History VideoGame / LittleBigPlanet

20th Apr '16 8:20:17 PM maylove25
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* AlternativeForeignThemeSong: The Japanese version uses [[http://www.gametrailers.com/videos/l1fca8/littlebigplanet-beat-crusaders---phantom-planet "Phantom Planet"]] by Beat Crusaders to advertise the first game.

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* AlternativeForeignThemeSong: The Japanese version uses [[http://www.gametrailers.com/videos/l1fca8/littlebigplanet-beat-crusaders---phantom-planet [[https://www.youtube.com/watch?v=uO-bYSxlKc0 "Phantom Planet"]] by Beat Crusaders to advertise the first game.
4th Apr '16 6:30:19 PM MegaMarioMan
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** ''Franchise/MetalGearSolid''
** Monsters
** Ancient History
** ''Franchise/PiratesOfTheCaribbean''
** ''WesternAnimation/TheIncredibles''
** An original world for the PSP version focusing entirely on vehicles.
** ''Creator/MarvelComics''[[labelnote: twice!]]Once as story content for the original game, and again as a minigame pack for the Vita version.[[/labelnote]]
** ''WesternAnimation/ToyStory''
** And an original world made for use with the Playstation Move.
** ''Franchise/TheMuppets''
** An original world made for cross-controller use with the UsefulNotes/PlaystationVita.
** ''WesternAnimation/TheNightmareBeforeChristmas''
** ''Creator/DCComics''
** ''WesternAnimation/AdventureTime''
** ''[[NostalgiaLevel The Journey Home]]''
** ''Franchise/BackToTheFuture''

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** ''[=LittleBigPlanet=]''
***
''Franchise/MetalGearSolid''
** *** Monsters
** *** Ancient History
** *** ''Franchise/PiratesOfTheCaribbean''
** *** ''WesternAnimation/TheIncredibles''
** *** An original world for the PSP version focusing entirely on vehicles.
** *** ''Creator/MarvelComics''[[labelnote: twice!]]Once as story content for the original game, and again as a minigame pack for the Vita version.[[/labelnote]]
** ''[=LittleBigPlanet=] 2''
***
''WesternAnimation/ToyStory''
** And an An original world made for use with the Playstation Move.
** *** ''Franchise/TheMuppets''
** *** An original world made for cross-controller use with the UsefulNotes/PlaystationVita.
** *** ''WesternAnimation/TheNightmareBeforeChristmas''
** *** ''Creator/DCComics''
** ''[=LittleBigPlanet=] 3''
***
''WesternAnimation/AdventureTime''
** ''[[NostalgiaLevel *** "[[NostalgiaLevel The Journey Home]]''
**
Home]]"
***
''Franchise/BackToTheFuture''



* MythologyGag: In ''The Journey Home'', in the level "Spring Time in the Gardens", the player starts the stage by going down a ramp on a skateboard, like in the first game. If they were to look closely at the ramp, they may notice that there is a path that goes under it (like in the first game), but it's too high to reach. As they progress a bit into the level, they acquire the [[SpringCoil Springinator]], so they can jump up to under the ramp. Once the player gets up, they can walk to the left under the ramp, and when they get to the end, [[spoiler:[[BaitAndSwitch there's nothing there]] (unlike the first game) and the player gets a Pin titled "Not This Time!" And just to make it better, there's a sticker on the wall that says "CRAZY", which is the sticker that was in the Prize Bubble under the ramp in the ''original'' LBP.]]
* NostalgiaLevel: The entire point of the ''The Journey Home'' level kit, in which Toggle goes to The Wedding from [=LBP1=], Swoop goes to the Factory of a Better Tomorrow from [=LBP2=], and [=OddSock=] goes to The Gardens from [=LBP1=], in that order.

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* MythologyGag: In ''The "The Journey Home'', Home", in the level "Spring Time in the Gardens", the player starts the stage by going down a ramp on a skateboard, like in the first game. If they were to look closely at the ramp, they may notice that there is a path that goes under it (like in the first game), but it's too high to reach. As they progress a bit into the level, they acquire the [[SpringCoil Springinator]], so they can jump up to under the ramp. Once the player gets up, they can walk to the left under the ramp, and when they get to the end, [[spoiler:[[BaitAndSwitch there's nothing there]] (unlike the first game) and the player gets a Pin titled "Not This Time!" And just to make it better, there's a sticker on the wall that says "CRAZY", which is the sticker that was in the Prize Bubble under the ramp in the ''original'' LBP.]]
* NostalgiaLevel: The entire point of the ''The "The Journey Home'' Home" level kit, in which Toggle goes to The Wedding from [=LBP1=], Swoop goes to the Factory of a Better Tomorrow from [=LBP2=], and [=OddSock=] goes to The Gardens from [=LBP1=], in that order.



* SuddenlyVoiced: In ''The Journey Home'', the King and Frida the Bride from [=LBP1=] appear. Remember that [=LBP1=] had no voice acting, only [[SpeakingSimlish simlish stuff]], while [=LBP3=] has full voice acting.

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* StylisticSuck: In "The Journey Home", the Gardens is not just done in the style of the original level, it's done in the style of the first game as a whole, meaning that there are visible connectors for some of the moving things, just like the original game.
* SuddenlyVoiced: In ''The "The Journey Home'', Home", the King and Frida the Bride from [=LBP1=] appear. Remember that [=LBP1=] had no voice acting, only [[SpeakingSimlish simlish stuff]], while [=LBP3=] has full voice acting.



* UnexplainedRecovery: The last time we saw the King, Queen, and Collector, they were [[spoiler:partially roboticized in Newton's base, which explodes after you defeat the final Titan.]] The three of them show up in the ''The Journey Home'' DLC perfectly fine. And even before that, in [=LBP2=] [[ArsonMurderAndJaywalking they were in an asylum.]]

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* UnexplainedRecovery: The last time we saw the King, Queen, and Collector, they were [[spoiler:partially roboticized in Newton's base, which explodes after you defeat the final Titan.]] The three of them show up in the ''The "The Journey Home'' Home" DLC perfectly fine. And even before that, in [=LBP2=] [[ArsonMurderAndJaywalking they were in an asylum.]]
17th Mar '16 10:02:54 AM MegaMarioMan
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* ConsolationPrize: Occasionally, a Lucky Chest that has bubbles will, instead of the regular celebration, spit out a puff of purple smoke, the Negativitron's laugh can be heard, and you get 5 Bubbles instead.


Added DiffLines:

* {{Zonk}}: Occasionally, a Lucky Chest that has bubbles will, instead of the regular celebration, spit out a puff of purple smoke, the Negativitron's laugh can be heard, and you get 5 Bubbles instead.
29th Feb '16 6:12:00 AM MegaMarioMan
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* SpringCoil: The [[http://i.ytimg.com/vi/wTXeLGgATmM/mqdefault.jpg Springinator]] powerup that [=OddSock=] gets.

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* SpringCoil: The [[http://i.ytimg.com/vi/wTXeLGgATmM/mqdefault.jpg [[http://www.youtube.com/watch?v=wTXeLGgATmM Springinator]] powerup that [=OddSock=] gets.gets, which allows him to bounce higher than he can jump.



* ThirdIs3D: Well, the game itself isn't 3D, just sixteen layers, but people in the community have figured out how to make fully 3D movement already.

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* ThirdIs3D: Well, the game itself isn't 3D, just sixteen layers, but people in the community have figured out how to can finally make fully 3D Sackboy movement already.that isn't top-down.
24th Feb '16 9:49:48 AM MegaMarioMan
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Added DiffLines:

* TrialAndErrorGameplay: This is how the Contraption Challenges work. You are initially given a few low-grade parts to build a contraption to use in the challenge, and by participating, you can earn better parts to build a better contraption, rinse and repeat until you have good enough parts to build a contraption that can win the challenge.
18th Feb '16 10:59:55 AM GrammarNavi
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''[=LittleBigPlanet=]'' is a video game on the PlayStation3, originally created by Creator/MediaMolecule, and was supposed to be one of its {{killer app}}s. It's based on the basic idea of customizable, user-created [[http://en.wikipedia.org/wiki/Funhouse funhouse]] levels. Critics loved it (for example, it received a perfect 10 in ''Edge''), but initial sales were disappointing ([[VindicatedByHistory they got better]]). This is possibly because it was one of the greatest 2D (okay, TwoAndAHalfD) {{platform|Game}}ers ever made... at a time when 2D platformers were [[DeaderThanDisco about as relevant to gaming culture]] as {{vaudeville}} is to Broadway theater. (at least in the U.S.)

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''[=LittleBigPlanet=]'' is a video game on the PlayStation3, UsefulNotes/PlayStation3, originally created by Creator/MediaMolecule, and was supposed to be one of its {{killer app}}s. It's based on the basic idea of customizable, user-created [[http://en.wikipedia.org/wiki/Funhouse funhouse]] levels. Critics loved it (for example, it received a perfect 10 in ''Edge''), but initial sales were disappointing ([[VindicatedByHistory they got better]]). This is possibly because it was one of the greatest 2D (okay, TwoAndAHalfD) {{platform|Game}}ers ever made... at a time when 2D platformers were [[DeaderThanDisco about as relevant to gaming culture]] as {{vaudeville}} is to Broadway theater. (at least in the U.S.)



There is also a [=LittleBigPlanet=] game on the UsefulNotes/PlaystationPortable with entirely different levels but the same gameplay and features.

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There is also a [=LittleBigPlanet=] game on the UsefulNotes/PlaystationPortable UsefulNotes/PlayStationPortable with entirely different levels but the same gameplay and features.



... Did we tell you that there's also a sequel for the UsefulNotes/PlaystationVita? And a... [[MascotRacer racing game?]]

Now, we have ''[=LittleBigPlanet 3=]'', which was announced at E3 2014 for the Playstation 4 and Playstation 3 and was released on November 2014. Which not only does more to improve the editing tools available for the players, it introduces 3 additional Sack Beings to play with!

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... Did we tell you that there's also a sequel for the UsefulNotes/PlaystationVita? UsefulNotes/PlayStationVita? And a... [[MascotRacer racing game?]]

Now, we have ''[=LittleBigPlanet 3=]'', which was announced at E3 2014 for the Playstation 4 UsefulNotes/PlayStation4 and Playstation 3 UsefulNotes/PlayStation3 and was released on November 2014. Which not only does more to improve the editing tools available for the players, it introduces 3 additional Sack Beings to play with!



In addition, there's an EndlessRunningGame called ''Run Sackboy! Run!'' for mobile devices and UsefulNotes/PlaystationVita.

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In addition, there's an EndlessRunningGame called ''Run Sackboy! Run!'' for mobile devices and UsefulNotes/PlaystationVita.
UsefulNotes/PlayStationVita.



* AndYourRewardIsClothes: Considering that a part of the game is character customization, this was going to happen. More so in the second, third, and {{Vita}} games, where acing the boss levels gets you the creator of that world's costume.

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* AndYourRewardIsClothes: Considering that a part of the game is character customization, this was going to happen. More so in the second, third, and {{Vita}} Vita games, where acing the boss levels gets you the creator of that world's costume.
2nd Feb '16 5:40:26 AM MegaMarioMan
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** ''Creator/MarvelComics''[[labelnote: twice!]]Once as story content for the original game, and again as a minigame pack for the Vita version[[/labelnote]]

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** ''Creator/MarvelComics''[[labelnote: twice!]]Once as story content for the original game, and again as a minigame pack for the Vita version[[/labelnote]]version.[[/labelnote]]



** In addition to all of those are more minor packs, ranging from additional music to themed sticker packs based on the season of the year. Costumes with accompanying stickers are also common, and usually co-inciding with a recent release. Themes have included ''MassEffect'', ''{{Disney/Frozen}}'', ''{{VideoGame/Journey}}'', ''{{VideoGame/Wipeout}}'', ''[[Film/TronLegacy Tron: Legacy]]'' and many more besides.

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** In addition to all of those are more minor packs, ranging from additional music to themed sticker packs based on the season of the year. Costumes with accompanying stickers are also common, and usually co-inciding coincide with a recent release. Themes have included ''MassEffect'', ''Franchise/MassEffect'', ''{{Disney/Frozen}}'', ''{{VideoGame/Journey}}'', ''{{VideoGame/Wipeout}}'', ''[[Film/TronLegacy Tron: Legacy]]'' ''Film/TronLegacy'' and many more besides.besides.
* FlippingTheBird: It can be done in ''[=LBP2=]'' and ''[=LBP3=]''.
** In the second game, in the level "Pipe Dreams" in the Factory of a Better Tomorrow, there's a moment where you have to pull levers to move fingers on a hand to form the hand that rockers use. However, you can also choose to put up just the middle finger, which will cause a sign that reads "Denied" to cover the offending finger until you put up another finger or take the middle one down.
** In the "The Journey Home" level kit in the third game, one of the levels is based on the Factory of a Better Tomorrow, and the hand from the above paragraph makes a reappearance in a 2-player section. You have to put the pinky and index fingers in the same position that you had to in the second game, but you can also just put up the middle finger again, causing another "Denied" sign to come down and Clive to say "Nice try. We have policies against that."



* FreezeFrameBonus: The "20 Years of UsefulNotes/PlayStation" trailer for the third game has some PS1 games lined up on a shelf. They read VideoGame/SpyroTheDragon, VideoGame/GranTurismo, VideoGame/{{Croc}}, and VideoGame/{{Oddworld}}.

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* FreezeFrameBonus: The "20 Years of UsefulNotes/PlayStation" trailer for the third game has some PS1 [=PS1=] games lined up on a shelf. They read VideoGame/SpyroTheDragon, VideoGame/GranTurismo, VideoGame/{{Croc}}, and VideoGame/{{Oddworld}}.



** In "BoomTown" from the original game, the lyrics consist of "had sex, had sex, had sex". In the original game the music boxes are visible [[EarlyInstallmentWeirdness unlike the later games]], so the album art for this track is frequently visible. Said album art has the word "kinky" in bold lettering, as the album was named after the band.

to:

** In "BoomTown" "Boom Town" from the original game, the lyrics consist of "had sex, had sex, had sex". In the original game the music boxes are visible [[EarlyInstallmentWeirdness unlike the later games]], so the album art for this track is frequently visible. Said album art has the word "kinky" in bold lettering, as the album was named after the band.



* LostForever: There are some rare [[DownloadableContent DLC]] costumes that players can miss out on, mostly rare shirts and hats. There are special shirts (and occasionally hats) available at each game's launch, the Slurpee Shirt, which you got by redeeming codes that were on the bottom of Slurpee cups, a shirt in the second game that was only possible to get by [[PreOrderBonus pre-ordering]] the Vita game, and 3 shirts with each of the new playable characters from the third game (and one with the 3 from the logo) for pre-ordering the digital version of [=LittleBigPlanet=] 3. In ''Karting'', there's the Target Racer for pre-ordering the game from said store.
* MedalOfDishonor: In [=LittleBigPlanet=] 2, there's a trophy called "1,440 Minutes of Create," which is earned by spending a total of 24 hours in Create Mode. The {{Vita}} version changes this to "Get a Life." In both of those games, there's also trophies for dying 20 times in one story level, and pins (in-game achievements) for things like dying a certain number of times, coming in last place in races, drowning, killing multiple [[{{NPC}} Sackbots]] in the story levels, slapping other players to their deaths, or popping yourself to retry. "It's really not too bad..."

to:

* LostForever: There are some rare [[DownloadableContent DLC]] costumes that players can miss out on, mostly rare shirts and hats. There are special shirts (and occasionally hats) available at each game's launch, the Slurpee Shirt, which you got by redeeming codes that were on the bottom of Slurpee cups, a shirt in the second game that was only possible to get by [[PreOrderBonus pre-ordering]] the Vita game, and 3 shirts with each of the new playable characters from the third game (and one with the 3 from the logo) for pre-ordering the digital version of [=LittleBigPlanet=] 3.''[=LittleBigPlanet=] 3''. In ''Karting'', there's the Target Racer for pre-ordering the game from said store.
* MedalOfDishonor: In [=LittleBigPlanet=] 2, ''[=LBP2=]'', there's a trophy called "1,440 Minutes of Create," which is earned by spending a total of 24 hours in Create Mode. The {{Vita}} Vita version changes this to "Get a Life." In both of those games, there's also trophies for dying 20 times in one story level, and pins (in-game achievements) for things like dying a certain number of times, coming in last place in races, drowning, killing multiple [[{{NPC}} Sackbots]] in the story levels, slapping other players to their deaths, or popping yourself to retry. "It's really not too bad..."



* CrapsackWorld: The Factory of a Better Tomorrow, since the Negativitron destroyed it and made the only inhabitants Clive and the brainwashed sackbots.
** Even before that, according to Clive, it wasn't exactly a happy place.

to:

* CrapsackWorld: The Factory of a Better Tomorrow, since the Negativitron destroyed it and made the only inhabitants Clive and the brainwashed sackbots.
**
sackbots. Even before that, according to Clive, it wasn't exactly a happy place.



* TheDevTeamThinksOfEverything: In Pipe Dreams, there is a symbol of a fist, where you are supposed to make the index and pinky fingers rise to create the hand that rockers use. If you [[FlippingTheBird make the middle finger rise]], a "Denied" box appears over the finger before it fully rises.

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* TheDevTeamThinksOfEverything: DevelopersForesight: In Pipe Dreams, "Pipe Dreams", there is a symbol of a fist, where you are supposed to make the index and pinky fingers rise to create the hand that rockers use. If you [[FlippingTheBird make put up just the middle finger rise]], finger]], a "Denied" box appears over the finger before it fully rises.



* TheEeyore: Clive Handforth. Batman from the DC DLC could also count, since he's "Batman" (not to mention they are almost always in "grumpy frown" mode).

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* TheEeyore: Clive Handforth. Batman from the DC DLC could also count, since he's "Batman" (not to mention they both of them are almost always in "grumpy frown" mode).
27th Jan '16 9:37:06 AM MegaMarioMan
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** The first stage of The Wilderness inn [=LBP1=].

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** The first stage of The Wilderness inn in [=LBP1=].
26th Jan '16 8:37:49 AM MegaMarioMan
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* AscendedMeme:
** A character in the Ziggurat owns a portal that randomly generates a level link to a Team Pick from the community levels. She is particularly savvy to tired old community trends in the Imagisphere, as to quote: ''"Let's just hope it's not another bomb survival, eh?"'
** One of the Cinematic Tracks is named "What is this, I don't even!"

to:

* AscendedMeme:
**
AscendedMeme: A character in the Ziggurat owns a portal that randomly generates a level link to a Team Pick from the community levels. She is particularly savvy to tired old community trends in the Imagisphere, as to quote: ''"Let's just hope it's not another bomb survival, eh?"'
** One of the Cinematic Tracks is named "What is this, I don't even!"
eh?"'
24th Jan '16 11:33:49 PM Megachamp
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* AscendedMeme: A character in the Ziggurat owns a portal that randomly generates a level link to a Team Pick from the community levels. She is particularly savvy to tired old community trends in the Imagisphere, as to quote: ''"Let's just hope it's not another bomb survival, eh?"''

to:

* AscendedMeme: A AscendedMeme:
**A
character in the Ziggurat owns a portal that randomly generates a level link to a Team Pick from the community levels. She is particularly savvy to tired old community trends in the Imagisphere, as to quote: ''"Let's just hope it's not another bomb survival, eh?"''eh?"'
**One of the Cinematic Tracks is named "What is this, I don't even!"
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LittleBigPlanet