of the ''Mother'' games.
* [[GirlOfMyDreams Boy of My Dreams]]: Ana fell in love with Ninten when she started seeing him in her dreams.
* {{Bowdlerise}}: The English translation got quite a few changes as a result of Nintendo's censorship policies at the time. Infamously, blood was edited out of sprites and cigars and knives were removed from the battle sprites of the Crow and Teddy. Crosses and religious text were removed. Holy Loly Mountain had a DubNameChange to Mt. Itoi, probably half because of the religious reference and half because, [[{{Woolseyism}} well]], it is a major DifficultySpike as well as TheVeryDefinitelyFinalDungeon. (Also, to avoid lawsuits, a mention of ''DragonQuest'' was changed to ''Super Mario Bros.'') Some stuff got past the radar, like the strip club in Merrysville and doctors saying "go off and ''die'' then" if you refuse their services, though the strip club instance was changed in ''MOTHER 1+2''. The ''Dragon Quest'' reference was also changed to "that game" as opposed to a Mario reference. All of the sprite changes were also in ''MOTHER 1+2''. It should be noted that Itoi was quite involved in the localization of this game and every {{Bowdleri|se}}zation and {{Woolseyism}} that occurred had to have his approval.
* CerebusEnding: Terrifying, emotional final bosses are a staple of the series. Though this is pretty much considered the lightest of them all.
* ChekhovsGun: There's a guy with a tank in Yucca Desert. If you do a sidequest, you get to ride it, and he warns you to be careful because it's his most prized possession. [[TropeTelegraphing Inevitably]], it breaks, and when you get to Ellay you have to pay him to replace it. Also, in a sidequest that you can do later, Lloyd gets a BigDamnHeroes moment with a tank. What other tank could he possibly get access to? If you do both those sidequests, in order, it's ChekhovsBoomerang.
* CherubicChoir: The vocal version of [[http://www.youtube.com/watch?v=yrtM4onLQ1I The Eight Melodies]]. Also used in the 1989 Japanese [[http://www.youtube.com/watch?v=yQUN7QAnMp0 commercial.]]
* ClapYourHandsIfYouBelieve: [[spoiler:Giygas is defeated by singing Queen Mary's Lullabye to him, similar to how he's defeated in ''EarthBound''.]]
* CopyProtection
* CuteBruiser: Pippi may not have the typical personality of this trope, but she has the same level up growths as Teddy. Shame you can't keep her for long.
* DefeatMeansFriendship: Teddy
* {{Delinquent}}: Teddy
* DemonicDummy: The possessed doll in your sister's room.
* DifficultySpike: Yucca Desert, and later Mt. Itoi, the latter of which is almost completely filled with DemonicSpiders.
* DistressedDamsel: Probably the only RPG in existence in which you have to rescue [[LawyerFriendlyCameo Pippi Longstocking]] from zombie gangsters.
* DummiedOut: There is an item called Time Machine in the game's code, as well as an IC-chip. Poison Needle and Stone of Origin were also items that poisoned and stoned the enemy, but in the final game they are just enemy attacks.
* DungeonCrawling: Duncan Factory is a annoying large version of this that you have to do so continue the plot and if you're lucky enough to find the right room a second Franklin Badge can be found.
* DungeonTown: Spookane/Halloween, unlike other towns where enemy encounters stop upon entering they can still happen even after entering the town limits.
* {{Eagleland}}: Although explicitly taking place in America, (which Itoi later denied in an interview concerning the sequel's use of this trope) it clearly follows the trope, and is the predecessor to the TropeNamer.
* EarlyBirdCameo: ...sort of. The music that plays on the character naming screen? It's used as part of the vocal version of "Eight Melodies", the song that [[spoiler:you spend the game collecting, and use to defeat Giygas]].
* [[spoiler:[[EvenBadMenLoveTheirMamas Even Bad Aliens Love Their Mamas]]: It's Giygas's memories of his adoptive human mother, Maria, that end up defeating him.]]
* EverythingsBetterWithMonkeys: A singing monkey gives you a part of the McGuffin. Later you get to go in a cave full of monkeys. A majority of them lie to you.
* EverythingsBetterWithPenguins: In the beginning of the game there is a zoo with a penguin pen. Later in the game you go in a cave full of monkeys (mentioned above) and there is a secret room with a single lost penguin in it. In addition, Ninten's favorite animal is said to be a penguin, which is AllThereInTheManual.
* EverythingsDeaderWithZombies: Zombie mooks pop up time to time. In the early graveyard section of the game and in Rosemary Manor.
* EverythingsWorseWithBears: The bear and polar bear enemies.
* EverythingsWorseWithWolves: The wolf, silver wolfs and lone wolf enemies.
* EverythingTryingToKillYou: Your first two enemies are a desk lamp and a doll. It just continues from there.
* FauxSymbolism: Queen Mary, the ruler of a kingdom that appears to be a FluffyCloudHeaven. [[spoiler: Plus she's the great-grandmother of the game's hero, Ninten.]]
* ForcedLevelGrinding: The [[PerfectlyCromulentWord grindiest]] game in the whole series.
* FridgeHorror: At first, you're thinking, [[spoiler: Hey, Maria's not dead after all! In fact, she's been Queen Mary all along, everything's gonna be alright.]] But then you realize [[spoiler: Oh, wait- she was kidnapped and placed in a completely remote, barren area for supposedly the rest of her life with only her imagination to keep her company.]]
** [[spoiler: Its even worse, as it is heavily implied in the original version that Giegue himself killed Maria after freaking out because of her song, and imprisoned her mind within Magicant, probably believing that to an act of mercy on his behalf.]]
* GalacticConqueror: [[spoiler: Giygas.]]
* GhostTown: The town Spookane/Halloween after it became infested with monsters and ghosts.
* GirlishPigtails: Ana has these.
* GlobalCurrency: Justified as being dollars, and the game mostly taking place entirely in America... though don't ask how Magicant ''also'' takes them.
** The shopkeeper claims to want them just for novelty's sake.
*** Well, since it's [[spoiler:Maria's world, perhaps Maria made dollars Magicant's official currency, because perhaps she vaguely remembered that currency.]]
* GuestStarPartyMember: Several, including EVE and Flying Man.
* GuideDangIt: Effects of PSI attacks. The game itself doesn't give you any clues on what most of them do. This becomes crucial when you need to figure out which "Healing" skill to use, because unlike in its successors, each level cures only a specific ailment. Plus, Healing Gamma doesn't revive unconscious, rather, it cures petrification.
* HauntedHouse: Rosemary Manor
* HeroicAlbino: Lloyd, who, despite being 11 years old, has white hair. It is also noteworthy to mention that albinos have poor eyesight, and Loid wears glasses.
* HopelessBossFight: The three R7-robots. The first two can be destroyed only by a tank (and, with a tank, the first one is hopeless for [=R7037=]) but, as you are tankless then, [=R7038=] will destroy your party (along with your strongest character - permanently). But Lloyd destroys it - with a tank. [[spoiler:When you fight [=R7038XX=], even your new giant robot buddy deals only about 50 points of damage, and only when the robot explodes does [=R7038XX=] die. Fortunately, it doesn't try to attack you, it only attacks EVE. So you win, but for EVE, it was hopeless.]]
* ImprobableWeaponUser: Similar to the sequel, almost nobody uses a real weapon. Teddy, who can use a knife, a sword, and eventually a [[KatanasAreJustBetter katana]], is the exception.
* InnSecurity: In Spookane/Halloween.
* InstantAwesomeJustAddMecha: EVE
* InterspeciesRomance: One of the monkeys in the Monkey Cave flirts with Ana.
* ItsAllUpstairsFromHere: The final battle is at the peak of Mt. Itoi.
* JokeItem: The Swear Words and Words O' Love, both of which require a small sidequest, only display the words "I hate you!" and "I love you!" respectively, when used in battle. The Last Weapon [[FridgeBrilliance tells you how to reset the game]]. As is the Last Weapon, the Real Rocket is expensively buyable in the Twinkle Elementary lab. From the name of it, it seems like it would be quite a cut above the Bottle Rocket item. But if you buy it... It never even goes into your inventory.
-->'''Scientist''': "Oops! It's gone into orbit. A success... sort of."
* KatanasAreJustBetter: The Katana is Teddy's InfinityPlusOneSword. It's better than the Sword.
* KilledOffForReal: [[spoiler:EVE. For players of the original Famicom version, Teddy also does this, but later versions of the game make it clear that Teddy lives.]]
* LevelGrinding: The player is forced to do this after recruiting Lloyd and Ana. They come at a low level, and so one naturally goes to Magicant to train them.
* LukeIAmYourFather: [[spoiler:Queen Mary is actually Ninten's great-grandmother Maria, who was sealed into Magicant (with her memories removed) after Giygas seemingly killed her.]]
* MacGuffin: The Eight Melodies.
* MagicalMysteryDoors: Rosemary Manor
* TheMaze: There are a quite few.
* MentalWorld: [[spoiler:Actually Maria's, not Ninten's.]]
* MomentKiller: Right after Ninten and Ana confess their love for each other, Teddy barges in the room and asks the pair why they are blushing. To be fair he does apologize for interrupting but did so because he was hearing odd noises outside, [[ItGotWorse and then a giant robot attacks them]], severely injuring/killing Teddy. Real moodkiller there.
* MrsRobinson: Mrs. Rosemary. Somehow this stayed in the English version.
* NeverSayDie: Similar to the sequel, enemies "become quiet", "don't move anymore", etc. {{Justified|Trope}} because you're not using real weapons (for the most part) and you're fighting possessed animals and humans, as well as supernatural beings.
* NintendoHard: Lots and lots of RandomEncounters, generally unbalanced enemies, a huge proliferation of OneHitKill moves, and too much ForcedLevelGrinding make this the hardest game in the whole series.
* NoEnding: The original release ended with [[spoiler: the aliens, defeated, leaving in their spaceship, and the party just looks at the sky and the credits play in the sky. It didn't tie up any loose ends and left some FridgeHorror / NoEndorHolocaust. The prototype English version and later the GBA re-release significantly extended the ending.]]
* NostalgicMusicbox: The ending tune starts and ends with a music box rendition of the Eight Melodies.
* OminousMusicBoxTune: the first of the 8 Melodies is a music box hidden in Ninten's sister's formerly possessed naked baby doll.
* PaletteSwap: As an early RPG, nearly everywhere.
* ParentalAbandonment: Teddy is an orphan, and Ninten's father doesn't appear until the ending. And only in the unreleased English version and the CompilationRerelease.
** Also, all the parents of Youngtown being abducted by the aliens.
** Also also, Loid's parents are essentially handwaved. His father shows up in/as a trashcan at a remote location in a swamp nowhere near where Loid goes to school, and all he does is ask the player's name - no story exposition of even a minor variety. His father is said to be in the swamp because he is looking for a special plant to cure a fatal illness Lloyd's mother has, which like many things is AllThereInTheManual.
* {{Poltergeist}}: At the start of the game one of these attack your house.
* ThePowerOfRock: [[spoiler: Singing Maria's lullaby to Giygas is what defeats him. And it doesn't just defeat him, in EarthBound / MOTHER 2, it is found that it drove him absolutely insane.]]
** After reading a bit of description, it seems there's a bit more to it than that. [[spoiler: Giygas apparently still harbored affection toward Maria, but was basically forced to detach from her and invade the Earth as per his people's orders. Considering Maria basically raised the poor little guy since he was a baby, any reminders of her would create something of a conflict of interest, and make attacking her people (or more specifically, one of her descendants) quite a bit harder, don't you think?]]
* RandomEncounters: dear ''lord'', there's a lot of them!
** The world of MOTHER is quite big and fun to explore- but the beauty is ruined by those random encounters.
** This gets less aggravating once you get access to Magicant (and more importantly, Repel Rings which prevent fights against weaker enemies).
* RecurringRiff: Several, including "Pollyanna (I Believe In You)", the battle theme for the NewAgeRetroHippie, and "Eight Melodies (Queen Mary's Lullabye)", occur frequently and are used in the later games.
* RedShirt: The Flying Man
* SdrawkcabName: The Raeb Yddet in {{Magicant}}.
* SequelHook: At the very end of the credits, we see Ninten's father calling him, saying that 'something's come up'.
* SoundtrackDissonance: Ninten and Ana have a dance near the end of the game, to relax (and to show them growing fond of each other). The tune that plays, "Fallin' Love", is ''extremely'' melancholy.
** The 8-bit version of the song is, but the soundtrack version has a typical romantic adult contemporary feel to it, but with no lyrics.
* SpellMyNameWithAnS: Roid/Loid/Lloyd. The first was the official English version in Japan, though ''SuperSmashBros Brawl'' uses the third.
** Also shown by [[spoiler: the main villain - his name is written "giigu" in katakana, written as "Giegue" in the localization, and is finally shown to actually be "Gyiyg" in the sequel. Eventually, Nintendo just makes up a new English name for him ("Giygas"). But before that, he was apparently going to be called ''Geek.'']]
* SpinningOutOfHere: The teleport spell is executed by having the character move around while accelerating rapidly before zooming off; because colliding with anything stops the teleport, the better the player is at moving in a small circle, the more places he or she can teleport from.
* StaffChick: Ana, the only completely straight example in the series (Paula has a similar personality but absolutely no healing powers, and Kumatora is a straight-up BlackMagicianGirl).
* StandardStatusEffects: Subverted at one point, as Ninten has asthma and exhaust from Killer Tractor Trailers can render him unable to act unless someone uses an inhaler on him.
* StartOfDarkness: [[spoiler: Giygas.]]
* StuffBlowingUp: One of the first thing Loid does after joining your party is blow up the science lab.
* TakingYouWithMe: [[spoiler: EVE is no match for [=R7038XX=], but she explodes when defeated, instantly destroying the foe and leaving behind a MacGuffin.]]
* TankGoodness: A rental. Lloyd shows up in another tank to defeat the second R-series robot.
* ATasteOfPower: The game does this ''twice'', both at the end of the game. Once with [[spoiler: Teddy]], who can actually defeat the DemonicSpiders on Mt. Itoi without much LevelGrinding, and [[spoiler: who goes away if you activate a certain cutscene.]] The second time is with [[spoiler: EVE, who joins you in the middle of TheVeryDefinitelyFinalDungeon and is insanely powerful and can defeat any of the RandomEncounters in one blow. But if you backtrack, or go forward past a certain point, you are forced to fight a robot that EVE sacrifices itself to defeat.]]
* TheAllAmericanBoy: Ninten.
* ThemeNaming: Pretty much every location is named after a holiday. {{Woolseyism}} changed these names because the translator thought they were silly names.
* ThrivingGhostTown: Averted. This game's towns are the biggest in the whole series, and seem to extend past the cluster of houses into the vast rural areas. Most of the houses' doors are locked, however, preventing the KleptomaniacHero (or a thief) from getting in.
* TookALevelInBadass: You first find Lloyd in a trash can hiding from bullies. Later, he shows up in a tank to destroy a giant robot that your party could not hope to defeat otherwise.
* TwoPartTrilogy: Aside from PSI and [[spoiler: Giygas]], there is no real evidence that the world of this game is the same world as EarthBound. This game was hit especially hard, as despite the rerelease, it only had publicity back in its day. The CompilationRerelease's commercials focused on the second game, which, while this game got a few updates, the only thing that was changed from the second game, besides the inevitable quality drop in porting from SuperFamicom to GameBoyAdvance, was a few bug fixes.
* UpdatedRerelease: The English version, and consequently [[CompilationRerelease MOTHER 1+2]]. Only the latter was actually released.
* VideoGameCrueltyPotential: Dear god, the Flying Men. Seeing the cemetery next to their former home is just heartbreaking when you realize that if you hadn't come along they would still be alive.
* {{Wackyland}}: Former TropeNamer, though the sequel's Magicant is most likely what was envisioned when it was named.
** Though technically they're not the same place; in this game it was [[spoiler:a manifestation of Maria's mind trying to regain her memories,]] while the one in EarthBound was a representation of Ness's mind.
* WeaponsGradeVocabulary: Enemies can "attack" with Threatening Words and Swear Words, both of which decrease someone's Fight stat. Your party can get some words of their own to "attack" with, but they do nothing.
* [[spoiler: WeCanRuleTogether: Giegue gives Ninten alone a chance to board his Mother Ship.]]
* WeNamedTheMonkeyJack: [[MrsRobinson Mrs. Rosemary]] renames her son [[ZeldaIITheAdventureOfLink Buggerror]] after Ninten. Evidently she likes his namesake better than her own son.
* WestminsterChimes: The basis for the background music of Twinkle Elementary.
* WoobieDestroyerOfWorlds: [[spoiler: Giygas, now that you know his backstory.]]
** JerkassWoobie :[[spoiler: He loved Maria very much, but was forced to lead the Earth invasion by his people for vengeance on George for stealing their PSI information. He killed her in attempt to get rid of his deep feelings of love for her, but that doesn't work.]]
* YouCannotGraspTheTrueForm: [[spoiler: As true of Giygas' attacks in this one as in the sequel, though at least he has a physical body here.]]
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->''No crying until the end.''

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